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xt-prison


Prison Features:

  • Random spawn locations when sent to jail, performs emote on spawn
  • Configurable alert dialog when entering prison
  • Check time / check-out zone (Configurable)
  • Remove jobs when player is sent to prison (Configurable)
  • Functions for any dispatch and emote resources (Configurable)
  • Lifers feature based on player CIDs, includes export to check if player is a lifer by their source
  • Toggleable feature to auto apply and remove prison clothes
  • Canteen ped providing players with a drink and food item
  • Doctor ped providing players with check-ups for heals/revives
    • Configurable function for devs to utilize their health/medical resources
  • Prisoners roster
    • View a list of people currently in prison
    • Control their jail time
    • Unjail them
  • Compatabile with xt-prisonjobs prison addons. Adds jobs, crafting, trading, and more.

Prison Break Features:

  • Global statebags for prison break alarms and all prison gate terminals
  • isBusy and isHacked states for gate terminals
  • Configurable function to use any minigame for hacking the gate terminals
  • Different random chances alarm is enabled for failed & successful hacking attempts
  • Different random chances to remove items for failed & successful hacking attempts
  • Minimum required police check for prison breaks
  • Cooldowns on all gate terminals

Dependencies:

Supported Frameworks:

  • 🟩 | QB / QBX
  • 🟩 | ESX
  • 🟩 | OX
  • 🟩 | ND

Credits

S/o to qb-prison for pissing me off long enough to make 5, 6, 7, lost count... different prison resources.