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godot 4 (alpha) support? #144
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This add-on doesn't support Godot 4.0. In fact, it doesn't seem to support Godot 3.2 and later correctly right now: #114 I don't think vnen has plans to update this add-on, especially since Godot got new built-in TileSet and TileMap editors in 4.0 (with much improved usability). |
I would like to update, but honestly I barely have time for this as it is, so I won't promise anything for now. I would appreciate if other contributors would help me with this. For 4.0 it'll certainly need a new branch as things have changed a lot. Also, as Calinou said, there's less reason to use an external too since the built-in editors are much better now. |
For my RPG I am using Tiled and I do not have plans to update to Godot 4 for it, so this addon is becoming a critical part of my project. I might become more active here and contribute more and more. Not for Godot 4 I am afraid, though. I agree with @vnen we definitely need a new branch and perhaps someone could "jump into the water" and try out to make it compatible with Godot 4.0 |
I'm interested in this too, thinking of attempting it sometime |
Hello there. Not sure if this counts, but recently Tiled was updated with export options for Godot 4. Besides, there is this alternative that works with Godot 4: |
Hi
Is support for godot 4 (alpha) already made?
I would like to test the imported in godot 4 but not sure how to do it (and if it works already)
thx
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