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build.yaml
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name: Build wiliwili
on:
push:
pull_request:
workflow_dispatch:
inputs:
ssh_darwin:
description: 'SSH connection to Darwin'
required: false
default: 'false'
ssh_ubuntu:
description: 'SSH connection to Ubuntu'
required: false
default: 'false'
arm_flatpak:
description: 'build flatpak (aarch64)'
required: false
default: 'false'
universal_macos:
description: 'build macos (universal)'
required: false
default: 'false'
release:
description: 'Push a new release'
required: false
default: 'false'
version:
description: 'Version'
required: false
default: '0.0.0'
disable_unity_build:
description: 'Disable unity build'
required: false
default: 'false'
jobs:
version:
runs-on: ubuntu-latest
outputs:
version: ${{ steps.info.outputs.version }}
standard_version: ${{ steps.info.outputs.standard_version }}
DIST_EXE: ${{ steps.info.outputs.DIST_EXE }}
DIST_UWP: ${{ steps.info.outputs.DIST_UWP }}
DIST_NRO: ${{ steps.info.outputs.DIST_NRO }}
DIST_PS4: ${{ steps.info.outputs.DIST_PS4 }}
DIST_DMG_PREFIX: ${{ steps.info.outputs.DIST_DMG_PREFIX }}
DIST_INTEL_DMG: ${{ steps.info.outputs.DIST_INTEL_DMG }}
DIST_INTEL_OLD_DMG: ${{ steps.info.outputs.DIST_INTEL_OLD_DMG }}
DIST_ARM_DMG: ${{ steps.info.outputs.DIST_ARM_DMG }}
DIST_UNIVERSAL_DMG: ${{ steps.info.outputs.DIST_UNIVERSAL_DMG }}
DIST_FLATPAK_X86_64: ${{ steps.info.outputs.DIST_FLATPAK_X86_64 }}
DIST_FLATPAK_AARCH64_GL: ${{ steps.info.outputs.DIST_FLATPAK_AARCH64_GL }}
DIST_FLATPAK_AARCH64_GLES2: ${{ steps.info.outputs.DIST_FLATPAK_AARCH64_GLES2 }}
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Debug version
run: |
export VERSION=`git rev-parse --short HEAD`
echo "VERSION=${VERSION}" >> $GITHUB_ENV
- name: Release version
if: github.event.inputs.release == 'true' && github.event.inputs.release != 'false' && !cancelled()
run: |
export VERSION="${{ github.event.inputs.version }}"
echo "VERSION=${VERSION}" >> $GITHUB_ENV
- name: Version
id: info
env:
VERSION: ${{ env.VERSION }}
run: |
echo "version=${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_EXE=wiliwili-Windows-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_UWP=wiliwili-windows-x64-uwp-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_NRO=wiliwili-NintendoSwitch-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_PS4=wiliwili-PS4-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_DMG_PREFIX=wiliwili-macOS" >> $GITHUB_OUTPUT
echo "DIST_INTEL_DMG=wiliwili-macOS-IntelChip-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_INTEL_OLD_DMG=wiliwili-macOS-IntelChip_10.11-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_ARM_DMG=wiliwili-macOS-AppleSilicon-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_UNIVERSAL_DMG=wiliwili-macOS-Universal-${VERSION}" >> $GITHUB_OUTPUT
echo "DIST_FLATPAK_X86_64=wiliwili-Linux-${VERSION}-x86_64" >> $GITHUB_OUTPUT
echo "DIST_FLATPAK_AARCH64_GL=wiliwili-Linux-${VERSION}-gl-aarch64" >> $GITHUB_OUTPUT
echo "DIST_FLATPAK_AARCH64_GLES2=wiliwili-Linux-${VERSION}-gles2-aarch64" >> $GITHUB_OUTPUT
echo $VERSION
echo "${{ github.event.inputs.version }}"
release:
needs: [ build-win, build-switch, build-macos, build-flatpak, version ]
runs-on: ubuntu-latest
steps:
- uses: actions/download-artifact@v4
- name: Package exe
if: github.event.inputs.release == 'true' && !cancelled()
run: |
tree
zip -r -9 ${{ needs.version.outputs.DIST_EXE }}-x86_64.zip ${{ needs.version.outputs.DIST_EXE }}-d3d-x86_64
zip -r -9 ${{ needs.version.outputs.DIST_EXE }}-x86.zip ${{ needs.version.outputs.DIST_EXE }}-d3d-x86
- name: Upload Release
if: github.event.inputs.release == 'true' && !cancelled()
uses: ncipollo/release-action@v1
with:
name: wiliwili ${{ github.event.inputs.version }}
tag: ${{ github.event.inputs.version }}
omitBodyDuringUpdate: true
body: This release is built by github-action.
token: ${{ secrets.GITHUB_TOKEN }}
allowUpdates: true
artifacts: >
${{ needs.version.outputs.DIST_EXE }}-x86_64.zip
${{ needs.version.outputs.DIST_EXE }}-x86.zip
${{ needs.version.outputs.DIST_NRO }}/${{ needs.version.outputs.DIST_NRO }}.tar.gz
${{ needs.version.outputs.DIST_INTEL_DMG }}/${{ needs.version.outputs.DIST_INTEL_DMG }}.dmg
${{ needs.version.outputs.DIST_ARM_DMG }}/${{ needs.version.outputs.DIST_ARM_DMG }}.dmg
${{ needs.version.outputs.DIST_UNIVERSAL_DMG }}/${{ needs.version.outputs.DIST_UNIVERSAL_DMG }}.dmg
${{ needs.version.outputs.DIST_FLATPAK_X86_64 }}/${{ needs.version.outputs.DIST_FLATPAK_X86_64 }}.flatpak
build-win:
needs: [ version ]
runs-on: windows-2019
strategy:
fail-fast: false
matrix:
include:
- { arch: x86_64, msystem: MINGW64, driver: gl }
- { arch: x86_64, msystem: MINGW64, driver: d3d, cmake: "-DUSE_D3D11=ON" }
- { arch: x86, msystem: MINGW32, driver: gl, cmake: "-DUSE_GL2=ON" }
- { arch: x86, msystem: MINGW32, driver: d3d, cmake: "-DUSE_D3D11=ON" }
arch: [ x86_64, x86 ]
driver: [gl, d3d]
env:
MSYSTEM: ${{ matrix.msystem }}
MSYS2_PATH_TYPE: inherit
defaults:
run:
shell: C:\shells\msys2bash.cmd {0}
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 0
- name: Install dependency
run: |
pacman -S --needed --noconfirm --noprogressbar \
${MINGW_PACKAGE_PREFIX}-gcc \
${MINGW_PACKAGE_PREFIX}-ninja unzip
curl -LO https://github.com/xfangfang/wiliwili/releases/download/v0.1.0/${MINGW_PACKAGE_PREFIX}-mpv-0.39.0-4-any.pkg.tar.zst
pacman -U --noconfirm *.pkg.tar.zst
curl -LO https://github.com/rainers/cv2pdb/releases/download/v0.52/cv2pdb-0.52.zip
unzip cv2pdb-0.52.zip cv2pdb64.exe -d /usr/bin
- if: matrix.arch == 'x86'
name: Config Editbin
shell: powershell
run: |
$vcvarsall_path = vswhere.exe -latest -products * -find "VC\Auxiliary\Build\vcvarsall.bat"
$cc1_path = Get-ChildItem -Path "C:\msys64\mingw32\lib\gcc" -Filter cc1plus.exe -Recurse -ErrorAction SilentlyContinue | ForEach-Object { $_.FullName }
cmd.exe /c "call ""$vcvarsall_path"" x86_amd64 && editbin /LARGEADDRESSAWARE $cc1_path"
- name: Update gamepad db
run: |
BRLS_GLFW=library/borealis/library/lib/extern/glfw
cmake -P ${BRLS_GLFW}/CMake/GenerateMappings.cmake ${BRLS_GLFW}/src/mappings.h.in ${BRLS_GLFW}/src/mappings.h
- name: Build dependency
run: |
curl -sL https://github.com/webmproject/libwebp/archive/v1.4.0.tar.gz | tar zxf - -C /tmp
cd /tmp/libwebp-1.4.0
cmake -B build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=${MINGW_PREFIX} \
-DBUILD_SHARED_LIBS=OFF \
-DWEBP_BUILD_ANIM_UTILS=OFF \
-DWEBP_BUILD_CWEBP=OFF \
-DWEBP_BUILD_DWEBP=OFF \
-DWEBP_BUILD_GIF2WEBP=OFF \
-DWEBP_BUILD_IMG2WEBP=OFF \
-DWEBP_BUILD_VWEBP=OFF \
-DWEBP_BUILD_WEBPINFO=OFF \
-DWEBP_BUILD_WEBPMUX=OFF \
-DWEBP_BUILD_LIBWEBPMUX=OFF \
-DWEBP_BUILD_EXTRAS=OFF
cmake --build build
cmake --install build
curl -sL https://curl.se/download/curl-8.7.1.tar.xz | tar Jxf - -C /tmp
cd /tmp/curl-8.7.1
cmake -B build -G Ninja \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_INSTALL_PREFIX=${MINGW_PREFIX} \
-DBUILD_SHARED_LIBS=OFF \
-DHTTP_ONLY=ON \
-DCURL_USE_SCHANNEL=ON \
-DCURL_DISABLE_PROGRESS_METER=ON \
-DBUILD_CURL_EXE=OFF \
-DBUILD_TESTING=OFF \
-DBUILD_LIBCURL_DOCS=OFF \
-DUSE_LIBIDN2=OFF \
-DUSE_WIN32_IDN=ON \
-DCURL_USE_LIBSSH2=OFF \
-DCURL_USE_LIBPSL=OFF \
-DZLIB_USE_STATIC_LIBS=ON
cmake --build build
cmake --install build
- name: Build
run: |
cmake -B build -G Ninja ${{ matrix.cmake }} \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DPLATFORM_DESKTOP=ON \
-DWIN32_TERMINAL=OFF \
-DUSE_SYSTEM_CURL=ON \
-DUSE_LIBROMFS=ON \
-DBRLS_UNITY_BUILD=${{ github.event.inputs.disable_unity_build == 'true' && 'OFF' || 'ON' }} \
-DCMAKE_UNITY_BUILD_BATCH_SIZE=20 \
-DZLIB_USE_STATIC_LIBS=ON \
-DMPV_BUNDLE_DLL=${MINGW_PREFIX}/bin/libmpv-2.dll \
-DVERSION_BUILD=${{ github.run_number }}
cmake --build build
cv2pdb64 build/wiliwili.exe
cp -a README.md build
- name: Upload dist
uses: actions/upload-artifact@v4
with:
name: ${{ needs.version.outputs.DIST_EXE }}-${{ matrix.driver }}-${{ matrix.arch }}
path: |
build/wiliwili.exe
build/wiliwili.pdb
build/README.md
# build-win-uwp:
# needs: [ version ]
# runs-on: windows-2022
# steps:
# - name: Install NSIS
# shell: powershell
# run: |
# Invoke-Expression (Invoke-Webrequest 'https://xmake.io/psget.text' -UseBasicParsing).Content
# - uses: actions/checkout@v4
# with:
# submodules: recursive
# fetch-depth: 0
# - name: Cache xmake packages
# uses: actions/cache@v4
# with:
# key: ${{ runner.os }}-xmake
# path: |
# ${{ runner.temp }}/.xmake/packages
# - name: build
# shell: powershell
# env:
# VERSION: ${{ needs.version.outputs.VERSION }}
# run: |
# $env:path+=";$env:USERPROFILE\xmake"
# $env:XMAKE_GLOBALDIR="${{ runner.temp }}"
# xmake f -c -y -v --sw=y --winrt=y --window=sdl --driver=d3d11
# xmake b -y -v wiliwili
# cp winrt/key.pfx build/
# cp winrt/docs/key.pdf build/key.pdf
# - uses: actions/upload-artifact@v4
# with:
# name: ${{ needs.version.outputs.DIST_UWP }}
# path: |
# build/wiliwili.msix
# build/key.pfx
# build/key.pdf
build-switch:
needs: [ version ]
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- { driver: opengl }
- { driver: deko3d, shuffix: "_deko3d" }
driver: [opengl, deko3d]
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 0
- name: Disable unity build
if: ${{ github.event.inputs.disable_unity_build == 'true' }}
run: |
sed -i 's/BRLS_UNITY_BUILD=ON/BRLS_UNITY_BUILD=OFF/' scripts/build_switch${{ matrix.shuffix }}.sh
- name: Build Nro
run: |
docker run --rm -v $(pwd):/data devkitpro/devkita64:20241022 bash -c "/data/scripts/build_switch${{ matrix.shuffix }}.sh"
- name: Upload dist
uses: actions/upload-artifact@v4
with:
name: ${{ needs.version.outputs.DIST_NRO }}-${{ matrix.driver }}
path: "cmake-build-switch/wiliwili.nro"
build-ps4:
needs: [ version ]
runs-on: ubuntu-latest
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 0
- name: Build
run: |
docker run --rm -v $(pwd):/src/ xfangfang/wiliwili_ps4_builder:latest \
"git config --global --add safe.directory /src &&
cmake -B cmake-build-ps4 -DPLATFORM_PS4=ON \
-DCMAKE_BUILD_TYPE=Release \
-DMPV_NO_FB=ON \
-DBRLS_UNITY_BUILD=${{ github.event.inputs.disable_unity_build == 'true' && 'OFF' || 'ON' }} \
-DCMAKE_UNITY_BUILD_BATCH_SIZE=16 && \
make -C cmake-build-ps4 -j$(nproc)"
- name: Upload dist
uses: actions/upload-artifact@v4
with:
name: ${{ needs.version.outputs.DIST_PS4 }}
path: "cmake-build-ps4/*.pkg"
- name: Upload oelf
uses: actions/upload-artifact@v4
with:
name: ps4_dev_oelf
path: "cmake-build-ps4/*.oelf"
build-macos:
needs: [ version ]
runs-on: macos-14
strategy:
matrix:
include:
- { arch: IntelChip, name: IntelChip }
- { arch: IntelChip_Old, name: IntelChip_10.11 }
- { arch: AppleSilicon, name: AppleSilicon }
- { arch: Universal, name: Universal }
# Don't fail the whole workflow if one architecture fails
fail-fast: false
steps:
- name: Checkout
uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 0
- name: install deps
if: matrix.arch != 'Universal' || ( matrix.arch == 'Universal' && github.event.inputs.universal_macos == 'true')
run: |
brew install create-dmg dylibbundler
brew tap xfangfang/wiliwili
brew install -v mpv-wiliwili
- name: SSH connection to Actions
uses: P3TERX/[email protected]
if: (github.event.inputs.ssh_darwin == 'true' && github.event.inputs.ssh_darwin != 'false') || contains(github.event.action, 'ssh_darwin')
env:
TELEGRAM_CHAT_ID: ${{ secrets.TELEGRAM_CHAT_ID }}
TELEGRAM_BOT_TOKEN: ${{ secrets.TELEGRAM_BOT_TOKEN }}
- name: Update gamepad mappings
if: matrix.arch != 'Universal' || ( matrix.arch == 'Universal' && github.event.inputs.universal_macos == 'true')
id: gamepad
run: |
BRLS_GLFW="library/borealis/library/lib/extern/glfw"
cmake -P ${BRLS_GLFW}/CMake/GenerateMappings.cmake ${BRLS_GLFW}/src/mappings.h.in ${BRLS_GLFW}/src/mappings.h
- name: Build
if: matrix.arch != 'Universal' || ( matrix.arch == 'Universal' && github.event.inputs.universal_macos == 'true')
id: compile
run: |
cmake -B build \
-DPLATFORM_DESKTOP=ON \
-DCMAKE_BUILD_TYPE=Release \
-DMAC_${{ matrix.arch }}=ON \
-DMAC_DOWNLOAD_DYLIB=ON \
-DBRLS_UNITY_BUILD=${{ github.event.inputs.disable_unity_build == 'true' && 'OFF' || 'ON' }} \
-DCMAKE_UNITY_BUILD_BATCH_SIZE=16
make -C build wiliwili.app -j$(sysctl -n hw.ncpu)
- name: Name
if: matrix.arch != 'Universal' || ( matrix.arch == 'Universal' && github.event.inputs.universal_macos == 'true')
id: name
run: |
echo "DMG=${{ needs.version.outputs.DIST_DMG_PREFIX }}-${{ matrix.name }}-${{ needs.version.outputs.version }}" >> $GITHUB_OUTPUT
- name: Bundle
if: matrix.arch != 'Universal' || ( matrix.arch == 'Universal' && github.event.inputs.universal_macos == 'true')
id: bundle
run: |
mkdir -p dist
mv build/wiliwili.app dist/
cp ./scripts/mac/readme.txt dist/readme.txt
create-dmg --window-pos 200 120 --window-size 800 400 \
--icon-size 100 --icon "wiliwili.app" 200 190 \
--icon "readme.txt" 400 100 --hide-extension "wiliwili.app" \
--app-drop-link 600 185 --volicon ./scripts/mac/dmg.icns \
--volname "wiliwili (${{ needs.version.outputs.version }})" ${{ steps.name.outputs.DMG }}.dmg "dist/"
- name: Upload dist
if: matrix.arch != 'Universal' || ( matrix.arch == 'Universal' && github.event.inputs.universal_macos == 'true')
uses: actions/upload-artifact@v4
with:
name: ${{ steps.name.outputs.DMG }}
path: "${{ steps.name.outputs.DMG }}.dmg"
build-flatpak:
needs: [ version ]
runs-on: ubuntu-latest
container:
image: bilelmoussaoui/flatpak-github-actions:freedesktop-24.08
options: --privileged
strategy:
matrix:
arch: [ x86_64, aarch64 ]
driver: [ gl, gles2 ]
exclude:
- arch: x86_64
driver: gles2
# Don't fail the whole workflow if one architecture fails
fail-fast: false
env:
FLATPAK_NAME: wiliwili-Linux-${{ needs.version.outputs.version }}.flatpak
steps:
- name: Checkout
uses: actions/checkout@v4
if: matrix.arch == 'x86_64' || ( matrix.arch == 'aarch64' && github.event.inputs.arm_flatpak == 'true')
with:
submodules: recursive
fetch-depth: 0
- name: Add OpenGL ES 2.0 build option
if: matrix.driver == 'gles2' && ( matrix.arch == 'x86_64' || ( matrix.arch == 'aarch64' && github.event.inputs.arm_flatpak == 'true' ) )
run: |
sed -i 's/USE_GLES2=OFF/USE_GLES2=ON/' .flatpak-manifest.yml
- name: Disable unity build
if: ( github.event.inputs.disable_unity_build == 'true' ) && ( matrix.arch == 'x86_64' || ( matrix.arch == 'aarch64' && github.event.inputs.arm_flatpak == 'true') )
run: |
sed -i 's/BRLS_UNITY_BUILD=ON/BRLS_UNITY_BUILD=OFF/' .flatpak-manifest.yml
- name: Rename package
if: matrix.arch == 'aarch64'
run: |
echo "FLATPAK_NAME=wiliwili-Linux-${{ needs.version.outputs.version }}-${{ matrix.driver }}.flatpak" >> $GITHUB_ENV
- name: Install docker
if: ${{ matrix.arch == 'aarch64' }}
run: |
dnf -y install docker
- name: Install deps
id: dep
if: matrix.arch == 'x86_64' || ( matrix.arch == 'aarch64' && github.event.inputs.arm_flatpak == 'true')
run: |
dnf -y install cmake
BRLS_GLFW="library/borealis/library/lib/extern/glfw/"
cmake -P ${BRLS_GLFW}/CMake/GenerateMappings.cmake ${BRLS_GLFW}/src/mappings.h.in ${BRLS_GLFW}/src/mappings.h
echo "FLATPAK_NAME=${FLATPAK_NAME}" >> $GITHUB_OUTPUT
echo ${FLATPAK_NAME}
- name: Set up QEMU
id: qemu
if: matrix.arch == 'aarch64' && github.event.inputs.arm_flatpak == 'true'
uses: docker/setup-qemu-action@v3
with:
platforms: arm64
- uses: xfangfang/flatpak-github-actions/flatpak-builder@master
if: matrix.arch == 'x86_64' || ( matrix.arch == 'aarch64' && github.event.inputs.arm_flatpak == 'true')
with:
bundle: ${{ steps.dep.outputs.FLATPAK_NAME }}
manifest-path: .flatpak-manifest.yml
cache-key: flatpak-builder-${{ matrix.driver }}-${{ hashFiles('.flatpak-manifest.yml') }}
verbose: true
arch: ${{ matrix.arch }}
upload-artifact: false
- uses: actions/upload-artifact@v4
if: matrix.arch == 'x86_64' || ( matrix.arch == 'aarch64' && github.event.inputs.arm_flatpak == 'true')
with:
name: wiliwili-Linux-${{ needs.version.outputs.version }}-${{ matrix.arch }}-${{ matrix.driver }}
path: ${{ steps.dep.outputs.FLATPAK_NAME }}
if-no-files-found: error
build-vita:
needs: [ version ]
name: build-psv
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- { driver: gxm, docker: latest-gxm, cmake: "-DUSE_GXM=ON -DUSE_VITA_SHARK=ON" }
- { driver: gles2, docker: latest, cmake: "-DUSE_SYSTEM_SDL2=ON -DMPV_NO_FB=ON" }
steps:
- uses: actions/checkout@v4
with:
submodules: recursive
fetch-depth: 0
- name: Build wiliwili
run: |
docker run --rm -v $(pwd):/src/ xfangfang/wiliwili_psv_builder:${{ matrix.docker }} \
"cmake -B build -G Ninja -DPLATFORM_PSV=ON -DUSE_SYSTEM_CURL=ON -DCMAKE_UNITY_BUILD_BATCH_SIZE=16 \
-DBRLS_UNITY_BUILD=${{ github.event.inputs.disable_unity_build == 'true' && 'OFF' || 'ON' }} \
-DCMAKE_BUILD_TYPE=Release -DSIMPLE_HIGHLIGHT=ON ${{ matrix.cmake }} && \
cmake --build build && \
mv build/wiliwili.self build/eboot.bin"
- name: Upload vpk
uses: actions/upload-artifact@v4
with:
name: wiliwili-PSVita-${{ needs.version.outputs.VERSION }}-${{ matrix.driver }}
path: build/wiliwili.vpk
- name: Upload eboot
uses: actions/upload-artifact@v4
with:
name: psv_dev_eboot_${{ matrix.driver }}.bin
path: build/eboot.bin
- name: Upload elf
uses: actions/upload-artifact@v4
with:
name: psv_dev_elf_${{ matrix.driver }}
path: build/wiliwili