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Thanks for vsgImGui integration. It works fairly well in my project. However, it seems there is no way to change or add fonts other than the built-in default? I can load new ImGui fonts and rebuild the font Atlas, but I just get black/empty windows because there does not appear to be a way a user can upload a new texture.
What is the intended way to handle this? Do I need to make a derived class and override things in order to load more fonts?
The text was updated successfully, but these errors were encountered:
On Sat, 22 Jun 2024, 14:03 robo-todd, ***@***.***> wrote:
Thanks for vsgImGui integration. It works fairly well in my project.
However, it seems there is no way to change or add fonts other than the
built-in default? I can load new ImGui fonts and rebuild the font Atlas,
but I just get black/empty windows because there does not appear to be a
way a user can upload a new texture.
What is the intended way to handle this? Do I need to make a derived class
and override things in order to load more fonts?
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Thanks for vsgImGui integration. It works fairly well in my project. However, it seems there is no way to change or add fonts other than the built-in default? I can load new ImGui fonts and rebuild the font Atlas, but I just get black/empty windows because there does not appear to be a way a user can upload a new texture.
What is the intended way to handle this? Do I need to make a derived class and override things in order to load more fonts?
The text was updated successfully, but these errors were encountered: