diff --git a/src/game/Objects/Player.h b/src/game/Objects/Player.h index 875ee739d1d..8da68b99ae1 100644 --- a/src/game/Objects/Player.h +++ b/src/game/Objects/Player.h @@ -1764,6 +1764,7 @@ class Player final: public Unit void UpdateSkillsForLevel(bool maximize = false); void UpdateSkillTrainedSpells(uint16 id, uint16 currVal); // learns/unlearns spells dependent on a skill void UpdateSpellTrainedSkills(uint32 spellId, bool apply); // learns/unlearns skills dependent on a spell + void LearnDefaultSkills(); void UpdateSkillsToMaxSkillsForLevel(); // for .levelup