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userDefineLang.xml
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<NotepadPlus>
<UserLang name="FOAT" ext="fos fosp" udlVersion="2.1">
<Settings>
<Global caseIgnored="no" allowFoldOfComments="yes" foldCompact="no" forcePureLC="0" decimalSeparator="0" />
<Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
</Settings>
<KeywordLists>
<Keywords name="Comments">00// 01 02 03/* 04*/</Keywords>
<Keywords name="Numbers, prefix1"></Keywords>
<Keywords name="Numbers, prefix2">0x 0X</Keywords>
<Keywords name="Numbers, extras1">A B C D E F a b c d e f</Keywords>
<Keywords name="Numbers, extras2"></Keywords>
<Keywords name="Numbers, suffix1"></Keywords>
<Keywords name="Numbers, suffix2"></Keywords>
<Keywords name="Numbers, range"></Keywords>
<Keywords name="Operators1">' - ! " $ % & ( ) , . : ; ? @ [ \ ] ^ ` | ~ + < = > * / :: [] ++ << >> >>> <= >= == != ^^ && || += -= *= /= %= &= |= ^= <<= >>= >>>=</Keywords>
<Keywords name="Operators2">not is xor and or</Keywords>
<Keywords name="Folders in code1, open">{</Keywords>
<Keywords name="Folders in code1, middle"></Keywords>
<Keywords name="Folders in code1, close">}</Keywords>
<Keywords name="Folders in code2, open">#if</Keywords>
<Keywords name="Folders in code2, middle">#else</Keywords>
<Keywords name="Folders in code2, close">#endif</Keywords>
<Keywords name="Folders in comment, open"></Keywords>
<Keywords name="Folders in comment, middle"></Keywords>
<Keywords name="Folders in comment, close"></Keywords>
<Keywords name="Keywords1">Action AddAttackPlane AddConstant AddEnemyInStack AddHolodiskInfo AddItem AddNpc AddPickPlane AddPlane AddScore AddTile AddTileName AddTextListener AddTimeEvent AddWalkPlane AllowSlot Animate AppendIfaceIni BeginTurnBased CallSceneryFunction ChangeCrType ChangeCursor ChangeEnemyStackSize ChangeProto ChangeTimeEvent CheckEnemyInStack CheckPlaceForItem ClearAnim ClearEnemyStack close CloseDoor CountEntire CountItem CountTimeEvents CreateAnyData CreateLocation CreatePlane CreateTimeEvent DecodeUTF8 DeleteItem DeleteItems DeleteLocation DeleteNpc DeleteTile Disconnect DrawCritter2d DrawCritter3d DrawHardcodedScreen DrawMapSprite DrawPrimitive DrawSprite DrawSpritePattern DrawText DropPlanes DropTimers EncodeUTF8 EndTurnBased EraseAnyData EraseEnemyFromStack EraseHolodiskInfo ErasePlane EraseTextListener EraseTimeEvent EraseTimeEvents EventAttack EventAttacked EventBarter EventChangeItemOnMap EventCritterDead EventDead EventDrop EventDropItem EventFinish EventGlobalInvite EventGlobalProcess EventHideCritter EventHideCritter1 EventHideCritter2 EventHideCritter3 EventHideItemOnMap EventIdle EventInCritter EventKnockout EventLoop0 EventLoop1 EventLoop2 EventLoop3 EventLoop4 EventMessage EventMove EventMoveItem EventOutCritter EventPlaneBegin EventPlaneEnd EventPlaneRun EventRespawn EventShowCritter EventShowCritter1 EventShowCritter2 EventShowCritter3 EventShowItemOnMap EventSkill EventSmthAttack EventSmthDropItem EventSmthKnockout EventSmthMoveItem EventSmthStealing EventSmthTurnBasedProcessg EventSmthUseItem EventSmthUseSkill EventStealing EventTalk EventTurnBasedBegin EventTurnBasedEnd EventTurnBasedProcess EventUse EventUseItem EventUseOnMe EventUseSkill EventWalk find Fill first FlushScreen FormatTags Get GetAllItems GetAllLocations GetAllMaps GetAllNpc GetAllPlayers GetAnim1 GetAnyData GetBagId GetBagItems GetBagRefreshTime GetBaseStat GetCar GetChild GetChosen GetChosenActions GetConstantName GetConstantValue GetCopy GetCost GetCount GetCraftItem GetCritter GetCritterAlias GetCritterAnimType GetCritterHex GetCritters GetCrittersDistantion GetCrittersHex GetCritterSoundName GetCrittersPath GetCrittersSeeing GetCrittersWhoViewPath GetCritterTypeName GetCurPlane GetCurrentCursor GetCurrentMapPid GetData GetDayColor GetDayTime GetDialogId GetDirection GetDistantion GetDoor GetEnemyStack GetEntireCoords GetEntires GetFavoriteItem GetFog GetFollowGroup GetFollowLeader GetFullSecond GetGameTime GetGlobalGroup GetGlobalMapCritters GetGlobalMapRelief GetGlobalVar GetHardcodedScreenPos GetHeight GetHexCoord GetHexCoordWall GetHexPos GetHomePos GetIfaceIniStr GetInternalBag GetItem GetItemById GetItemDataMask GetItems GetItemsByType GetLastCursor GetLastError GetLocalVar GetLocation GetLocationByPid GetLocations GetMainScreen GetMap GetMapByIndex GetMapByPid GetMapCount GetMapFileNames GetMapHeight GetMapInLocation GetMapPosition GetMaps GetMapWidth GetMax GetMessageFiltersx GetMin GetMonitorCritter GetMonitorHex GetMonitorItem GetMonitorObject GetMsgStr GetMsgStrCount GetMsgStrNumLower GetMsgStrNumUpper GetMultihex GetNameTextInfo GetNearEntireCoords GetNearFullSecond GetNpc GetNpcCount GetOffsetDir GetPathLength GetPlanes GetPlanesByExt GetPlayer GetPlayerId GetPlayerName getPos GetProtoId GetProtoItem GetQuestStr GetRain GetRegisteredPlayers GetRootMapData GetScenery GetSceneries GetScore GetScreen GetScreenExt GetScreenPos GetScriptId GetScriptName GetScroll GetSelectedObject GetSelectedObjects getSize GetSlotProto GetSpriteCount GetSpriteHeight GetSpriteWidth GetStrHash GetTalkedPlayers GetTeamId GetTextInfo GetTick GetTile GetTileName GetTilesCount GetTime GetTimeEvent GetTimeEvents GetTimeEventsByName GetTimeEventsByNameExt GetTimeEventsByPartValues GetTurnBased GetTurnBasedSequence GetTurnBasedTime GetUnicumVar GetValue GetVisible GetVisibleLocations GetWidth get_length GetZoneLocationIds GiveGlobalGroupLead grow GrowBuffer HideLocationForAll HideScreen InjureCritter instertAt insertFirst insertLast IsAddicted IsAnim1 IsAnimAviable IsAnimPlaying IsAnyData IsBusy IsCanAim IsCanRotate IsCanRun IsCanWalk IsChosen IsCritterAnim1 IsCritterCanAim IsCritterCanArmor IsCritterCanRotate IsCritterCanRun IsCritterCanWalk IsDead IsDeteriorable IsDmgArm IsDmgEye IsDmgLeg IsDmgTwoArm IsDmgTwoLeg isEmpty isEndOfFile IsFree IsGlobalGroupLeader IsHexPassed IsHexRaked IsHolodiskInfo IsInjured IsKnockout IsKnownLoc IsLife IsMsgStr IsNoPlanes IsNpc IsOverweight IsPlayer IsQuest IsSee IsSeenBy IsStackable IsTurnBased IsTurnBasedAvailability IsTurnBasedTurn ItemsCount ItemsSize ItemsVolume ItemsWeight KeyboardPress keys last LeaveGlobalGroup length Load LoadConstants LoadDataFile LoadFont LoadImage LoadSprite LockScreenScroll Log Message Misc_SetScript MouseClick MoveHexByDir MoveItem MoveItems movePos MoveRandom MoveScreen MoveToDir opAssign open OpenDoor opEquals operator opIndex PickItem PlayMusic PlaySound PlayVideo QuakeScreen RadioMessageMsg Random readData readLine readNumber readString readUint8 readUint16 readUint32 readUint64 readWord reduce Refresh RefreshItemsCollection RefreshMap RefreshVisib Reload ReplaceText removeAt removeFirst removeLast reserve resize rawGet rawLength rawResize rawSet reverse RunClientScript RunDialog RunEffect RunFlyEffect RunServerScript RunServerScriptUnsafe Save SaveMap Say SayMsg SendCombatResult SendMessage SendPerk SendSkill SendStat Set SetAnims SetAnyData SetBagRefreshTime SetBestScore SetChild SetChosenActions SetChosenSendParameter SetCount SetCurPos SetData SetDayColor SetDayTime SetDefaultCritterParam SetDefaultFont SetDialogId SetDir SetEffect SetEvent SetFavoriteItem SetFog SetHomePos SetInternalBag SetItemDataMask SetKnownLoc SetLexems SetLoopTime SetMessageFilters SetMultihex SetParameterChangeBehaviour SetParameterDialogGetBehaviour SetParameterGetBehaviour SetPerk setPos SetRain SetRainAnimation SetRegistrationParameter SetRootMapData SetScript SetScroll SetSendParameter SetStartLocation SetTeamId SetText SetTextMsg SetTextStr SetTime SetTimeEvent SetTurnBasedAvailability SetVisible set_length ShowContainer ShowScreen sortAsc sortDesc strlwr StrToFloat StrToInt strupr SwapCritters TabDelete TabGetCritterPids TabGetItemPids TabGetTileDirs TabSelect TabSetCritterPids TabSetItemPids TabSetName TabSetTileDirs ToDead ToKnockout ToLife TransitToGlobal TransitToGlobalGroup TransitToHex TransitToMap UnsetKnownLoc Update UpdateAnyData valid VerifyTrigger ViewMap Wait WaitPing Weapon_IsGunAttack Weapon_IsHtHAttack Weapon_IsRangedAttack Weapon_SetUse WorldItemCount writeData writeString writeUint8 writeUint16 writeUint32 writeUint64</Keywords>
<Keywords name="Keywords2">ACCESSORY_CONT ACCESSORY_CRIT ACCESSORY_HEX ACCESS_ADMIN ACCESS_CLIENT ACCESS_MODER ACCESS_TESTER ACTION_BARTER ACTION_CONNECT ACTION_DAMAGE ACTION_DAMAGE_FORCE ACTION_DEAD ACTION_DISCONNECT ACTION_DODGE ACTION_DROP_ITEM ACTION_FIDGET ACTION_KNOCKOUT ACTION_MOVE ACTION_MOVE_ITEM ACTION_OPERATE_CONTAINER ACTION_PICK_CRITTER ACTION_PICK_ITEM ACTION_REFRESH ACTION_RELOAD_WEAPON ACTION_RESPAWN ACTION_RUN ACTION_STANDUP ACTION_USE_ITEM ACTION_USE_SKILL ACTION_USE_WEAPON ACT_ACTIVATE_OBJ ACT_CHANGE_ARM ACT_CR_DEAD ACT_DACTIVATE_OBJ ACT_DEAD ACT_DEFEAT ACT_DEFEAT_FRONT ACT_DEFEAT_KO_FRONT ACT_DEFEAT_KO_REAR ACT_DEFEAT_MISS ACT_DEFEAT_REAR ACT_DISCONNECT ACT_DROP_OBJ ACT_HIDE_OBJ ACT_NULL ACT_PICK_OBJ_DOWN ACT_PICK_OBJ_UP ACT_REFRESH ACT_SHOW_OBJ ACT_USE_OBJ AI_PLANE_ATTACK_PRIORY AI_PLANE_COURIER_PRIORY AI_PLANE_PATROL_PRIORY AI_PLANE_PICK_PRIORY AI_PLANE_MISC_PRIORY AI_PLANE_WALK_PRIOR AS_ALLOW_IMPLICIT_HANDLE_TYPES AS_ALLOW_MULTILINE_STRINGS AS_ALLOW_UNSAFE_REFERENCES AS_BUILD_WITHOUT_LINE_CUES AS_COPY_SCRIPT_SECTIONS AS_INCLUDE_JIT_INSTRUCTIONS AS_INIT_GLOBAL_VARS_AFTER_BUILD AS_MAX_STACK_SIZE AS_OPTIMIZE_BYTECODE AS_REQUIRE_ENUM_SCOPE AS_SCRIPT_SCANNER AS_STRING_ENCODING AS_USE_CHARACTER_LITERALS CAR_BIO_ENGINE CAR_NO_LOCKPICK CLIENT_SCREEN_AIM CLIENT_SCREEN_BARTER CLIENT_SCREEN_CHARACTER CLIENT_SCREEN_CHA_AGE CLIENT_SCREEN_CHA_NAME CLIENT_SCREEN_CHA_SEX CLIENT_SCREEN_DIALOG CLIENT_SCREEN_DIALOGBOX CLIENT_SCREEN_ELEVATOR CLIENT_SCREEN_FIX_BOY CLIENT_SCREEN_GM_TOWN CLIENT_SCREEN_INVENTORY CLIENT_SCREEN_INPUT_BOX CLIENT_SCREEN_MENU CLIENT_SCREEN_MINIMAP CLIENT_SCREEN_PERK CLIENT_SCREEN_PICKUP CLIENT_SCREEN_PIP_BOY CLIENT_SCREEN_SAY CLIENT_SCREEN_SKILLBOX CLIENT_SCREEN_SPLIT CLIENT_SCREEN_TIMER CLIENT_SCREEN_TOWN_VIEW CLIENT_SCREEN_USE COLOR_TEXT COMBAT_TEXT_ATTACK COMBAT_TEXT_HIT_EYES COMBAT_TEXT_HIT_GROIN COMBAT_TEXT_HIT_HEAD COMBAT_TEXT_HIT_LEFT_ARM COMBAT_TEXT_HIT_LEFT_LEG COMBAT_TEXT_HIT_RIGHT_ARM COMBAT_TEXT_HIT_RIGHT_LEG COMBAT_TEXT_HIT_TORSO COMBAT_TEXT_MISS COMBAT_TEXT_MOVE COMBAT_TEXT_RUN_AWAY CLAMP CRITTER_CAN_BARTER CRITTER_CHOSEN CRITTER_DEAD_AGES CRITTER_DISCONNECT CRITTER_EVENT_ATTACK CRITTER_EVENT_ATTACKED CRITTER_EVENT_BARTER CRITTER_EVENT_CHANGE_ITEM_ON_MAP CRITTER_EVENT_DEAD CRITTER_EVENT_DROP_ITEM CRITTER_EVENT_FINISH CRITTER_EVENT_GLOBAL_INVITE CRITTER_EVENT_GLOBAL_PROCESS CRITTER_EVENT_HIDE_CRITTER CRITTER_EVENT_HIDE_CRITTER_1 CRITTER_EVENT_HIDE_CRITTER_2 CRITTER_EVENT_HIDE_CRITTER_3 CRITTER_EVENT_HIDE_ITEM_ON_MAP CRITTER_EVENT_IDLE CRITTER_EVENT_KNOCKOUT CRITTER_EVENT_MAX CRITTER_EVENT_MESSAGE CRITTER_EVENT_MOVE_ITEM CRITTER_EVENT_PICK_ITEM CRITTER_EVENT_PLANE_BEGIN CRITTER_EVENT_PLANE_END CRITTER_EVENT_PLANE_RUN CRITTER_EVENT_RESPAWN CRITTER_EVENT_SHOW_CRITTER CRITTER_EVENT_SHOW_CRITTER_1 CRITTER_EVENT_SHOW_CRITTER_2 CRITTER_EVENT_SHOW_CRITTER_3 CRITTER_EVENT_SHOW_ITEM_ON_MAP CRITTER_EVENT_SMTH_ATTACK CRITTER_EVENT_SMTH_DEAD CRITTER_EVENT_SMTH_DROP_ITEM CRITTER_EVENT_SMTH_KNOCKOUT CRITTER_EVENT_SMTH_MOVE_ITEM CRITTER_EVENT_SMTH_PICK_ITEM CRITTER_EVENT_SMTH_STEALING CRITTER_EVENT_SMTH_USE_ITEM CRITTER_EVENT_SMTH_USE_SKILL CRITTER_EVENT_STEALING CRITTER_EVENT_TALK CRITTER_EVENT_USE_ITEM CRITTER_EVENT_USE_ITEM_ON_ME CRITTER_EVENT_USE_SKILL CRITTER_EVENT_USE_SKILL_ON_ME CRITTER_INVULNERABLE CRITTER_NO_DROP CRITTER_NO_FLATTEN CRITTER_NO_HEAL CRITTER_NO_KNOCK CRITTER_NO_LOOSE_LIMBS CRITTER_NO_STEAL CRITTER_NPC CRITTER_ONLY_NAME CRITTER_PLAYER CRITTER_RANGE_HTH CRITTER_RULEGROUP CRITTER_SPECIAL_DEAD CTE_AGE CTE_AUTOKILL CTE_BURN CTE_CHEAT_AURA CTE_CUTSCENE CTE_DELETE CTE_FOLLOWER_CHECK_LOYALITY_ITEM CTE_FOLLOWER_JOIN CTE_FOLLOWER_LOYALITY CTE_MOB_LOOK_FOR_ENEMY CTE_OBSERVING CTE_POISON CTE_RADIATION CTE_SCHEDULE CTE_TAKE_ALL CTE_TRADER CTE_UNSET_MULTILOG_PASSED_FLAG CURSOR_DEFAULT CURSOR_HAND CURSOR_MOVE CURSOR_USE_OBJECT CURSOR_USE_SKILL CURSOR_USE_WEAPON CURSOR_WAIT DAMAGE_ELECTR DAMAGE_EMP DAMAGE_EXPLODE DAMAGE_FIRE DAMAGE_LASER DAMAGE_NORMAL DAMAGE_PLASMA DAMAGE_UNCALLED DRAW_PRIMITIVE_LINELIST DRAW_PRIMITIVE_LINESTRIP DRAW_PRIMITIVE_POINTLIST DRAW_PRIMITIVE_TRIANGLEFAN DRAW_PRIMITIVE_TRIANGLELIST DRAW_PRIMITIVE_TRIANGLESTRIP FIND_ALL FIND_DEAD FIND_KO FIND_KO_AND_DEAD FIND_LIFE FIND_LIFE_AND_DEAD FIND_LIFE_AND_KO FIND_ONLY_NPC FIND_ONLY_PLAYERS FIXBOY_ADD_CRAFT_ITEMS FIXBOY_ADD_EXPERIENCE FIXBOY_ALLOW_CRAFT FIXBOY_BUTTON FIXBOY_CHECK_MATERIALS FIXBOY_CHECK_PARAMS FIXBOY_CHECK_TIMEOUT FIXBOY_CHECK_TOOLS FIXBOY_CRAFT FIXBOY_DEFAULT FIXBOY_LIST FIXBOY_SEND_FAIL_MESSAGE FIXBOY_SEND_SUCC_MESSAGE FIXBOY_SET_TIMEOUT FIXBOY_SUB_MATERIALS FOG_FULL FOG_NONE FOG_SELF FOG_SELF2 FOMB_COMBAT_RESULT FOMB_GAME FOMB_TALK FOMB_VIEW FONT_COURIER_NEW_SMALL FONT_FALLOUT FT_NO_COLORIZE FV_ATTACK_POLICY FV_BEGIN FV_CLAIMABLE FV_DEFAULT_ARMOR FV_DRUG_USES_STATE FV_DISTANCE FV_END FV_FACTION FV_FLAGS FV_FLAG_FLED_BATTLE FV_FLAG_MASTER_SPEAKER FV_LAST_DIALOG_ID FV_LOYALITY FV_MASTER FV_MERCID FV_MODE FV_RESPAWN_BASE_ID FV_RESPAWN_PLACE FV_SPAWNMAP FV_TYPE FV_WM_IDLE FV_WM_NEXT_TRY FV_WORN_ARMOR GENDER_FEMALE GENDER_MALE GLOBAL_PROCESS_ENTER GLOBAL_PROCESS_KICK GLOBAL_PROCESS_MOVE GLOBAL_PROCESS_SET_MOVE GLOBAL_PROCESS_START GLOBAL_PROCESS_START_FAST GLOBAL_PROCESS_STOPPED GM_RELIEF_WATER GM_WALK_FLY GM_WALK_GROUND GM_WALK_WATER ITEMS_BARTER ITEMS_BARTER_OFFER ITEMS_BARTER_OPPONENT ITEMS_BARTER_OPPONENT_OFFER ITEMS_INVENTORY ITEMS_PICKUP ITEMS_PICKUP_FROM ITEMS_USE ITEM_ALWAYS_VIEW ITEM_BAD_ITEM ITEM_BIG_GUN ITEM_CAN_LOOK ITEM_CAN_PICKUP ITEM_CAN_TALK ITEM_CAN_USE ITEM_CAN_USE_ON_SMTH ITEM_COLORIZE ITEM_COLORIZE_INV ITEM_DATA_MASK_CHOSEN ITEM_DATA_MASK_CONTAINER ITEM_DATA_MASK_CRITTERS ITEM_DATA_MASK_CRITTERS_EXT ITEM_DATA_MASK_MAP ITEM_EVENT_ATTACK ITEM_EVENT_DROP ITEM_EVENT_MAX ITEM_EVENT_MOVE ITEM_EVENT_PICK ITEM_EVENT_REPAIR ITEM_EVENT_SKILL ITEM_EVENT_USE ITEM_EVENT_USE_ON_ME ITEM_EVENT_WALK ITEM_FLAT ITEM_GAG ITEM_GECK ITEM_HAS_TIMER ITEM_HIDDEN ITEM_LIGHT ITEM_LIGHT_THRU ITEM_MODE_PRIMARY ITEM_MODE_RELOAD ITEM_MODE_SECONDARY ITEM_MODE_THIRD ITEM_MODE_USE ITEM_MULTI_HEX ITEM_NO_BLOCK ITEM_NO_HIGHLIGHT ITEM_NO_LIGHT_INFLUENCE ITEM_NO_LOOT ITEM_NO_STEAL ITEM_SHOOT_THRU ITEM_SHOW_ANIM ITEM_SHOW_ANIM_EXT ITEM_TRAP ITEM_TYPE_AMMO ITEM_TYPE_ARMOR ITEM_TYPE_CAR ITEM_TYPE_CONTAINER ITEM_TYPE_DOOR ITEM_TYPE_DRUG ITEM_TYPE_GENERIC ITEM_TYPE_GRID ITEM_TYPE_KEY ITEM_TYPE_MAGIC ITEM_TYPE_MISC ITEM_TYPE_NONE ITEM_TYPE_WALL ITEM_TYPE_WEAPON ITEM_TWO_HANDS ITEM_WALL_TRANS_END LOOK_CHECK_DIR LOOK_CHECK_ITEM_SCRIPT LOOK_CHECK_SCRIPT LOOK_CHECK_TRACE LOOK_CHECK_WEIGHT MAP_EVENT_CRITTER_DEAD MAP_EVENT_FINISH MAP_EVENT_IN_CRITTER MAP_EVENT_LOOP_0 MAP_EVENT_LOOP_1 MAP_EVENT_LOOP_2 MAP_EVENT_LOOP_3 MAP_EVENT_LOOP_4 MAP_EVENT_MAX MAP_EVENT_OUT_CRITTER MAX MESSAGE_TO_ALL_ON_MAP MESSAGE_TO_IAM_VISIBLE MESSAGE_TO_VISIBLE_ME MIN MODE_BARTER_ONLY_CASH MODE_DEAD_AGES MODE_DEFAULT_COMBAT MODE_DLG_SCRIPT_BARTER MODE_END_COMBAT MODE_EXT_EVENT MODE_EXT_FOLLOWER MODE_EXT_GUARD MODE_EXT_MOB MODE_EXT_LOOK_ADMIN MODE_EXT_LOOK_ALWAYS_VISIBLE MODE_EXT_LOOK_INVISIBLE MODE_EXT_MILITIA MODE_EXT_NO_ATTACK_AUTH MODE_EXT_NO_DETERIORATION MODE_EXT_NO_HIT_ANIM MODE_EXT_NO_SLAVE MODE_EXT_NO_WALL_CHECK MODE_EXT_PEN_BRAHMIN MODE_EXT_TRADER MODE_EXT_SLAVE MODE_EXT_SLAVE_HOSTILE MODE_EXT_SLAVE_NORMAL MODE_EXT_TC_LEADER MODE_GECK MODE_HIDE MODE_INVULNERABLE MODE_NO_BARTER MODE_NO_DROP MODE_NO_ENEMY_STACK MODE_NO_FAVORITE_ITEM MODE_NO_FLATTEN MODE_NO_HEAL MODE_NO_HOME MODE_NO_ITEM_GARBAGER MODE_NO_KARMA_ON_KILL MODE_NO_KNOCK MODE_NO_LOOSE_LIMBS MODE_NO_LOOT MODE_NO_PUSH MODE_NO_PVP MODE_NO_RUN MODE_NO_STEAL MODE_NO_SUPPLY MODE_NO_TALK MODE_NO_UNARMED MODE_NO_WALK MODE_RANGE_HTH MODE_SPECIAL_DEAD MODE_UNLIMITED_AMMO MODULE_NAME MOUSE_CLICK_EXT0 MOUSE_CLICK_EXT1 MOUSE_CLICK_EXT2 MOUSE_CLICK_EXT3 MOUSE_CLICK_EXT4 MOUSE_CLICK_LEFT MOUSE_CLICK_MIDDLE MOUSE_CLICK_RIGHT MOUSE_CLICK_WHEEL_DOWN MOUSE_CLICK_WHEEL_UP ON_STEAL_SUCC_CONTINUE PE_DEAD_AGES_MODE PE_DLG_SCRIPT_BARTER_MODE PE_GECK_MODE PE_INVULNERABLE_MODE PE_NOBARTER_MODE PE_NOSTEAL_MODE PE_NO_DROP_MODE PE_NO_FAVORITE_ITEM_MODE PE_NO_FLATTEN_MODE PE_NO_HEAL_MODE PE_NO_HOME_MODE PE_NO_ITEM_GARBAGER_MODE PE_NO_KNOCK_MODE PE_NO_LOOSE_LIMBS_MODE PE_RANGE_HTH_MODE PE_SPECIAL_DEAD_MODE PE_UNLIMITED_AMMO_MODE PID_EXPLODE_EMP PID_EXPLODE_FIRE_BIG PID_EXPLODE_FIRE_SMALL PID_EXPLODE_PLASMA PID_EXPLODE_ROCKET PID_FLYING_ELECTRICITY_BOLT PID_FLYING_KNIFE PID_FLYING_LASER_BLAST PID_FLYING_PLASMA_BALL PID_FLYING_PLASMA_BLAST PID_FLYING_ROCKET PID_FLYING_SPEAR PLANE_DISABLE_FORCEFIELD PLANE_DISCARD PLANE_DOCTOR_CRITTER PLANE_GOTO_TRANSFER PLANE_HEAL_CRITTER PLANE_FIND_TRAPS_ON_ITEM PLANE_FIRE_IN_THE_HOLE PLANE_FOLLOWER_GOTO_MASTER PLANE_GOTO_EXIT PLANE_KEEP PLANE_LOCKPICK_ITEM PLANE_LOOT PLANE_LOOT_EX PLANE_PICK_DROPPED_WPN PLANE_PUSH_CRITTER PLANE_RAM_INTO_CRITTER PLANE_REPAIR_ITEM PLANE_REPAIR_SCENERY PLANE_RETURN_WPN PLANE_RUN_GLOBAL PLANE_USE_SCIENCE_ON_ITEM PLANE_USE_SCIENCE_ON_SCENERY PLANE_WANDER POW2 POW3 RADIO_BROADCAST_FORCE_ALL RADIO_BROADCAST_LOCATION RADIO_BROADCAST_MAP RADIO_BROADCAST_WORLD RADIO_DISABLE_RECV RADIO_DISABLE_SEND RADIO_DISABLE_SHIFT_BC_RECV RADIO_DISABLE_SHIFT_BC_SEND RADIO_DISABLE_SHIFT_CHANNEL RADIO_DISABLE_SHIFT_RECV RADIO_DISABLE_SHIFT_SEND REASON_ATTACKED REASON_ATTACK_POSITION REASON_ATTACK_WEAPON REASON_CALL_ALIAS REASON_CANT_OPEN_DOORS REASON_CANT_WALK REASON_DAMAGE_TWO_ARMS REASON_DEADLOCK REASON_FIND_PATH_ERROR REASON_FOUND_IN_ENEMY_STACK REASON_FROM_DIALOG REASON_GAG_CRITTER REASON_GAG_ITEM REASON_GO_HOME REASON_HEX_BUSY REASON_HEX_BUSY_RING REASON_HEX_TOO_FAR REASON_MAP_NOT_FOUND REASON_NO_UNARMED REASON_PROTO_ITEM_NOT_FOUND REASON_SET_FAVORITE_ITEM REASON_STEALING REASON_SUCCESS REASON_TARGET_DISAPPEARED REASON_TRACE_FAIL REASON_USE_ITEM_NOT_FOUND SAY_DIALOGBOX_TEXT SAY_EMOTE SAY_EMOTE_ON_HEAD SAY_ENCOUNTER_ANY SAY_ENCOUNTER_RT SAY_ENCOUNTER_TB SAY_FIX_RESULT SAY_FLASH_WINDOW SAY_NETMSG SAY_NORM SAY_NORM_ON_HEAD SAY_RADIO SAY_SAY_TEXT SAY_SAY_TITLE SAY_SHOUT SAY_SHOUT_ON_HEAD SAY_SOCIAL SAY_WHISP SAY_WHISP_ON_HEAD SCREEN_BAG SCREEN_CHARACTER SCREEN_CLOSE SCREEN_DIALOGBOX SCREEN_ELEVATOR SCREEN_FIXBOY SCREEN_INVENTORY SCREEN_MINIMAP SCREEN_PIPBOY SCREEN_SAY SCREEN_SKILLBOX SCREEN_TIMER SCROLL_BARTER SCROLL_BARTER_OFFER SCROLL_BARTER_OPPONENT SCROLL_BARTER_OPPONENT_OFFER SCROLL_CHARACTER_KARMA SCROLL_CHARACTER_KILLS SCROLL_CHARACTER_PERKS SCROLL_DIALOG_TEXT SCROLL_GLOBAL_MAP_CITIES_X SCROLL_GLOBAL_MAP_CITIES_Y SCROLL_INVENTORY SCROLL_INVENTORY_ITEM_INFO SCROLL_MAP_ZOOM_VALUE SCROLL_MESSBOX SCROLL_PERK SCROLL_PICKUP SCROLL_PICKUP_FROM SCROLL_PIPBOY_ARCHIVES SCROLL_PIPBOY_ARCHIVES_INFO SCROLL_PIPBOY_AUTOMAPS SCROLL_PIPBOY_STATUS SCROLL_PIPBOY_STATUS_QUESTS SCROLL_PIPBOY_STATUS_SCORES SCROLL_SPLIT_VALUE SCROLL_TIMER_VALUE SCROLL_USE SKILL_LOOT_CRITTER SKILL_PICK_ON_GROUND SKILL_PUSH_CRITTER SKILL_PUT_CONT SKILL_TAKE_ALL_CONT SKILL_TAKE_CONT SK_BARTER SK_BIG_GUNS SK_CLOSE_COMBAT SK_DOCTOR SK_ENERGY_WEAPONS SK_EVADING SK_FIRST_AID SK_GAMBLING SK_LOCKPICK SK_MELEE_WEAPONS SK_OUTDOORSMAN SK_REPAIR SK_SCIENCE SK_SMALL_GUNS SK_SNEAK SK_SPEECH SK_STEAL SK_THROWING SK_TRAPS SK_UNARMED SLOT_ARMOR SLOT_GROUND SLOT_HAND1 SLOT_HAND2 SLOT_HEAD SLOT_INV SLOT_TROPHY SOUND_DOOR SOUND_DOOR_CLOSE SOUND_DOOR_LOCK SOUND_DOOR_NOT_OPEN SOUND_DOOR_OPEN SOUND_WEAPON SOUND_WEAPON_EMPTY SOUND_WEAPON_FLY SOUND_WEAPON_MISS SOUND_WEAPON_RELOAD SOUND_WEAPON_USE ST_ACTION_POINTS ST_ACTION_POINTS_EXT ST_AGE ST_AGILITY ST_AGILITY_EXT ST_AI_ID ST_ARMOR_CLASS ST_ARMOR_CLASS_EXT ST_BAG_ID ST_BASE_CRTYPE ST_BODY_TYPE ST_BONUS_LOOK ST_CARRY_WEIGHT ST_CARRY_WEIGHT_EXT ST_CHARISMA ST_CHARISMA_EXT ST_CRITICAL_CHANCE ST_CRITICAL_CHANCE_EXT ST_CURRENT_AP ST_CURRENT_ARMOR_PERK ST_CURRENT_HP ST_DAMAGE_TYPE ST_DEAD_BLOCKER_ID ST_DIALOG_ID ST_ELECTRO_ABSORB ST_ELECTRO_ABSORB_EXT ST_ELECTRO_RESIST ST_ELECTRO_RESIST_EXT ST_EMP_ABSORB ST_EMP_ABSORB_EXT ST_EMP_RESIST ST_EMP_RESIST_EXT ST_ENDURANCE ST_ENDURANCE_EXT ST_EXPERIENCE ST_EXPLODE_ABSORB ST_EXPLODE_ABSORB_EXT ST_EXPLODE_RESIST ST_EXPLODE_RESIST_EXT ST_FIRE_ABSORB ST_FIRE_ABSORB_EXT ST_FIRE_RESIST ST_FIRE_RESIST_EXT ST_FOLLOW_CRIT ST_FREE_BARTER_PLAYER ST_GENDER ST_HANDS_ITEM_AND_MODE ST_HEALING_RATE ST_HEALING_RATE_EXT ST_INTELLECT ST_INTELLECT_EXT ST_KARMA ST_KILL_EXPERIENCE ST_LASER_ABSORB ST_LASER_ABSORB_EXT ST_LASER_RESIST ST_LASER_RESIST_EXT ST_LAST_STEAL_CR_ID ST_LAST_WEAPON_ID ST_LAST_WEAPON_USE ST_LEVEL ST_LOCOMOTION_TYPE ST_LUCK ST_LUCK_EXT ST_MAX_CRITICAL ST_MAX_CRITICAL_EXT ST_MAX_LIFE ST_MAX_LIFE_EXT ST_MAX_MOVE_AP ST_MAX_TALKERS ST_MELEE_DAMAGE ST_MELEE_DAMAGE_EXT ST_MOVE_AP ST_NORMAL_ABSORB ST_NORMAL_ABSORB_EXT ST_NORMAL_RESIST ST_NORMAL_RESIST_EXT ST_NPC_BOSS ST_NPC_ROLE ST_PERCEPTION ST_PERCEPTION_EXT ST_PLASMA_ABSORB ST_PLASMA_ABSORB_EXT ST_PLASMA_RESIST ST_PLASMA_RESIST_EXT ST_PLAYER_KARMA ST_POISONING_LEVEL ST_POISON_RESISTANCE ST_POISON_RESISTANCE_EXT ST_RADIATION_LEVEL ST_RADIATION_RESISTANCE ST_RADIATION_RESISTANCE_EXT ST_RADIOACTIVE ST_REPLICATION_COST ST_REPLICATION_COUNT ST_REPLICATION_MONEY ST_REPLICATION_TIME ST_RUN_TIME ST_SCALE_FACTOR ST_SEQUENCE ST_SEQUENCE_EXT ST_STEAL_COUNT ST_STRENGTH ST_STRENGTH_EXT ST_TALK_DISTANCE ST_TEAM_ID ST_TOXIC ST_TURN_BASED_AC ST_UNSPENT_PERKS ST_UNSPENT_SKILL_POINTS ST_VAR0 ST_VAR1 ST_VAR2 ST_VAR3 ST_VAR4 ST_VAR5 ST_VAR6 ST_VAR7 ST_VAR8 ST_VAR9 ST_WALK_TIME TAG_SKILL1 TAG_SKILL2 TAG_SKILL3 TAG_SKILL4 TARGET_CRITTER TARGET_ITEM TARGET_SCENERY TARGET_SELF TARGET_SELF_ITEM TEXTMSG_COMBAT TEXTMSG_CRAFT TEXTMSG_DLG TEXTMSG_GAME TEXTMSG_GM TEXTMSG_HOLO TEXTMSG_INTERNAL TEXTMSG_ITEM TEXTMSG_QUEST TEXTMSG_TEXT TIMEOUT_BEGIN TIMEOUT_COUNT TIMEOUT_END TO_BEER TO_BATTLE TO_BUFFOUT TO_CIGARETTES TO_FIXBOY TO_GATHERING TO_GOD_MODE TO_HEALING TO_IMMUNITY_TIME TO_JET TO_KARMA_VOTING TO_MENTATS TO_NUKA_COLA TO_PSYCHO TO_RAD_X TO_RADAWAY TO_REMOVE_FROM_GAME TO_REPLICATION TO_SK_DOCTOR TO_SK_FIRST_AID TO_SK_LOCKPICK TO_SK_REPAIR TO_SK_SCIENCE TO_SK_STEAL TO_SNEAK TO_TRANSFER TO_WEAKENED TRAIT_BEGIN TRAIT_END TRAIT_COUNT TRAIT_FAST_METABOLISM TRAIT_BRUISER TRAIT_SMALL_FRAME TRAIT_ONE_HANDER TRAIT_FINESSE TRAIT_KAMIKAZE TRAIT_HEAVY_HANDED TRAIT_FAST_SHOT TRAIT_BLOODY_MESS TRAIT_JINXED TRAIT_GOOD_NATURED TRAIT_CHEM_RELIANT TRAIT_CHEM_RESISTANT TRAIT_BONEHEAD TRAIT_SKILLED TRAIT_LONER TRAIT_GIFTED TRANSFER_FAR_CONT TRANSFER_FAR_CRIT</Keywords>
<Keywords name="Keywords3">include break case cast ceil const continue default do else enum false floor for from if import in inout namespace new null out return switch true until valid while</Keywords>
<Keywords name="Keywords4">Accessory Achievement AchievementBase Addiction AddictionBase AmmoCount AmmoPid Ammo_Caliber Anim3dLayer AnimHide_0 AnimHide_1 AnimHideBegin AnimHideEnd AnimShow_0 AnimShow_1 AnimShowBegin AnimShowEnd AnimStay_0 AnimStay_1 AnimStayBegin AnimStayEnd AnimWaitBase AnimWaitRndMax AnimWaitRndMin Attack_GagHexX Attack_GagHexY Attack_IsGag Attack_LastHexX Attack_LastHexY Attack_MinHp Attack_Run Attack_TargId BigGun BlockLines BrokenCount BrokenFlags BrokenInfo Car_CrittersCapacity Car_DeteriorationRate Car_Entrance Car_FuelConsumption Car_TankVolume Car_MaxDeterioration Car_MovementType Car_Negotiability Car_Passability Car_RunToBreak Car_Speed Car_WalkType Car_Wear Charge Child ChildLines_0 ChildLines_1 ChildLines_2 ChildLines_3 ChildLines_4 ChildPid_0 ChildPid_1 ChildPid_2 ChildPid_3 ChildPid_4 Color Cond ContainerId ContainerUID Container_CannotPickUp Container_Changeble Container_MagicHandsGrnd Container_Volume ContourColor Corner Cost crdata CritId CritSlot Critter_ParamIndex0..39 Critter_ParamValue0..39 CrType CrTypeAlias CrTypeFemale CrTypeMale Damage DamageBase Data Deteriorable Deterioration DIALOG_ATTACK DIALOG_BACK DIALOG_BARTER DIALOG_END Dir DisableEgg Door_NoBlockLight Door_NoBlockMove Door_NoBlockShoot DrawOrderOffsetHexY Flags Followers FollowersBase FollowerVar FollowerVarBase GameDay GeckCount GeckVisible GoodEvilListBase GoodEvilList Grid_Type GroundLevel Height HexX HexY HolodiskNum HolodiskNumber Id Identifier IdentifierExt Indicator IndicatorMax IndicatorStart Info IsNotValid IsRuning Item_BrokenCount Item_BrokenFlags Item_Deterioration Karma KarmaBase Kill KillBase Lexems LightColor LightDirOff LightDistance LightFlags LightIntensity LightRadius LockerComplexity LockerCondition LockerId Locker_Condition m2_Val1 m2_Val2 m2_Val3 m2_Val4 MapId Material Misc_ScriptId Misc_WaitSecond Mode ModeBase MyParam MyParamBase Name NameColor NameOnHead NoLogOut OffsetX OffsetY Ori Param ParamBase ParentChildIndex ParentUID Perk PerkBase PicInv Pick_HexX Pick_HexY Pick_Pid Pick_ToOpen Pick_UseItemId PicMap Pid PoisonResistance Priory Priority Profession ProfessionBase Proto ProtoId RadioBroadcastRecv RadioBroadcastSend RadioChannel RadioFlags Radius Reputation ReputationBase Run Slot Width WorkHexX WorkHexY ScriptFunc ScriptModule Size Skill SkillBase SortValue SoundId SpecialId SpriteCut Stackable StartCount StartValue_0 StartValue_1 StartValue_2 StartValue_3 StartValue_4 StartValue_5 StartValue_6 StartValue_7 StartValue_8 StartValue_9 Stat StatBase State TagSkill TagSkillBase Time Timeout TimeoutBase Trait TraitBase TrapValue TurnBasedRound TurnBasedTurn TurnBasedWholeTurn TwoHands Type UID Val0 Val1 Val2 Val3 Val4 Val5 Val6 Val7 Val8 Val9 Visible Volume Walk_Cut Walk_Dir Walk_HexX Walk_HexY Walk_Run WeaponDamage Weapon_ActiveUses Weapon_Aim_F Weapon_Aim_S Weapon_Aim_T Weapon_Aim_0 Weapon_Aim_1 Weapon_Aim_2 Weapon_AmmoCount Weapon_AmmoPid Weapon_Anim1 Weapon_Anim2_F Weapon_Anim2_S Weapon_Anim2_T Weapon_ApCost_F Weapon_ApCost_S Weapon_ApCost_T Weapon_ApCost_0 Weapon_ApCost_1 Weapon_ApCost_2 Weapon_Caliber Weapon_CurrentUse_F Weapon_CurrentUse_S Weapon_CurrentUse_T Weapon_DefaultAmmoPid Weapon_DmgMax_F Weapon_DmgMax_S Weapon_DmgMax_T Weapon_DmgMin_F Weapon_DmgMin_S Weapon_DmgMin_T Weapon_DmgType_F Weapon_DmgType_S Weapon_DmgType_T Weapon_Effect_F Weapon_Effect_S Weapon_Effect_T Weapon_IsUnarmed Weapon_MaxAmmoCount Weapon_MaxDist_F Weapon_MaxDist_S Weapon_MaxDist_T Weapon_MaxDist_0 Weapon_MaxDist_1 Weapon_MaxDist_2 Weapon_MinStrength Weapon_Perk Weapon_PicUse_0 Weapon_PicUse_1 Weapon_PicUse_2 Weapon_Remove_F Weapon_Remove_S Weapon_Remove_T Weapon_Round_F Weapon_Round_S Weapon_Round_T Weapon_Round_0 Weapon_Round_1 Weapon_Round_2 Weapon_Skill Weapon_Skill_0 Weapon_Skill_1 Weapon_Skill_2 Weapon_SoundId Weapon_SoundId_0 Weapon_SoundId_1 Weapon_SoundId_2 Weapon_UnarmedMinAgility Weapon_UnarmedMinLevel Weapon_UnarmedMinUnarmed Weapon_UnarmedPriority Weapon_UnarmedTree Weather Weight WorldX WorldY __AbsoluteOffsets __AccountPlayTime __AddictionBegin __AddictionEnd __Anim2CombatBegin __Anim2CombatEnd __Anim2CombatIdle __AlwaysRun __AlwaysRunMoveDist __AlwaysRunUseDist __ApRegeneration __ApCostAimArms __ApCostAimEyes __ApCostAimGroin __ApCostAimHead __ApCostAimLegs __ApCostAimTorso __AssimpLogging __BagRefreshTime __Breaktime __ClientPath __ConsoleActive __CritterFidgetTime __CritterIdleTick __CustomItemCost __DamageBegin __DamageEnd __DisableKeyboardEvents __DisableLMenu __DisableMouseEvents __DeadHitPoints __DisableTcpNagle __DisableZlibCompression __DlgBarterMinTime __DlgTalkMinTime __EncounterTime __FixBoyDefaultExperience __FloodSize __FPS __GeometryType __GlobalMapHeight __GlobalMapMaxGroupCount __GlobalMapMoveTime __GlobalMapWidth __GlobalMapZoneLength __GmapActive __GmapGroupCurX __GmapGroupCurY __GmapGroupSpead __GmapMoveToX __GmapMoveToY __GmapOffsetX __GmapOffsetY __GmapWait __GmapZoom __HideCursor __HidePassword __HitAimArms __HitAimEyes __HitAimGroin __HitAimHead __HitAimLegs __HitAimTorso __KarmaBegin __KarmaEnd __KillBegin __KillEnd __LevelCap __LevelCapAddExperience __LoggingVars __LookChecks __LookDir0 __LookDir1 __LookDir2 __LookDir3 __LookDir4 __LookMinimum __LookNormal __LookSneakDir0 __LookSneakDir1 __LookSneakDir2 __LookSneakDir3 __LookSneakDir4 __LookWeight __MapCameraAngle __MapDataPrefix __MapHexagonal __MapHexHeight __MapHexLineHeight __MapHexWidth __MapRoofOffsX __MapRoofOffsY __MapRoofSkipSize __MapSmoothPath __MapTileOffsX __MapTileOffsY __MapZooming __MaxNameLength __MinimumOfflineTime __MinNameLength __MouseX __MouseY __NoAnswerShuffle __NpcMaxTalkers __PerkBegin __PerkEnd __PermanentDeath __Ping __PingPeriod __PlayerOffAppendix __Quit __RegistrationTimeout __ReputationAccepted __ReputationAntipathy __ReputationBegin __ReputationEnd __ReputationHated __ReputationLiked __ReputationLoved __ReputationNeutral __ReputationHated __ReputationLoved __ReputationLiked __ReputationNeutral __RoofAlpha __RtAlwaysRun __RtApCostCritterRun __RtApCostCritterWalk __RtApCostDropItem __RtApCostMoveItemContainer __RtApCostMoveItemInventory __RtApCostPickCritter __RtApCostPickItem __RtApCostReloadWeapon __RtApCostUseItem __RtApCostUseSkill __RunOnCombat __RunOnTransfer __ScriptRunMessageTimeout __ScriptRunSuspendTimeout __ServerPath __ShoutDist __ShowCrit __ShowCritId __ShowFast __ShowItem __ShowNpcNames __ShowPlayerNames __ShowRoof __ShowScen __ShowTile __ShowWall __SkillBegin __SkillEnd __SkillMaxValue __SkillModAdd2 __SkillModAdd3 __SkillModAdd4 __SkillModAdd5 __SkillModAdd6 __SneakDivider __SplitTilesCollection __SpritesZoom __SpritesZoomMax __SpritesZoomMin __StartSpecialPoints __StartTagSkillPoints __TalkDistance __TbAlwaysRun __TbApCostCritterMove __TbApCostDropItem __TbApCostMoveItemContainer __TbApCostMoveItemInventory __TbApCostPickCritter __TbApCostPickItem __TbApCostReloadWeapon __TbApCostUseItem __TbApCostUseSkill __TimeoutBattle __TimeoutBegin __TimeoutEnd __TimeoutTransfer __TraitBegin __TraitEnd __TurnBasedTick __WisperDist
crdata </Keywords>
<Keywords name="Keywords5">CraftItem Critter CritterCl dictionary file GameVar Item ItemCl Location Map MapperMap MapperObject NpcPlane ProtoItem Scenery string
void int int8 int16 int32 int64 uint uint8 uint16 uint32 uint64 bool double void float array</Keywords>
<Keywords name="Keywords6">animation2d_process animation3d_process check_look check_trap_look combat_result critter_action critter_animation critter_animation_fallout critter_animation_substitute critter_attack critter_attacked critter_check_move_item critter_dead critter_description critter_idle critter_in critter_init critter_move_item critter_out critter_respawn critter_stealing critter_use_item critter_use_skill filename_logfile filename_screenshot generic_descriptions get_active_screens get_elevator get_start_time init in_message items_barter items_collection items_crafted item_cost item_description item_init item_inv_in item_inv_out item_map_changed item_map_in item_map_out key_down key_up loop lost_input map_critter_in map_critter_out map_init map_message npc_plane_begin npc_plane_end npc_plane_run out_message player_allowcommand player_data_check player_init player_login player_registration render_iface render_map world_save screen_change turn_based_begin turn_based_end turn_based_process turn_based_sequence global_process mouse_down mouse_move mouse_up start</Keywords>
<Keywords name="Keywords7">_CarGetCritCapacity _CarGetFuelTank _CarGetRunToBreak _CarIsBioEngine _CarIsNoLockpick _CarSetBioEngine _CarSetNoLockpick _CritAddItem _CritCanDropItemsOnDead _CritChangeHand _CritCountItem _CritDeleteItem _CritDropItem _CritDropItemCount _CritEyesDoorId _CritFingersDoorId _CritGetItem _CritGetItemHand _CritGetItemHandExt _CritGetItemArmor _CritGetItemInv _CritMoveItem _IncItem _ItemIsBroken _CritIsInjured _CritIsTagSkill _LightIsGlobal _LightIsIgnoreDir _LightIsInverse _LightSetGlobal _LightSetIgnoreDir _LightSetInverse _LightUnsetGlobal _LightUnsetIgnoreDir _LightUnsetInverse _LockerIsClose _LockerIsOpen _NpcEraseAllPlanes _NpcEraseAllPlanesAttack _NpcEraseAllPlanesPick _NpcEraseAllPlanesWalk _NpcEraseFirstPlane _NpcEraseFirstPlaneAttack _NpcEraseFirstPlanePick _NpcEraseFirstPlaneWalk _NpcRun _NpcWalk _SubItem _WeapIsGunAttack _WeapIsHtHAttack _WeapIsPrimaryAviable _WeapIsRangedAttack _WeapIsSecondaryAviable _WeapIsThirdAviable _WeaponAim _WeaponAnim2 _WeaponApCost _WeaponDmgMax _WeaponDmgMin _WeaponDmgType _WeaponEffect _WeaponIsPrimaryAviable _WeaponIsSecondaryAviable _WeaponIsThirdAviable _WeaponMaxDist _WeaponModeAim _WeaponModeMake _WeaponModeUse _WeaponRemove _WeaponRound _WeaponSkill _WeaponSoundId AFTER ANIM1_COLOR_ARMOR ANIM1_COLOR_HAIR ANIM1_COLOR_SKIN DLGSTR ELEVATOR_BOS_01 ELEVATOR_BOS_1234 ELEVATOR_MASTER_123 ELEVATOR_MASTER_34 ELEVATOR_MILITARY_123 ELEVATOR_MILITARY_34 ELEVATOR_MILITARY_346 ELEVATOR_MILITARY_456 ELEVATOR_VAULT_123 ELEVATOR_X RADIO_BROADCAST_ZONE REAL_DAY REAL_HOUR REAL_MINUTE REAL_MONTH REAL_MS REAL_SECOND REAL_YEAR SAY_DIALOGBOX_BUTTON SETFLAG UNSETFLAG FLAG</Keywords>
<Keywords name="Keywords8">interface struct union class enum</Keywords>
<Keywords name="Delimiters">00TODO 00BUG 01 02((EOL)) 02((EOL)) 03# 04 05((EOL)) 06" 07\ 08" 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23</Keywords>
</KeywordLists>
<Styles>
<WordsStyle name="DEFAULT" fgColor="000000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
<WordsStyle name="COMMENTS" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="1" />
<WordsStyle name="LINE COMMENTS" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="1" />
<WordsStyle name="NUMBERS" fgColor="FF8000" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" />
<WordsStyle name="KEYWORDS1" fgColor="0080C0" bgColor="FFFFFF" fontName="" fontStyle="1" nesting="0" />
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<WordsStyle name="FOLDER IN COMMENT" fgColor="008000" bgColor="FFFFFF" fontName="" fontStyle="0" nesting="0" />
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</UserLang>
<UserLang name="FORLD" ext="fos fosp" udlVersion="2.1">
<Settings>
<Global caseIgnored="no" allowFoldOfComments="yes" foldCompact="no" forcePureLC="0" decimalSeparator="0" />
<Prefix Keywords1="no" Keywords2="no" Keywords3="no" Keywords4="no" Keywords5="no" Keywords6="no" Keywords7="no" Keywords8="no" />
</Settings>
<KeywordLists>
<Keywords name="Comments">00// 01 02 03/* 04*/</Keywords>
<Keywords name="Numbers, prefix1"></Keywords>
<Keywords name="Numbers, prefix2">0x 0X</Keywords>
<Keywords name="Numbers, extras1">A B C D E F a b c d e f</Keywords>
<Keywords name="Numbers, extras2"></Keywords>
<Keywords name="Numbers, suffix1"></Keywords>
<Keywords name="Numbers, suffix2"></Keywords>
<Keywords name="Numbers, range"></Keywords>
<Keywords name="Operators1">' - ! " $ % & ( ) , . : ; ? @ [ \ ] ^ ` | ~ + < = > * / :: [] ++ << >> >>> <= >= == != ^^ && || += -= *= /= %= &= |= ^= <<= >>= >>>=</Keywords>
<Keywords name="Operators2">not is xor and or</Keywords>
<Keywords name="Folders in code1, open">{</Keywords>
<Keywords name="Folders in code1, middle"></Keywords>
<Keywords name="Folders in code1, close">}</Keywords>
<Keywords name="Folders in code2, open">#if</Keywords>
<Keywords name="Folders in code2, middle">#else</Keywords>
<Keywords name="Folders in code2, close">#endif</Keywords>
<Keywords name="Folders in comment, open"></Keywords>
<Keywords name="Folders in comment, middle"></Keywords>
<Keywords name="Folders in comment, close"></Keywords>
<Keywords name="Keywords1">Action AddAttackPlane AddConstant AddEnemyInStack AddHolodiskInfo AddItem AddNpc AddPickPlane AddPlane AddScore AddTile AddTileName AddTextListener AddTimeEvent AddWalkPlane AllowSlot Animate AppendIfaceIni BeginTurnBased CallSceneryFunction ChangeCrType ChangeCursor ChangeEnemyStackSize ChangeProto ChangeTimeEvent CheckEnemyInStack CheckPlaceForItem ClearAnim ClearEnemyStack close CloseDoor CountEntire CountItem CountTimeEvents CreateAnyData CreateLocation CreatePlane CreateTimeEvent DecodeUTF8 DeleteItem DeleteItems DeleteLocation DeleteNpc DeleteTile Disconnect DrawCritter2d DrawCritter3d DrawHardcodedScreen DrawMapSprite DrawPrimitive DrawSprite DrawSpritePattern DrawText DropPlanes DropTimers EncodeUTF8 EndTurnBased EraseAnyData EraseEnemyFromStack EraseHolodiskInfo ErasePlane EraseTextListener EraseTimeEvent EraseTimeEvents EventAttack EventAttacked EventBarter EventChangeItemOnMap EventCritterDead EventDead EventDrop EventDropItem EventFinish EventGlobalInvite EventGlobalProcess EventHideCritter EventHideCritter1 EventHideCritter2 EventHideCritter3 EventHideItemOnMap EventIdle EventInCritter EventKnockout EventLoop0 EventLoop1 EventLoop2 EventLoop3 EventLoop4 EventMessage EventMove EventMoveItem EventOutCritter EventPlaneBegin EventPlaneEnd EventPlaneRun EventRespawn EventShowCritter EventShowCritter1 EventShowCritter2 EventShowCritter3 EventShowItemOnMap EventSkill EventSmthAttack EventSmthDropItem EventSmthKnockout EventSmthMoveItem EventSmthStealing EventSmthTurnBasedProcessg EventSmthUseItem EventSmthUseSkill EventStealing EventTalk EventTurnBasedBegin EventTurnBasedEnd EventTurnBasedProcess EventUse EventUseItem EventUseOnMe EventUseSkill EventWalk find Fill first FlushScreen FormatTags Get GetAllItems GetAllLocations GetAllMaps GetAllNpc GetAllPlayers GetAnim1 GetAnyData GetBagId GetBagItems GetBagRefreshTime GetBaseStat GetCar GetChild GetChosen GetChosenActions GetConstantName GetConstantValue GetCopy GetCost GetCount GetCraftItem GetCritter GetCritterAlias GetCritterAnimType GetCritterHex GetCritters GetCrittersDistantion GetCrittersHex GetCritterSoundName GetCrittersPath GetCrittersSeeing GetCrittersWhoViewPath GetCritterTypeName GetCurPlane GetCurrentCursor GetCurrentMapPid GetData GetDayColor GetDayTime GetDialogId GetDirection GetDistantion GetDoor GetEnemyStack GetEntireCoords GetEntires GetFavoriteItem GetFog GetFollowGroup GetFollowLeader GetFullSecond GetGameTime GetGlobalGroup GetGlobalMapCritters GetGlobalMapRelief GetGlobalVar GetHardcodedScreenPos GetHeight GetHexCoord GetHexCoordWall GetHexPos GetHomePos GetIfaceIniStr GetInternalBag GetItem GetItemById GetItemDataMask GetItems GetItemsByType GetLastCursor GetLastError GetLocalVar GetLocation GetLocationByPid GetLocations GetMainScreen GetMap GetMapByIndex GetMapByPid GetMapCount GetMapFileNames GetMapHeight GetMapInLocation GetMapPosition GetMaps GetMapWidth GetMax GetMessageFiltersx GetMin GetMonitorCritter GetMonitorHex GetMonitorItem GetMonitorObject GetMsgStr GetMsgStrCount GetMsgStrNumLower GetMsgStrNumUpper GetMultihex GetNameTextInfo GetNearEntireCoords GetNearFullSecond GetNpc GetNpcCount GetOffsetDir GetPathLength GetPlanes GetPlanesByExt GetPlayer GetPlayerId GetPlayerName getPos GetProtoId GetProtoItem GetQuestStr GetRain GetRegisteredPlayers GetRootMapData GetScenery GetSceneries GetScore GetScreen GetScreenExt GetScreenPos GetScriptId GetScriptName GetScroll GetSelectedObject GetSelectedObjects getSize GetSlotProto GetSpriteCount GetSpriteHeight GetSpriteWidth GetStrHash GetTalkedPlayers GetTeamId GetTextInfo GetTick GetTile GetTileName GetTilesCount GetTime GetTimeEvent GetTimeEvents GetTimeEventsByName GetTimeEventsByNameExt GetTimeEventsByPartValues GetTurnBased GetTurnBasedSequence GetTurnBasedTime GetUnicumVar GetValue GetVisible GetVisibleLocations GetWidth get_length GetZoneLocationIds GiveGlobalGroupLead grow GrowBuffer HideLocationForAll HideScreen InjureCritter instertAt insertFirst insertLast IsAddicted IsAnim1 IsAnimAviable IsAnimPlaying IsAnyData IsBusy IsCanAim IsCanRotate IsCanRun IsCanWalk IsChosen IsCritterAnim1 IsCritterCanAim IsCritterCanArmor IsCritterCanRotate IsCritterCanRun IsCritterCanWalk IsDead IsDeteriorable IsDmgArm IsDmgEye IsDmgLeg IsDmgTwoArm IsDmgTwoLeg isEmpty isEndOfFile IsFree IsGlobalGroupLeader IsHexPassed IsHexRaked IsHolodiskInfo IsInjured IsKnockout IsKnownLoc IsLife IsMsgStr IsNoPlanes IsNpc IsOverweight IsPlayer IsQuest IsSee IsSeenBy IsStackable IsTurnBased IsTurnBasedAvailability IsTurnBasedTurn ItemsCount ItemsSize ItemsVolume ItemsWeight KeyboardPress keys last LeaveGlobalGroup length Load LoadConstants LoadDataFile LoadFont LoadImage LoadSprite LockScreenScroll Log Message Misc_SetScript MouseClick MoveHexByDir MoveItem MoveItems movePos MoveRandom MoveScreen MoveToDir opAssign open OpenDoor opEquals operator opIndex PickItem PlayMusic PlaySound PlayVideo QuakeScreen RadioMessageMsg Random readData readLine readNumber readString readUint8 readUint16 readUint32 readUint64 readWord reduce Refresh RefreshItemsCollection RefreshMap RefreshVisib Reload ReplaceText removeAt removeFirst removeLast reserve resize rawGet rawLength rawResize rawSet reverse RunClientScript RunDialog RunEffect RunFlyEffect RunServerScript RunServerScriptUnsafe Save SaveMap Say SayMsg SendCombatResult SendMessage SendPerk SendSkill SendStat Set SetAnims SetAnyData SetBagRefreshTime SetBestScore SetChild SetChosenActions SetChosenSendParameter SetCount SetCurPos SetData SetDayColor SetDayTime SetDefaultCritterParam SetDefaultFont SetDialogId SetDir SetEffect SetEvent SetFavoriteItem SetFog SetHomePos SetInternalBag SetItemDataMask SetKnownLoc SetLexems SetLoopTime SetMessageFilters SetMultihex SetParameterChangeBehaviour SetParameterDialogGetBehaviour SetParameterGetBehaviour SetPerk setPos SetRain SetRainAnimation SetRegistrationParameter SetRootMapData SetScript SetScroll SetSendParameter SetStartLocation SetTeamId SetText SetTextMsg SetTextStr SetTime SetTimeEvent SetTurnBasedAvailability SetVisible set_length ShowContainer ShowScreen sortAsc sortDesc strlwr StrToFloat StrToInt strupr SwapCritters TabDelete TabGetCritterPids TabGetItemPids TabGetTileDirs TabSelect TabSetCritterPids TabSetItemPids TabSetName TabSetTileDirs ToDead ToKnockout ToLife TransitToGlobal TransitToGlobalGroup TransitToHex TransitToMap UnsetKnownLoc Update UpdateAnyData valid VerifyTrigger ViewMap Wait WaitPing Weapon_IsGunAttack Weapon_IsHtHAttack Weapon_IsRangedAttack Weapon_SetUse WorldItemCount writeData writeString writeUint8 writeUint16 writeUint32 writeUint64</Keywords>
<Keywords name="Keywords2">ACCESSORY_CONT ACCESSORY_CRIT ACCESSORY_HEX ACCESS_ADMIN ACCESS_CLIENT ACCESS_MODER ACCESS_TESTER ACTION_BARTER ACTION_CONNECT ACTION_DAMAGE ACTION_DAMAGE_FORCE ACTION_DEAD ACTION_DISCONNECT ACTION_DODGE ACTION_DROP_ITEM ACTION_FIDGET ACTION_KNOCKOUT ACTION_MOVE ACTION_MOVE_ITEM ACTION_OPERATE_CONTAINER ACTION_PICK_CRITTER ACTION_PICK_ITEM ACTION_REFRESH ACTION_RELOAD_WEAPON ACTION_RESPAWN ACTION_RUN ACTION_STANDUP ACTION_USE_ITEM ACTION_USE_SKILL ACTION_USE_WEAPON ACT_ACTIVATE_OBJ ACT_CHANGE_ARM ACT_CR_DEAD ACT_DACTIVATE_OBJ ACT_DEAD ACT_DEFEAT ACT_DEFEAT_FRONT ACT_DEFEAT_KO_FRONT ACT_DEFEAT_KO_REAR ACT_DEFEAT_MISS ACT_DEFEAT_REAR ACT_DISCONNECT ACT_DROP_OBJ ACT_HIDE_OBJ ACT_NULL ACT_PICK_OBJ_DOWN ACT_PICK_OBJ_UP ACT_REFRESH ACT_SHOW_OBJ ACT_USE_OBJ AI_PLANE_ATTACK_PRIORY AI_PLANE_COURIER_PRIORY AI_PLANE_PATROL_PRIORY AI_PLANE_PICK_PRIORY AI_PLANE_MISC_PRIORY AI_PLANE_WALK_PRIOR AS_ALLOW_IMPLICIT_HANDLE_TYPES AS_ALLOW_MULTILINE_STRINGS AS_ALLOW_UNSAFE_REFERENCES AS_BUILD_WITHOUT_LINE_CUES AS_COPY_SCRIPT_SECTIONS AS_INCLUDE_JIT_INSTRUCTIONS AS_INIT_GLOBAL_VARS_AFTER_BUILD AS_MAX_STACK_SIZE AS_OPTIMIZE_BYTECODE AS_REQUIRE_ENUM_SCOPE AS_SCRIPT_SCANNER AS_STRING_ENCODING AS_USE_CHARACTER_LITERALS CAR_BIO_ENGINE CAR_NO_LOCKPICK CLIENT_SCREEN_AIM CLIENT_SCREEN_BARTER CLIENT_SCREEN_CHARACTER CLIENT_SCREEN_CHA_AGE CLIENT_SCREEN_CHA_NAME CLIENT_SCREEN_CHA_SEX CLIENT_SCREEN_DIALOG CLIENT_SCREEN_DIALOGBOX CLIENT_SCREEN_ELEVATOR CLIENT_SCREEN_FIX_BOY CLIENT_SCREEN_GM_TOWN CLIENT_SCREEN_INVENTORY CLIENT_SCREEN_INPUT_BOX CLIENT_SCREEN_MENU CLIENT_SCREEN_MINIMAP CLIENT_SCREEN_PERK CLIENT_SCREEN_PICKUP CLIENT_SCREEN_PIP_BOY CLIENT_SCREEN_SAY CLIENT_SCREEN_SKILLBOX CLIENT_SCREEN_SPLIT CLIENT_SCREEN_TIMER CLIENT_SCREEN_TOWN_VIEW CLIENT_SCREEN_USE COLOR_TEXT COMBAT_TEXT_ATTACK COMBAT_TEXT_HIT_EYES COMBAT_TEXT_HIT_GROIN COMBAT_TEXT_HIT_HEAD COMBAT_TEXT_HIT_LEFT_ARM COMBAT_TEXT_HIT_LEFT_LEG COMBAT_TEXT_HIT_RIGHT_ARM COMBAT_TEXT_HIT_RIGHT_LEG COMBAT_TEXT_HIT_TORSO COMBAT_TEXT_MISS COMBAT_TEXT_MOVE COMBAT_TEXT_RUN_AWAY CLAMP CRITTER_CAN_BARTER CRITTER_CHOSEN CRITTER_DEAD_AGES CRITTER_DISCONNECT CRITTER_EVENT_ATTACK CRITTER_EVENT_ATTACKED CRITTER_EVENT_BARTER CRITTER_EVENT_CHANGE_ITEM_ON_MAP CRITTER_EVENT_DEAD CRITTER_EVENT_DROP_ITEM CRITTER_EVENT_FINISH CRITTER_EVENT_GLOBAL_INVITE CRITTER_EVENT_GLOBAL_PROCESS CRITTER_EVENT_HIDE_CRITTER CRITTER_EVENT_HIDE_CRITTER_1 CRITTER_EVENT_HIDE_CRITTER_2 CRITTER_EVENT_HIDE_CRITTER_3 CRITTER_EVENT_HIDE_ITEM_ON_MAP CRITTER_EVENT_IDLE CRITTER_EVENT_KNOCKOUT CRITTER_EVENT_MAX CRITTER_EVENT_MESSAGE CRITTER_EVENT_MOVE_ITEM CRITTER_EVENT_PICK_ITEM CRITTER_EVENT_PLANE_BEGIN CRITTER_EVENT_PLANE_END CRITTER_EVENT_PLANE_RUN CRITTER_EVENT_RESPAWN CRITTER_EVENT_SHOW_CRITTER CRITTER_EVENT_SHOW_CRITTER_1 CRITTER_EVENT_SHOW_CRITTER_2 CRITTER_EVENT_SHOW_CRITTER_3 CRITTER_EVENT_SHOW_ITEM_ON_MAP CRITTER_EVENT_SMTH_ATTACK CRITTER_EVENT_SMTH_DEAD CRITTER_EVENT_SMTH_DROP_ITEM CRITTER_EVENT_SMTH_KNOCKOUT CRITTER_EVENT_SMTH_MOVE_ITEM CRITTER_EVENT_SMTH_PICK_ITEM CRITTER_EVENT_SMTH_STEALING CRITTER_EVENT_SMTH_USE_ITEM CRITTER_EVENT_SMTH_USE_SKILL CRITTER_EVENT_STEALING CRITTER_EVENT_TALK CRITTER_EVENT_USE_ITEM CRITTER_EVENT_USE_ITEM_ON_ME CRITTER_EVENT_USE_SKILL CRITTER_EVENT_USE_SKILL_ON_ME CRITTER_INVULNERABLE CRITTER_NO_DROP CRITTER_NO_FLATTEN CRITTER_NO_HEAL CRITTER_NO_KNOCK CRITTER_NO_LOOSE_LIMBS CRITTER_NO_STEAL CRITTER_NPC CRITTER_ONLY_NAME CRITTER_PLAYER CRITTER_RANGE_HTH CRITTER_RULEGROUP CRITTER_SPECIAL_DEAD CTE_AGE CTE_AUTOKILL CTE_BURN CTE_CHEAT_AURA CTE_CUTSCENE CTE_DELETE CTE_FOLLOWER_CHECK_LOYALITY_ITEM CTE_FOLLOWER_JOIN CTE_FOLLOWER_LOYALITY CTE_MOB_LOOK_FOR_ENEMY CTE_OBSERVING CTE_POISON CTE_RADIATION CTE_SCHEDULE CTE_TAKE_ALL CTE_TRADER CTE_UNSET_MULTILOG_PASSED_FLAG CURSOR_DEFAULT CURSOR_HAND CURSOR_MOVE CURSOR_USE_OBJECT CURSOR_USE_SKILL CURSOR_USE_WEAPON CURSOR_WAIT DAMAGE_ELECTR DAMAGE_EMP DAMAGE_EXPLODE DAMAGE_FIRE DAMAGE_LASER DAMAGE_NORMAL DAMAGE_PLASMA DAMAGE_UNCALLED DRAW_PRIMITIVE_LINELIST DRAW_PRIMITIVE_LINESTRIP DRAW_PRIMITIVE_POINTLIST DRAW_PRIMITIVE_TRIANGLEFAN DRAW_PRIMITIVE_TRIANGLELIST DRAW_PRIMITIVE_TRIANGLESTRIP FIND_ALL FIND_DEAD FIND_KO FIND_KO_AND_DEAD FIND_LIFE FIND_LIFE_AND_DEAD FIND_LIFE_AND_KO FIND_ONLY_NPC FIND_ONLY_PLAYERS FIXBOY_ADD_CRAFT_ITEMS FIXBOY_ADD_EXPERIENCE FIXBOY_ALLOW_CRAFT FIXBOY_BUTTON FIXBOY_CHECK_MATERIALS FIXBOY_CHECK_PARAMS FIXBOY_CHECK_TIMEOUT FIXBOY_CHECK_TOOLS FIXBOY_CRAFT FIXBOY_DEFAULT FIXBOY_LIST FIXBOY_SEND_FAIL_MESSAGE FIXBOY_SEND_SUCC_MESSAGE FIXBOY_SET_TIMEOUT FIXBOY_SUB_MATERIALS FOG_FULL FOG_NONE FOG_SELF FOG_SELF2 FOMB_COMBAT_RESULT FOMB_GAME FOMB_TALK FOMB_VIEW FONT_COURIER_NEW_SMALL FONT_FALLOUT FT_NO_COLORIZE FV_ATTACK_POLICY FV_BEGIN FV_CLAIMABLE FV_DEFAULT_ARMOR FV_DRUG_USES_STATE FV_DISTANCE FV_END FV_FACTION FV_FLAGS FV_FLAG_FLED_BATTLE FV_FLAG_MASTER_SPEAKER FV_LAST_DIALOG_ID FV_LOYALITY FV_MASTER FV_MERCID FV_MODE FV_RESPAWN_BASE_ID FV_RESPAWN_PLACE FV_SPAWNMAP FV_TYPE FV_WM_IDLE FV_WM_NEXT_TRY FV_WORN_ARMOR GENDER_FEMALE GENDER_MALE GLOBAL_PROCESS_ENTER GLOBAL_PROCESS_KICK GLOBAL_PROCESS_MOVE GLOBAL_PROCESS_SET_MOVE GLOBAL_PROCESS_START GLOBAL_PROCESS_START_FAST GLOBAL_PROCESS_STOPPED GM_RELIEF_WATER GM_WALK_FLY GM_WALK_GROUND GM_WALK_WATER ITEMS_BARTER ITEMS_BARTER_OFFER ITEMS_BARTER_OPPONENT ITEMS_BARTER_OPPONENT_OFFER ITEMS_INVENTORY ITEMS_PICKUP ITEMS_PICKUP_FROM ITEMS_USE ITEM_ALWAYS_VIEW ITEM_BAD_ITEM ITEM_BIG_GUN ITEM_CAN_LOOK ITEM_CAN_PICKUP ITEM_CAN_TALK ITEM_CAN_USE ITEM_CAN_USE_ON_SMTH ITEM_COLORIZE ITEM_COLORIZE_INV ITEM_DATA_MASK_CHOSEN ITEM_DATA_MASK_CONTAINER ITEM_DATA_MASK_CRITTERS ITEM_DATA_MASK_CRITTERS_EXT ITEM_DATA_MASK_MAP ITEM_EVENT_ATTACK ITEM_EVENT_DROP ITEM_EVENT_MAX ITEM_EVENT_MOVE ITEM_EVENT_PICK ITEM_EVENT_REPAIR ITEM_EVENT_SKILL ITEM_EVENT_USE ITEM_EVENT_USE_ON_ME ITEM_EVENT_WALK ITEM_FLAT ITEM_GAG ITEM_GECK ITEM_HAS_TIMER ITEM_HIDDEN ITEM_LIGHT ITEM_LIGHT_THRU ITEM_MODE_PRIMARY ITEM_MODE_RELOAD ITEM_MODE_SECONDARY ITEM_MODE_THIRD ITEM_MODE_USE ITEM_MULTI_HEX ITEM_NO_BLOCK ITEM_NO_HIGHLIGHT ITEM_NO_LIGHT_INFLUENCE ITEM_NO_LOOT ITEM_NO_STEAL ITEM_SHOOT_THRU ITEM_SHOW_ANIM ITEM_SHOW_ANIM_EXT ITEM_TRAP ITEM_TYPE_AMMO ITEM_TYPE_ARMOR ITEM_TYPE_CAR ITEM_TYPE_CONTAINER ITEM_TYPE_DOOR ITEM_TYPE_DRUG ITEM_TYPE_GENERIC ITEM_TYPE_GRID ITEM_TYPE_KEY ITEM_TYPE_MAGIC ITEM_TYPE_MISC ITEM_TYPE_NONE ITEM_TYPE_WALL ITEM_TYPE_WEAPON ITEM_TWO_HANDS ITEM_WALL_TRANS_END LOOK_CHECK_DIR LOOK_CHECK_ITEM_SCRIPT LOOK_CHECK_SCRIPT LOOK_CHECK_TRACE LOOK_CHECK_WEIGHT MAP_EVENT_CRITTER_DEAD MAP_EVENT_FINISH MAP_EVENT_IN_CRITTER MAP_EVENT_LOOP_0 MAP_EVENT_LOOP_1 MAP_EVENT_LOOP_2 MAP_EVENT_LOOP_3 MAP_EVENT_LOOP_4 MAP_EVENT_MAX MAP_EVENT_OUT_CRITTER MAX MESSAGE_TO_ALL_ON_MAP MESSAGE_TO_IAM_VISIBLE MESSAGE_TO_VISIBLE_ME MIN MODE_BARTER_ONLY_CASH MODE_DEAD_AGES MODE_DEFAULT_COMBAT MODE_DLG_SCRIPT_BARTER MODE_END_COMBAT MODE_EXT_EVENT MODE_EXT_FOLLOWER MODE_EXT_GUARD MODE_EXT_MOB MODE_EXT_LOOK_ADMIN MODE_EXT_LOOK_ALWAYS_VISIBLE MODE_EXT_LOOK_INVISIBLE MODE_EXT_MILITIA MODE_EXT_NO_ATTACK_AUTH MODE_EXT_NO_DETERIORATION MODE_EXT_NO_HIT_ANIM MODE_EXT_NO_SLAVE MODE_EXT_NO_WALL_CHECK MODE_EXT_PEN_BRAHMIN MODE_EXT_TRADER MODE_EXT_SLAVE MODE_EXT_SLAVE_HOSTILE MODE_EXT_SLAVE_NORMAL MODE_EXT_TC_LEADER MODE_GECK MODE_HIDE MODE_INVULNERABLE MODE_NO_BARTER MODE_NO_DROP MODE_NO_ENEMY_STACK MODE_NO_FAVORITE_ITEM MODE_NO_FLATTEN MODE_NO_HEAL MODE_NO_HOME MODE_NO_ITEM_GARBAGER MODE_NO_KARMA_ON_KILL MODE_NO_KNOCK MODE_NO_LOOSE_LIMBS MODE_NO_LOOT MODE_NO_PUSH MODE_NO_PVP MODE_NO_RUN MODE_NO_STEAL MODE_NO_SUPPLY MODE_NO_TALK MODE_NO_UNARMED MODE_NO_WALK MODE_RANGE_HTH MODE_SPECIAL_DEAD MODE_UNLIMITED_AMMO MODULE_NAME MOUSE_CLICK_EXT0 MOUSE_CLICK_EXT1 MOUSE_CLICK_EXT2 MOUSE_CLICK_EXT3 MOUSE_CLICK_EXT4 MOUSE_CLICK_LEFT MOUSE_CLICK_MIDDLE MOUSE_CLICK_RIGHT MOUSE_CLICK_WHEEL_DOWN MOUSE_CLICK_WHEEL_UP ON_STEAL_SUCC_CONTINUE PE_DEAD_AGES_MODE PE_DLG_SCRIPT_BARTER_MODE PE_GECK_MODE PE_INVULNERABLE_MODE PE_NOBARTER_MODE PE_NOSTEAL_MODE PE_NO_DROP_MODE PE_NO_FAVORITE_ITEM_MODE PE_NO_FLATTEN_MODE PE_NO_HEAL_MODE PE_NO_HOME_MODE PE_NO_ITEM_GARBAGER_MODE PE_NO_KNOCK_MODE PE_NO_LOOSE_LIMBS_MODE PE_RANGE_HTH_MODE PE_SPECIAL_DEAD_MODE PE_UNLIMITED_AMMO_MODE PID_EXPLODE_EMP PID_EXPLODE_FIRE_BIG PID_EXPLODE_FIRE_SMALL PID_EXPLODE_PLASMA PID_EXPLODE_ROCKET PID_FLYING_ELECTRICITY_BOLT PID_FLYING_KNIFE PID_FLYING_LASER_BLAST PID_FLYING_PLASMA_BALL PID_FLYING_PLASMA_BLAST PID_FLYING_ROCKET PID_FLYING_SPEAR PLANE_DISABLE_FORCEFIELD PLANE_DISCARD PLANE_DOCTOR_CRITTER PLANE_GOTO_TRANSFER PLANE_HEAL_CRITTER PLANE_FIND_TRAPS_ON_ITEM PLANE_FIRE_IN_THE_HOLE PLANE_FOLLOWER_GOTO_MASTER PLANE_GOTO_EXIT PLANE_KEEP PLANE_LOCKPICK_ITEM PLANE_LOOT PLANE_LOOT_EX PLANE_PICK_DROPPED_WPN PLANE_PUSH_CRITTER PLANE_RAM_INTO_CRITTER PLANE_REPAIR_ITEM PLANE_REPAIR_SCENERY PLANE_RETURN_WPN PLANE_RUN_GLOBAL PLANE_USE_SCIENCE_ON_ITEM PLANE_USE_SCIENCE_ON_SCENERY PLANE_WANDER POW2 POW3 RADIO_BROADCAST_FORCE_ALL RADIO_BROADCAST_LOCATION RADIO_BROADCAST_MAP RADIO_BROADCAST_WORLD RADIO_DISABLE_RECV RADIO_DISABLE_SEND RADIO_DISABLE_SHIFT_BC_RECV RADIO_DISABLE_SHIFT_BC_SEND RADIO_DISABLE_SHIFT_CHANNEL RADIO_DISABLE_SHIFT_RECV RADIO_DISABLE_SHIFT_SEND REASON_ATTACKED REASON_ATTACK_POSITION REASON_ATTACK_WEAPON REASON_CALL_ALIAS REASON_CANT_OPEN_DOORS REASON_CANT_WALK REASON_DAMAGE_TWO_ARMS REASON_DEADLOCK REASON_FIND_PATH_ERROR REASON_FOUND_IN_ENEMY_STACK REASON_FROM_DIALOG REASON_GAG_CRITTER REASON_GAG_ITEM REASON_GO_HOME REASON_HEX_BUSY REASON_HEX_BUSY_RING REASON_HEX_TOO_FAR REASON_MAP_NOT_FOUND REASON_NO_UNARMED REASON_PROTO_ITEM_NOT_FOUND REASON_SET_FAVORITE_ITEM REASON_STEALING REASON_SUCCESS REASON_TARGET_DISAPPEARED REASON_TRACE_FAIL REASON_USE_ITEM_NOT_FOUND SAY_DIALOGBOX_TEXT SAY_EMOTE SAY_EMOTE_ON_HEAD SAY_ENCOUNTER_ANY SAY_ENCOUNTER_RT SAY_ENCOUNTER_TB SAY_FIX_RESULT SAY_FLASH_WINDOW SAY_NETMSG SAY_NORM SAY_NORM_ON_HEAD SAY_RADIO SAY_SAY_TEXT SAY_SAY_TITLE SAY_SHOUT SAY_SHOUT_ON_HEAD SAY_SOCIAL SAY_WHISP SAY_WHISP_ON_HEAD SCREEN_BAG SCREEN_CHARACTER SCREEN_CLOSE SCREEN_DIALOGBOX SCREEN_ELEVATOR SCREEN_FIXBOY SCREEN_INVENTORY SCREEN_MINIMAP SCREEN_PIPBOY SCREEN_SAY SCREEN_SKILLBOX SCREEN_TIMER SCROLL_BARTER SCROLL_BARTER_OFFER SCROLL_BARTER_OPPONENT SCROLL_BARTER_OPPONENT_OFFER SCROLL_CHARACTER_KARMA SCROLL_CHARACTER_KILLS SCROLL_CHARACTER_PERKS SCROLL_DIALOG_TEXT SCROLL_GLOBAL_MAP_CITIES_X SCROLL_GLOBAL_MAP_CITIES_Y SCROLL_INVENTORY SCROLL_INVENTORY_ITEM_INFO SCROLL_MAP_ZOOM_VALUE SCROLL_MESSBOX SCROLL_PERK SCROLL_PICKUP SCROLL_PICKUP_FROM SCROLL_PIPBOY_ARCHIVES SCROLL_PIPBOY_ARCHIVES_INFO SCROLL_PIPBOY_AUTOMAPS SCROLL_PIPBOY_STATUS SCROLL_PIPBOY_STATUS_QUESTS SCROLL_PIPBOY_STATUS_SCORES SCROLL_SPLIT_VALUE SCROLL_TIMER_VALUE SCROLL_USE SKILL_LOOT_CRITTER SKILL_PICK_ON_GROUND SKILL_PUSH_CRITTER SKILL_PUT_CONT SKILL_TAKE_ALL_CONT SKILL_TAKE_CONT SK_BARTER SK_BIG_GUNS SK_CLOSE_COMBAT SK_DOCTOR SK_ENERGY_WEAPONS SK_EVADING SK_FIRST_AID SK_GAMBLING SK_LOCKPICK SK_MELEE_WEAPONS SK_OUTDOORSMAN SK_REPAIR SK_SCIENCE SK_SMALL_GUNS SK_SNEAK SK_SPEECH SK_STEAL SK_THROWING SK_TRAPS SK_UNARMED SLOT_ARMOR SLOT_GROUND SLOT_HAND1 SLOT_HAND2 SLOT_HEAD SLOT_INV SLOT_TROPHY SOUND_DOOR SOUND_DOOR_CLOSE SOUND_DOOR_LOCK SOUND_DOOR_NOT_OPEN SOUND_DOOR_OPEN SOUND_WEAPON SOUND_WEAPON_EMPTY SOUND_WEAPON_FLY SOUND_WEAPON_MISS SOUND_WEAPON_RELOAD SOUND_WEAPON_USE ST_ACTION_POINTS ST_ACTION_POINTS_EXT ST_AGE ST_AGILITY ST_AGILITY_EXT ST_AI_ID ST_ARMOR_CLASS ST_ARMOR_CLASS_EXT ST_BAG_ID ST_BASE_CRTYPE ST_BODY_TYPE ST_BONUS_LOOK ST_CARRY_WEIGHT ST_CARRY_WEIGHT_EXT ST_CHARISMA ST_CHARISMA_EXT ST_CRITICAL_CHANCE ST_CRITICAL_CHANCE_EXT ST_CURRENT_AP ST_CURRENT_ARMOR_PERK ST_CURRENT_HP ST_DAMAGE_TYPE ST_DEAD_BLOCKER_ID ST_DIALOG_ID ST_ELECTRO_ABSORB ST_ELECTRO_ABSORB_EXT ST_ELECTRO_RESIST ST_ELECTRO_RESIST_EXT ST_EMP_ABSORB ST_EMP_ABSORB_EXT ST_EMP_RESIST ST_EMP_RESIST_EXT ST_ENDURANCE ST_ENDURANCE_EXT ST_EXPERIENCE ST_EXPLODE_ABSORB ST_EXPLODE_ABSORB_EXT ST_EXPLODE_RESIST ST_EXPLODE_RESIST_EXT ST_FIRE_ABSORB ST_FIRE_ABSORB_EXT ST_FIRE_RESIST ST_FIRE_RESIST_EXT ST_FOLLOW_CRIT ST_FREE_BARTER_PLAYER ST_GENDER ST_HANDS_ITEM_AND_MODE ST_HEALING_RATE ST_HEALING_RATE_EXT ST_INTELLECT ST_INTELLECT_EXT ST_KARMA ST_KILL_EXPERIENCE ST_LASER_ABSORB ST_LASER_ABSORB_EXT ST_LASER_RESIST ST_LASER_RESIST_EXT ST_LAST_STEAL_CR_ID ST_LAST_WEAPON_ID ST_LAST_WEAPON_USE ST_LEVEL ST_LOCOMOTION_TYPE ST_LUCK ST_LUCK_EXT ST_MAX_CRITICAL ST_MAX_CRITICAL_EXT ST_MAX_LIFE ST_MAX_LIFE_EXT ST_MAX_MOVE_AP ST_MAX_TALKERS ST_MELEE_DAMAGE ST_MELEE_DAMAGE_EXT ST_MOVE_AP ST_NORMAL_ABSORB ST_NORMAL_ABSORB_EXT ST_NORMAL_RESIST ST_NORMAL_RESIST_EXT ST_NPC_BOSS ST_NPC_ROLE ST_PERCEPTION ST_PERCEPTION_EXT ST_PLASMA_ABSORB ST_PLASMA_ABSORB_EXT ST_PLASMA_RESIST ST_PLASMA_RESIST_EXT ST_PLAYER_KARMA ST_POISONING_LEVEL ST_POISON_RESISTANCE ST_POISON_RESISTANCE_EXT ST_RADIATION_LEVEL ST_RADIATION_RESISTANCE ST_RADIATION_RESISTANCE_EXT ST_RADIOACTIVE ST_REPLICATION_COST ST_REPLICATION_COUNT ST_REPLICATION_MONEY ST_REPLICATION_TIME ST_RUN_TIME ST_SCALE_FACTOR ST_SEQUENCE ST_SEQUENCE_EXT ST_STEAL_COUNT ST_STRENGTH ST_STRENGTH_EXT ST_TALK_DISTANCE ST_TEAM_ID ST_TOXIC ST_TURN_BASED_AC ST_UNSPENT_PERKS ST_UNSPENT_SKILL_POINTS ST_VAR0 ST_VAR1 ST_VAR2 ST_VAR3 ST_VAR4 ST_VAR5 ST_VAR6 ST_VAR7 ST_VAR8 ST_VAR9 ST_WALK_TIME TAG_SKILL1 TAG_SKILL2 TAG_SKILL3 TAG_SKILL4 TARGET_CRITTER TARGET_ITEM TARGET_SCENERY TARGET_SELF TARGET_SELF_ITEM TEXTMSG_COMBAT TEXTMSG_CRAFT TEXTMSG_DLG TEXTMSG_GAME TEXTMSG_GM TEXTMSG_HOLO TEXTMSG_INTERNAL TEXTMSG_ITEM TEXTMSG_QUEST TEXTMSG_TEXT TIMEOUT_BEGIN TIMEOUT_COUNT TIMEOUT_END TO_BEER TO_BATTLE TO_BUFFOUT TO_CIGARETTES TO_FIXBOY TO_GATHERING TO_GOD_MODE TO_HEALING TO_IMMUNITY_TIME TO_JET TO_KARMA_VOTING TO_MENTATS TO_NUKA_COLA TO_PSYCHO TO_RAD_X TO_RADAWAY TO_REMOVE_FROM_GAME TO_REPLICATION TO_SK_DOCTOR TO_SK_FIRST_AID TO_SK_LOCKPICK TO_SK_REPAIR TO_SK_SCIENCE TO_SK_STEAL TO_SNEAK TO_TRANSFER TO_WEAKENED TRAIT_BEGIN TRAIT_END TRAIT_COUNT TRAIT_FAST_METABOLISM TRAIT_BRUISER TRAIT_SMALL_FRAME TRAIT_ONE_HANDER TRAIT_FINESSE TRAIT_KAMIKAZE TRAIT_HEAVY_HANDED TRAIT_FAST_SHOT TRAIT_BLOODY_MESS TRAIT_JINXED TRAIT_GOOD_NATURED TRAIT_CHEM_RELIANT TRAIT_CHEM_RESISTANT TRAIT_BONEHEAD TRAIT_SKILLED TRAIT_LONER TRAIT_GIFTED TRANSFER_FAR_CONT TRANSFER_FAR_CRIT</Keywords>
<Keywords name="Keywords3">include break case cast ceil const continue default do else enum false floor for from if import in inout namespace new null out return switch true until valid while</Keywords>
<Keywords name="Keywords4">Accessory Achievement AchievementBase Addiction AddictionBase AmmoCount AmmoPid Ammo_Caliber Anim3dLayer AnimHide_0 AnimHide_1 AnimHideBegin AnimHideEnd AnimShow_0 AnimShow_1 AnimShowBegin AnimShowEnd AnimStay_0 AnimStay_1 AnimStayBegin AnimStayEnd AnimWaitBase AnimWaitRndMax AnimWaitRndMin Attack_GagHexX Attack_GagHexY Attack_IsGag Attack_LastHexX Attack_LastHexY Attack_MinHp Attack_Run Attack_TargId BigGun BlockLines BrokenCount BrokenFlags BrokenInfo Car_CrittersCapacity Car_DeteriorationRate Car_Entrance Car_FuelConsumption Car_TankVolume Car_MaxDeterioration Car_MovementType Car_Negotiability Car_Passability Car_RunToBreak Car_Speed Car_WalkType Car_Wear Charge Child ChildLines_0 ChildLines_1 ChildLines_2 ChildLines_3 ChildLines_4 ChildPid_0 ChildPid_1 ChildPid_2 ChildPid_3 ChildPid_4 Color Cond ContainerId ContainerUID Container_CannotPickUp Container_Changeble Container_MagicHandsGrnd Container_Volume ContourColor Corner Cost crdata CritId CritSlot Critter_ParamIndex0..39 Critter_ParamValue0..39 CrType CrTypeAlias CrTypeFemale CrTypeMale Damage DamageBase Data Deteriorable Deterioration DIALOG_ATTACK DIALOG_BACK DIALOG_BARTER DIALOG_END Dir DisableEgg Door_NoBlockLight Door_NoBlockMove Door_NoBlockShoot DrawOrderOffsetHexY Flags Followers FollowersBase FollowerVar FollowerVarBase GameDay GeckCount GeckVisible GoodEvilListBase GoodEvilList Grid_Type GroundLevel Height HexX HexY HolodiskNum HolodiskNumber Id Identifier IdentifierExt Indicator IndicatorMax IndicatorStart Info IsNotValid IsRuning Item_BrokenCount Item_BrokenFlags Item_Deterioration Karma KarmaBase Kill KillBase Lexems LightColor LightDirOff LightDistance LightFlags LightIntensity LightRadius LockerComplexity LockerCondition LockerId Locker_Condition m2_Val1 m2_Val2 m2_Val3 m2_Val4 MapId Material Misc_ScriptId Misc_WaitSecond Mode ModeBase MyParam MyParamBase Name NameColor NameOnHead NoLogOut OffsetX OffsetY Ori Param ParamBase ParentChildIndex ParentUID Perk PerkBase PicInv Pick_HexX Pick_HexY Pick_Pid Pick_ToOpen Pick_UseItemId PicMap Pid PoisonResistance Priory Priority Profession ProfessionBase Proto ProtoId RadioBroadcastRecv RadioBroadcastSend RadioChannel RadioFlags Radius Reputation ReputationBase Run Slot Width WorkHexX WorkHexY ScriptFunc ScriptModule Size Skill SkillBase SortValue SoundId SpecialId SpriteCut Stackable StartCount StartValue_0 StartValue_1 StartValue_2 StartValue_3 StartValue_4 StartValue_5 StartValue_6 StartValue_7 StartValue_8 StartValue_9 Stat StatBase State TagSkill TagSkillBase Time Timeout TimeoutBase Trait TraitBase TrapValue TurnBasedRound TurnBasedTurn TurnBasedWholeTurn TwoHands Type UID Val0 Val1 Val2 Val3 Val4 Val5 Val6 Val7 Val8 Val9 Visible Volume Walk_Cut Walk_Dir Walk_HexX Walk_HexY Walk_Run WeaponDamage Weapon_ActiveUses Weapon_Aim_F Weapon_Aim_S Weapon_Aim_T Weapon_Aim_0 Weapon_Aim_1 Weapon_Aim_2 Weapon_AmmoCount Weapon_AmmoPid Weapon_Anim1 Weapon_Anim2_F Weapon_Anim2_S Weapon_Anim2_T Weapon_ApCost_F Weapon_ApCost_S Weapon_ApCost_T Weapon_ApCost_0 Weapon_ApCost_1 Weapon_ApCost_2 Weapon_Caliber Weapon_CurrentUse_F Weapon_CurrentUse_S Weapon_CurrentUse_T Weapon_DefaultAmmoPid Weapon_DmgMax_F Weapon_DmgMax_S Weapon_DmgMax_T Weapon_DmgMin_F Weapon_DmgMin_S Weapon_DmgMin_T Weapon_DmgType_F Weapon_DmgType_S Weapon_DmgType_T Weapon_Effect_F Weapon_Effect_S Weapon_Effect_T Weapon_IsUnarmed Weapon_MaxAmmoCount Weapon_MaxDist_F Weapon_MaxDist_S Weapon_MaxDist_T Weapon_MaxDist_0 Weapon_MaxDist_1 Weapon_MaxDist_2 Weapon_MinStrength Weapon_Perk Weapon_PicUse_0 Weapon_PicUse_1 Weapon_PicUse_2 Weapon_Remove_F Weapon_Remove_S Weapon_Remove_T Weapon_Round_F Weapon_Round_S Weapon_Round_T Weapon_Round_0 Weapon_Round_1 Weapon_Round_2 Weapon_Skill Weapon_Skill_0 Weapon_Skill_1 Weapon_Skill_2 Weapon_SoundId Weapon_SoundId_0 Weapon_SoundId_1 Weapon_SoundId_2 Weapon_UnarmedMinAgility Weapon_UnarmedMinLevel Weapon_UnarmedMinUnarmed Weapon_UnarmedPriority Weapon_UnarmedTree Weather Weight WorldX WorldY __AbsoluteOffsets __AccountPlayTime __AddictionBegin __AddictionEnd __Anim2CombatBegin __Anim2CombatEnd __Anim2CombatIdle __AlwaysRun __AlwaysRunMoveDist __AlwaysRunUseDist __ApRegeneration __ApCostAimArms __ApCostAimEyes __ApCostAimGroin __ApCostAimHead __ApCostAimLegs __ApCostAimTorso __AssimpLogging __BagRefreshTime __Breaktime __ClientPath __ConsoleActive __CritterFidgetTime __CritterIdleTick __CustomItemCost __DamageBegin __DamageEnd __DisableKeyboardEvents __DisableLMenu __DisableMouseEvents __DeadHitPoints __DisableTcpNagle __DisableZlibCompression __DlgBarterMinTime __DlgTalkMinTime __EncounterTime __FixBoyDefaultExperience __FloodSize __FPS __GeometryType __GlobalMapHeight __GlobalMapMaxGroupCount __GlobalMapMoveTime __GlobalMapWidth __GlobalMapZoneLength __GmapActive __GmapGroupCurX __GmapGroupCurY __GmapGroupSpead __GmapMoveToX __GmapMoveToY __GmapOffsetX __GmapOffsetY __GmapWait __GmapZoom __HideCursor __HidePassword __HitAimArms __HitAimEyes __HitAimGroin __HitAimHead __HitAimLegs __HitAimTorso __KarmaBegin __KarmaEnd __KillBegin __KillEnd __LevelCap __LevelCapAddExperience __LoggingVars __LookChecks __LookDir0 __LookDir1 __LookDir2 __LookDir3 __LookDir4 __LookMinimum __LookNormal __LookSneakDir0 __LookSneakDir1 __LookSneakDir2 __LookSneakDir3 __LookSneakDir4 __LookWeight __MapCameraAngle __MapDataPrefix __MapHexagonal __MapHexHeight __MapHexLineHeight __MapHexWidth __MapRoofOffsX __MapRoofOffsY __MapRoofSkipSize __MapSmoothPath __MapTileOffsX __MapTileOffsY __MapZooming __MaxNameLength __MinimumOfflineTime __MinNameLength __MouseX __MouseY __NoAnswerShuffle __NpcMaxTalkers __PerkBegin __PerkEnd __PermanentDeath __Ping __PingPeriod __PlayerOffAppendix __Quit __RegistrationTimeout __ReputationAccepted __ReputationAntipathy __ReputationBegin __ReputationEnd __ReputationHated __ReputationLiked __ReputationLoved __ReputationNeutral __ReputationHated __ReputationLoved __ReputationLiked __ReputationNeutral __RoofAlpha __RtAlwaysRun __RtApCostCritterRun __RtApCostCritterWalk __RtApCostDropItem __RtApCostMoveItemContainer __RtApCostMoveItemInventory __RtApCostPickCritter __RtApCostPickItem __RtApCostReloadWeapon __RtApCostUseItem __RtApCostUseSkill __RunOnCombat __RunOnTransfer __ScriptRunMessageTimeout __ScriptRunSuspendTimeout __ServerPath __ShoutDist __ShowCrit __ShowCritId __ShowFast __ShowItem __ShowNpcNames __ShowPlayerNames __ShowRoof __ShowScen __ShowTile __ShowWall __SkillBegin __SkillEnd __SkillMaxValue __SkillModAdd2 __SkillModAdd3 __SkillModAdd4 __SkillModAdd5 __SkillModAdd6 __SneakDivider __SplitTilesCollection __SpritesZoom __SpritesZoomMax __SpritesZoomMin __StartSpecialPoints __StartTagSkillPoints __TalkDistance __TbAlwaysRun __TbApCostCritterMove __TbApCostDropItem __TbApCostMoveItemContainer __TbApCostMoveItemInventory __TbApCostPickCritter __TbApCostPickItem __TbApCostReloadWeapon __TbApCostUseItem __TbApCostUseSkill __TimeoutBattle __TimeoutBegin __TimeoutEnd __TimeoutTransfer __TraitBegin __TraitEnd __TurnBasedTick __WisperDist
crdata </Keywords>
<Keywords name="Keywords5">CraftItem Critter CritterCl dictionary file GameVar Item ItemCl Location Map MapperMap MapperObject NpcPlane ProtoItem Scenery string
void int int8 int16 int32 int64 uint uint8 uint16 uint32 uint64 bool double void float array</Keywords>
<Keywords name="Keywords6">animation2d_process animation3d_process check_look check_trap_look combat_result critter_action critter_animation critter_animation_fallout critter_animation_substitute critter_attack critter_attacked critter_check_move_item critter_dead critter_description critter_idle critter_in critter_init critter_move_item critter_out critter_respawn critter_stealing critter_use_item critter_use_skill filename_logfile filename_screenshot generic_descriptions get_active_screens get_elevator get_start_time init in_message items_barter items_collection items_crafted item_cost item_description item_init item_inv_in item_inv_out item_map_changed item_map_in item_map_out key_down key_up loop lost_input map_critter_in map_critter_out map_init map_message npc_plane_begin npc_plane_end npc_plane_run out_message player_allowcommand player_data_check player_init player_login player_registration render_iface render_map world_save screen_change turn_based_begin turn_based_end turn_based_process turn_based_sequence global_process mouse_down mouse_move mouse_up start</Keywords>
<Keywords name="Keywords7">_CarGetCritCapacity _CarGetFuelTank _CarGetRunToBreak _CarIsBioEngine _CarIsNoLockpick _CarSetBioEngine _CarSetNoLockpick _CritAddItem _CritCanDropItemsOnDead _CritChangeHand _CritCountItem _CritDeleteItem _CritDropItem _CritDropItemCount _CritEyesDoorId _CritFingersDoorId _CritGetItem _CritGetItemHand _CritGetItemHandExt _CritGetItemArmor _CritGetItemInv _CritMoveItem _IncItem _ItemIsBroken _CritIsInjured _CritIsTagSkill _LightIsGlobal _LightIsIgnoreDir _LightIsInverse _LightSetGlobal _LightSetIgnoreDir _LightSetInverse _LightUnsetGlobal _LightUnsetIgnoreDir _LightUnsetInverse _LockerIsClose _LockerIsOpen _NpcEraseAllPlanes _NpcEraseAllPlanesAttack _NpcEraseAllPlanesPick _NpcEraseAllPlanesWalk _NpcEraseFirstPlane _NpcEraseFirstPlaneAttack _NpcEraseFirstPlanePick _NpcEraseFirstPlaneWalk _NpcRun _NpcWalk _SubItem _WeapIsGunAttack _WeapIsHtHAttack _WeapIsPrimaryAviable _WeapIsRangedAttack _WeapIsSecondaryAviable _WeapIsThirdAviable _WeaponAim _WeaponAnim2 _WeaponApCost _WeaponDmgMax _WeaponDmgMin _WeaponDmgType _WeaponEffect _WeaponIsPrimaryAviable _WeaponIsSecondaryAviable _WeaponIsThirdAviable _WeaponMaxDist _WeaponModeAim _WeaponModeMake _WeaponModeUse _WeaponRemove _WeaponRound _WeaponSkill _WeaponSoundId AFTER ANIM1_COLOR_ARMOR ANIM1_COLOR_HAIR ANIM1_COLOR_SKIN DLGSTR ELEVATOR_BOS_01 ELEVATOR_BOS_1234 ELEVATOR_MASTER_123 ELEVATOR_MASTER_34 ELEVATOR_MILITARY_123 ELEVATOR_MILITARY_34 ELEVATOR_MILITARY_346 ELEVATOR_MILITARY_456 ELEVATOR_VAULT_123 ELEVATOR_X RADIO_BROADCAST_ZONE REAL_DAY REAL_HOUR REAL_MINUTE REAL_MONTH REAL_MS REAL_SECOND REAL_YEAR SAY_DIALOGBOX_BUTTON SETFLAG UNSETFLAG FLAG</Keywords>
<Keywords name="Keywords8">interface struct union class enum</Keywords>
<Keywords name="Delimiters">00TODO 00BUG 01 02((EOL)) 02((EOL)) 03# 04 05((EOL)) 06" 07\ 08" 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23</Keywords>
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