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Is your feature request related to a problem? Please describe.
When running more than one Player on the same PC (for example if you have a central server which runs many players), it is difficult to automate the deployment of players because the local library folder has to be different for each instance of the Player.
Describe the solution you'd like
An environment variable which can be passed at launch time which overrides the local library setting
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
When running more than one Player on the same PC (for example if you have a central server which runs many players), it is difficult to automate the deployment of players because the local library folder has to be different for each instance of the Player.
Describe the solution you'd like
An environment variable which can be passed at launch time which overrides the local library setting
The text was updated successfully, but these errors were encountered: