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vcstand.cpp
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vcstand.cpp
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/*
Copyright (C) 1998 BJ Eirich (aka vecna)
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "vcstand.h"
#include "vc.h"
#include "vfile.h"
#include "engine.h"
#include "misc.h"
#include "vccode.h"
#include "Map/MapFile.h"
#include "vsp.h"
#include "sincos.h"
#include "verge.h"
#include "log.h"
#include <math.h>
#include <vector>
using Map::MapFile;
extern int ResolveOperand(); // vc.cpp
extern std::string ResolveString();// ditto
extern int vcreturn;
extern u8 GrabC();
extern u32 GrabD();
extern u16 GrabW();
extern std::vector<std::string> vc_strings;
extern std::vector<int> globalint;
extern int maxint;
int lucentmode = 0;
void vmainloop();
namespace VC
{
void UnPress()
{
int n;
n = ResolveOperand();
input.UnPress(n);
}
void Exit_()
{
std::string message;
message = ResolveString();
Sys_Error(message.c_str());
}
void Message()
{
std::string message;
int n;
message = ResolveString();
n = ResolveOperand();
Message_Send(message, n);
}
void Malloc()
{
int n;
n = ResolveOperand();
vcreturn=(int)valloc(n, "vcreturn", OID_VC);
::Log::Write(va("VC allocating %u bytes, ptr at 0x%08X.", n, vcreturn));
if (!vcreturn)
Message_Send("Warning: VC failed malloc", 750);
}
void Free()
{
int ptr = ResolveOperand();
if (ptr)
{
vfree((void *)ptr);
::Log::Write(va("VC freeing allocated heap at 0x%08X.", ptr));
}
}
void pow()
{
int a, b;
a = ResolveOperand();
b = ResolveOperand();
vcreturn=(int)::pow(a, b);
}
void LoadImage()
{
std::string filename = ResolveString();
vcreturn=(int)Image_LoadBuf(filename.c_str());
if (!vcreturn)
{
Sys_Error("loadimage: %s: unable to open", filename.c_str());
}
}
void CopySprite()
{
int x, y, width, length;
int ptr;
x =ResolveOperand();
y =ResolveOperand();
width =ResolveOperand();
length =ResolveOperand();
ptr =ResolveOperand();
if (lucentmode)
gfx.CopySpriteLucent(x, y, width, length, (u8 *)ptr, lucentmode);
else
gfx.CopySprite(x, y, width, length, (u8 *)ptr);
}
void TCopySprite()
{
int x, y, width, length;
int ptr;
x =ResolveOperand();
y =ResolveOperand();
width =ResolveOperand();
length =ResolveOperand();
ptr =ResolveOperand();
if (lucentmode)
gfx.TCopySpriteLucent(x, y, width, length, (u8 *)ptr, lucentmode);
else
gfx.TCopySprite(x, y, width, length, (u8 *)ptr);
}
void ShowPage()
{
gfx.ShowPage();
}
void EntitySpawn()
{
int tilex, tiley;
std::string chr_filename;
tilex = ResolveOperand();
tiley = ResolveOperand();
chr_filename = ResolveString();
vcreturn = AllocateEntity(tilex, tiley, chr_filename.c_str());
}
void SetPlayer()
{
int n = ResolveOperand();
if (n<0 || n>=entities)
{
Sys_Error("SetPlayer: entity index out of range (attempted %d)", n);
}
playeridx = n;
cameratracking = 1;
ents[n].Stop();
}
void Map()
{
hookretrace = 0;
hooktimer = 0;
vckill = 1;
startmap = ResolveString();
}
void LoadFont()
{
std::string filename = ResolveString();
vcreturn = font.Load(filename.c_str());
}
void PlayFLI()
{
::Log::Write("PlayFLI disabled.");
ResolveString();
}
void GotoXY()
{
int x = ResolveOperand();
int y = ResolveOperand();
font.GotoXY(x, y);
}
void PrintString()
{
std::string text;
int font_slot;
font_slot = ResolveOperand();
text = ResolveString();
font.PrintString(font_slot, text.c_str());
}
void LoadRaw()
{
std::string raw_filename;
VFILE* vf;
int n;
char* ptr;
raw_filename =ResolveString();
vf = vopen(raw_filename.c_str());
if (!vf)
{
Sys_Error("LoadRaw: could not open file %s", raw_filename.c_str());
}
n = filesize(vf);
ptr=(char *)valloc(n, "LoadRaw:t", OID_VC);
if (!ptr)
{
Sys_Error("LoadRaw: memory exhausted on ptr");
}
vread(ptr, n, vf);
vclose(vf);
vcreturn=(int)ptr;
}
// TODO: rename the layer[] and layers[] arrays less-confusingly. ;P
void SetTile()
{
int x, y, lay, value;
x =ResolveOperand();
y =ResolveOperand();
lay =ResolveOperand();
value =ResolveOperand();
// ensure all arguments are valid
if (x<0 || y<0)
return;
if (lay==6 || lay==7)
{
if (x>=map->Width() || y>=map->Height())
return;
}
else
{
if ((lay>=0 && lay<6)
&& (x>=map->GetLayer(lay).Width() || y>=map->GetLayer(lay).Height()))
{
return;
}
}
// determine action
switch (lay)
{
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
//layers[lay][y*map->GetLayer(lay).Width()+x] = (short)value;
map->GetLayer(lay).Set(x, y, value);
break;
case 6:
//obstruct[y*map->Width()+x] = (u8)value;
map->Obs().Set(x, y, value!=0);
break;
case 7:
//zone[y*map->Width()+x] = (u8)value;
map->Zone().Set(x, y, value);
break;
default:
Sys_Error("SetTile: invalid layer value (");
}
}
void AllowConsole()
{
bool enable = ResolveOperand() != 0;
if (enable)
console.Enable();
else
console.Disable();
}
void ScaleSprite()
{
int x, y, source_width, source_length, dest_width, dest_length;
int ptr;
x =ResolveOperand();
y =ResolveOperand();
source_width =ResolveOperand();
source_length =ResolveOperand();
dest_width =ResolveOperand();
dest_length =ResolveOperand();
ptr =ResolveOperand();
if (!lucentmode)
gfx.ScaleSprite(x, y, source_width, source_length, dest_width, dest_length, (u8*)ptr);
else
gfx.ScaleSpriteLucent(x, y, source_width, source_length, dest_width, dest_length, (u8*)ptr, lucentmode);
}
void UpdateControls()
{
CheckMessages();
input.Update();
}
void Unpress()
{
input.UnPress(ResolveOperand());
}
void EntityMove()
{
int ent;
std::string movescript;
ent = ResolveOperand();
movescript = ResolveString();
if (ent<0 || ent>=entities)
{
::Log::Write(va("EntityMove: no such entity %d", ent));
return;
}
ents[ent].SetMoveScript(MoveScript(movescript));
ents[ent].movecode = Entity::mp_scripted;
}
void HLine()
{
int x, y, xe, color;
x =ResolveOperand();
y =ResolveOperand();
xe =ResolveOperand();
color =ResolveOperand();
gfx.HLine(x, y, xe, color, lucentmode);
}
void VLine()
{
int x, y, ye, color;
x =ResolveOperand();
y =ResolveOperand();
ye =ResolveOperand();
color =ResolveOperand();
gfx.VLine(x, y, ye, color, lucentmode);
}
void Line()
{
int x, y, xe, ye, color;
x =ResolveOperand();
y =ResolveOperand();
xe =ResolveOperand();
ye =ResolveOperand();
color =ResolveOperand();
gfx.Line(x, y, xe, ye, color, lucentmode);
}
void Circle()
{
int x, y, radius, color;
x =ResolveOperand();
y =ResolveOperand();
radius =ResolveOperand();
color =ResolveOperand();
gfx.Circle(x, y, radius, color, lucentmode);
}
void CircleFill()
{
int x, y, radius, color;
x =ResolveOperand();
y =ResolveOperand();
radius =ResolveOperand();
color =ResolveOperand();
gfx.CircleFill(x, y, radius, color, lucentmode);
}
void Rect()
{
int x, y, xe, ye, color;
x =ResolveOperand();
y =ResolveOperand();
xe =ResolveOperand();
ye =ResolveOperand();
color =ResolveOperand();
gfx.Rect(x, y, xe, ye, color, lucentmode);
}
void RectFill()
{
int x, y, xe, ye, color;
x =ResolveOperand();
y =ResolveOperand();
xe =ResolveOperand();
ye =ResolveOperand();
color =ResolveOperand();
gfx.RectFill(x, y, xe, ye, color, lucentmode);
}
void strlen()
{
std::string text;
text =ResolveString();
vcreturn = text.length();
}
void strcmp()
{
std::string a, b;
a =ResolveString();
b =ResolveString();
if (a<b)
vcreturn=-1;
else if (a>b)
vcreturn=+1;
else
vcreturn = 0;
}
void CDStop()
{
}
void CDPlay()
{
ResolveOperand();
}
void FontWidth()
{
int n;
n =ResolveOperand(); // slot
vcreturn = font[n].Width();
}
void FontHeight()
{
int n;
n =ResolveOperand();
vcreturn = font[n].Height();
}
void SetPixel()
{
int x, y, color;
x =ResolveOperand();
y =ResolveOperand();
color =ResolveOperand();
gfx.SetPixel(x, y, color, lucentmode);
}
void GetPixel()
{
int x, y;
x = ResolveOperand();
y = ResolveOperand();
vcreturn = 0;
vcreturn = gfx.GetPixel(x, y);
}
void EntityOnScreen()
{
int find, n;
find = ResolveOperand();
for (n = 0; n<numentsonscreen; n++)
{
if (entidx[n]==find)
{
vcreturn = 1;
return;
}
}
vcreturn = 0;
}
void Rand()
{
int i = ResolveOperand();
if (i)
vcreturn = rand()%i;
else
vcreturn = 0;
}
void GetTile()
{
int x, y, lay;
x =ResolveOperand();
y =ResolveOperand();
lay =ResolveOperand();
vcreturn = 0;
// ensure all arguments are valid
/*if (x<0 || y<0)
return;
if (lay==6 || lay==7)
{
if (x>=map->Width() || y>=map->Height())
return;
}
else
{
if ((lay>=0 && lay<6)
&& (x>=map->GetLayer(lay).Width() || y>=map->GetLayer(lay).Height()))
{
return;
}
}*/
switch (lay)
{
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
vcreturn = map->GetLayer(lay).Get(x, y);
break;
case 6:
vcreturn = map->Obs().Get(x, y)?1:0;//(int)obstruct[y*map->Width()+x];
break;
case 7:
vcreturn = map->Zone().Get(x, y);//(int)zone[y*map->Width()+x];
break;
default:
Sys_Error("GetTile: invalid layer value");
}
}
void SetResolution()
{
int xres, yres;
xres = ResolveOperand();
yres = ResolveOperand();
vcreturn =gfx.SetMode(xres, yres, gfx.bpp*8, gfx.IsFullScreen());
if (!vcreturn) Sys_Error("SetResolution failed");
gfx.Clear();
input.ClipMouse(SRect(0, 0, xres, yres));
}
void SetRString()
{
// TODO: some validity checks would be nice
map->rstring = ResolveString();
}
void SetClipRect()
{
int bogus;
SRect clip;
clip.left = ResolveOperand();
clip.top = ResolveOperand();
clip.right = ResolveOperand();
clip.bottom = ResolveOperand();
bogus = 0;
// ensure arguments stay valid
if (clip.left < 0) clip.left = 0, bogus++;
else if (clip.left >= gfx.scrx) clip.left = gfx.scrx - 1, bogus++;
if (clip.top < 0) clip.top = 0, bogus++;
else if (clip.top >= gfx.scry) clip.top = gfx.scry - 1, bogus++;
if (clip.right<0) clip.right = 0, bogus++;
else if (clip.right>=gfx.scrx) clip.right = gfx.scrx-1, bogus++;
if (clip.bottom<0) clip.bottom = 0, bogus++;
else if (clip.bottom>=gfx.scry) clip.bottom = gfx.scry-1, bogus++;
if (bogus)
::Log::Write(va("SetClipRect: %d bogus args", bogus));
gfx.SetClipRect(clip);
}
void SetRenderDest()
{
u8* scr;
int x, y;
x = ResolveOperand();
y = ResolveOperand();
scr=(u8*)ResolveOperand();
gfx.SetRenderDest(x, y, scr);
}
void RestoreRenderSettings()
{
gfx.RestoreRenderSettings();
}
void PartyMove()
{
std::string script = ResolveString();
int p = playeridx;
playeridx=-1;
ents[p].SetMoveScript(MoveScript(script));
ents[p].movecode = Entity::mp_scripted;
cameratracking = 2;
tracker = p;
timer_count = 0;
// movecode becomes mp_stopped when the script terminates.
while (ents[p].movecode==Entity::mp_scripted)
vmainloop();
cameratracking = 1;
playeridx = p;
}
void sin()
{
vcreturn = sintbl[ResolveOperand()%360];
}
void cos()
{
vcreturn = costbl[ResolveOperand()%360];
}
void tan()
{
vcreturn = tantbl[ResolveOperand()%360];
}
void ReadMouse()
{
CheckMessages();
}
void SetClipping()
{
ResolveOperand(); // not a chance, dork.
}
void SetLucent()
{
lucentmode = ResolveOperand();
}
void WrapBlit()
{
int offsetx, offsety, width, length;
int ptr;
offsetx = ResolveOperand();
offsety = ResolveOperand();
width = ResolveOperand();
length = ResolveOperand();
ptr = ResolveOperand();
if (!lucentmode)
gfx.WrapBlit(offsetx, offsety, width, length, (u8*)ptr);
else
gfx.WrapBlitLucent(offsetx, offsety, width, length, (u8*)ptr, lucentmode);
}
void TWrapBlit()
{
int offsetx, offsety, width, length;
int ptr;
offsetx = ResolveOperand();
offsety = ResolveOperand();
width = ResolveOperand();
length = ResolveOperand();
ptr = ResolveOperand();
if (!lucentmode)
gfx.TWrapBlit(offsetx, offsety, width, length, (u8*)ptr);
else
gfx.TWrapBlitLucent(offsetx, offsety, width, length, (u8*)ptr, lucentmode);
}
void SetMousePos()
{
int x, y;
x = ResolveOperand();
y = ResolveOperand();
input.MoveMouse(x, y);
}
void HookRetrace()
{
int script;
script = 0;
switch (GrabC())
{
case 1:
script = ResolveOperand();
break;
case 2:
script = USERFUNC_MARKER + GrabD();
break;
}
hookretrace = script;
}
void HookTimer()
{
int script;
script = 0;
switch (GrabC())
{
case 1: script = ResolveOperand(); break;
case 2: script = USERFUNC_MARKER + GrabD(); break;
}
hooktimer = script;
}
void HookKey()
{
int key, script;
key = ResolveOperand();
if (key < 0) key = 0;
if (key > 127) key = 127;
// key = scantokey[key];
script = 0;
switch (GrabC())
{
case 1:
script = ResolveOperand();
break;
case 2:
script = USERFUNC_MARKER + GrabD();
break;
}
bindarray[key] = script;
}
void PlayMusic()
{
std::string filename;
filename = ResolveString();
::PlayMusic(filename.c_str());
}
int morph_step(int S, int D, int mix, int light)
{
return (mix*(S - D) + (100*D))*light/100/64;
}
void PaletteMorph()
{
int r, g, b;
int percent, intensity;
r = ResolveOperand(); // red
g = ResolveOperand(); // green
b = ResolveOperand(); // blue
percent = 100 - ResolveOperand();
intensity = ResolveOperand();
gfx.PaletteMorph(r, g, b, percent, intensity);
}
std::string EnforceNoDirectories(const std::string& s)
{
/*
* If the first char is a backslash, the second char is a colon, or
* there are two or more consecutive periods anywhere in the string,
* then bomb out with an error. You deserve it, you naughty naughty
* kidide h4x0r.
*/
if (s[0]=='/' || s[0]=='\\')
Sys_Error(va("EnforceNoDirectories: Invalid file name (%s)", s.c_str()));
if (s[1]==':') // second char a colon? (eg C:autoexec.bat)
Sys_Error(va("EnforceNoDirectories: Invalid file name (%s)", s.c_str()));
int p = s.find("..");
if (p != -1)
Sys_Error(va("EnforceNoDirectories: Invalid file name (%s)", s.c_str()));
return s; // We're clean! - tSB
}
namespace
{
// ----------------------- VC file interface -----------------------
const int MAXVCFILES = 10; // maximum number of files that can be open at once. (through VC)
struct file
{
VFILE* readp; // vfile, for reading
FILE* writep;// conventional file, for writing
int mode; // 0 - closed, 1 - read, 2 - write
file() : readp(0), writep(0), mode(0)
{}
};
file vcfiles[MAXVCFILES];
int OpenVCFile(const char* fname)
// Opens a VC file for reading, and returns the index to vcfiles[], or 0 on failure
// note that vcfiles[0] is a dummy, and isn't actually used anywhere
{
for (int i = 1; i<MAXVCFILES; i++)
{
if (vcfiles[i].mode==0)
{
vcfiles[i].readp = vopen(fname);
if (!vcfiles[i].readp) return 0; // file ain't there?
vcfiles[i].mode = 1;
return i;
}
}
return 0;
}
int OpenWriteVCFile(const char* fname)
// Opens a VC file for writing, and returns the index to vcfiles[], or 0 on failure
{
for (int i = 1; i<MAXVCFILES; i++)
{
if (vcfiles[i].mode==0)
{
vcfiles[i].writep = fopen(fname, "wb");
if (!vcfiles[i].writep) return 0; // dunno, sharing violation?
vcfiles[i].mode = 2;
return i;
}
}
return 0;
}
void CloseVCFile(int index)
// closes the specified file, if it's open
{
if (vcfiles[index].mode==1)
vclose(vcfiles[index].readp);
else if (vcfiles[index].mode==2)
fclose(vcfiles[index].writep);
vcfiles[index].mode = 0;
}
VFILE* GetReadFilePtr(int idx)
// returns the VFILE, if idx is open for reading, returns an error otherwise
{
if (idx<0 || idx>=MAXVCFILES)
Sys_Error(va("GetReadFilePtr: Invalid file handle %i", idx));
switch (vcfiles[idx].mode)
{
case 0: Sys_Error("GetReadFilePtr: Attempt to read from a closed file.");
case 2: Sys_Error("GetReadFilePtr: Attempt to read from a file opened for writing.");
}
return vcfiles[idx].readp;
}
FILE* GetWriteFilePtr(int idx)
// returns the FILE, if idx is open for writing, returns an error otherwise
{
if (idx<0 || idx>=MAXVCFILES)
Sys_Error(va("GetWriteFilePtr: Invalid file handle %i", idx));
switch (vcfiles[idx].mode)
{
case 0: Sys_Error("GetWriteFilePtr: Attempt to write to a closed file.");
case 1: Sys_Error("GetWriteFilePtr: Attempt to write to a file opened for reading.");
}
return vcfiles[idx].writep;
}
};
void OpenFile()
{
std::string filename = EnforceNoDirectories(ResolveString());
int idx = OpenVCFile(filename.c_str());
vcreturn = (u32)idx;
::Log::Write(va(" --> VC opened file %s, Handle %i", filename.c_str(), idx));
}
void CloseFile()
{
int idx = ResolveOperand();
CloseVCFile(idx);
::Log::Write(va(" --> VC closed file %i", idx));
}
void QuickRead()
{
std::string filename, ret;
int offset, seekline;
filename =ResolveString();
filename =EnforceNoDirectories(filename);
// which string are we reading into?
char code = GrabC();
if (code==op_STRING)
{
offset = GrabW();
}
if (code==op_SARRAY)
{
offset = GrabW();
offset+=ResolveOperand();
}