Closed as not planned
Description
For #214, we need to move some things into block 0x0001. Filing separately because I forgot about it when it was part of that issue.
- WGPUSType
- SurfaceSource*
- ShaderSourceSPIRV probably
- ShaderSourceWGSL?? [1]
- SurfaceColorManagement? [1]
- WGPUPredefinedColorSpace? [1]
- WGPUToneMappingMode? [1]
Not sure how the codegen will work for this, but see #417 for a first attempt.
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