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UID fix fails on loading a cubemap texture #89

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bloerwald opened this issue Jul 8, 2021 · 2 comments
Open
3 tasks

UID fix fails on loading a cubemap texture #89

bloerwald opened this issue Jul 8, 2021 · 2 comments

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@bloerwald
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bloerwald commented Jul 8, 2021

My UID check seems to be getting stuck on "tileset/terrain cube maps/tcb_paleblue_a.blp could not be loaded"

hm it might be a format issue because some other wrath tileset are already 768*128. XnView is unable to open this texture . I remember already dealing with that once, I managed to reconvert it and it worked, been a long time though

That worked!, Thank you

https://discord.com/channels/669160654455832597/715195034181304341/862491812282761236

  • uid fix shouldn’t fail on broken textures
  • UID fix shouldn’t load textures
  • Loading that texture shouldn’t fail.
@T1ti
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T1ti commented Jul 8, 2021

As I talked about it in my messages in #support, the UID fixer will stop working on pretty much any error(even the red fix all one), for me it crashed on alpha map errors ( downported ADT tiles with a different alpha map than the rest)

And the alpha map converter will also stop the same way on "corrupted" tile afaik. The alpha map converter doesn't seem to work if in the same map there are old alpha and big alpha ADTs (run convert to big alpha ->converter crashes when it reaches the downported tiles already in big alpha). Also it can't be used to convert only the downported tiles from big to old alpha directly

@Adspartan
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It should be fixed with ebd3835, I need to check if it still loads textures though

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