Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

send shader only if it compiles successfully #5

Open
brucelane opened this issue Nov 2, 2016 · 1 comment
Open

send shader only if it compiles successfully #5

brucelane opened this issue Nov 2, 2016 · 1 comment

Comments

@brucelane
Copy link
Member

to avoid unnecessary websocket messages, only send the shader text when it compiles successfully

@brucelane
Copy link
Member Author

After talking to Patricio Gonzalez Vivo, I won't change the glsleditor repo, only a fork of it which will reside in a subfolder of this project.
We still need to find a way to do it a clean way

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant