diff --git a/README.md b/README.md index 39156e4..092a4c1 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,3 @@ -# SwiftFSM - ![alt tag](https://raw.githubusercontent.com/vishalvshekkar/SwiftFSM/master/SwiftFSMBannerFinal.png) I needed a finite state machine for a game I was developing in Swift 3. I checked out other FSMs developed in Swift, but, they were either heavy or were not yet ported to Swift 3. Hence, SwiftFSM came about.