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That's not true, VulkanMod could just stop loading new chunks after reaching the memory limit like Nvidium or Voxy does (instead of reloading all the geometry data).
Describe the bug
https://youtu.be/p4xBtBB1QPI
Steps to reproduce
render distance 32 is making my game refreshes every 1 second
Log files
Uploading latest.log…
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