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Advanced HARM reaction for point defences, when saturation point is reached:
if harms have sufficient spacing between each other keep SAM on, because it can pick one HARM at a time, if there is enough distance between HARMS.
One would have to check how this defence tactic could be used in game, there would only be a short time window when this tactic would be active. Maybe it is not really so usefull
The text was updated successfully, but these errors were encountered:
Advanced HARM reaction for point defences, when saturation point is reached:
if harms have sufficient spacing between each other keep SAM on, because it can pick one HARM at a time, if there is enough distance between HARMS.
One would have to check how this defence tactic could be used in game, there would only be a short time window when this tactic would be active. Maybe it is not really so usefull
The text was updated successfully, but these errors were encountered: