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base.rs
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use std::sync::Arc;
use ready_paint::*;
use winit::{application::ApplicationHandler, dpi::PhysicalSize, window::Window};
fn main() {
pollster::block_on(async {
let event_loop = winit::event_loop::EventLoop::new().unwrap();
event_loop.set_control_flow(winit::event_loop::ControlFlow::Poll);
let mut app = App::default();
let _ = event_loop.run_app(&mut app);
})
}
impl ApplicationHandler for App {
fn window_event(
&mut self,
event_loop: &winit::event_loop::ActiveEventLoop,
_: winit::window::WindowId,
event: winit::event::WindowEvent,
) {
match event {
winit::event::WindowEvent::Resized(size) => {
println!("winit event: resized");
let PhysicalSize { width, height } = size;
match self.render.entry {
RenderEntry::Ready(ref mut gfx) => {
gfx.resize(width, height);
if self.first_resize {
self.first_resize = false;
return;
}
println!("resize ready");
self.render.ready();
self.window.as_ref().unwrap().request_redraw();
}
_ => {
println!("resize not ready");
}
}
}
winit::event::WindowEvent::CloseRequested => {
println!("The close button was pressed; stopping");
event_loop.exit();
}
winit::event::WindowEvent::RedrawRequested => {
if let RenderEntry::Ready(ref mut gfx) = self.render.entry {
if gfx.surface_config.is_some() {
let _ = gfx.test();
}
}
}
_ => (),
}
}
fn resumed(&mut self, event_loop: &winit::event_loop::ActiveEventLoop) {
if let RenderEntry::NotReady = self.render.entry {
let window = event_loop
.create_window(
winit::window::Window::default_attributes()
.with_title("base".to_string()),
)
.unwrap();
let main_owner_window = Arc::new(window);
self.window = Some(main_owner_window.clone());
let gfx = pollster::block_on(async move {
println!("in async : Loading");
let gfx = gfx::Gfx::new(main_owner_window.clone()).await;
println!("in async : Ready");
return gfx;
});
println!("out of async");
self.render.entry = RenderEntry::Ready(gfx);
println!("resumed: set render entry ready");
self.first_resize = true;
}
}
}
#[derive(Default)]
pub struct App {
pub window: Option<Arc<Window>>,
pub wgpu_instance: Option<wgpu::Instance>,
pub render: Render,
pub first_resize: bool,
}