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I think a nice addition that we can have to styles is the ability to override elements that usually would refer to the "main" color with new color attributes.
Here's a few things that can be overridden (this is the first issue I've raised with a checklist):
Player Color
Text Color
Swap Color
Void Color
The text was updated successfully, but these errors were encountered:
Updated the issue by adding one more thing: the underlying background (or void, whatever you'd like to call it). Maybe that could be customizable. It may not serve a use 90% of the time, but it would give the Alpha attribute a purpose. I just consider the alpha attribute to be a glorified darkening attribute.
Since 2.0.3, player color and text color overrides are now possible because of #261. Swap color will be interesting. Both swap color and void color are niche, but again, we considered a lot of things in 1.92 niche but turned out to be fairly useful features later on. I'll have to see what I can do.
I think a nice addition that we can have to styles is the ability to override elements that usually would refer to the "main" color with new color attributes.
Here's a few things that can be overridden (this is the first issue I've raised with a checklist):
The text was updated successfully, but these errors were encountered: