You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I've been using the esp8266 universal driver, official web firmware, with a 1.54V2 screen, current switch set to position A as instructed.
after about a year of full-refreshes every few minutes (calculated less than a million cycles, so should be perfectly within its lifetime according to waveshare spec), i've noticed massive degradation of contrast: black pixels being too white next to white pixels, especially near the edges, unless the black area touches the top AND bottom edges.
so a fully white screen and a fully black screen both look just like new, but a checkerboard pattern (this is supposed to be 4x4px perfectly black and white squares all over) looks like this:
a vertical full-height box (even a single line) will also show up nicely, while a horizontal full-width box (which was what the display spent most of its time displaying during that year of usage) will become a gradient with the white bleeding into it.
The text was updated successfully, but these errors were encountered:
if i physically press on the on-glass driver die, the refreshes are way faster and the problem seems to go away, could it just be detached from the glass substrate? is there any way i could fix this using eg a hot air gun to carefully heat the chip while pressing on it?
Update: this seems to only happen if i touch it with my finger (and not very reliable), tried clamping it with a piece of rubber and it didn't help, might be a capacitive effect too?
I've been using the esp8266 universal driver, official web firmware, with a 1.54V2 screen, current switch set to position A as instructed.
after about a year of full-refreshes every few minutes (calculated less than a million cycles, so should be perfectly within its lifetime according to waveshare spec), i've noticed massive degradation of contrast: black pixels being too white next to white pixels, especially near the edges, unless the black area touches the top AND bottom edges.
so a fully white screen and a fully black screen both look just like new, but a checkerboard pattern (this is supposed to be 4x4px perfectly black and white squares all over) looks like this:
a vertical full-height box (even a single line) will also show up nicely, while a horizontal full-width box (which was what the display spent most of its time displaying during that year of usage) will become a gradient with the white bleeding into it.
The text was updated successfully, but these errors were encountered: