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Hi, I'm making a Chess GUI in Rust and I just want to link directly to littlewing rather than run it as a separate process.
But many modules are not public which makes it quite difficult. In particular, determining if a player is in check (the attack module), or access to the PieceMove type would be super helpful!
The text was updated successfully, but these errors were encountered:
Hi, I'm making a Chess GUI in Rust and I just want to link directly to littlewing rather than run it as a separate process.
But many modules are not public which makes it quite difficult. In particular, determining if a player is in check (the attack module), or access to the PieceMove type would be super helpful!
The text was updated successfully, but these errors were encountered: