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font-atlas.py
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# -----------------------------------------------------------------------------
# Copyright (c) 2009-2016 Nicolas P. Rougier. All rights reserved.
# Distributed under the (new) BSD License.
# -----------------------------------------------------------------------------
from glumpy.log import log
from glumpy import app, gl, gloo
from glumpy.graphics.text import FontManager
vertex = """
attribute vec2 position;
attribute vec2 texcoord;
varying vec2 v_texcoord;
void main()
{
gl_Position = vec4(position, 0.0, 1.0);
v_texcoord = texcoord;
}
"""
fragment = """
uniform sampler2D texture;
varying vec2 v_texcoord;
void main()
{
gl_FragColor = texture2D(texture, v_texcoord);
}
"""
window = app.Window(width=1024, height=1024)
@window.event
def on_draw(dt):
window.clear()
program.draw(gl.GL_TRIANGLE_STRIP)
program = gloo.Program(vertex, fragment, count=4)
program['position'] = [(-1,-1), (-1,+1), (+1,-1), (+1,+1)]
program['texcoord'] = [( 0, 1), ( 0, 0), ( 1, 1), ( 1, 0)]
log.info("Caching texture fonts")
manager = FontManager()
for size in range(8,25):
font = manager.get("OpenSans-Regular.ttf", size=size, mode='agg')
font.load(""" !\"#$%&'()*+,-./0123456789:;<=>?"""
"""@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_"""
"""`abcdefghijklmnopqrstuvwxyz{|}~""")
program['texture'] = manager.atlas_agg
app.run()