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Move some existing enums into block 0x0001 #420

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Closed as not planned
@kainino0x

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@kainino0x

For #214, we need to move some things into block 0x0001. Filing separately because I forgot about it when it was part of that issue.

  • WGPUSType
    • SurfaceSource*
    • ShaderSourceSPIRV probably
    • ShaderSourceWGSL?? [1]
    • SurfaceColorManagement? [1]
  • WGPUPredefinedColorSpace? [1]
  • WGPUToneMappingMode? [1]

Not sure how the codegen will work for this, but see #417 for a first attempt.

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