From 5ee866d1fb64518386a898d14c4fdcc5673c7948 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:17:25 -0700 Subject: [PATCH 01/10] Create F113.html Addresses #1768 Creates a failure technique to show the conditions under which a video fails 1.2.5 due to important visual information not being described in pauses in the dialogue --- techniques/failures/F113.html | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 techniques/failures/F113.html diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html new file mode 100644 index 0000000000..aedeee3df5 --- /dev/null +++ b/techniques/failures/F113.html @@ -0,0 +1,26 @@ +Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content +

Failure of Success Criterion 1.2.5 due to not using available pauses in dialogue to provide audio descriptions of important visual content

+

ID: F113

Technology: failures

Type: Failure

+

When to Use

+

Applies to all synchronized media.

+
+

Description

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtracks's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+
+

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

+
+
+ +

Tests

+

Procedure

+

For each occurrence of synchronized time-based media:

+
    +
  1. Check that all important visual information has been conveyed in the narration.
  2. +
  3. Check that narration has been added in all appropriate pauses in the dialogue.
  4. +
+
+

Expected Results

+
    +
  • If checks 1 and 2 are false, then this failure condition applies and the content fails the success criterion.
  • +
+
From 25c7e626e58cef276010f0dd59163e5109525ef6 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:20:20 -0700 Subject: [PATCH 02/10] Update audio-description-prerecorded.html --- understanding/20/audio-description-prerecorded.html | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/understanding/20/audio-description-prerecorded.html b/understanding/20/audio-description-prerecorded.html index 9e959a51a7..6c8f7ec72c 100644 --- a/understanding/20/audio-description-prerecorded.html +++ b/understanding/20/audio-description-prerecorded.html @@ -249,7 +249,11 @@

Additional Techniques (Advisory) for Audio Description (Prerecorded)

Failures for Audio Description (Prerecorded)

- +
From 3eb0f9f95a00a1cfbca4a68c0fd43b100eca9b1e Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:27:30 -0700 Subject: [PATCH 03/10] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index aedeee3df5..34c9704571 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtracks's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From c0eaa29fae6c4002fcb1cd234aa4ca5188be3731 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 9 May 2025 06:29:20 -0700 Subject: [PATCH 04/10] Update techniques/failures/F113.html --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 34c9704571..fbb9f4eff8 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From 1d265ee0b1ec0de0294366284592f714f11d04d7 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 06:55:28 -0700 Subject: [PATCH 05/10] Update techniques/failures/F113.html I've removed "must" to address Scott's concern --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index fbb9f4eff8..78464ce923 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -5,7 +5,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Applies to all synchronized media.

Description

-

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue must be used to provide this information as audio descriptions.

+

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

From 0e09044230fc822788e27f4e8e5f1e2fd43a8135 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 06:59:39 -0700 Subject: [PATCH 06/10] Update F113.html Remove note styling and add in wording suggested in https://github.com/w3c/wcag/issues/3806 --- techniques/failures/F113.html | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 78464ce923..4c8a66c755 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -6,9 +6,11 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Description

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

-

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

-
+

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

+

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

+ +

Tests

From b724f0181585bd7956177548ee0ce8a5b5af25ba Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 07:06:37 -0700 Subject: [PATCH 07/10] Update F113.html I think it may look better with the note. Trying to retain just for the pre-existing paragraph to see how that looks --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 4c8a66c755..c14cb7ed1a 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -6,7 +6,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Description

This describes a failure condition for all techniques involving audio descriptions. Audio descriptions can either be provided as part of the soundtrack's original narration or be added to audio during pauses in existing dialogue. If important actions, characters, scene changes, and on-screen text are only conveyed visually, appropriate pauses in dialogue need to be used to provide this information as audio descriptions.

-

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

+

Not all pauses are usable for audio descriptions. If the pauses in dialogue are too short (for instance, less than 2 seconds), or do not occur in proximity to the visual content that needs to be described, they may not be appropriate for audio descriptions.

In situations where important visual information is being conveyed at the same time as non-spoken audio (such as music and sound effects), the technique of "audio ducking" can be used. This involves dropping the overall sound level so that it is easier to distinguish the narration that is added during pauses in dialogue.

This technique can work well with background music and sounds, but audio ducking has the potential to mask important audio information. Often such audio information can convey much of the sense of what is visually happening. There may be some pauses in dialogue where non-spoken audio information is so important that the addition of audio descriptions is unnecessary or inappropriate.

From 8588bcd5a1fe037537e27a94492951ffdae22d9a Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Mon, 12 May 2025 16:14:21 -0700 Subject: [PATCH 08/10] Update techniques/failures/F113.html Incorporating the suggestion --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index c14cb7ed1a..86f069ac9d 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -15,7 +15,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Tests

Procedure

-

For each occurrence of synchronized time-based media:

+

For each occurrence of synchronized media containing video:

  1. Check that all important visual information has been conveyed in the narration.
  2. Check that narration has been added in all appropriate pauses in the dialogue.
  3. From 2e06c458fde2b79f1993180f9f7fa0582cb8a63b Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 16 May 2025 10:27:28 -0700 Subject: [PATCH 09/10] Update techniques/failures/F113.html Incorporating recommendation from @awkawk: "I think that we should differentiate between narration in #2 and narration in #1 by using audio description in #2 instead of narration. --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 86f069ac9d..6d967f06de 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -18,7 +18,7 @@

    Failure of Success Criterion 1.2.5 due to not using available pauses in dial

    For each occurrence of synchronized media containing video:

    1. Check that all important visual information has been conveyed in the narration.
    2. -
    3. Check that narration has been added in all appropriate pauses in the dialogue.
    4. +
    5. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.

Expected Results

From 3bc641fd7909f09af5d0de959d1a14905f63a245 Mon Sep 17 00:00:00 2001 From: Mike Gower Date: Fri, 16 May 2025 10:43:48 -0700 Subject: [PATCH 10/10] Update techniques/failures/F113.html Incorporated based on discussion with @awkawk --- techniques/failures/F113.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/techniques/failures/F113.html b/techniques/failures/F113.html index 6d967f06de..d39d30ab17 100644 --- a/techniques/failures/F113.html +++ b/techniques/failures/F113.html @@ -17,7 +17,7 @@

Failure of Success Criterion 1.2.5 due to not using available pauses in dial

Procedure

For each occurrence of synchronized media containing video:

    -
  1. Check that all important visual information has been conveyed in the narration.
  2. +
  3. Check that all important visual information that cannot be understood from the main soundtrack alone has been conveyed in audio descriptions.
  4. Check that audio descriptions have been added in pauses in the dialogue, where appropriate.