You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Academy - Unity Component which controls timing, reset, and
training/inference settings of the environment.
Action - The carrying-out of a decision on the part of an
agent within the environment.
Agent - Unity Component which produces observations and
takes actions in the environment. Agents actions are determined
by decisions produced by a linked Brain.
Brain - Unity Component which makes decisions for the agents
linked to it.
Decision - The specification produced by a Brain for an action
to be carried out given an observation.
Editor - The Unity Editor, which may include any pane
(e.g. Hierarchy, Scene, Inspector).
Environment - The Unity scene which contains Agents, Academy,
and Brains.
FixedUpdate - Unity method called each time the the game engine
is stepped. ML-Agents logic should be placed here.
Frame - An instance of rendering the main camera for the
display. Corresponds to each Update call of the game engine.
Observation - Partial information describing the state of the
environment available to a given agent. (e.g. Vector, Visual, Text)
Policy - Function for producing decisions from observations.
Reward - Signal provided at every step used to indicate
desirability of an agent’s action within the current state
of the environment.
State - The underlying properties of the environment
(including all agents within it) at a given time.
Step - Corresponds to each FixedUpdate call of the game engine.
Is the smallest atomic change to the state possible.
Update - Unity function called each time a frame is rendered.
ML-Agents logic should not be placed here.
External Coordinator - ML-Agents class responsible for
communication with outside processes (in this case, the Python API).
Trainer - Python class which is responsible for training a given
external brain. Contains TensorFlow graph which makes decisions
for external brain.