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oglwidget.h
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#ifndef OGLWIDGET_H
#define OGLWIDGET_H
#include <QtGui>
#include <QWidget>
#include <QGLWidget>
#include <QMouseEvent>
#include <QWheelEvent>
#include <QKeyEvent>
#include <QtOpenGL>
#include <QOpenGLFunctions>
#include <GL/glu.h>
#include <cuda.h>
#include <cuda_runtime.h>
#include <cuda_gl_interop.h>
#include "types.h"
#include "grid.h"
class OGLWidget : public QGLWidget, protected QOpenGLFunctions
{
public:
OGLWidget(QWidget* parent = 0);
~OGLWidget();
void setGrid(Grid g);
void setCubeSize(int value);
void setParams(Grid grid);
// Vertex Buffer Object <-> CUDA
GLuint VertexVBOID;
GLuint IndexVBOID;
struct cudaGraphicsResource* cudaVertexResource;
struct cudaGraphicsResource* cudaIndexResource;
void createVBO();
void deleteVBO();
void updateVBO();
public slots:
void setXRotation(GLfloat angle);
void setYRotation(GLfloat angle);
void setZRotation(GLfloat angle);
signals:
void xRotationChanged(GLfloat angle);
void yRotationChanged(GLfloat angle);
void zRotationChanged(GLfloat angle);
protected:
void initializeGL();
void resizeGL(int w, int h);
void paintGL();
void mousePressEvent(QMouseEvent*);
void mouseMoveEvent(QMouseEvent*);
void wheelEvent(QWheelEvent* event);
void keyPressEvent(QKeyEvent* event);
private:
bool glInitialized;
GLfloat xRot;
GLfloat yRot;
GLfloat zRot;
QPoint lastPos;
Grid grid;
ViewerPosition viewerPosition;
// Рисование осей координат
void drawAxes();
// Рисование фигур
void drawFigure();
};
#endif // OGLWIDGET_H