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Hi!
I might have noticed a typo in the render_all.py script.
You set the tile_x in line 78 and also in line 79 leaving tile_y out.
blender_shapenet_render/render_rgb.py
Line 60 in 979bfea
The text was updated successfully, but these errors were encountered:
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Hi!
I might have noticed a typo in the render_all.py script.
You set the tile_x in line 78 and also in line 79 leaving tile_y out.
blender_shapenet_render/render_rgb.py
Line 60 in 979bfea
The text was updated successfully, but these errors were encountered: