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Can you port some packages? #29

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brothermechanic opened this issue Nov 10, 2018 · 4 comments
Open

Can you port some packages? #29

brothermechanic opened this issue Nov 10, 2018 · 4 comments

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@brothermechanic
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Hello, waebbl!
I found some great packages, do you help me to port it to gentoo?

  1. Embree - this is intel renderer, must speedup blender's Cycles render up to 30%
    https://github.com/brothermechanic/cg/tree/master/media-gfx/embree
    i have a basic ebuild, but needed more optimised for intel by use flags
  2. FreeShip - this is qt4 old CAD soft on pascal, but it can do same things as (for ex) Autodeck Fusion
    https://github.com/markmal/freeship-plus-in-lazarus
    This is hard task i think
  3. ShipCAD - this is Qt5 port of FreeShip, this is all that i know about, but i want to try, may be this will be same as FreeShip.
    https://github.com/gpgreen/ShipCAD
    https://github.com/brothermechanic/cg/tree/master/media-gfx/ShipCAD
    Last link is my beginnings, but with build bug
    developedpatch.cpp:244:28: error: ‘_boundary_edges’ was not declared in this scope gpgreen/ShipCAD#3
    May be developer will fix it.
  4. Meshroom - opensource photoscan sfm software, looks great, want to try but no packages
    https://github.com/alicevision/meshroom
  5. Makehuman - need clever ebuild
    https://github.com/makehumancommunity/makehuman
    With regards,
    brothermechanic
@waebbl
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waebbl commented Nov 10, 2018

Hi @brothermechanic,

1. I'm currently working on this package, because it is a dependency for LuxCore, but I'm currently stuck with the ebuild. I compiles fine when I build it manually, but I'm getting linker errors when building with the ebuild. Done

  1. No. It's Qt4. We don't have Qt4 anymore, and it would be a burden to maintain obsolete Qt4 packages separately.

  2. Looks interesting. I'm putting it on my ToDo.

  3. Dito. This also get's on my ToDo.

  4. This is already on my ToDo list.

@waebbl waebbl self-assigned this Nov 10, 2018
waebbl added a commit that referenced this issue Nov 11, 2018
add packages from #29
@brothermechanic
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Hello

  1. ? )
  2. I create not clever but worked ebuild + plugins

@waebbl
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waebbl commented Nov 28, 2018

  1. is in my tree. I updated it to version 3.3.0 lately.

@brothermechanic
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Hello
I have susses build meshlab, makehuman, openvdb (only with boost-1.68 or 69).
You can improove it better than me)

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