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I have a progression system in my modpack where you need to travel across different biomes to obtain some different crops/food types and even tree sampling. Dungeon Crawl a bit ruining that thing with random crops and samplings generating in one of their rooms.
I suggest to get rid of that entirely, or at least have a config option for that.
Relatable to both 1.16/1.17/1.18 versions.
The text was updated successfully, but these errors were encountered:
KKotik
changed the title
[Suggestion] An config option to disable random crops in dungeons.
[Suggestion] Config option to disable random crops in dungeons.
Jan 25, 2022
I have a progression system in my modpack where you need to travel across different biomes to obtain some different crops/food types and even tree sampling. Dungeon Crawl a bit ruining that thing with random crops and samplings generating in one of their rooms.
I suggest to get rid of that entirely, or at least have a config option for that.
Relatable to both 1.16/1.17/1.18 versions.
The text was updated successfully, but these errors were encountered: