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priority-queue.js
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class PriorityQueue {
constructor() {
this.values = [];
}
enqueue(val , priority) {
let newNode = new Node(val, priority)
this.values.push(newNode);
this.bubbleUp();
}
bubbleUp() {
let idx = this.values.length - 1;
const element = this.values[ idx ];
while(idx > 0) {
let parentIdx = Math.floor((idx - 1) / 2);
let parent = this.values[ parentIdx ];
if(element.priority >= parent.priority) break;
// else : swapp
this.values[ parentIdx ] = element;
this.values[ idx ] = parent;
idx = parentIdx;
}
}
dequeue() {
const min = this.values[ 0 ];
const end = this.values.pop();
if(this.values.length > 0) {
this.values[ 0 ] = end;
this.sinkDown();
}
return min;
}
sinkDown() {
let idx = 0; // because sinking down will start at 0
const length = this.values.length;
const element = this.values[ 0 ];
while(true) {
let leftChildIdx = 2 * idx + 1;
let rightChildIdx = 2 * idx + 2;
let leftChild, rightChild;
let swap = null; // to keep checks of swap
// check if there is a children and its not out of bound
if(leftChildIdx < length) {
leftChild = this.values[ leftChildIdx ];
if(leftChild.priority < element.priority) {
swap = leftChildIdx;
}
}
if(rightChildIdx < length) {
rightChild = this.values[ rightChildIdx ];
if((
swap === null && rightChild.priority < element.priority) ||
(swap !== null && rightChild.priority < leftChild.priority)
) {
swap = rightChildIdx;
}
}
if(swap === null) break;
// swapping values
this.values[ idx ] = this.values[ swap ];
this.values[ swap ] = element;
idx = swap;
}
}
}
class Node {
constructor(val, priority){
this.val = val
this.priority = priority
}
}
let ER = new PriorityQueue();
ER.enqueue("common cold" , 3);
ER.enqueue("gunshot wound" , 0);
ER.enqueue("high fever", 2);
console.log(ER.values);
console.log(ER.dequeue())
console.log(ER.dequeue())
console.log(ER.dequeue())