diff --git a/.nojekyll b/.nojekyll new file mode 100644 index 0000000..e69de29 diff --git a/404.html b/404.html new file mode 100644 index 0000000..17e76da --- /dev/null +++ b/404.html @@ -0,0 +1,1246 @@ + + + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +Vuelto is built by developers, for developers. We are committed to fostering a welcoming and inclusive community. By participating in this project, you agree to the following principles:
+Respect Everyone +Treat all contributors with kindness and respect. Discrimination, harassment, or offensive language is not tolerated.
+Collaborate Openly + Share ideas, feedback, and code in a constructive and respectful manner. Assume good intentions and work to resolve disagreements with empathy.
+Stay Professional + Keep discussions focused on the project. Avoid disruptive behavior, spamming, or derailing conversations.
+Be Inclusive + Make the community accessible to everyone, regardless of experience level, background, or identity.
+Violations of this Code of Conduct may result in warnings, bans, or other actions as necessary. If you experience or witness any unacceptable behavior, please report it to the maintainers.
+Together, let's build a community where creativity and collaboration thrive!
+ + + + + + + + + + + + + +We are happy and welcome if you want to contribute to Vuelto. But please consider a few details before continuing:
+make format
for formatting of the code.Not following these rules +If we see a pull request that doesn't follow these rules, we will tell you that, and close the pull request. +We allow you to re-open a new pull request, but we expect you to have your code fixed. +So make sure that you followed the rules
+Some technologies we are using
+If you want to contribute, you have to set up the work environment, so you can develop vuelto the right way.
+Fork the repository.
+Clone your forked github repository:
+If you're ready with your changes, then you must follow a few steps before pull requesting.
+make
to format your code:Then make sure your pull request code works without erroring and you followed the contribution rules
+After all of this, you can create a pull request and one of our main organization members will look at it.
+ + + + + + + + + + + + + +Vuelto is an open-source, fast, and light game engine, based on Golang, CGo, and OpenGL. It's really easy to use, yet very powerful, and it also supports cross-platform compiling. Our goal is to provide our community a solid game engine that is easy to use and powerful enough to create amazing games. All ported to work with Go's ecosystem.
+We’re excited to have you here! To ensure a welcoming and productive environment, we kindly ask you to follow our Guidelines. Please take a moment to review the following:
+By participating in this project, you agree to uphold these guidelines and help us maintain a collaborative space for everyone. Thank you for being part of the journey! 🚀
+Vuelto is licensed under the VL-Cv1.1 License. Any PRs that will change the license won't be accepted.
+We have multiple ways to reach us, like the following:
+A special thanks to:
+Without your help, Vuelto wouldn't be where it is today. 🙌
+Also a big shoutout to our homies and partners at Sokora, Atom and Epic-Bot
+Your support has helped make Vuelto even better! 🤝
+ + + + + + + + + + + + + +This software is licensed under the terms of the GNU General Public License version 3 (GPLv3) except as noted by the license below.
+"The main license" refers to the GNU General Public License version 3 as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+"The fallback License" refers to the MIT License as published by the Massachusetts Institute of Technology
+"The software" refers to the combination of all works and pieces of source code that are under the conditions of The license.
+"The maintainer(s)" refers to the original maintainer(s) of The software, or the designated project governance body for The software.
+“The source code” refers to any piece of source code, including but not limited to scripts, computer code, and compiled binaries, that is directly associated with The software.
+"The main repository" refers to the repository where most of The software's development occurs, and/or where The source code of The software itself (or at least it’s primary / most important parts) is hosted, not implying that other code repositories that are directly linked to the project are to be excluded by the terms of the Vuelto License.
+The software is, by default, licensed under the terms of the main license unless otherwise specified, as the license of The software can change under the conditions outlined by Sections 2 and 3 of the Vuelto License.
+The software shall be deemed "unmaintained" if any of the following conditions are met: +- The project repository has been archived or set to read-only. +- The project has been officially pronounced as "dead", "unmaintained", or something else with the same meaning by The maintainer(s). +- No substantial code contributions (beyond minor maintenance tasks or dependency updates) have been made to The main repository for a continuous period of 1.5 years (18 months).
+If The software is determined to be unmaintained as per the conditions above, the license for The software automatically changes to the MIT License as follows:
+MIT License
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+
The decision on whether The software is unmaintained will be made by the original maintainer(s) or the designated project governance body, if any. In the absence of such a body, the community of contributors may reach a consensus according to the project's documented processes.
+If The software is declared unmaintained by The maintainer(s), the change shall be communicated by an update to The sroject's "README file", website, or any other mean of communication that makes this change clear.
+It is possible for The maintainer(s) to extend the Vuelto License with additional terms. These must be made clear by The maintainer(s) by specifying them when using the License's identifier.
+All possible extensions are shipped in the License's text, but they shall apply only if specified by The maintainer(s). Extensions are not part of the License's numerical order (Section 1, Section 2, and so); instead they are found at the end, preceeded by a heading with their specific identifier, and then using "A, B, C..." notation rather than "1, 2, 3..." notation for each section.
+Every piece of software shall specify the License they are licensed under via a text block, an SPDX identifier, or such. Version 1.1 of the Vuelto License shall be identified by the "VLv1.1" code, and, optionally, a text block indicating it's the Version 1.1 of the Vuelto License.
+The following extensions, with their content available at the end of this License as outlined in Section 6, are available to the Vuelto License, and must be identified using the specified Identifier that follows their name.
+Any artwork associated with The software, including but not limited to logos, icons, and other visual assets, is copyrighted and licensed under the terms of the Primary License (GNU GPLv3 or later). However, if The software license changes to the MIT License under the conditions outlined in Section 3, this copyright on artwork no longer applies, and the artwork is included under the MIT License.
+The source code is copyrighted and licensed under the terms of the Primary License (GNU GPLv3 or later). However, if The software license changes to the MIT License under the conditions outlined in Section 3, this copyright on The source code no longer applies, and The source code is included under the MIT License.
+ + + + + + + + + + + + + + +