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The 7 bag randomizer is not being reset after a game over or when starting a new game
How to reproduce :
Drop exactly 5 piece
Press back button ("The game is now paused")
Press menu button (Start a new game)
Notice the first dropping piece doesn't follow the 7-bag rule, with a bit of luck you'll notice the falling piece and the next piece being the exact same.
Also works after a game over.
Not sure that when pressing the menu button while the game is paused, starting a new game is an intended behavior.
I also have a few suggestions to improve the game (such as implementing counter-clockwise rotation with up button, or add hold feature, improve piece preview with more previews, add lock delay, improve scoring system with b2bs... -> being closer to the official Tetris Guideline), I'd happily contribute.
The text was updated successfully, but these errors were encountered:
oh i see, i recently started C too. Would you at least be interested in testing the game so I could have feedback, or find bugs i wouldn't have seen alone?
The 7 bag randomizer is not being reset after a game over or when starting a new game
How to reproduce :
Also works after a game over.
Not sure that when pressing the menu button while the game is paused, starting a new game is an intended behavior.
I also have a few suggestions to improve the game (such as implementing counter-clockwise rotation with up button, or add hold feature, improve piece preview with more previews, add lock delay, improve scoring system with b2bs... -> being closer to the official Tetris Guideline), I'd happily contribute.
The text was updated successfully, but these errors were encountered: