From 9f476867cc2900088e22263818008c5c4d1676a4 Mon Sep 17 00:00:00 2001 From: "Stephen G. Tuggy" Date: Fri, 14 Feb 2025 10:47:14 -0800 Subject: [PATCH 1/3] Update copyleft headers in 460 remaining .cpp files; touch up a couple of .h files as well --- engine/launcher/general.cpp | 12 +++-- engine/launcher/saveinterface.cpp | 14 +++-- engine/mission/c/select.cpp | 12 +++-- engine/mission/include/central.cpp | 12 +++-- engine/mission/include/display_gtk.cpp | 12 +++-- engine/mission/include/easydom.cpp | 12 +++-- engine/mission/include/file.cpp | 12 +++-- engine/mission/include/general.cpp | 12 +++-- engine/mission/include/hashtable.cpp | 28 ++++++---- engine/mission/include/xml_support.cpp | 12 +++-- engine/objconv/MeshParse/mesh_xml.cpp | 12 +++-- .../objconv/MeshParse/template_generator.cpp | 12 +++-- engine/objconv/asteroidgen.cpp | 12 +++-- engine/objconv/basemaker/base_maker.cpp | 12 +++-- .../objconv/basemaker/base_maker_texture.cpp | 12 +++-- engine/objconv/basemaker/sprite.cpp | 12 +++-- engine/objconv/cargoconvert.cpp | 12 +++-- engine/objconv/dattoxml.cpp | 12 +++-- engine/objconv/hashtest.cpp | 12 +++-- engine/objconv/imageproc/alphaextender.cpp | 12 +++-- engine/objconv/imageproc/change_channels.cpp | 12 +++-- engine/objconv/imageproc/mover.cpp | 12 +++-- engine/objconv/imageproc/normalmap.cpp | 12 +++-- engine/objconv/imageproc/shrinker.cpp | 12 +++-- engine/objconv/imageproc/starremover.cpp | 12 +++-- engine/objconv/mesher/Converter.cpp | 12 +++-- .../mesher/Modules/BFXM_to_Wavefront.cpp | 12 +++-- .../objconv/mesher/Modules/BFXM_to_XMesh.cpp | 12 +++-- engine/objconv/mesher/Modules/Convert.cpp | 12 +++-- engine/objconv/mesher/Modules/Dims.cpp | 12 +++-- engine/objconv/mesher/Modules/OldSyntax.cpp | 12 +++-- .../mesher/Modules/Wavefront_to_BFXM.cpp | 12 +++-- .../objconv/mesher/Modules/XMesh_to_BFXM.cpp | 12 +++-- .../objconv/mesher/Modules/XMesh_to_Ogre.cpp | 12 +++-- .../mesher/PrecompiledHeaders/Converter.cpp | 51 ++++++++++--------- engine/objconv/mesher/from_BFXM.cpp | 12 +++-- engine/objconv/mesher/from_obj.cpp | 13 +++-- engine/objconv/mesher/main.cpp | 12 +++-- engine/objconv/mesher/to_BFXM.cpp | 12 +++-- engine/objconv/mesher/to_OgreMesh.cpp | 12 +++-- engine/objconv/mesher/to_obj.cpp | 51 ++++++++++--------- engine/objconv/missionpriceadj.cpp | 12 +++-- engine/objconv/objscale.cpp | 12 +++-- engine/objconv/replace.cpp | 12 +++-- engine/objconv/scramble.cpp | 12 +++-- engine/objconv/starsystemgen/starsysgen.cpp | 12 +++-- .../starsystemreader/readstarsystem.cpp | 12 +++-- engine/objconv/trisort.cpp | 12 +++-- engine/objconv/varray.cpp | 10 ++-- engine/saveinterface/autoupdater.cpp | 12 +++-- engine/setup/src/c/setup.cpp | 12 +++-- engine/setup/src/include/central.cpp | 12 +++-- engine/setup/src/include/display_dialog.cpp | 51 ++++++++++--------- engine/setup/src/include/display_gtk.cpp | 12 +++-- .../src/include/dont_link/display_console.cpp | 12 +++-- engine/setup/src/include/file.cpp | 12 +++-- engine/setup/src/include/general.cpp | 12 +++-- engine/src/SharedPool.cpp | 12 +++-- engine/src/XMLDocument.cpp | 12 +++-- engine/src/abstract_config.cpp | 27 ++++++++++ engine/src/accountserver.cpp | 12 +++-- engine/src/aldrv/al_globals.cpp | 12 +++-- engine/src/aldrv/al_init.cpp | 12 +++-- engine/src/aldrv/al_listen.cpp | 12 +++-- engine/src/aldrv/al_sound.cpp | 12 +++-- engine/src/atmospheric_fog_mesh.cpp | 12 +++-- engine/src/audio/CodecRegistry.cpp | 10 ++-- engine/src/audio/Listener.cpp | 12 +++-- engine/src/audio/RenderableListener.cpp | 12 +++-- engine/src/audio/RenderableSource.cpp | 9 ++-- engine/src/audio/Renderer.cpp | 12 +++-- engine/src/audio/Scene.cpp | 12 +++-- engine/src/audio/SceneManager.cpp | 10 ++-- engine/src/audio/SimpleScene.cpp | 8 ++- engine/src/audio/SimpleSound.cpp | 12 +++-- engine/src/audio/SimpleSource.cpp | 12 +++-- engine/src/audio/Sound.cpp | 12 +++-- engine/src/audio/SoundBuffer.cpp | 16 +++--- engine/src/audio/Source.cpp | 12 +++-- engine/src/audio/SourceTemplate.cpp | 12 +++-- engine/src/audio/Stream.cpp | 12 +++-- engine/src/audio/codecs/Codec.cpp | 12 +++-- engine/src/audio/codecs/FFCodec.cpp | 12 +++-- engine/src/audio/codecs/FFStream.cpp | 12 +++-- engine/src/audio/codecs/OggCodec.cpp | 12 +++-- engine/src/audio/codecs/OggData.cpp | 12 +++-- engine/src/audio/codecs/OggStream.cpp | 12 +++-- .../audio/renderers/OpenAL/OpenALHelpers.cpp | 11 ++-- .../OpenAL/OpenALRenderableListener.cpp | 12 +++-- .../OpenAL/OpenALRenderableSource.cpp | 12 +++-- .../OpenALRenderableStreamingSource.cpp | 9 ++-- .../audio/renderers/OpenAL/OpenALRenderer.cpp | 12 +++-- .../renderers/OpenAL/OpenALSimpleSound.cpp | 12 +++-- .../renderers/OpenAL/OpenALStreamingSound.cpp | 12 +++-- engine/src/audio/test.cpp | 10 ++-- engine/src/audio/utils.cpp | 12 +++-- engine/src/cg_global.cpp | 12 +++-- engine/src/cmd/ai/aggressive.cpp | 12 +++-- engine/src/cmd/ai/autodocking.cpp | 16 +++--- engine/src/cmd/ai/comm_ai.cpp | 16 +++--- engine/src/cmd/ai/communication.cpp | 8 ++- engine/src/cmd/ai/communication_xml.cpp | 12 +++-- engine/src/cmd/ai/docking.cpp | 14 +++-- engine/src/cmd/ai/event_xml.cpp | 8 ++- engine/src/cmd/ai/fire.cpp | 12 +++-- engine/src/cmd/ai/fireall.cpp | 16 +++--- engine/src/cmd/ai/firekeyboard.cpp | 12 +++-- engine/src/cmd/ai/flybywire.cpp | 9 ++-- engine/src/cmd/ai/flyjoystick.cpp | 16 +++--- engine/src/cmd/ai/flykeyboard.cpp | 9 ++-- engine/src/cmd/ai/flykeyboard_generic.cpp | 16 +++--- engine/src/cmd/ai/flykeyboard_server.cpp | 16 +++--- engine/src/cmd/ai/hard_coded_scripts.cpp | 14 +++-- engine/src/cmd/ai/ikarus.cpp | 16 +++--- engine/src/cmd/ai/missionscript.cpp | 11 ++-- engine/src/cmd/ai/navigation.cpp | 9 ++-- engine/src/cmd/ai/order.cpp | 11 ++-- engine/src/cmd/ai/order_comm.cpp | 16 +++--- engine/src/cmd/ai/pythonai.cpp | 12 +++-- engine/src/cmd/ai/script.cpp | 8 ++- engine/src/cmd/ai/tactics.cpp | 9 ++-- engine/src/cmd/ai/turretai.cpp | 16 +++--- engine/src/cmd/ai/warpto.cpp | 16 +++--- engine/src/cmd/alphacurve.cpp | 16 +++--- engine/src/cmd/armed.cpp | 8 ++- engine/src/cmd/asteroid.cpp | 16 +++--- engine/src/cmd/atmosphere.cpp | 16 +++--- engine/src/cmd/atmosphere_server.cpp | 16 +++--- engine/src/cmd/audible.cpp | 8 ++- engine/src/cmd/base_init.cpp | 14 +++-- engine/src/cmd/base_interface.cpp | 12 +++-- engine/src/cmd/base_util.cpp | 12 +++-- engine/src/cmd/base_util_server.cpp | 16 +++--- engine/src/cmd/base_write_python.cpp | 51 ++++++++++--------- engine/src/cmd/base_write_xml.cpp | 51 ++++++++++--------- engine/src/cmd/base_xml.cpp | 14 +++-- engine/src/cmd/basecomputer.cpp | 14 +++-- engine/src/cmd/beam.cpp | 12 +++-- engine/src/cmd/beam_server.cpp | 16 +++--- engine/src/cmd/bolt.cpp | 12 +++-- engine/src/cmd/bolt_server.cpp | 16 +++--- engine/src/cmd/briefing.cpp | 16 +++--- engine/src/cmd/building.cpp | 16 +++--- engine/src/cmd/carrier.cpp | 10 ++-- engine/src/cmd/click_list.cpp | 12 +++-- engine/src/cmd/cloak.cpp | 10 ++-- engine/src/cmd/collection.cpp | 11 ++-- engine/src/cmd/collide.cpp | 8 ++- engine/src/cmd/collide_map.cpp | 10 ++-- engine/src/cmd/collision.cpp | 8 ++- engine/src/cmd/computer.cpp | 12 +++-- engine/src/cmd/cont_terrain.cpp | 9 ++-- engine/src/cmd/container.cpp | 16 +++--- engine/src/cmd/csv.cpp | 8 ++- engine/src/cmd/damageable.cpp | 8 ++- engine/src/cmd/drawable.cpp | 8 ++- engine/src/cmd/energetic.cpp | 10 ++-- engine/src/cmd/engineVersion.cpp | 10 ++-- engine/src/cmd/faction_factory.cpp | 16 +++--- engine/src/cmd/faction_xml.cpp | 16 +++--- engine/src/cmd/faction_xml_server.cpp | 51 ++++++++++--------- engine/src/cmd/fg_util.cpp | 16 +++--- engine/src/cmd/images.cpp | 16 +++--- engine/src/cmd/images_server.cpp | 16 +++--- engine/src/cmd/intelligent.cpp | 12 +++-- engine/src/cmd/json.cpp | 25 +++++++++ engine/src/cmd/json.h | 11 ++-- engine/src/cmd/jump_capable.cpp | 12 +++-- engine/src/cmd/missile.cpp | 12 +++-- engine/src/cmd/mount.cpp | 12 +++-- engine/src/cmd/mount_size.cpp | 14 +++-- engine/src/cmd/movable.cpp | 12 +++-- engine/src/cmd/music.cpp | 12 +++-- engine/src/cmd/nebula.cpp | 10 ++-- engine/src/cmd/oldcollection.cpp | 12 +++-- engine/src/cmd/pilot.cpp | 9 ++-- engine/src/cmd/pilot_server.cpp | 16 +++--- engine/src/cmd/planet.cpp | 10 ++-- engine/src/cmd/planetary_orbit.cpp | 9 ++-- engine/src/cmd/role_bitmask.cpp | 8 ++- .../cmd/script/c_alike/convert_calike2xml.cpp | 36 +++++++------ engine/src/cmd/script/director.cpp | 12 +++-- engine/src/cmd/script/director_generic.cpp | 15 ++++-- engine/src/cmd/script/director_server.cpp | 19 ++++--- engine/src/cmd/script/flightgroup.cpp | 9 ++-- engine/src/cmd/script/flightgroup_server.cpp | 16 +++--- engine/src/cmd/script/mission.cpp | 12 +++-- engine/src/cmd/script/mission_script.cpp | 13 +++-- engine/src/cmd/script/msgcenter.cpp | 28 ++++++---- engine/src/cmd/script/pythonmission.cpp | 12 +++-- .../src/cmd/script/script_call_briefing.cpp | 16 +++--- engine/src/cmd/script/script_call_olist.cpp | 28 ++++++---- engine/src/cmd/script/script_call_omap.cpp | 28 ++++++---- engine/src/cmd/script/script_call_order.cpp | 28 ++++++---- engine/src/cmd/script/script_call_string.cpp | 28 ++++++---- engine/src/cmd/script/script_call_unit.cpp | 14 +++-- .../cmd/script/script_call_unit_generic.cpp | 11 ++-- .../cmd/script/script_call_unit_server.cpp | 16 +++--- engine/src/cmd/script/script_callbacks.cpp | 17 ++++--- engine/src/cmd/script/script_expression.cpp | 28 ++++++---- engine/src/cmd/script/script_generic.cpp | 16 +++--- engine/src/cmd/script/script_statement.cpp | 28 ++++++---- engine/src/cmd/script/script_util.cpp | 28 ++++++---- engine/src/cmd/script/script_variables.cpp | 12 +++-- engine/src/cmd/ship.cpp | 10 ++-- engine/src/cmd/terrain.cpp | 16 +++--- engine/src/cmd/testcollection/main.cpp | 16 +++--- engine/src/cmd/tests/csv_tests.cpp | 12 +++-- engine/src/cmd/tests/json_tests.cpp | 10 ++-- engine/src/cmd/turret.cpp | 16 +++--- engine/src/cmd/unit_collide.cpp | 16 +++--- engine/src/cmd/unit_const_cache.cpp | 16 +++--- engine/src/cmd/unit_csv.cpp | 12 +++-- engine/src/cmd/unit_csv_factory.cpp | 8 ++- engine/src/cmd/unit_factory_server.cpp | 16 +++--- engine/src/cmd/unit_functions.cpp | 16 +++--- engine/src/cmd/unit_functions_generic.cpp | 12 +++-- engine/src/cmd/unit_functions_server.cpp | 16 +++--- engine/src/cmd/unit_generic.cpp | 12 +++-- engine/src/cmd/unit_json_factory.cpp | 10 ++-- engine/src/cmd/unit_optimize_factory.cpp | 10 ++-- engine/src/cmd/unit_server.cpp | 12 +++-- engine/src/cmd/unit_util.cpp | 16 +++--- engine/src/cmd/unit_util_generic.cpp | 14 +++-- engine/src/cmd/unit_util_server.cpp | 16 +++--- engine/src/cmd/unit_xml.cpp | 12 +++-- engine/src/cmd/upgradeable_unit.cpp | 10 ++-- engine/src/cmd/weapon_factory.cpp | 12 +++-- engine/src/cmd/weapon_info.cpp | 12 +++-- engine/src/cmd/weapon_type.cpp | 16 +++--- engine/src/command.cpp | 14 +++-- engine/src/common/common.cpp | 3 +- engine/src/config_xml.cpp | 13 +++-- engine/src/configuration/configuration.cpp | 13 +++-- engine/src/configuration/game_config.cpp | 12 +++-- .../tests/configuration_tests.cpp | 12 +++-- engine/src/configxml.cpp | 11 ++-- engine/src/damage/damageable_layer.cpp | 12 +++-- engine/src/damage/damageable_object.cpp | 12 +++-- engine/src/damage/health.cpp | 12 +++-- engine/src/damage/tests/health_tests.cpp | 12 +++-- engine/src/damage/tests/layer_tests.cpp | 12 +++-- engine/src/damage/tests/object_tests.cpp | 12 +++-- engine/src/debug_vs.cpp | 51 ++++++++++--------- engine/src/easydom.cpp | 13 +++-- engine/src/endianness.cpp | 51 ++++++++++--------- engine/src/exit_unit_tests.cpp | 12 +++-- engine/src/faction_generic.cpp | 12 +++-- engine/src/faction_util.cpp | 12 +++-- engine/src/faction_util_generic.cpp | 12 +++-- engine/src/faction_util_server.cpp | 12 +++-- engine/src/fastmath.cpp | 12 +++-- engine/src/ffmpeg_init.cpp | 12 +++-- engine/src/force_feedback.cpp | 13 +++-- engine/src/force_feedback_server.cpp | 12 +++-- engine/src/galaxy.cpp | 12 +++-- engine/src/galaxy_gen.cpp | 14 +++-- engine/src/galaxy_utils.cpp | 12 +++-- engine/src/galaxy_xml.cpp | 12 +++-- engine/src/gamemenu.cpp | 14 +++-- engine/src/gfx/ani_texture.cpp | 12 +++-- engine/src/gfx/animation.cpp | 15 ++++-- engine/src/gfx/aux_logo.cpp | 15 ++++-- engine/src/gfx/aux_palette.cpp | 13 +++-- engine/src/gfx/aux_texture.cpp | 10 ++-- engine/src/gfx/background.cpp | 13 +++-- engine/src/gfx/background_server.cpp | 16 +++--- engine/src/gfx/boltdrawmanager.cpp | 12 +++-- engine/src/gfx/camera.cpp | 13 +++-- engine/src/gfx/cockpit.cpp | 15 +++--- engine/src/gfx/cockpit_generic.cpp | 12 +++-- engine/src/gfx/cockpit_gfx.cpp | 12 +++-- engine/src/gfx/cockpit_xml.cpp | 12 +++-- engine/src/gfx/coord_select.cpp | 12 +++-- engine/src/gfx/env_map_gent.cpp | 9 ++-- engine/src/gfx/gauge.cpp | 16 +++--- engine/src/gfx/halo.cpp | 16 +++--- engine/src/gfx/halo_system.cpp | 12 +++-- engine/src/gfx/hud.cpp | 18 +++---- engine/src/gfx/jpeg_memory.cpp | 14 ++--- engine/src/gfx/lerp.cpp | 16 +++--- engine/src/gfx/loc_select.cpp | 12 +++-- engine/src/gfx/masks.cpp | 16 +++--- engine/src/gfx/matrix.cpp | 51 ++++++++++--------- engine/src/gfx/mesh.cpp | 11 ++-- engine/src/gfx/mesh_bin.cpp | 8 ++- engine/src/gfx/mesh_bin_server.cpp | 16 +++--- engine/src/gfx/mesh_bxm.cpp | 10 ++-- engine/src/gfx/mesh_fx.cpp | 16 +++--- engine/src/gfx/mesh_gfx.cpp | 14 +++-- engine/src/gfx/mesh_poly.cpp | 16 +++--- engine/src/gfx/mesh_server.cpp | 14 +++-- engine/src/gfx/mesh_xml.cpp | 11 ++-- engine/src/gfx/nav/criteria.cpp | 13 ++--- engine/src/gfx/nav/criteria_xml.cpp | 11 ++-- engine/src/gfx/nav/drawgalaxy.cpp | 16 +++--- engine/src/gfx/nav/drawlist.cpp | 16 +++--- engine/src/gfx/nav/drawsystem.cpp | 16 +++--- engine/src/gfx/nav/navcomputer.cpp | 13 ++--- engine/src/gfx/nav/navgetxmldata.cpp | 12 +++-- engine/src/gfx/nav/navpath.cpp | 12 +++-- engine/src/gfx/nav/navscreen.cpp | 14 +++-- engine/src/gfx/nav/navscreenoccupied.cpp | 16 +++--- engine/src/gfx/occlusion.cpp | 12 +++-- engine/src/gfx/particle.cpp | 12 +++-- engine/src/gfx/pass.cpp | 12 +++-- engine/src/gfx/pipelined_texture.cpp | 16 +++--- engine/src/gfx/quadsquare.cpp | 12 +++-- engine/src/gfx/quadsquare_cull.cpp | 16 +++--- engine/src/gfx/quadsquare_render.cpp | 16 +++--- engine/src/gfx/quadsquare_update.cpp | 16 +++--- engine/src/gfx/quadtree.cpp | 9 ++-- engine/src/gfx/quadtree_xml.cpp | 16 +++--- engine/src/gfx/quaternion.cpp | 16 +++--- engine/src/gfx/radar/bubble_display.cpp | 19 +++---- engine/src/gfx/radar/dual_display.cpp | 19 +++---- engine/src/gfx/radar/plane_display.cpp | 19 +++---- engine/src/gfx/radar/radar.cpp | 19 +++---- engine/src/gfx/radar/sensor.cpp | 19 +++---- engine/src/gfx/radar/sphere_display.cpp | 19 +++---- engine/src/gfx/radar/track.cpp | 19 +++---- engine/src/gfx/radar/viewarea.cpp | 19 +++---- engine/src/gfx/raw_to_png.cpp | 16 +++--- engine/src/gfx/ring.cpp | 16 +++--- engine/src/gfx/screenshot.cpp | 16 +++--- engine/src/gfx/soundcontainer.cpp | 16 +++--- engine/src/gfx/soundcontainer_aldrv.cpp | 16 +++--- engine/src/gfx/soundcontainer_generic.cpp | 16 +++--- engine/src/gfx/sphere.cpp | 16 +++--- engine/src/gfx/sphere_generic.cpp | 16 +++--- engine/src/gfx/sphere_server.cpp | 16 +++--- engine/src/gfx/sprite.cpp | 11 ++-- engine/src/gfx/star.cpp | 12 +++-- engine/src/gfx/stream_texture.cpp | 16 +++--- engine/src/gfx/technique.cpp | 8 ++- engine/src/gfx/tex_transform.cpp | 16 +++--- engine/src/gfx/texture_manager.cpp | 12 +++-- engine/src/gfx/tvector.cpp | 15 ++++-- engine/src/gfx/vdu.cpp | 8 ++- engine/src/gfx/vid_file.cpp | 11 ++-- engine/src/gfx/vsbox.cpp | 12 +++-- engine/src/gfx/vsbox_server.cpp | 16 +++--- engine/src/gfx/vsimage.cpp | 12 +++-- engine/src/gfx/warptrail.cpp | 16 +++--- engine/src/gfxlib_struct.cpp | 12 +++-- engine/src/gfxlib_struct_server.cpp | 12 +++-- engine/src/gldrv/gl_clip.cpp | 12 +++-- engine/src/gldrv/gl_fog.cpp | 12 +++-- engine/src/gldrv/gl_globals.cpp | 13 +++-- engine/src/gldrv/gl_init.cpp | 12 +++-- engine/src/gldrv/gl_light.cpp | 12 +++-- engine/src/gldrv/gl_light_pick.cpp | 12 +++-- engine/src/gldrv/gl_light_state.cpp | 12 +++-- engine/src/gldrv/gl_material.cpp | 13 +++-- engine/src/gldrv/gl_matrix.cpp | 12 +++-- engine/src/gldrv/gl_matrix_hack.cpp | 13 +++-- engine/src/gldrv/gl_misc.cpp | 13 +++-- engine/src/gldrv/gl_pick.cpp | 10 ++-- engine/src/gldrv/gl_program.cpp | 12 +++-- engine/src/gldrv/gl_quad_list.cpp | 10 ++-- engine/src/gldrv/gl_sphere_list.cpp | 12 +++-- engine/src/gldrv/gl_sphere_list_server.cpp | 12 +++-- engine/src/gldrv/gl_state.cpp | 13 +++-- engine/src/gldrv/gl_texture.cpp | 12 +++-- engine/src/gldrv/gl_vertex_list.cpp | 10 ++-- engine/src/gldrv/sdds.cpp | 12 +++-- engine/src/gldrv/winsys.cpp | 14 +++-- engine/src/gui/button.cpp | 12 +++-- engine/src/gui/control.cpp | 13 +++-- engine/src/gui/eventmanager.cpp | 13 +++-- engine/src/gui/eventresponder.cpp | 13 +++-- engine/src/gui/font.cpp | 13 +++-- engine/src/gui/glut_support.cpp | 13 +++-- engine/src/gui/groupcontrol.cpp | 13 +++-- engine/src/gui/guidefs.cpp | 13 +++-- engine/src/gui/guitexture.cpp | 14 +++-- engine/src/gui/modaldialog.cpp | 13 +++-- engine/src/gui/newbutton.cpp | 13 +++-- engine/src/gui/painttext.cpp | 13 +++-- engine/src/gui/picker.cpp | 13 +++-- engine/src/gui/scroller.cpp | 13 +++-- engine/src/gui/simplepicker.cpp | 13 +++-- engine/src/gui/slider.cpp | 13 +++-- engine/src/gui/staticdisplay.cpp | 13 +++-- engine/src/gui/text_area.cpp | 13 +++-- engine/src/gui/textinputdisplay.cpp | 13 +++-- engine/src/gui/window.cpp | 13 +++-- engine/src/gui/windowcontroller.cpp | 13 +++-- engine/src/hashtable.cpp | 51 ++++++++++--------- engine/src/in_joystick.cpp | 13 +++-- engine/src/in_kb.cpp | 12 +++-- engine/src/in_main.cpp | 12 +++-- engine/src/in_mouse.cpp | 12 +++-- engine/src/in_sdl.cpp | 12 +++-- engine/src/libaudioserver.cpp | 12 +++-- engine/src/libserver.cpp | 12 +++-- engine/src/lin_time.cpp | 14 +++-- engine/src/load_mission.cpp | 12 +++-- engine/src/macosx_math.cpp | 12 +++-- engine/src/macquartz.cpp | 12 +++-- engine/src/main.cpp | 12 +++-- engine/src/main_loop.cpp | 10 ++-- engine/src/mmorpgclient.cpp | 12 +++-- engine/src/options.cpp | 12 +++-- engine/src/physics.cpp | 12 +++-- engine/src/pk3.cpp | 5 +- engine/src/pk3.h | 2 + engine/src/posh.cpp | 12 +++-- engine/src/python/briefing_wrapper.cpp | 10 ++-- engine/src/python/init.cpp | 12 +++-- engine/src/python/python_compile.cpp | 12 +++-- engine/src/python/unit_exports.cpp | 12 +++-- engine/src/python/unit_exports1.cpp | 51 ++++++++++--------- engine/src/python/unit_exports2.cpp | 51 ++++++++++--------- engine/src/python/unit_exports3.cpp | 51 ++++++++++--------- engine/src/python/unit_method_defs.cpp | 10 ++-- engine/src/python/unit_wrapper.cpp | 10 ++-- engine/src/python/universe_util_export.cpp | 10 ++-- engine/src/rendertext.cpp | 12 +++-- engine/src/resource/cargo.cpp | 16 +++--- engine/src/resource/manifest.cpp | 10 ++-- engine/src/resource/product.cpp | 12 +++-- engine/src/resource/resource.cpp | 12 +++-- engine/src/resource/store.cpp | 12 +++-- engine/src/resource/tests/buy_sell.cpp | 27 ++++++++++ engine/src/resource/tests/manifest_tests.cpp | 12 +++-- engine/src/resource/tests/resource_test.cpp | 27 ++++++++++ engine/src/savegame.cpp | 12 +++-- engine/src/sdl_key_converter.cpp | 27 ++++++++++ engine/src/ship_commands.cpp | 12 +++-- engine/src/star_system.cpp | 12 +++-- engine/src/star_system_generic.cpp | 51 ++++++++++--------- engine/src/star_system_jump.cpp | 12 +++-- engine/src/star_system_xml.cpp | 12 +++-- engine/src/stardate.cpp | 12 +++-- engine/src/system_factory.cpp | 12 +++-- engine/src/universe.cpp | 12 +++-- engine/src/universe_globals.cpp | 12 +++-- engine/src/universe_util.cpp | 12 +++-- engine/src/universe_util_generic.cpp | 12 +++-- engine/src/universe_util_server.cpp | 12 +++-- engine/src/vega_py_run.cpp | 12 +++-- engine/src/vegaserver.cpp | 12 +++-- engine/src/vs_globals.cpp | 12 +++-- engine/src/vs_logging.cpp | 12 +++-- engine/src/vsfilesystem.cpp | 13 +++-- engine/src/xml_serializer.cpp | 12 +++-- engine/src/xml_support.cpp | 12 +++-- engine/stringsort.cpp | 12 +++-- engine/tools/common.cpp | 12 +++-- engine/tools/vsrextract.cpp | 12 +++-- engine/tools/vsrmake.cpp | 12 +++-- .../src/command/command_impl/command.cpp | 51 ++++++++++--------- .../src/file_io/file_io_impl/file_io.cpp | 51 ++++++++++--------- .../src/filter/filter_impl/filter.cpp | 12 +++-- .../filter/filter_impl/filter_one_texel.cpp | 12 +++-- .../filter/filter_impl/filter_settings.cpp | 12 +++-- .../src/fvector/fvector_impl/fvector.cpp | 12 +++-- engine/vs_cubemap_gen/src/main.cpp | 12 +++-- .../src/texture/mem_texture_impl/coords.cpp | 12 +++-- .../texture/mem_texture_impl/mem_texture.cpp | 12 +++-- .../src/texture/mem_texture_impl/side.cpp | 12 +++-- 462 files changed, 4297 insertions(+), 2380 deletions(-) diff --git a/engine/launcher/general.cpp b/engine/launcher/general.cpp index 7d488235b2..ae1dce16e1 100644 --- a/engine/launcher/general.cpp +++ b/engine/launcher/general.cpp @@ -1,8 +1,12 @@ /* * general.cpp * - * Copyright (C) 2001-2024 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* This include has been designed to act independant of the other modules. diff --git a/engine/launcher/saveinterface.cpp b/engine/launcher/saveinterface.cpp index 14b999cda7..d0600b0d81 100644 --- a/engine/launcher/saveinterface.cpp +++ b/engine/launcher/saveinterface.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Rune Morling, - * Stephen G. Tuggy, and other Vega Strike contributors. + * saveinterface.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Rune Morling specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -984,5 +990,3 @@ void LoadAutoDialog(char *Filename, char *otherstr, int i) { LoadSaveFunction(Filename, otherstr, i, (GtkSignalFunc) file_ok_auto_sel); } /* example-end */ - - diff --git a/engine/mission/c/select.cpp b/engine/mission/c/select.cpp index 5b7cda628f..f4e7eabdca 100644 --- a/engine/mission/c/select.cpp +++ b/engine/mission/c/select.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * select.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #if defined(_WIN32) && _MSC_VER > 1300 diff --git a/engine/mission/include/central.cpp b/engine/mission/include/central.cpp index 9b800fb313..b9598c9331 100644 --- a/engine/mission/include/central.cpp +++ b/engine/mission/include/central.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * central.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #if defined(_WIN32) && _MSC_VER > 1300 diff --git a/engine/mission/include/display_gtk.cpp b/engine/mission/include/display_gtk.cpp index 51467e8df7..a66eb91394 100644 --- a/engine/mission/include/display_gtk.cpp +++ b/engine/mission/include/display_gtk.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * display_gtk.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #if defined(_WIN32) && _MSC_VER > 1300 diff --git a/engine/mission/include/easydom.cpp b/engine/mission/include/easydom.cpp index af3e3538ad..ce48095e76 100644 --- a/engine/mission/include/easydom.cpp +++ b/engine/mission/include/easydom.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * easydom.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* diff --git a/engine/mission/include/file.cpp b/engine/mission/include/file.cpp index 09e16e69c5..bf180f09da 100644 --- a/engine/mission/include/file.cpp +++ b/engine/mission/include/file.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * file.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #if defined(_WIN32) && _MSC_VER > 1300 diff --git a/engine/mission/include/general.cpp b/engine/mission/include/general.cpp index 7670b1fdd6..74771c4aba 100644 --- a/engine/mission/include/general.cpp +++ b/engine/mission/include/general.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * general.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* This include has been designed to act independant of the other modules. diff --git a/engine/mission/include/hashtable.cpp b/engine/mission/include/hashtable.cpp index c9e099d1ea..638eaae9da 100644 --- a/engine/mission/include/hashtable.cpp +++ b/engine/mission/include/hashtable.cpp @@ -1,22 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Alan Shieh + * hashtable.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ #include "hashtable.h" /* @@ -55,4 +62,3 @@ template void Hashtable::Del } } */ - diff --git a/engine/mission/include/xml_support.cpp b/engine/mission/include/xml_support.cpp index 08cc5acec5..ba53110a23 100644 --- a/engine/mission/include/xml_support.cpp +++ b/engine/mission/include/xml_support.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * xml_support.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #if defined(_WIN32) && _MSC_VER > 1300 diff --git a/engine/objconv/MeshParse/mesh_xml.cpp b/engine/objconv/MeshParse/mesh_xml.cpp index 6540a4cad5..6f58f0e49b 100644 --- a/engine/objconv/MeshParse/mesh_xml.cpp +++ b/engine/objconv/MeshParse/mesh_xml.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * mesh_xml.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/MeshParse/template_generator.cpp b/engine/objconv/MeshParse/template_generator.cpp index ea4f13f99c..e8be03ff3d 100644 --- a/engine/objconv/MeshParse/template_generator.cpp +++ b/engine/objconv/MeshParse/template_generator.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * template_generator.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/objconv/asteroidgen.cpp b/engine/objconv/asteroidgen.cpp index 7dfcd39935..00df81ed36 100644 --- a/engine/objconv/asteroidgen.cpp +++ b/engine/objconv/asteroidgen.cpp @@ -1,8 +1,12 @@ /* * asteroidgen.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/objconv/basemaker/base_maker.cpp b/engine/objconv/basemaker/base_maker.cpp index 3f754028a1..a3514fd1b5 100644 --- a/engine/objconv/basemaker/base_maker.cpp +++ b/engine/objconv/basemaker/base_maker.cpp @@ -1,8 +1,12 @@ /* * base_maker.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/objconv/basemaker/base_maker_texture.cpp b/engine/objconv/basemaker/base_maker_texture.cpp index 7d11c51308..c28f156137 100644 --- a/engine/objconv/basemaker/base_maker_texture.cpp +++ b/engine/objconv/basemaker/base_maker_texture.cpp @@ -1,8 +1,12 @@ /* * base_maker_texture.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "hashtable.h" diff --git a/engine/objconv/basemaker/sprite.cpp b/engine/objconv/basemaker/sprite.cpp index bcc1690d3d..a2b2e2ecab 100644 --- a/engine/objconv/basemaker/sprite.cpp +++ b/engine/objconv/basemaker/sprite.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * sprite.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/objconv/cargoconvert.cpp b/engine/objconv/cargoconvert.cpp index 6c3d021b61..55dac10cc7 100644 --- a/engine/objconv/cargoconvert.cpp +++ b/engine/objconv/cargoconvert.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * cargoconvert.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/dattoxml.cpp b/engine/objconv/dattoxml.cpp index 0d6fcbf0ec..8ee5a4fa3c 100644 --- a/engine/objconv/dattoxml.cpp +++ b/engine/objconv/dattoxml.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * dattoxml.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #ifdef _WIN32 diff --git a/engine/objconv/hashtest.cpp b/engine/objconv/hashtest.cpp index e0a7a153a6..2d24d75570 100644 --- a/engine/objconv/hashtest.cpp +++ b/engine/objconv/hashtest.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * hashtest.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #ifndef _WIN32 diff --git a/engine/objconv/imageproc/alphaextender.cpp b/engine/objconv/imageproc/alphaextender.cpp index ea437d5735..54c36bb8a3 100644 --- a/engine/objconv/imageproc/alphaextender.cpp +++ b/engine/objconv/imageproc/alphaextender.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * alphaextender.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/imageproc/change_channels.cpp b/engine/objconv/imageproc/change_channels.cpp index 4e15f18f69..f15cfe373e 100644 --- a/engine/objconv/imageproc/change_channels.cpp +++ b/engine/objconv/imageproc/change_channels.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * change_channels.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/imageproc/mover.cpp b/engine/objconv/imageproc/mover.cpp index 289352304b..9988fb800d 100644 --- a/engine/objconv/imageproc/mover.cpp +++ b/engine/objconv/imageproc/mover.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * mover.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/imageproc/normalmap.cpp b/engine/objconv/imageproc/normalmap.cpp index 17c289dc98..5f0b6ab6d5 100644 --- a/engine/objconv/imageproc/normalmap.cpp +++ b/engine/objconv/imageproc/normalmap.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * normalmap.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/objconv/imageproc/shrinker.cpp b/engine/objconv/imageproc/shrinker.cpp index a767a9b4b2..47e7c2db7d 100644 --- a/engine/objconv/imageproc/shrinker.cpp +++ b/engine/objconv/imageproc/shrinker.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * shrinker.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/imageproc/starremover.cpp b/engine/objconv/imageproc/starremover.cpp index 10a5f98206..b353aa36a0 100644 --- a/engine/objconv/imageproc/starremover.cpp +++ b/engine/objconv/imageproc/starremover.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * starremover.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/mesher/Converter.cpp b/engine/objconv/mesher/Converter.cpp index 6ad3fb50f9..1a72d3e876 100644 --- a/engine/objconv/mesher/Converter.cpp +++ b/engine/objconv/mesher/Converter.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Converter.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/BFXM_to_Wavefront.cpp b/engine/objconv/mesher/Modules/BFXM_to_Wavefront.cpp index 1624be3e4b..cea9839cfe 100644 --- a/engine/objconv/mesher/Modules/BFXM_to_Wavefront.cpp +++ b/engine/objconv/mesher/Modules/BFXM_to_Wavefront.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * BFXM_to_Wavefront.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/BFXM_to_XMesh.cpp b/engine/objconv/mesher/Modules/BFXM_to_XMesh.cpp index 3efcae264f..9bbfef0829 100644 --- a/engine/objconv/mesher/Modules/BFXM_to_XMesh.cpp +++ b/engine/objconv/mesher/Modules/BFXM_to_XMesh.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * BFXM_to_XMesh.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/Convert.cpp b/engine/objconv/mesher/Modules/Convert.cpp index e4050b70b3..b5d655b92b 100644 --- a/engine/objconv/mesher/Modules/Convert.cpp +++ b/engine/objconv/mesher/Modules/Convert.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Convert.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/Dims.cpp b/engine/objconv/mesher/Modules/Dims.cpp index c684813926..f2c79e921d 100644 --- a/engine/objconv/mesher/Modules/Dims.cpp +++ b/engine/objconv/mesher/Modules/Dims.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Dims.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/OldSyntax.cpp b/engine/objconv/mesher/Modules/OldSyntax.cpp index 765eeb1c63..08d040fbe4 100644 --- a/engine/objconv/mesher/Modules/OldSyntax.cpp +++ b/engine/objconv/mesher/Modules/OldSyntax.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * OldSyntax.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/Wavefront_to_BFXM.cpp b/engine/objconv/mesher/Modules/Wavefront_to_BFXM.cpp index b6a78a3496..d2366f73ea 100644 --- a/engine/objconv/mesher/Modules/Wavefront_to_BFXM.cpp +++ b/engine/objconv/mesher/Modules/Wavefront_to_BFXM.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Wavefront_to_BFXM.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/XMesh_to_BFXM.cpp b/engine/objconv/mesher/Modules/XMesh_to_BFXM.cpp index 58fa835985..5e1eb05513 100644 --- a/engine/objconv/mesher/Modules/XMesh_to_BFXM.cpp +++ b/engine/objconv/mesher/Modules/XMesh_to_BFXM.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * XMesh_to_BFXM.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/Modules/XMesh_to_Ogre.cpp b/engine/objconv/mesher/Modules/XMesh_to_Ogre.cpp index a98cd5aa32..ef50cc5a93 100644 --- a/engine/objconv/mesher/Modules/XMesh_to_Ogre.cpp +++ b/engine/objconv/mesher/Modules/XMesh_to_Ogre.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * XMesh_to_Ogre.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/PrecompiledHeaders/Converter.cpp b/engine/objconv/mesher/PrecompiledHeaders/Converter.cpp index c837c51650..ddeccba43b 100644 --- a/engine/objconv/mesher/PrecompiledHeaders/Converter.cpp +++ b/engine/objconv/mesher/PrecompiledHeaders/Converter.cpp @@ -1,26 +1,29 @@ -/** -* Converter.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * Converter.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "Converter.h" diff --git a/engine/objconv/mesher/from_BFXM.cpp b/engine/objconv/mesher/from_BFXM.cpp index ea99b11749..0dcf3d8805 100644 --- a/engine/objconv/mesher/from_BFXM.cpp +++ b/engine/objconv/mesher/from_BFXM.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * from_BFXM.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/from_obj.cpp b/engine/objconv/mesher/from_obj.cpp index 17dbdd21b9..6b7d44e081 100644 --- a/engine/objconv/mesher/from_obj.cpp +++ b/engine/objconv/mesher/from_obj.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Chris Fry, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * from_obj.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Chris Fry specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "PrecompiledHeaders/Converter.h" @@ -770,4 +776,3 @@ void ObjToBFXM(FILE *obj, FILE *mtl, FILE *outputFile, bool forcenormals) { xmeshToBFXM(*it, outputFile, textnum == 0 ? 'c' : 'a', forcenormals); } } - diff --git a/engine/objconv/mesher/main.cpp b/engine/objconv/mesher/main.cpp index 6a73d7958a..5e6551c1f6 100644 --- a/engine/objconv/mesher/main.cpp +++ b/engine/objconv/mesher/main.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * main.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/to_BFXM.cpp b/engine/objconv/mesher/to_BFXM.cpp index d3bdab695b..16812439e2 100644 --- a/engine/objconv/mesher/to_BFXM.cpp +++ b/engine/objconv/mesher/to_BFXM.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * to_BFXM.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "PrecompiledHeaders/Converter.h" diff --git a/engine/objconv/mesher/to_OgreMesh.cpp b/engine/objconv/mesher/to_OgreMesh.cpp index 4f12633224..190b16a5fe 100644 --- a/engine/objconv/mesher/to_OgreMesh.cpp +++ b/engine/objconv/mesher/to_OgreMesh.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * to_OgreMesh.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/objconv/mesher/to_obj.cpp b/engine/objconv/mesher/to_obj.cpp index 67e9b4d701..460ba0bf58 100644 --- a/engine/objconv/mesher/to_obj.cpp +++ b/engine/objconv/mesher/to_obj.cpp @@ -1,27 +1,30 @@ -/** -* to_obj.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * to_obj.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "to_obj.h" diff --git a/engine/objconv/missionpriceadj.cpp b/engine/objconv/missionpriceadj.cpp index ca05d6d329..88019db7f5 100644 --- a/engine/objconv/missionpriceadj.cpp +++ b/engine/objconv/missionpriceadj.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * missionpriceadj.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/objscale.cpp b/engine/objconv/objscale.cpp index d7abc59fbd..8b9e5a2f13 100644 --- a/engine/objconv/objscale.cpp +++ b/engine/objconv/objscale.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * objscale.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/replace.cpp b/engine/objconv/replace.cpp index c56accd529..2749158de4 100644 --- a/engine/objconv/replace.cpp +++ b/engine/objconv/replace.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * replace.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/scramble.cpp b/engine/objconv/scramble.cpp index ff0c7b9db1..369e6fde65 100644 --- a/engine/objconv/scramble.cpp +++ b/engine/objconv/scramble.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * scramble.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/starsystemgen/starsysgen.cpp b/engine/objconv/starsystemgen/starsysgen.cpp index c55f54d60d..99491297c6 100644 --- a/engine/objconv/starsystemgen/starsysgen.cpp +++ b/engine/objconv/starsystemgen/starsysgen.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * starsysgen.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/objconv/starsystemreader/readstarsystem.cpp b/engine/objconv/starsystemreader/readstarsystem.cpp index 4900e17ab5..07c79e1364 100644 --- a/engine/objconv/starsystemreader/readstarsystem.cpp +++ b/engine/objconv/starsystemreader/readstarsystem.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * readstarsystem.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/trisort.cpp b/engine/objconv/trisort.cpp index ccb31282e8..b85be0221d 100644 --- a/engine/objconv/trisort.cpp +++ b/engine/objconv/trisort.cpp @@ -1,8 +1,12 @@ /* * trisort.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/objconv/varray.cpp b/engine/objconv/varray.cpp index 4135288c6c..530f26c424 100644 --- a/engine/objconv/varray.cpp +++ b/engine/objconv/varray.cpp @@ -1,8 +1,12 @@ /* * varray.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/saveinterface/autoupdater.cpp b/engine/saveinterface/autoupdater.cpp index 735fc36525..8795a5b7e2 100644 --- a/engine/saveinterface/autoupdater.cpp +++ b/engine/saveinterface/autoupdater.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * autoupdater.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* example-start entry entry.c */ diff --git a/engine/setup/src/c/setup.cpp b/engine/setup/src/c/setup.cpp index e122bb2638..e14af71f2a 100644 --- a/engine/setup/src/c/setup.cpp +++ b/engine/setup/src/c/setup.cpp @@ -1,8 +1,12 @@ /* * setup.cpp * - * Copyright (C) 2001-2025 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../include/central.h" diff --git a/engine/setup/src/include/central.cpp b/engine/setup/src/include/central.cpp index 19450400e1..cec60bc1ea 100644 --- a/engine/setup/src/include/central.cpp +++ b/engine/setup/src/include/central.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * central.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "central.h" diff --git a/engine/setup/src/include/display_dialog.cpp b/engine/setup/src/include/display_dialog.cpp index 1c769a3e74..9523e331c0 100644 --- a/engine/setup/src/include/display_dialog.cpp +++ b/engine/setup/src/include/display_dialog.cpp @@ -1,27 +1,30 @@ -/** -* display_dialog.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * display_dialog.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "display.h" diff --git a/engine/setup/src/include/display_gtk.cpp b/engine/setup/src/include/display_gtk.cpp index ef516615f8..0b338d2fa3 100644 --- a/engine/setup/src/include/display_gtk.cpp +++ b/engine/setup/src/include/display_gtk.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, - * pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * display_gtk.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "display.h" diff --git a/engine/setup/src/include/dont_link/display_console.cpp b/engine/setup/src/include/dont_link/display_console.cpp index bb623ebe49..fb4bc3c45e 100644 --- a/engine/setup/src/include/dont_link/display_console.cpp +++ b/engine/setup/src/include/dont_link/display_console.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * display_console.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "display_console.h" diff --git a/engine/setup/src/include/file.cpp b/engine/setup/src/include/file.cpp index 09804b0b4b..3fcc977268 100644 --- a/engine/setup/src/include/file.cpp +++ b/engine/setup/src/include/file.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * file.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/setup/src/include/general.cpp b/engine/setup/src/include/general.cpp index a6744abe36..0de90bcdc2 100644 --- a/engine/setup/src/include/general.cpp +++ b/engine/setup/src/include/general.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * general.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* This include has been designed to act independant of the other modules. diff --git a/engine/src/SharedPool.cpp b/engine/src/SharedPool.cpp index 82977569e4..dbf856da64 100644 --- a/engine/src/SharedPool.cpp +++ b/engine/src/SharedPool.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * SharedPool.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/src/XMLDocument.cpp b/engine/src/XMLDocument.cpp index 9513e652e3..805b556725 100644 --- a/engine/src/XMLDocument.cpp +++ b/engine/src/XMLDocument.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * XMLDocument.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "XMLDocument.h" diff --git a/engine/src/abstract_config.cpp b/engine/src/abstract_config.cpp index 9be9523f8b..6a2e2aea15 100644 --- a/engine/src/abstract_config.cpp +++ b/engine/src/abstract_config.cpp @@ -1,3 +1,30 @@ +/* + * abstract_config.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "abstract_config.h" // This is probably unique enough to ensure no collision diff --git a/engine/src/accountserver.cpp b/engine/src/accountserver.cpp index 0483ec1f83..ca5502d237 100644 --- a/engine/src/accountserver.cpp +++ b/engine/src/accountserver.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * accountserver.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/aldrv/al_globals.cpp b/engine/src/aldrv/al_globals.cpp index 3f5c85315f..4e82a4ff9c 100644 --- a/engine/src/aldrv/al_globals.cpp +++ b/engine/src/aldrv/al_globals.cpp @@ -1,8 +1,12 @@ /* * al_globals.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/aldrv/al_init.cpp b/engine/src/aldrv/al_init.cpp index 9ee5027810..917f5cbe32 100644 --- a/engine/src/aldrv/al_init.cpp +++ b/engine/src/aldrv/al_init.cpp @@ -1,8 +1,12 @@ /* * al_init.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Benjamen R. Meyer, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/aldrv/al_listen.cpp b/engine/src/aldrv/al_listen.cpp index a2f26e034a..7e676fc5b4 100644 --- a/engine/src/aldrv/al_listen.cpp +++ b/engine/src/aldrv/al_listen.cpp @@ -1,8 +1,12 @@ /* * al_listen.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Benjamen R. Meyer, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/aldrv/al_sound.cpp b/engine/src/aldrv/al_sound.cpp index 068a10d74f..7a751b2870 100644 --- a/engine/src/aldrv/al_sound.cpp +++ b/engine/src/aldrv/al_sound.cpp @@ -1,8 +1,12 @@ /* * al_sound.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Benjamen R. Meyer, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/atmospheric_fog_mesh.cpp b/engine/src/atmospheric_fog_mesh.cpp index 809ee23e6b..9cb720080b 100644 --- a/engine/src/atmospheric_fog_mesh.cpp +++ b/engine/src/atmospheric_fog_mesh.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * atmospheric_fog_mesh.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "atmospheric_fog_mesh.h" diff --git a/engine/src/audio/CodecRegistry.cpp b/engine/src/audio/CodecRegistry.cpp index db0f7d6a2b..2dfd75227f 100644 --- a/engine/src/audio/CodecRegistry.cpp +++ b/engine/src/audio/CodecRegistry.cpp @@ -1,10 +1,12 @@ /* * CodecRegistry.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/Listener.cpp b/engine/src/audio/Listener.cpp index 2fb5ff905e..ac640f9f0e 100644 --- a/engine/src/audio/Listener.cpp +++ b/engine/src/audio/Listener.cpp @@ -1,10 +1,12 @@ -/** +/* * Listener.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/RenderableListener.cpp b/engine/src/audio/RenderableListener.cpp index 1c8a24a57d..d21a42f529 100644 --- a/engine/src/audio/RenderableListener.cpp +++ b/engine/src/audio/RenderableListener.cpp @@ -1,10 +1,12 @@ -/** +/* * RenderableListener.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/RenderableSource.cpp b/engine/src/audio/RenderableSource.cpp index aa781d14f5..be339c6d3a 100644 --- a/engine/src/audio/RenderableSource.cpp +++ b/engine/src/audio/RenderableSource.cpp @@ -1,9 +1,12 @@ /* * RenderableSource.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/Renderer.cpp b/engine/src/audio/Renderer.cpp index 1874239ee0..60789fb4e4 100644 --- a/engine/src/audio/Renderer.cpp +++ b/engine/src/audio/Renderer.cpp @@ -1,10 +1,12 @@ -/** +/* * Renderer.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/Scene.cpp b/engine/src/audio/Scene.cpp index a98b6bad45..13d2e23a17 100644 --- a/engine/src/audio/Scene.cpp +++ b/engine/src/audio/Scene.cpp @@ -1,10 +1,12 @@ -/** +/* * Scene.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/SceneManager.cpp b/engine/src/audio/SceneManager.cpp index 4c6fbe36bf..60662fb662 100644 --- a/engine/src/audio/SceneManager.cpp +++ b/engine/src/audio/SceneManager.cpp @@ -1,10 +1,12 @@ /* * SceneManager.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/SimpleScene.cpp b/engine/src/audio/SimpleScene.cpp index 950de918d6..daabe55d84 100644 --- a/engine/src/audio/SimpleScene.cpp +++ b/engine/src/audio/SimpleScene.cpp @@ -1,8 +1,12 @@ /* * SimpleScene.cpp * - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/SimpleSound.cpp b/engine/src/audio/SimpleSound.cpp index eb8a706e92..5a6df1a2a9 100644 --- a/engine/src/audio/SimpleSound.cpp +++ b/engine/src/audio/SimpleSound.cpp @@ -1,10 +1,12 @@ -/** +/* * SimpleSound.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/SimpleSource.cpp b/engine/src/audio/SimpleSource.cpp index 44bd8f698e..d2742bc225 100644 --- a/engine/src/audio/SimpleSource.cpp +++ b/engine/src/audio/SimpleSource.cpp @@ -1,10 +1,12 @@ -/** +/* * SimpleSource.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/Sound.cpp b/engine/src/audio/Sound.cpp index c1da82fb3d..bb82fd8ab3 100644 --- a/engine/src/audio/Sound.cpp +++ b/engine/src/audio/Sound.cpp @@ -1,10 +1,12 @@ -/** +/* * Sound.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/SoundBuffer.cpp b/engine/src/audio/SoundBuffer.cpp index 145bb0ac62..47c578d739 100644 --- a/engine/src/audio/SoundBuffer.cpp +++ b/engine/src/audio/SoundBuffer.cpp @@ -1,10 +1,14 @@ -/** - * C++ Implementation: Audio::SoundBuffer +/* + * SoundBuffer.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Nachum Barcohen, Stephen G. Tuggy, - * and other Vega Strike contributors. - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Nachum Barcohen, Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source * * This file is part of Vega Strike. * diff --git a/engine/src/audio/Source.cpp b/engine/src/audio/Source.cpp index 04a9806196..57f6693ec8 100644 --- a/engine/src/audio/Source.cpp +++ b/engine/src/audio/Source.cpp @@ -1,10 +1,12 @@ -/** +/* * Source.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/SourceTemplate.cpp b/engine/src/audio/SourceTemplate.cpp index 9341c71409..b957a87e2a 100644 --- a/engine/src/audio/SourceTemplate.cpp +++ b/engine/src/audio/SourceTemplate.cpp @@ -1,10 +1,12 @@ -/** +/* * SourceTemplate.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/Stream.cpp b/engine/src/audio/Stream.cpp index 394d61ba80..95a904d426 100644 --- a/engine/src/audio/Stream.cpp +++ b/engine/src/audio/Stream.cpp @@ -1,10 +1,12 @@ -/** +/* * Stream.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/codecs/Codec.cpp b/engine/src/audio/codecs/Codec.cpp index 717c3c19cf..d6d0809fa5 100644 --- a/engine/src/audio/codecs/Codec.cpp +++ b/engine/src/audio/codecs/Codec.cpp @@ -1,10 +1,12 @@ -/** +/* * Codec.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/codecs/FFCodec.cpp b/engine/src/audio/codecs/FFCodec.cpp index 79179135bf..de6eb0ff58 100644 --- a/engine/src/audio/codecs/FFCodec.cpp +++ b/engine/src/audio/codecs/FFCodec.cpp @@ -1,10 +1,12 @@ -/** +/* * FFCodec.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/codecs/FFStream.cpp b/engine/src/audio/codecs/FFStream.cpp index 9f5d0bbd12..6ee3114012 100644 --- a/engine/src/audio/codecs/FFStream.cpp +++ b/engine/src/audio/codecs/FFStream.cpp @@ -1,10 +1,12 @@ -/** +/* * FFStream.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/codecs/OggCodec.cpp b/engine/src/audio/codecs/OggCodec.cpp index 69d1a6daf5..9d519c31cb 100644 --- a/engine/src/audio/codecs/OggCodec.cpp +++ b/engine/src/audio/codecs/OggCodec.cpp @@ -1,10 +1,12 @@ -/** +/* * OggCodec.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/codecs/OggData.cpp b/engine/src/audio/codecs/OggData.cpp index 43200e8f44..d811a0291f 100644 --- a/engine/src/audio/codecs/OggData.cpp +++ b/engine/src/audio/codecs/OggData.cpp @@ -1,10 +1,12 @@ -/** +/* * OggData.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/codecs/OggStream.cpp b/engine/src/audio/codecs/OggStream.cpp index c3f147552f..5cc9193219 100644 --- a/engine/src/audio/codecs/OggStream.cpp +++ b/engine/src/audio/codecs/OggStream.cpp @@ -1,10 +1,12 @@ -/** +/* * OggStream.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/renderers/OpenAL/OpenALHelpers.cpp b/engine/src/audio/renderers/OpenAL/OpenALHelpers.cpp index f5885a2a22..9f9861c3ba 100644 --- a/engine/src/audio/renderers/OpenAL/OpenALHelpers.cpp +++ b/engine/src/audio/renderers/OpenAL/OpenALHelpers.cpp @@ -1,9 +1,12 @@ -/** +/* * OpenALHelpers.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/renderers/OpenAL/OpenALRenderableListener.cpp b/engine/src/audio/renderers/OpenAL/OpenALRenderableListener.cpp index 523270b734..f4ce12b961 100644 --- a/engine/src/audio/renderers/OpenAL/OpenALRenderableListener.cpp +++ b/engine/src/audio/renderers/OpenAL/OpenALRenderableListener.cpp @@ -1,10 +1,12 @@ -/** +/* * OpenALRenderableListener.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/renderers/OpenAL/OpenALRenderableSource.cpp b/engine/src/audio/renderers/OpenAL/OpenALRenderableSource.cpp index bdad9a748d..b964f9ae91 100644 --- a/engine/src/audio/renderers/OpenAL/OpenALRenderableSource.cpp +++ b/engine/src/audio/renderers/OpenAL/OpenALRenderableSource.cpp @@ -1,10 +1,12 @@ -/** +/* * OpenALRenderableSource.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/renderers/OpenAL/OpenALRenderableStreamingSource.cpp b/engine/src/audio/renderers/OpenAL/OpenALRenderableStreamingSource.cpp index 938e59d617..f37cf136c2 100644 --- a/engine/src/audio/renderers/OpenAL/OpenALRenderableStreamingSource.cpp +++ b/engine/src/audio/renderers/OpenAL/OpenALRenderableStreamingSource.cpp @@ -1,9 +1,12 @@ /* * OpenALRenderableStreamingSource.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/renderers/OpenAL/OpenALRenderer.cpp b/engine/src/audio/renderers/OpenAL/OpenALRenderer.cpp index 606882fb7a..12b667bd63 100644 --- a/engine/src/audio/renderers/OpenAL/OpenALRenderer.cpp +++ b/engine/src/audio/renderers/OpenAL/OpenALRenderer.cpp @@ -1,8 +1,12 @@ /* * OpenALRenderer.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/audio/renderers/OpenAL/OpenALSimpleSound.cpp b/engine/src/audio/renderers/OpenAL/OpenALSimpleSound.cpp index 157cc6ff08..e217691d79 100644 --- a/engine/src/audio/renderers/OpenAL/OpenALSimpleSound.cpp +++ b/engine/src/audio/renderers/OpenAL/OpenALSimpleSound.cpp @@ -1,10 +1,12 @@ -/** +/* * OpenALSimpleSound.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/renderers/OpenAL/OpenALStreamingSound.cpp b/engine/src/audio/renderers/OpenAL/OpenALStreamingSound.cpp index 3e8d014119..f29d1166e7 100644 --- a/engine/src/audio/renderers/OpenAL/OpenALStreamingSound.cpp +++ b/engine/src/audio/renderers/OpenAL/OpenALStreamingSound.cpp @@ -1,10 +1,12 @@ -/** +/* * OpenALStreamingSound.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/audio/test.cpp b/engine/src/audio/test.cpp index 3f547c6d46..10dc6c48e1 100644 --- a/engine/src/audio/test.cpp +++ b/engine/src/audio/test.cpp @@ -1,8 +1,12 @@ /* * test.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,7 +19,7 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License diff --git a/engine/src/audio/utils.cpp b/engine/src/audio/utils.cpp index 7dc4e697fd..459b7cc2f7 100644 --- a/engine/src/audio/utils.cpp +++ b/engine/src/audio/utils.cpp @@ -1,10 +1,12 @@ -/** +/* * utils.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cg_global.cpp b/engine/src/cg_global.cpp index 18abbaed3f..afa24aacc0 100644 --- a/engine/src/cg_global.cpp +++ b/engine/src/cg_global.cpp @@ -1,8 +1,12 @@ /* * cg_global.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/aggressive.cpp b/engine/src/cmd/ai/aggressive.cpp index 37130116dd..5a452668e9 100644 --- a/engine/src/cmd/ai/aggressive.cpp +++ b/engine/src/cmd/ai/aggressive.cpp @@ -1,8 +1,12 @@ /* * aggressive.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/autodocking.cpp b/engine/src/cmd/ai/autodocking.cpp index eb09661a0c..92c4492caf 100644 --- a/engine/src/cmd/ai/autodocking.cpp +++ b/engine/src/cmd/ai/autodocking.cpp @@ -1,10 +1,12 @@ -/** +/* * autodocking.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (C) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/comm_ai.cpp b/engine/src/cmd/ai/comm_ai.cpp index 90aab335df..98c271c054 100644 --- a/engine/src/cmd/ai/comm_ai.cpp +++ b/engine/src/cmd/ai/comm_ai.cpp @@ -1,10 +1,12 @@ -/** +/* * comm_ai.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/communication.cpp b/engine/src/cmd/ai/communication.cpp index c27238348a..92afce5977 100644 --- a/engine/src/cmd/ai/communication.cpp +++ b/engine/src/cmd/ai/communication.cpp @@ -1,8 +1,12 @@ /* * communication.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/ai/communication_xml.cpp b/engine/src/cmd/ai/communication_xml.cpp index a40afa1129..27e225d0e9 100644 --- a/engine/src/cmd/ai/communication_xml.cpp +++ b/engine/src/cmd/ai/communication_xml.cpp @@ -1,8 +1,12 @@ /* * communication_xml.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/docking.cpp b/engine/src/cmd/ai/docking.cpp index aa82b19a17..846af69b9c 100644 --- a/engine/src/cmd/ai/docking.cpp +++ b/engine/src/cmd/ai/docking.cpp @@ -1,8 +1,12 @@ /* * docking.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,16 +14,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/event_xml.cpp b/engine/src/cmd/ai/event_xml.cpp index 0a4421315b..49359b63fe 100644 --- a/engine/src/cmd/ai/event_xml.cpp +++ b/engine/src/cmd/ai/event_xml.cpp @@ -1,8 +1,12 @@ /* * event_xml.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/ai/fire.cpp b/engine/src/cmd/ai/fire.cpp index 3c6d1b8769..23c9c77ac3 100644 --- a/engine/src/cmd/ai/fire.cpp +++ b/engine/src/cmd/ai/fire.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * fire.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/fireall.cpp b/engine/src/cmd/ai/fireall.cpp index f91f80e416..7bf28ec3be 100644 --- a/engine/src/cmd/ai/fireall.cpp +++ b/engine/src/cmd/ai/fireall.cpp @@ -1,10 +1,12 @@ -/** +/* * fireall.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/firekeyboard.cpp b/engine/src/cmd/ai/firekeyboard.cpp index c88466b0d3..d3d133c021 100644 --- a/engine/src/cmd/ai/firekeyboard.cpp +++ b/engine/src/cmd/ai/firekeyboard.cpp @@ -1,8 +1,12 @@ /* * firekeyboard.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/flybywire.cpp b/engine/src/cmd/ai/flybywire.cpp index a7af62bfe8..5ad5f4e718 100644 --- a/engine/src/cmd/ai/flybywire.cpp +++ b/engine/src/cmd/ai/flybywire.cpp @@ -1,9 +1,12 @@ /* * flybywire.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/ai/flyjoystick.cpp b/engine/src/cmd/ai/flyjoystick.cpp index a7134ed885..71a8873944 100644 --- a/engine/src/cmd/ai/flyjoystick.cpp +++ b/engine/src/cmd/ai/flyjoystick.cpp @@ -1,10 +1,12 @@ -/** +/* * flyjoystick.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/flykeyboard.cpp b/engine/src/cmd/ai/flykeyboard.cpp index 8846f9ad83..c5c92817fa 100644 --- a/engine/src/cmd/ai/flykeyboard.cpp +++ b/engine/src/cmd/ai/flykeyboard.cpp @@ -1,9 +1,12 @@ /* * flykeyboard.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/ai/flykeyboard_generic.cpp b/engine/src/cmd/ai/flykeyboard_generic.cpp index a89f79054c..562a01d98f 100644 --- a/engine/src/cmd/ai/flykeyboard_generic.cpp +++ b/engine/src/cmd/ai/flykeyboard_generic.cpp @@ -1,10 +1,12 @@ -/** +/* * flykeyboard_generic.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/flykeyboard_server.cpp b/engine/src/cmd/ai/flykeyboard_server.cpp index 6c41551fd4..86e7db69fa 100644 --- a/engine/src/cmd/ai/flykeyboard_server.cpp +++ b/engine/src/cmd/ai/flykeyboard_server.cpp @@ -1,10 +1,12 @@ -/** +/* * flykeyboard_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/hard_coded_scripts.cpp b/engine/src/cmd/ai/hard_coded_scripts.cpp index 1c73d5b3f0..78148efd6f 100644 --- a/engine/src/cmd/ai/hard_coded_scripts.cpp +++ b/engine/src/cmd/ai/hard_coded_scripts.cpp @@ -1,8 +1,12 @@ /* * hard_coded_scripts.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,16 +14,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/ikarus.cpp b/engine/src/cmd/ai/ikarus.cpp index 1c4fa38307..8f79243d85 100644 --- a/engine/src/cmd/ai/ikarus.cpp +++ b/engine/src/cmd/ai/ikarus.cpp @@ -1,10 +1,12 @@ -/** +/* * ikarus.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/missionscript.cpp b/engine/src/cmd/ai/missionscript.cpp index 2300e60657..5a6ece92fa 100644 --- a/engine/src/cmd/ai/missionscript.cpp +++ b/engine/src/cmd/ai/missionscript.cpp @@ -1,9 +1,12 @@ /* * missionscript.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -11,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/cmd/ai/navigation.cpp b/engine/src/cmd/ai/navigation.cpp index 5e75f06f73..37c8ff6dab 100644 --- a/engine/src/cmd/ai/navigation.cpp +++ b/engine/src/cmd/ai/navigation.cpp @@ -1,9 +1,12 @@ /* * navigation.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/ai/order.cpp b/engine/src/cmd/ai/order.cpp index b4e1d19055..6278025e71 100644 --- a/engine/src/cmd/ai/order.cpp +++ b/engine/src/cmd/ai/order.cpp @@ -1,9 +1,12 @@ /* * order.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -11,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/cmd/ai/order_comm.cpp b/engine/src/cmd/ai/order_comm.cpp index 6198e53b3f..ac20d07cc4 100644 --- a/engine/src/cmd/ai/order_comm.cpp +++ b/engine/src/cmd/ai/order_comm.cpp @@ -1,10 +1,12 @@ -/** +/* * order_comm.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/pythonai.cpp b/engine/src/cmd/ai/pythonai.cpp index 06a59802c7..671bf03aec 100644 --- a/engine/src/cmd/ai/pythonai.cpp +++ b/engine/src/cmd/ai/pythonai.cpp @@ -1,8 +1,12 @@ /* * pythonai.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/script.cpp b/engine/src/cmd/ai/script.cpp index bf9d9f2432..ff86795e08 100644 --- a/engine/src/cmd/ai/script.cpp +++ b/engine/src/cmd/ai/script.cpp @@ -1,8 +1,12 @@ /* * script.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/ai/tactics.cpp b/engine/src/cmd/ai/tactics.cpp index 86884d90be..af61112f1a 100644 --- a/engine/src/cmd/ai/tactics.cpp +++ b/engine/src/cmd/ai/tactics.cpp @@ -1,9 +1,12 @@ /* * tactics.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/ai/turretai.cpp b/engine/src/cmd/ai/turretai.cpp index b88c5440f0..f5684db58d 100644 --- a/engine/src/cmd/ai/turretai.cpp +++ b/engine/src/cmd/ai/turretai.cpp @@ -1,10 +1,12 @@ -/** +/* * turretai.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/ai/warpto.cpp b/engine/src/cmd/ai/warpto.cpp index 5f3232ed24..53dfe69e96 100644 --- a/engine/src/cmd/ai/warpto.cpp +++ b/engine/src/cmd/ai/warpto.cpp @@ -1,10 +1,12 @@ -/** +/* * warpto.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/alphacurve.cpp b/engine/src/cmd/alphacurve.cpp index cd6d01f012..24afc24732 100644 --- a/engine/src/cmd/alphacurve.cpp +++ b/engine/src/cmd/alphacurve.cpp @@ -1,10 +1,12 @@ -/** +/* * alphacurve.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/armed.cpp b/engine/src/cmd/armed.cpp index 40f99bb2b6..5eb00543c2 100644 --- a/engine/src/cmd/armed.cpp +++ b/engine/src/cmd/armed.cpp @@ -1,8 +1,12 @@ /* * armed.cpp * - * Copyright (C) 2020-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, and - * other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/asteroid.cpp b/engine/src/cmd/asteroid.cpp index e093c9dcd1..c20768c9fc 100644 --- a/engine/src/cmd/asteroid.cpp +++ b/engine/src/cmd/asteroid.cpp @@ -1,10 +1,12 @@ -/** +/* * asteroid.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "cmd/asteroid.h" diff --git a/engine/src/cmd/atmosphere.cpp b/engine/src/cmd/atmosphere.cpp index 5389bddb84..9304698ab9 100644 --- a/engine/src/cmd/atmosphere.cpp +++ b/engine/src/cmd/atmosphere.cpp @@ -1,10 +1,12 @@ -/** +/* * atmosphere.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/atmosphere_server.cpp b/engine/src/cmd/atmosphere_server.cpp index 9f7daad6d8..bacf4ae040 100644 --- a/engine/src/cmd/atmosphere_server.cpp +++ b/engine/src/cmd/atmosphere_server.cpp @@ -1,10 +1,12 @@ -/** +/* * atmosphere_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/audible.cpp b/engine/src/cmd/audible.cpp index 49da3e0639..2f0c1b029c 100644 --- a/engine/src/cmd/audible.cpp +++ b/engine/src/cmd/audible.cpp @@ -1,8 +1,12 @@ /* * audible.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/base_init.cpp b/engine/src/cmd/base_init.cpp index 6ba73c56a6..7f80d04e66 100644 --- a/engine/src/cmd/base_init.cpp +++ b/engine/src/cmd/base_init.cpp @@ -1,8 +1,12 @@ /* * base_init.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,16 +14,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/base_interface.cpp b/engine/src/cmd/base_interface.cpp index 7ba0b46cca..3dcabbb588 100644 --- a/engine/src/cmd/base_interface.cpp +++ b/engine/src/cmd/base_interface.cpp @@ -1,8 +1,12 @@ /* * base_interface.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/base_util.cpp b/engine/src/cmd/base_util.cpp index 987634ac9f..d0ce2c56c5 100644 --- a/engine/src/cmd/base_util.cpp +++ b/engine/src/cmd/base_util.cpp @@ -1,8 +1,12 @@ /* * base_util.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/base_util_server.cpp b/engine/src/cmd/base_util_server.cpp index 1ce1de461a..45dc65c1c5 100644 --- a/engine/src/cmd/base_util_server.cpp +++ b/engine/src/cmd/base_util_server.cpp @@ -1,10 +1,12 @@ -/** +/* * base_util_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/base_write_python.cpp b/engine/src/cmd/base_write_python.cpp index d777b9d388..ed122e6ef6 100644 --- a/engine/src/cmd/base_write_python.cpp +++ b/engine/src/cmd/base_write_python.cpp @@ -1,27 +1,30 @@ -/** -* base_write_python.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * base_write_python.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "base.h" #ifdef BASE_MAKER diff --git a/engine/src/cmd/base_write_xml.cpp b/engine/src/cmd/base_write_xml.cpp index afa92da7a5..685d898f5b 100644 --- a/engine/src/cmd/base_write_xml.cpp +++ b/engine/src/cmd/base_write_xml.cpp @@ -1,27 +1,30 @@ -/** -* base_write_xml.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * base_write_xml.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "base.h" #ifdef BASE_MAKER diff --git a/engine/src/cmd/base_xml.cpp b/engine/src/cmd/base_xml.cpp index 7d18e65aae..178c9f921e 100644 --- a/engine/src/cmd/base_xml.cpp +++ b/engine/src/cmd/base_xml.cpp @@ -1,8 +1,12 @@ /* * base_xml.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,16 +14,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/basecomputer.cpp b/engine/src/cmd/basecomputer.cpp index 84165c80e7..d251225c4e 100644 --- a/engine/src/cmd/basecomputer.cpp +++ b/engine/src/cmd/basecomputer.cpp @@ -1,8 +1,12 @@ /* * basecomputer.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, Mike Byron, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ // -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- diff --git a/engine/src/cmd/beam.cpp b/engine/src/cmd/beam.cpp index 725da6dc92..9d3c7447ef 100644 --- a/engine/src/cmd/beam.cpp +++ b/engine/src/cmd/beam.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * beam.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" diff --git a/engine/src/cmd/beam_server.cpp b/engine/src/cmd/beam_server.cpp index ab7e4339c7..5ed98d2257 100644 --- a/engine/src/cmd/beam_server.cpp +++ b/engine/src/cmd/beam_server.cpp @@ -1,10 +1,12 @@ -/** +/* * beam_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/bolt.cpp b/engine/src/cmd/bolt.cpp index 5b8b27dade..ff7333010a 100644 --- a/engine/src/cmd/bolt.cpp +++ b/engine/src/cmd/bolt.cpp @@ -1,8 +1,12 @@ /* * bolt.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/bolt_server.cpp b/engine/src/cmd/bolt_server.cpp index 9503f17330..38e21112c2 100644 --- a/engine/src/cmd/bolt_server.cpp +++ b/engine/src/cmd/bolt_server.cpp @@ -1,10 +1,12 @@ -/** +/* * bolt_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/briefing.cpp b/engine/src/cmd/briefing.cpp index 537368fead..dd531c4064 100644 --- a/engine/src/cmd/briefing.cpp +++ b/engine/src/cmd/briefing.cpp @@ -1,10 +1,12 @@ -/** +/* * briefing.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/building.cpp b/engine/src/cmd/building.cpp index 3119dee098..7a713af3de 100644 --- a/engine/src/cmd/building.cpp +++ b/engine/src/cmd/building.cpp @@ -1,10 +1,12 @@ -/** +/* * building.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "building.h" diff --git a/engine/src/cmd/carrier.cpp b/engine/src/cmd/carrier.cpp index 47c509a191..a9174ec005 100644 --- a/engine/src/cmd/carrier.cpp +++ b/engine/src/cmd/carrier.cpp @@ -1,8 +1,12 @@ /* * carrier.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/cmd/click_list.cpp b/engine/src/cmd/click_list.cpp index 91e00598b9..f75ea724ce 100644 --- a/engine/src/cmd/click_list.cpp +++ b/engine/src/cmd/click_list.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * click_list.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/cloak.cpp b/engine/src/cmd/cloak.cpp index 7f20ef5c86..45062b83e9 100644 --- a/engine/src/cmd/cloak.cpp +++ b/engine/src/cmd/cloak.cpp @@ -1,8 +1,12 @@ /* * cloak.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Benjaman Meyer, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "cloak.h" diff --git a/engine/src/cmd/collection.cpp b/engine/src/cmd/collection.cpp index e87bf0f61e..b8e8a46d07 100644 --- a/engine/src/cmd/collection.cpp +++ b/engine/src/cmd/collection.cpp @@ -1,9 +1,12 @@ -/** +/* * collection.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/collide.cpp b/engine/src/cmd/collide.cpp index 920ca0e2cb..5a306828ab 100644 --- a/engine/src/cmd/collide.cpp +++ b/engine/src/cmd/collide.cpp @@ -1,8 +1,12 @@ /* * collide.cpp * - * Copyright (C) 2020-2021 Roy Falk, Stephen G. Tuggy and other Vega Strike contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/collide_map.cpp b/engine/src/cmd/collide_map.cpp index 96fafffad0..9db98018f8 100644 --- a/engine/src/cmd/collide_map.cpp +++ b/engine/src/cmd/collide_map.cpp @@ -1,8 +1,12 @@ /* * collide_map.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/collision.cpp b/engine/src/cmd/collision.cpp index fec749cd64..9b832683a8 100644 --- a/engine/src/cmd/collision.cpp +++ b/engine/src/cmd/collision.cpp @@ -1,8 +1,12 @@ /* * collision.cpp * - * Copyright (C) 2020-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy and - * other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/computer.cpp b/engine/src/cmd/computer.cpp index 1f6b662e72..12ad3d5031 100644 --- a/engine/src/cmd/computer.cpp +++ b/engine/src/cmd/computer.cpp @@ -1,8 +1,12 @@ /* * computer.cpp * - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/cont_terrain.cpp b/engine/src/cmd/cont_terrain.cpp index fcac14c502..9bc633bfdb 100644 --- a/engine/src/cmd/cont_terrain.cpp +++ b/engine/src/cmd/cont_terrain.cpp @@ -1,9 +1,12 @@ /* * cont_terrain.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/container.cpp b/engine/src/cmd/container.cpp index 636c519fdb..280431b548 100644 --- a/engine/src/cmd/container.cpp +++ b/engine/src/cmd/container.cpp @@ -1,10 +1,12 @@ -/** +/* * container.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/csv.cpp b/engine/src/cmd/csv.cpp index 1425d47705..a52364f663 100644 --- a/engine/src/cmd/csv.cpp +++ b/engine/src/cmd/csv.cpp @@ -1,8 +1,12 @@ /* * csv.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/damageable.cpp b/engine/src/cmd/damageable.cpp index 7847c00040..c50be0bc4c 100644 --- a/engine/src/cmd/damageable.cpp +++ b/engine/src/cmd/damageable.cpp @@ -1,8 +1,12 @@ /* * damageable.cpp * - * Copyright (C) 2020-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy and - * other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/drawable.cpp b/engine/src/cmd/drawable.cpp index 4e08184593..418a61911b 100644 --- a/engine/src/cmd/drawable.cpp +++ b/engine/src/cmd/drawable.cpp @@ -1,8 +1,12 @@ /* * drawable.cpp * - * Copyright (C) 2020-2024 Daniel Horn, Roy Falk, Stephen G. Tuggy and other - * Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/energetic.cpp b/engine/src/cmd/energetic.cpp index 2f0a4091df..397bc4bc12 100644 --- a/engine/src/cmd/energetic.cpp +++ b/engine/src/cmd/energetic.cpp @@ -1,8 +1,12 @@ -/** +/* * energetic.cpp * - * Copyright (C) 2020-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, and - * other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/engineVersion.cpp b/engine/src/cmd/engineVersion.cpp index 4b8e52df18..d82ed4c001 100644 --- a/engine/src/cmd/engineVersion.cpp +++ b/engine/src/cmd/engineVersion.cpp @@ -1,8 +1,12 @@ /* * engineVersion.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Benjamen R. Meyer, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/cmd/faction_factory.cpp b/engine/src/cmd/faction_factory.cpp index fc696bb36a..9b728d7f97 100644 --- a/engine/src/cmd/faction_factory.cpp +++ b/engine/src/cmd/faction_factory.cpp @@ -1,10 +1,12 @@ -/** +/* * faction_factory.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/faction_xml.cpp b/engine/src/cmd/faction_xml.cpp index d3039098d3..d964a5f0ef 100644 --- a/engine/src/cmd/faction_xml.cpp +++ b/engine/src/cmd/faction_xml.cpp @@ -1,10 +1,12 @@ -/** +/* * faction_xml.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/faction_xml_server.cpp b/engine/src/cmd/faction_xml_server.cpp index c0c65a1287..78fe39a739 100644 --- a/engine/src/cmd/faction_xml_server.cpp +++ b/engine/src/cmd/faction_xml_server.cpp @@ -1,27 +1,30 @@ -/** -* faction_xml_server.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * faction_xml_server.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #ifndef __FACTION_XML_SERVER_CPP__ #define __FACTION_XML_SERVER_CPP__ diff --git a/engine/src/cmd/fg_util.cpp b/engine/src/cmd/fg_util.cpp index 43ed90a6eb..5732b581da 100644 --- a/engine/src/cmd/fg_util.cpp +++ b/engine/src/cmd/fg_util.cpp @@ -1,10 +1,12 @@ -/** +/* * fg_util.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/images.cpp b/engine/src/cmd/images.cpp index f26b61bd36..3ded8241d4 100644 --- a/engine/src/cmd/images.cpp +++ b/engine/src/cmd/images.cpp @@ -1,10 +1,12 @@ -/** +/* * images.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/images_server.cpp b/engine/src/cmd/images_server.cpp index b1c675eabc..ad14705b83 100644 --- a/engine/src/cmd/images_server.cpp +++ b/engine/src/cmd/images_server.cpp @@ -1,10 +1,12 @@ -/** +/* * images_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/intelligent.cpp b/engine/src/cmd/intelligent.cpp index 439bc89809..fc8f73c450 100644 --- a/engine/src/cmd/intelligent.cpp +++ b/engine/src/cmd/intelligent.cpp @@ -1,8 +1,12 @@ /* * intelligent.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/json.cpp b/engine/src/cmd/json.cpp index 6a70513884..de68e3548c 100644 --- a/engine/src/cmd/json.cpp +++ b/engine/src/cmd/json.cpp @@ -1,3 +1,28 @@ +/* + * json.cpp + * + * This file is part of Simpleson, and has been adapted and incorporated into + * Vega Strike (https://github.com/vegastrike/Vega-Strike-Engine-Source). + * + * Vega Strike adaptations copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ + /*! \file json.cpp * \brief Simpleson source file */ diff --git a/engine/src/cmd/json.h b/engine/src/cmd/json.h index 8814a29a77..3608f5cf4c 100644 --- a/engine/src/cmd/json.h +++ b/engine/src/cmd/json.h @@ -1,17 +1,14 @@ /* * json.h * - * Vega Strike - Space Simulation, Combat and Trading - * Copyright (C) 2001-2025 The Vega Strike Contributors: + * This file is part of Simpleson, and has been adapted and incorporated into + * Vega Strike (https://github.com/vegastrike/Vega-Strike-Engine-Source). + * + * Vega Strike adaptations copyright (C) 2001-2025 The Vega Strike Contributors: * Project creator: Daniel Horn * Original development team: As listed in the AUTHORS file * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * - * https://github.com/vegastrike/Vega-Strike-Engine-Source - * - * This file is part of Vega Strike. - * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or diff --git a/engine/src/cmd/jump_capable.cpp b/engine/src/cmd/jump_capable.cpp index 98cf2e3cda..d600caa0ea 100644 --- a/engine/src/cmd/jump_capable.cpp +++ b/engine/src/cmd/jump_capable.cpp @@ -1,8 +1,12 @@ /* * jump_capable.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/missile.cpp b/engine/src/cmd/missile.cpp index 01a2945646..5bce783bcc 100644 --- a/engine/src/cmd/missile.cpp +++ b/engine/src/cmd/missile.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * missile.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/mount.cpp b/engine/src/cmd/mount.cpp index 860d3816d9..85013bd179 100644 --- a/engine/src/cmd/mount.cpp +++ b/engine/src/cmd/mount.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * mount.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/mount_size.cpp b/engine/src/cmd/mount_size.cpp index c9bc17bd1a..fe58fbcb7f 100644 --- a/engine/src/cmd/mount_size.cpp +++ b/engine/src/cmd/mount_size.cpp @@ -1,5 +1,12 @@ /* - * Copyright (C) 2021-2022 Roy Falk, David Wales, and Stephen G. Tuggy. + * mount_size.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy, David Wales + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -16,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -152,6 +159,3 @@ bool isGunMount(const int mount) { as_integer(MOUNT_SIZE::CAPSHIPHEAVY) | as_integer(MOUNT_SIZE::SPECIAL))) != 0; } - - - diff --git a/engine/src/cmd/movable.cpp b/engine/src/cmd/movable.cpp index 5c1dce7cb8..292827bf0b 100644 --- a/engine/src/cmd/movable.cpp +++ b/engine/src/cmd/movable.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2020-2022 Roy Falk, ministerofinformation, - * Stephen G. Tuggy, and other Vega Strike contributors. + * movable.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, ministerofinformation, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/music.cpp b/engine/src/cmd/music.cpp index 756c1f0af2..d4de04dd66 100644 --- a/engine/src/cmd/music.cpp +++ b/engine/src/cmd/music.cpp @@ -1,8 +1,12 @@ /* * music.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Evert Vorster, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/nebula.cpp b/engine/src/cmd/nebula.cpp index 9e6e4ba736..46cf914911 100644 --- a/engine/src/cmd/nebula.cpp +++ b/engine/src/cmd/nebula.cpp @@ -1,10 +1,12 @@ /* * nebula.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, Roy Falk, - * and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/oldcollection.cpp b/engine/src/cmd/oldcollection.cpp index 72cd17a5fe..10100da277 100644 --- a/engine/src/cmd/oldcollection.cpp +++ b/engine/src/cmd/oldcollection.cpp @@ -1,10 +1,12 @@ -/** +/* * oldcollection.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/pilot.cpp b/engine/src/cmd/pilot.cpp index e32529e271..0f1a096eed 100644 --- a/engine/src/cmd/pilot.cpp +++ b/engine/src/cmd/pilot.cpp @@ -1,9 +1,12 @@ /* * pilot.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/pilot_server.cpp b/engine/src/cmd/pilot_server.cpp index fbb8bc0476..d28284faaf 100644 --- a/engine/src/cmd/pilot_server.cpp +++ b/engine/src/cmd/pilot_server.cpp @@ -1,10 +1,12 @@ -/** +/* * pilot_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/planet.cpp b/engine/src/cmd/planet.cpp index 717b79caf7..b431f7e025 100644 --- a/engine/src/cmd/planet.cpp +++ b/engine/src/cmd/planet.cpp @@ -1,10 +1,12 @@ /* * planet.cpp * - * Copyright (C) 2001-2019 Daniel Horn and other Vega Strike contributors - * Copyright (C) 2020-2021 pyramid3d, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/planetary_orbit.cpp b/engine/src/cmd/planetary_orbit.cpp index 54f8e51591..7f9dcb3e55 100644 --- a/engine/src/cmd/planetary_orbit.cpp +++ b/engine/src/cmd/planetary_orbit.cpp @@ -1,9 +1,12 @@ /* * planetary_orbit.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 Roy Falk, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/role_bitmask.cpp b/engine/src/cmd/role_bitmask.cpp index 92672cf3dc..c204a2705a 100644 --- a/engine/src/cmd/role_bitmask.cpp +++ b/engine/src/cmd/role_bitmask.cpp @@ -1,8 +1,12 @@ /* * role_bitmask.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/script/c_alike/convert_calike2xml.cpp b/engine/src/cmd/script/c_alike/convert_calike2xml.cpp index 8428129f0e..a0c3cadd7b 100644 --- a/engine/src/cmd/script/c_alike/convert_calike2xml.cpp +++ b/engine/src/cmd/script/c_alike/convert_calike2xml.cpp @@ -1,23 +1,29 @@ -/* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy - * - * http://vegastrike.sourceforge.net/ +/* + * convert_calike2xml.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - * + * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/director.cpp b/engine/src/cmd/script/director.cpp index 12cfe6f2f6..7c73a86a55 100644 --- a/engine/src/cmd/script/director.cpp +++ b/engine/src/cmd/script/director.cpp @@ -1,8 +1,12 @@ /* * director.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Alexander Rawass, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/director_generic.cpp b/engine/src/cmd/script/director_generic.cpp index 5e834b6d70..ab87bfb88d 100644 --- a/engine/src/cmd/script/director_generic.cpp +++ b/engine/src/cmd/script/director_generic.cpp @@ -1,8 +1,14 @@ /* * director_generic.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Nachum Barcohen, Roy Falk, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Nachum Barcohen, Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source * * This file is part of Vega Strike. * @@ -13,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -536,4 +542,3 @@ void Mission::DirectorInitgame() { } RunDirectorScript("initgame"); } - diff --git a/engine/src/cmd/script/director_server.cpp b/engine/src/cmd/script/director_server.cpp index f7799cb9ba..ef5a8d5dfd 100644 --- a/engine/src/cmd/script/director_server.cpp +++ b/engine/src/cmd/script/director_server.cpp @@ -1,24 +1,30 @@ /* * director_server.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Nachum Barcohen, klausfreire, - * dan_w, safemode, ace123, balloyd1, khepri, surfdargent, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * klausfreire, dan_w, safemode, ace123, balloyd1, khepri, surfdargent + * Current development team: Nachum Barcohen, Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source * * This file is part of Vega Strike. * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* @@ -102,4 +108,3 @@ void Mission::DirectorBenchmark() { varInst *Mission::call_briefing(missionNode *node, int mode) { return NULL; } - diff --git a/engine/src/cmd/script/flightgroup.cpp b/engine/src/cmd/script/flightgroup.cpp index 1d1766ad8c..943de04a93 100644 --- a/engine/src/cmd/script/flightgroup.cpp +++ b/engine/src/cmd/script/flightgroup.cpp @@ -1,9 +1,12 @@ /* * flightgroup.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/script/flightgroup_server.cpp b/engine/src/cmd/script/flightgroup_server.cpp index 5e9e8bd9d1..59ca482d22 100644 --- a/engine/src/cmd/script/flightgroup_server.cpp +++ b/engine/src/cmd/script/flightgroup_server.cpp @@ -1,10 +1,12 @@ -/** +/* * flightgroup_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/mission.cpp b/engine/src/cmd/script/mission.cpp index b76b57a708..5e6d888b6d 100644 --- a/engine/src/cmd/script/mission.cpp +++ b/engine/src/cmd/script/mission.cpp @@ -1,8 +1,12 @@ /* * mission.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Alexander Rawass, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/mission_script.cpp b/engine/src/cmd/script/mission_script.cpp index 04c2efbef1..d585fc0b46 100644 --- a/engine/src/cmd/script/mission_script.cpp +++ b/engine/src/cmd/script/mission_script.cpp @@ -1,15 +1,20 @@ /* * mission_script.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source * * This file is part of Vega Strike. * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/cmd/script/msgcenter.cpp b/engine/src/cmd/script/msgcenter.cpp index 64953a4b6e..310b6c999c 100644 --- a/engine/src/cmd/script/msgcenter.cpp +++ b/engine/src/cmd/script/msgcenter.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * msgcenter.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/pythonmission.cpp b/engine/src/cmd/script/pythonmission.cpp index a4ad35c06f..00bd996bd7 100644 --- a/engine/src/cmd/script/pythonmission.cpp +++ b/engine/src/cmd/script/pythonmission.cpp @@ -1,8 +1,12 @@ /* * pythonmission.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/script_call_briefing.cpp b/engine/src/cmd/script/script_call_briefing.cpp index 7ac4a1276e..3456997327 100644 --- a/engine/src/cmd/script/script_call_briefing.cpp +++ b/engine/src/cmd/script/script_call_briefing.cpp @@ -1,10 +1,12 @@ -/** +/* * script_call_briefing.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/script_call_olist.cpp b/engine/src/cmd/script/script_call_olist.cpp index 3d9a73933d..98699156a4 100644 --- a/engine/src/cmd/script/script_call_olist.cpp +++ b/engine/src/cmd/script/script_call_olist.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * script_call_olist.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/script_call_omap.cpp b/engine/src/cmd/script/script_call_omap.cpp index cfdb0aa105..1a9e98ee17 100644 --- a/engine/src/cmd/script/script_call_omap.cpp +++ b/engine/src/cmd/script/script_call_omap.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * script_call_omap.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/script_call_order.cpp b/engine/src/cmd/script/script_call_order.cpp index dbaef242d9..0ea34703bd 100644 --- a/engine/src/cmd/script/script_call_order.cpp +++ b/engine/src/cmd/script/script_call_order.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * script_call_order.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/script_call_string.cpp b/engine/src/cmd/script/script_call_string.cpp index 2ad3adb3f5..a6793b7426 100644 --- a/engine/src/cmd/script/script_call_string.cpp +++ b/engine/src/cmd/script/script_call_string.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * script_call_string.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/script_call_unit.cpp b/engine/src/cmd/script/script_call_unit.cpp index 5c6ba830d6..1dfdec0739 100644 --- a/engine/src/cmd/script/script_call_unit.cpp +++ b/engine/src/cmd/script/script_call_unit.cpp @@ -1,8 +1,12 @@ /* * script_call_unit.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,16 +14,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/script_call_unit_generic.cpp b/engine/src/cmd/script/script_call_unit_generic.cpp index be0566267f..712fcbf7d1 100644 --- a/engine/src/cmd/script/script_call_unit_generic.cpp +++ b/engine/src/cmd/script/script_call_unit_generic.cpp @@ -1,8 +1,12 @@ /* * script_call_unit_generic.cpp * - * Copyright (C) 2001-2022 Daniel Horn, Alexander Rawass, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -1075,4 +1079,3 @@ static Unit *getIthUnit(un_iter uiter, int unit_nr) { } return NULL; } - diff --git a/engine/src/cmd/script/script_call_unit_server.cpp b/engine/src/cmd/script/script_call_unit_server.cpp index fa5ac039af..f65bb3ac40 100644 --- a/engine/src/cmd/script/script_call_unit_server.cpp +++ b/engine/src/cmd/script/script_call_unit_server.cpp @@ -1,10 +1,12 @@ -/** +/* * script_call_unit_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/script_callbacks.cpp b/engine/src/cmd/script/script_callbacks.cpp index 38ebef751a..80da6394f9 100644 --- a/engine/src/cmd/script/script_callbacks.cpp +++ b/engine/src/cmd/script/script_callbacks.cpp @@ -1,9 +1,13 @@ /* * script_callbacks.cpp * - * Copyright (C) 2001-2023 Daniel Horn, alexannika, ace123, surfdargent, - * khepri, klaussfriere, pyramid3d, dan_w, pheonixstorm, Roy Falk, - * Stephen G. Tuggy, and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * alexannika, ace123, surfdargent, khepri, klaussfriere, pyramid3d, dan_w, pheonixstorm + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -11,16 +15,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -927,4 +931,3 @@ void Mission::initCallbackMaps() { module_unit_map["correctStarSystem"] = CMT_UNIT_correctStarSystem; //useful when comparing _jumps_ module_unit_map["switchFg"] = CMT_UNIT_switchFg; } - diff --git a/engine/src/cmd/script/script_expression.cpp b/engine/src/cmd/script/script_expression.cpp index 2e88c8de06..09993cdf59 100644 --- a/engine/src/cmd/script/script_expression.cpp +++ b/engine/src/cmd/script/script_expression.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * script_expression.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/script_generic.cpp b/engine/src/cmd/script/script_generic.cpp index 33c555534d..fde85f0561 100644 --- a/engine/src/cmd/script/script_generic.cpp +++ b/engine/src/cmd/script/script_generic.cpp @@ -1,10 +1,12 @@ -/** +/* * script_generic.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/script_statement.cpp b/engine/src/cmd/script/script_statement.cpp index 2662bdff35..07eba90202 100644 --- a/engine/src/cmd/script/script_statement.cpp +++ b/engine/src/cmd/script/script_statement.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * script_statement.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/cmd/script/script_util.cpp b/engine/src/cmd/script/script_util.cpp index e413846cf6..b62f1d2bca 100644 --- a/engine/src/cmd/script/script_util.cpp +++ b/engine/src/cmd/script/script_util.cpp @@ -1,23 +1,29 @@ /* - * Vega Strike - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2022 Stephen G. Tuggy + * script_util.cpp * - * http://vegastrike.sourceforge.net/ + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. * - * This program is distributed in the hope that it will be useful, + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/script/script_variables.cpp b/engine/src/cmd/script/script_variables.cpp index 96de21ae92..f3bb8a0dab 100644 --- a/engine/src/cmd/script/script_variables.cpp +++ b/engine/src/cmd/script/script_variables.cpp @@ -1,9 +1,12 @@ /* * script_variables.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) Alexander Rawass - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -11,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -636,4 +639,3 @@ void Mission::saveVarInst(varInst *vi, std::ostream &aa_out) { } } } - diff --git a/engine/src/cmd/ship.cpp b/engine/src/cmd/ship.cpp index 29ff18061d..3399284e6e 100644 --- a/engine/src/cmd/ship.cpp +++ b/engine/src/cmd/ship.cpp @@ -1,8 +1,12 @@ /* * ship.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Benjaman Meyer, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ // -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- diff --git a/engine/src/cmd/terrain.cpp b/engine/src/cmd/terrain.cpp index 86c6916a7c..3224cd8649 100644 --- a/engine/src/cmd/terrain.cpp +++ b/engine/src/cmd/terrain.cpp @@ -1,10 +1,12 @@ -/** +/* * terrain.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/testcollection/main.cpp b/engine/src/cmd/testcollection/main.cpp index 74658a7b7a..a84e03e3f9 100644 --- a/engine/src/cmd/testcollection/main.cpp +++ b/engine/src/cmd/testcollection/main.cpp @@ -1,10 +1,12 @@ -/** +/* * main.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/tests/csv_tests.cpp b/engine/src/cmd/tests/csv_tests.cpp index 35699e47ea..b7f21ec0b3 100644 --- a/engine/src/cmd/tests/csv_tests.cpp +++ b/engine/src/cmd/tests/csv_tests.cpp @@ -1,8 +1,12 @@ /* - * unit_generic.cpp + * csv_tests.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * Copyright (C) 2021-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/cmd/tests/json_tests.cpp b/engine/src/cmd/tests/json_tests.cpp index 4db3f903de..4ec2c12366 100644 --- a/engine/src/cmd/tests/json_tests.cpp +++ b/engine/src/cmd/tests/json_tests.cpp @@ -1,8 +1,12 @@ /* * json_tests.cpp * - * Copyright (C) 2021 Roy Falk - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/cmd/turret.cpp b/engine/src/cmd/turret.cpp index eef9553217..e9fce8fa66 100644 --- a/engine/src/cmd/turret.cpp +++ b/engine/src/cmd/turret.cpp @@ -1,10 +1,12 @@ -/** +/* * turret.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_collide.cpp b/engine/src/cmd/unit_collide.cpp index 0b629a4f07..fb400e2303 100644 --- a/engine/src/cmd/unit_collide.cpp +++ b/engine/src/cmd/unit_collide.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_collide.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_const_cache.cpp b/engine/src/cmd/unit_const_cache.cpp index 88322270e5..9ed3e99159 100644 --- a/engine/src/cmd/unit_const_cache.cpp +++ b/engine/src/cmd/unit_const_cache.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_const_cache.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_csv.cpp b/engine/src/cmd/unit_csv.cpp index e1f23b5278..376bd2cb6f 100644 --- a/engine/src/cmd/unit_csv.cpp +++ b/engine/src/cmd/unit_csv.cpp @@ -1,8 +1,12 @@ /* * unit_csv.cpp * - * Copyright (C) 2001-2025 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ // -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- diff --git a/engine/src/cmd/unit_csv_factory.cpp b/engine/src/cmd/unit_csv_factory.cpp index 03be6f4b4d..889094da64 100644 --- a/engine/src/cmd/unit_csv_factory.cpp +++ b/engine/src/cmd/unit_csv_factory.cpp @@ -1,8 +1,12 @@ /* * unit_csv_factory.cpp * - * Copyright (C) 2021-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/unit_factory_server.cpp b/engine/src/cmd/unit_factory_server.cpp index b3f2788e7e..be354c59dc 100644 --- a/engine/src/cmd/unit_factory_server.cpp +++ b/engine/src/cmd/unit_factory_server.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_factory_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_functions.cpp b/engine/src/cmd/unit_functions.cpp index 693e349d91..dfab03f53b 100644 --- a/engine/src/cmd/unit_functions.cpp +++ b/engine/src/cmd/unit_functions.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_functions.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_functions_generic.cpp b/engine/src/cmd/unit_functions_generic.cpp index 351b3dbd0d..68b3dd5316 100644 --- a/engine/src/cmd/unit_functions_generic.cpp +++ b/engine/src/cmd/unit_functions_generic.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * unit_functions_generic.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_functions_server.cpp b/engine/src/cmd/unit_functions_server.cpp index d03bde9236..0ffea78680 100644 --- a/engine/src/cmd/unit_functions_server.cpp +++ b/engine/src/cmd/unit_functions_server.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_functions_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_generic.cpp b/engine/src/cmd/unit_generic.cpp index cfe0f4cf17..ed59453eed 100644 --- a/engine/src/cmd/unit_generic.cpp +++ b/engine/src/cmd/unit_generic.cpp @@ -1,8 +1,12 @@ /* * unit_generic.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ // -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- diff --git a/engine/src/cmd/unit_json_factory.cpp b/engine/src/cmd/unit_json_factory.cpp index c86e3ec229..2cfb188984 100644 --- a/engine/src/cmd/unit_json_factory.cpp +++ b/engine/src/cmd/unit_json_factory.cpp @@ -1,8 +1,12 @@ /* - * unit_csv_factory.cpp + * unit_json_factory.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * Copyright (C) 2021 Roy Falk - * Copyright (C) 2022 Stephen G. Tuggy * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/unit_optimize_factory.cpp b/engine/src/cmd/unit_optimize_factory.cpp index d39a13baeb..431c4cf972 100644 --- a/engine/src/cmd/unit_optimize_factory.cpp +++ b/engine/src/cmd/unit_optimize_factory.cpp @@ -1,8 +1,12 @@ /* - * unit_csv_factory.cpp + * unit_optimize_factory.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * Copyright (C) 2020-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, and - * other Vega Strike contributors * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/unit_server.cpp b/engine/src/cmd/unit_server.cpp index 26ed1d36bb..1cac86b6db 100644 --- a/engine/src/cmd/unit_server.cpp +++ b/engine/src/cmd/unit_server.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * unit_server.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "unit_factory.h" diff --git a/engine/src/cmd/unit_util.cpp b/engine/src/cmd/unit_util.cpp index 0dc6fc2d16..8fc94c45ac 100644 --- a/engine/src/cmd/unit_util.cpp +++ b/engine/src/cmd/unit_util.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_util.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_util_generic.cpp b/engine/src/cmd/unit_util_generic.cpp index 8a1057ac72..997d0f48b5 100644 --- a/engine/src/cmd/unit_util_generic.cpp +++ b/engine/src/cmd/unit_util_generic.cpp @@ -1,8 +1,14 @@ /* * unit_util_generic.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source * * This file is part of Vega Strike. * @@ -13,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_util_server.cpp b/engine/src/cmd/unit_util_server.cpp index 6b698383c6..7030af99e6 100644 --- a/engine/src/cmd/unit_util_server.cpp +++ b/engine/src/cmd/unit_util_server.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_util_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/unit_xml.cpp b/engine/src/cmd/unit_xml.cpp index cf9157150a..c2470b3d44 100644 --- a/engine/src/cmd/unit_xml.cpp +++ b/engine/src/cmd/unit_xml.cpp @@ -1,10 +1,12 @@ -/** +/* * unit_xml.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/cmd/upgradeable_unit.cpp b/engine/src/cmd/upgradeable_unit.cpp index 210b3fceb4..af8c73a3e7 100644 --- a/engine/src/cmd/upgradeable_unit.cpp +++ b/engine/src/cmd/upgradeable_unit.cpp @@ -1,8 +1,12 @@ /* * upgradeable_unit.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Benjaman Meyer, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ // -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- diff --git a/engine/src/cmd/weapon_factory.cpp b/engine/src/cmd/weapon_factory.cpp index a2a3ce401b..41782ab509 100644 --- a/engine/src/cmd/weapon_factory.cpp +++ b/engine/src/cmd/weapon_factory.cpp @@ -1,8 +1,12 @@ /* * weapon_factory.cpp * - * Copyright (c) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/weapon_info.cpp b/engine/src/cmd/weapon_info.cpp index 9110669d5b..9439486ccc 100644 --- a/engine/src/cmd/weapon_info.cpp +++ b/engine/src/cmd/weapon_info.cpp @@ -1,8 +1,12 @@ /* * weapon_info.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/cmd/weapon_type.cpp b/engine/src/cmd/weapon_type.cpp index 24a59dcab0..07cdc442f4 100644 --- a/engine/src/cmd/weapon_type.cpp +++ b/engine/src/cmd/weapon_type.cpp @@ -1,10 +1,12 @@ -/** +/* * weapon_type.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/command.cpp b/engine/src/command.cpp index a4b8364e18..3f34c94e08 100644 --- a/engine/src/command.cpp +++ b/engine/src/command.cpp @@ -1,8 +1,13 @@ /* * command.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Nachum Barcohen, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Nachum Barcohen, Roy Falk, + * Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +20,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -1623,4 +1628,3 @@ void BringConsole(const KBData &, KBSTATE newState) { * vim600: sw=4 ts=4 fdm=marker * vim<600: sw=4 ts=4 */ - diff --git a/engine/src/common/common.cpp b/engine/src/common/common.cpp index 0a6fb036be..ae48105ee1 100644 --- a/engine/src/common/common.cpp +++ b/engine/src/common/common.cpp @@ -4,7 +4,7 @@ * begin : Wed Jun 26 2002 * copyright : (C) 2002 by jhunt * email : jhunt@jaja -* copyright : (C) 2022 by Stephen G. Tuggy +* copyright : (C) 2022, 2025 by Stephen G. Tuggy ***************************************************************************/ /*************************************************************************** @@ -96,4 +96,3 @@ string getdatadir() { } #endif //!_WIN32 - diff --git a/engine/src/config_xml.cpp b/engine/src/config_xml.cpp index b879994e0f..5378ffbb31 100644 --- a/engine/src/config_xml.cpp +++ b/engine/src/config_xml.cpp @@ -1,8 +1,12 @@ /* * config_xml.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Alexander Rawass, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* @@ -734,4 +738,3 @@ CommandMap initGlobalCommandMap() { return commandMap; } - diff --git a/engine/src/configuration/configuration.cpp b/engine/src/configuration/configuration.cpp index 5738f0b3ca..df4a0cfaec 100644 --- a/engine/src/configuration/configuration.cpp +++ b/engine/src/configuration/configuration.cpp @@ -1,8 +1,13 @@ /* * configuration.cpp * - * Copyright (C) 2021-2022 Daniel Horn, Roy Falk, ministerofinformation, - * David Wales, Stephen G. Tuggy, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, + * ministerofinformation, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +15,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +24,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/configuration/game_config.cpp b/engine/src/configuration/game_config.cpp index 4f18f6ce1c..84cd27242b 100644 --- a/engine/src/configuration/game_config.cpp +++ b/engine/src/configuration/game_config.cpp @@ -1,8 +1,12 @@ /* * game_config.cpp * - * Copyright (C) 2020-2024 Daniel Horn, Roy Falk, Stephen G. Tuggy, David Wales, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy, David Wales + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/configuration/tests/configuration_tests.cpp b/engine/src/configuration/tests/configuration_tests.cpp index 20a7c843da..b2ebd41f29 100644 --- a/engine/src/configuration/tests/configuration_tests.cpp +++ b/engine/src/configuration/tests/configuration_tests.cpp @@ -1,8 +1,12 @@ /* * configuration_tests.cpp * - * Copyright (C) 2021-2024 Daniel Horn, Roy Falk, David Wales, - * Stephen G. Tuggy, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy, David Wales + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/configxml.cpp b/engine/src/configxml.cpp index c1a7bcc52e..ddd830ec47 100644 --- a/engine/src/configxml.cpp +++ b/engine/src/configxml.cpp @@ -1,8 +1,12 @@ /* * configxml.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Alexander Rawass, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -382,4 +386,3 @@ bool VegaConfig::setVariable(string section, string subsection, string name, str map_variables[hashname] = value; return true; } - diff --git a/engine/src/damage/damageable_layer.cpp b/engine/src/damage/damageable_layer.cpp index b7ab28a834..9fd76ad965 100644 --- a/engine/src/damage/damageable_layer.cpp +++ b/engine/src/damage/damageable_layer.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2021-2022 Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * damageable_layer.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/damage/damageable_object.cpp b/engine/src/damage/damageable_object.cpp index 9f0fc6ca8d..0311745ac2 100644 --- a/engine/src/damage/damageable_object.cpp +++ b/engine/src/damage/damageable_object.cpp @@ -1,8 +1,12 @@ /* * damageable_object.cpp * - * Copyright (C) 2021 Roy Falk - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/damage/health.cpp b/engine/src/damage/health.cpp index b555ca4c2d..2e9348844a 100644 --- a/engine/src/damage/health.cpp +++ b/engine/src/damage/health.cpp @@ -1,8 +1,12 @@ /* * health.cpp * - * Copyright (C) 2021-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/damage/tests/health_tests.cpp b/engine/src/damage/tests/health_tests.cpp index bb7b283cfb..02c18e390b 100644 --- a/engine/src/damage/tests/health_tests.cpp +++ b/engine/src/damage/tests/health_tests.cpp @@ -1,8 +1,12 @@ /* * health_tests.cpp * - * Copyright (C) 2021-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/damage/tests/layer_tests.cpp b/engine/src/damage/tests/layer_tests.cpp index c66237a948..a554a07f64 100644 --- a/engine/src/damage/tests/layer_tests.cpp +++ b/engine/src/damage/tests/layer_tests.cpp @@ -1,8 +1,12 @@ /* * layer_tests.cpp * - * Copyright (C) 2021 Roy Falk - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/damage/tests/object_tests.cpp b/engine/src/damage/tests/object_tests.cpp index 897a53b386..58e8d22761 100644 --- a/engine/src/damage/tests/object_tests.cpp +++ b/engine/src/damage/tests/object_tests.cpp @@ -1,8 +1,12 @@ /* * object_tests.cpp * - * Copyright (C) 2021-2022 Daniel Horn, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/debug_vs.cpp b/engine/src/debug_vs.cpp index b58e3ac75d..bdc04de8ab 100644 --- a/engine/src/debug_vs.cpp +++ b/engine/src/debug_vs.cpp @@ -1,27 +1,30 @@ -/** -* debug_vs.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * debug_vs.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #ifndef VS_DEBUG diff --git a/engine/src/easydom.cpp b/engine/src/easydom.cpp index c9e1eef39b..14ec2f53c6 100644 --- a/engine/src/easydom.cpp +++ b/engine/src/easydom.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Alexander Rawass, - * pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * easydom.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* @@ -75,4 +81,3 @@ void easyDomNode::printNode(std::ostream &out, int recurse_level, int level) { } const char *textAttr = "Text_Attr"; - diff --git a/engine/src/endianness.cpp b/engine/src/endianness.cpp index 579766a2ac..9feb63ee5b 100644 --- a/engine/src/endianness.cpp +++ b/engine/src/endianness.cpp @@ -1,27 +1,30 @@ -/** -* endianness.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * endianness.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "endianness.h" diff --git a/engine/src/exit_unit_tests.cpp b/engine/src/exit_unit_tests.cpp index 9b19baffe4..2667de6e9e 100644 --- a/engine/src/exit_unit_tests.cpp +++ b/engine/src/exit_unit_tests.cpp @@ -1,10 +1,12 @@ /* * exit_unit_tests.cpp * - * Implementation of VSExit for unit tests + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * Copyright (C) 2001-2024 Daniel Horn, Stephen G. Tuggy, - * and other Vega Strike contributors. * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/src/faction_generic.cpp b/engine/src/faction_generic.cpp index 75f39406e0..7f5a84f59b 100644 --- a/engine/src/faction_generic.cpp +++ b/engine/src/faction_generic.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * faction_generic.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "faction_generic.h" diff --git a/engine/src/faction_util.cpp b/engine/src/faction_util.cpp index 5ed50b9480..33a29e1f2d 100644 --- a/engine/src/faction_util.cpp +++ b/engine/src/faction_util.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * faction_util.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/faction_util_generic.cpp b/engine/src/faction_util_generic.cpp index 92810aa9fc..8e15d0234a 100644 --- a/engine/src/faction_util_generic.cpp +++ b/engine/src/faction_util_generic.cpp @@ -1,8 +1,12 @@ /* * faction_util_generic.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/faction_util_server.cpp b/engine/src/faction_util_server.cpp index 9a49364e5f..6e3f05c6a7 100644 --- a/engine/src/faction_util_server.cpp +++ b/engine/src/faction_util_server.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * faction_util_server.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "cmd/unit_generic.h" diff --git a/engine/src/fastmath.cpp b/engine/src/fastmath.cpp index 57af3e1a9d..de9ebef3d9 100644 --- a/engine/src/fastmath.cpp +++ b/engine/src/fastmath.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * fastmath.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /***************************************************************************** diff --git a/engine/src/ffmpeg_init.cpp b/engine/src/ffmpeg_init.cpp index f5253f3710..b4cb566626 100644 --- a/engine/src/ffmpeg_init.cpp +++ b/engine/src/ffmpeg_init.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * ffmpeg_init.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ // diff --git a/engine/src/force_feedback.cpp b/engine/src/force_feedback.cpp index 0aa078bc0e..949e99a214 100644 --- a/engine/src/force_feedback.cpp +++ b/engine/src/force_feedback.cpp @@ -1,8 +1,12 @@ /* * force_feedback.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, Alexander Rawass, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* @@ -492,4 +496,3 @@ void ForceFeedback::init_bogus( int i ) } #endif - diff --git a/engine/src/force_feedback_server.cpp b/engine/src/force_feedback_server.cpp index a83fede229..7cb139abd2 100644 --- a/engine/src/force_feedback_server.cpp +++ b/engine/src/force_feedback_server.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * force_feedback_server.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/galaxy.cpp b/engine/src/galaxy.cpp index 0d38fc893d..785bedaa1b 100644 --- a/engine/src/galaxy.cpp +++ b/engine/src/galaxy.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * galaxy.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/galaxy_gen.cpp b/engine/src/galaxy_gen.cpp index 3079c1485d..0d4c5e4d10 100644 --- a/engine/src/galaxy_gen.cpp +++ b/engine/src/galaxy_gen.cpp @@ -1,8 +1,13 @@ /* * galaxy_gen.cpp - * - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Evert Vorster, - * Roy Falk, Stephen G. Tuggy, and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, + * Stephen G. Tuggy, Evert Vorster + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +24,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -1519,4 +1524,3 @@ int main( int argc, char **argv ) return 0; } #endif - diff --git a/engine/src/galaxy_utils.cpp b/engine/src/galaxy_utils.cpp index 176e39a83a..f98c4542e0 100644 --- a/engine/src/galaxy_utils.cpp +++ b/engine/src/galaxy_utils.cpp @@ -1,8 +1,12 @@ /* * galaxy_utils.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "star_system_generic.h" diff --git a/engine/src/galaxy_xml.cpp b/engine/src/galaxy_xml.cpp index 08ec89c236..97bddf4d08 100644 --- a/engine/src/galaxy_xml.cpp +++ b/engine/src/galaxy_xml.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * galaxy_xml.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/gamemenu.cpp b/engine/src/gamemenu.cpp index 3748f4d054..a47e020053 100644 --- a/engine/src/gamemenu.cpp +++ b/engine/src/gamemenu.cpp @@ -1,8 +1,12 @@ /* * gamemenu.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/ani_texture.cpp b/engine/src/gfx/ani_texture.cpp index 2668db7fdf..2395a4a9d6 100644 --- a/engine/src/gfx/ani_texture.cpp +++ b/engine/src/gfx/ani_texture.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * ani_texture.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/animation.cpp b/engine/src/gfx/animation.cpp index 6848a97881..d7942e91fd 100644 --- a/engine/src/gfx/animation.cpp +++ b/engine/src/gfx/animation.cpp @@ -1,7 +1,13 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, ace123, surfdargent, klaussfreire, - * jacks, dan_w, pyramid3d, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * animation.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * ace123, surfdargent, klaussfreire, jacks, dan_w, pyramid3d + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -18,7 +24,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "cmd/unit_generic.h" @@ -481,4 +487,3 @@ void Animation::Draw() { } } } - diff --git a/engine/src/gfx/aux_logo.cpp b/engine/src/gfx/aux_logo.cpp index 4e6d399585..3ac8bf3404 100644 --- a/engine/src/gfx/aux_logo.cpp +++ b/engine/src/gfx/aux_logo.cpp @@ -1,7 +1,13 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, ace123, surfdargent, klaussfreire, - * jacks, dan_w, ashieh, griwodz, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * aux_logo.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * ace123, surfdargent, klaussfreire, jacks, dan_w, ashieh, griwodz, pyramid3d + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -18,7 +24,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -197,4 +203,3 @@ Logo::~Logo() { delete draw_queue; } } - diff --git a/engine/src/gfx/aux_palette.cpp b/engine/src/gfx/aux_palette.cpp index 49db82555a..0f7bca2c65 100644 --- a/engine/src/gfx/aux_palette.cpp +++ b/engine/src/gfx/aux_palette.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, dan_w, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * aux_palette.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; dan_w specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -208,4 +214,3 @@ void ShiftPalette(unsigned char Palette[769], double DH, double DS, double DV, d Palette[i * 3 + 2] = (unsigned char) (b * 255); } } - diff --git a/engine/src/gfx/aux_texture.cpp b/engine/src/gfx/aux_texture.cpp index c052b72db6..3f59e4dede 100644 --- a/engine/src/gfx/aux_texture.cpp +++ b/engine/src/gfx/aux_texture.cpp @@ -1,8 +1,12 @@ /* * aux_texture.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Roy Falk, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/gfx/background.cpp b/engine/src/gfx/background.cpp index 830d18f4f8..1ce583c01e 100644 --- a/engine/src/gfx/background.cpp +++ b/engine/src/gfx/background.cpp @@ -1,15 +1,20 @@ /* * background.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source * * This file is part of Vega Strike. * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/gfx/background_server.cpp b/engine/src/gfx/background_server.cpp index 68f37c2b4b..ab45c3ee23 100644 --- a/engine/src/gfx/background_server.cpp +++ b/engine/src/gfx/background_server.cpp @@ -1,10 +1,12 @@ -/** +/* * background_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/boltdrawmanager.cpp b/engine/src/gfx/boltdrawmanager.cpp index 047ff09a18..c5d39fc5d5 100644 --- a/engine/src/gfx/boltdrawmanager.cpp +++ b/engine/src/gfx/boltdrawmanager.cpp @@ -1,8 +1,12 @@ /* * boltdrawmanager.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/camera.cpp b/engine/src/gfx/camera.cpp index 509a8d34a9..789e100d4a 100644 --- a/engine/src/gfx/camera.cpp +++ b/engine/src/gfx/camera.cpp @@ -1,8 +1,12 @@ /* * camera.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -298,4 +302,3 @@ void Camera::ZSlide(float factor) { Coord += (R * factor).Cast(); changed = GFXTRUE; } - diff --git a/engine/src/gfx/cockpit.cpp b/engine/src/gfx/cockpit.cpp index 474522f177..b0f5fe9b87 100644 --- a/engine/src/gfx/cockpit.cpp +++ b/engine/src/gfx/cockpit.cpp @@ -1,10 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - /* * cockpit.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,12 +19,13 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- /// Draws cockpit parts diff --git a/engine/src/gfx/cockpit_generic.cpp b/engine/src/gfx/cockpit_generic.cpp index b2ed5a66e0..78fd0b4cce 100644 --- a/engine/src/gfx/cockpit_generic.cpp +++ b/engine/src/gfx/cockpit_generic.cpp @@ -1,10 +1,12 @@ -/** +/* * cockpit_generic.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/cockpit_gfx.cpp b/engine/src/gfx/cockpit_gfx.cpp index 5859de85be..6f6eefbad2 100644 --- a/engine/src/gfx/cockpit_gfx.cpp +++ b/engine/src/gfx/cockpit_gfx.cpp @@ -1,11 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - /* * cockpit_gfx.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -24,6 +25,7 @@ * You should have received a copy of the GNU General Public License * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include "cockpit_gfx.h" diff --git a/engine/src/gfx/cockpit_xml.cpp b/engine/src/gfx/cockpit_xml.cpp index d36e798a4a..286d6bbf70 100644 --- a/engine/src/gfx/cockpit_xml.cpp +++ b/engine/src/gfx/cockpit_xml.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * cockpit_xml.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/coord_select.cpp b/engine/src/gfx/coord_select.cpp index 7d2f4a50d3..94e814df6c 100644 --- a/engine/src/gfx/coord_select.cpp +++ b/engine/src/gfx/coord_select.cpp @@ -1,10 +1,12 @@ -/** +/* * coord_select.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/env_map_gent.cpp b/engine/src/gfx/env_map_gent.cpp index 458d73b013..be945fd7cb 100644 --- a/engine/src/gfx/env_map_gent.cpp +++ b/engine/src/gfx/env_map_gent.cpp @@ -1,9 +1,12 @@ /* * env_map_gent.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/gauge.cpp b/engine/src/gfx/gauge.cpp index a33ad8f19d..9d619dda39 100644 --- a/engine/src/gfx/gauge.cpp +++ b/engine/src/gfx/gauge.cpp @@ -1,10 +1,12 @@ -/** +/* * gauge.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/halo.cpp b/engine/src/gfx/halo.cpp index 26c8f5dc3f..6d13ec2250 100644 --- a/engine/src/gfx/halo.cpp +++ b/engine/src/gfx/halo.cpp @@ -1,10 +1,12 @@ -/** +/* * halo.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/halo_system.cpp b/engine/src/gfx/halo_system.cpp index 18a2fc0123..d6f0cca474 100644 --- a/engine/src/gfx/halo_system.cpp +++ b/engine/src/gfx/halo_system.cpp @@ -1,8 +1,12 @@ /* * halo_system.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/hud.cpp b/engine/src/gfx/hud.cpp index e754e66e5e..a163ff8bf2 100644 --- a/engine/src/gfx/hud.cpp +++ b/engine/src/gfx/hud.cpp @@ -1,12 +1,13 @@ /* * hud.cpp * - * Copyright (C) 2001-2002 Daniel Horn and Alan Shieh - * Copyright (C) 2002-2019 pyramid3d, ace123, dan_w, jacks, klaussfreire, - * and other Vega Strike Contributors - * Copyright (C) 2019-2021 Stephen G. Tuggy, Roy Falk, - * and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * Alan Shieh, ace123, dan_w, jacks, klaussfreire + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +15,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,7 +24,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -425,4 +426,3 @@ int TextPlane::Draw(const string &newText, int offset, bool startlower, bool for GFXColorf(this->col); return retval; } - diff --git a/engine/src/gfx/jpeg_memory.cpp b/engine/src/gfx/jpeg_memory.cpp index 90263dbfb3..674e5b4be4 100644 --- a/engine/src/gfx/jpeg_memory.cpp +++ b/engine/src/gfx/jpeg_memory.cpp @@ -1,12 +1,14 @@ /* * jpeg_memory.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2002-2019 surfdargent, dan_w, - * and other Vega Strike contributors - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, Evert Vorster, - * and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * surfdargent, dan_w + * Current development team: Roy Falk, Benjamen R. Meyer, + * Stephen G. Tuggy, Evert Vorster + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/lerp.cpp b/engine/src/gfx/lerp.cpp index 65e00660b0..9b8924fa9a 100644 --- a/engine/src/gfx/lerp.cpp +++ b/engine/src/gfx/lerp.cpp @@ -1,10 +1,12 @@ -/** +/* * lerp.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (C) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/loc_select.cpp b/engine/src/gfx/loc_select.cpp index b598aa73ae..95a90d9ab4 100644 --- a/engine/src/gfx/loc_select.cpp +++ b/engine/src/gfx/loc_select.cpp @@ -1,10 +1,12 @@ -/** +/* * loc_select.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/masks.cpp b/engine/src/gfx/masks.cpp index e7150f7114..a75c235306 100644 --- a/engine/src/gfx/masks.cpp +++ b/engine/src/gfx/masks.cpp @@ -1,10 +1,12 @@ -/** +/* * masks.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/matrix.cpp b/engine/src/gfx/matrix.cpp index 4c8eac35ff..76414206dd 100644 --- a/engine/src/gfx/matrix.cpp +++ b/engine/src/gfx/matrix.cpp @@ -1,27 +1,30 @@ -/** -* matrix.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * matrix.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include #include diff --git a/engine/src/gfx/mesh.cpp b/engine/src/gfx/mesh.cpp index 0ba65b852a..1dc784ae17 100644 --- a/engine/src/gfx/mesh.cpp +++ b/engine/src/gfx/mesh.cpp @@ -1,9 +1,12 @@ /* * mesh.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -11,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/gfx/mesh_bin.cpp b/engine/src/gfx/mesh_bin.cpp index e8802cdb51..85d1c8d4cb 100644 --- a/engine/src/gfx/mesh_bin.cpp +++ b/engine/src/gfx/mesh_bin.cpp @@ -1,8 +1,12 @@ /* * mesh_bin.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/mesh_bin_server.cpp b/engine/src/gfx/mesh_bin_server.cpp index 0dcfdff8d2..7b4553694c 100644 --- a/engine/src/gfx/mesh_bin_server.cpp +++ b/engine/src/gfx/mesh_bin_server.cpp @@ -1,10 +1,12 @@ -/** +/* * mesh_bin_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/mesh_bxm.cpp b/engine/src/gfx/mesh_bxm.cpp index 91f1c4f5b9..e8f602891b 100644 --- a/engine/src/gfx/mesh_bxm.cpp +++ b/engine/src/gfx/mesh_bxm.cpp @@ -1,8 +1,12 @@ /* * mesh_bxm.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/mesh_fx.cpp b/engine/src/gfx/mesh_fx.cpp index 2b1d3e6a22..70f279da92 100644 --- a/engine/src/gfx/mesh_fx.cpp +++ b/engine/src/gfx/mesh_fx.cpp @@ -1,10 +1,12 @@ -/** +/* * mesh_fx.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/mesh_gfx.cpp b/engine/src/gfx/mesh_gfx.cpp index 88fa0cfc9c..e76af29ef4 100644 --- a/engine/src/gfx/mesh_gfx.cpp +++ b/engine/src/gfx/mesh_gfx.cpp @@ -1,9 +1,13 @@ /* * mesh_gfx.cpp * - * Copyright (C) 2001-2024 Daniel Horn, surfdargent, hellcatv, ace123, - * klaussfreire, dan_w, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * surfdargent, hellcatv, ace123, klaussfreire, dan_w, pyramid3d + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -16,11 +20,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ //==================================== diff --git a/engine/src/gfx/mesh_poly.cpp b/engine/src/gfx/mesh_poly.cpp index e342519c27..729015cce2 100644 --- a/engine/src/gfx/mesh_poly.cpp +++ b/engine/src/gfx/mesh_poly.cpp @@ -1,10 +1,12 @@ -/** +/* * mesh_poly.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/mesh_server.cpp b/engine/src/gfx/mesh_server.cpp index bf33fdca50..c46dbe067e 100644 --- a/engine/src/gfx/mesh_server.cpp +++ b/engine/src/gfx/mesh_server.cpp @@ -1,8 +1,12 @@ /* * mesh_server.cpp * - * Copyright (c) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Benjamen R. Meyer, Roy Falk, and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,16 +14,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/mesh_xml.cpp b/engine/src/gfx/mesh_xml.cpp index ea3280641f..be746e5425 100644 --- a/engine/src/gfx/mesh_xml.cpp +++ b/engine/src/gfx/mesh_xml.cpp @@ -1,8 +1,12 @@ /* * mesh_xml.cpp * - * Copyright (C) 2001-2024 Daniel Horn, chuck_starchaser, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; chuck_starchaser specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -2097,4 +2101,3 @@ void Mesh::PostProcessLoading(MeshXML *xml, const vector &textureOverrid } GFXSetMaterial(myMatNum, xml->material); } - diff --git a/engine/src/gfx/nav/criteria.cpp b/engine/src/gfx/nav/criteria.cpp index 8e6ef6007f..698054eaaa 100644 --- a/engine/src/gfx/nav/criteria.cpp +++ b/engine/src/gfx/nav/criteria.cpp @@ -1,10 +1,12 @@ /* * criteria.cpp * - * Copyright (C) 2003 Mike Byron - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -435,4 +437,3 @@ string CriteriaSector::getText() const { CriteriaNode *CriteriaSector::clone() const { return new CriteriaSector(m_value, NULL); } - diff --git a/engine/src/gfx/nav/criteria_xml.cpp b/engine/src/gfx/nav/criteria_xml.cpp index c79e34b43a..b5673bd06d 100644 --- a/engine/src/gfx/nav/criteria_xml.cpp +++ b/engine/src/gfx/nav/criteria_xml.cpp @@ -1,10 +1,12 @@ /* * criteria_xml.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2003 Mike Byron - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -79,4 +81,3 @@ std::set CriteriaContains::getPlanetTypesFromXML(const char *filena return textures; } - diff --git a/engine/src/gfx/nav/drawgalaxy.cpp b/engine/src/gfx/nav/drawgalaxy.cpp index 4476371420..8dec943e9a 100644 --- a/engine/src/gfx/nav/drawgalaxy.cpp +++ b/engine/src/gfx/nav/drawgalaxy.cpp @@ -1,10 +1,12 @@ -/** +/* * drawgalaxy.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/nav/drawlist.cpp b/engine/src/gfx/nav/drawlist.cpp index fbdecabcd9..a2d794f5ea 100644 --- a/engine/src/gfx/nav/drawlist.cpp +++ b/engine/src/gfx/nav/drawlist.cpp @@ -1,10 +1,12 @@ -/** +/* * drawlist.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/nav/drawsystem.cpp b/engine/src/gfx/nav/drawsystem.cpp index 13d04729fd..ac915ead6a 100644 --- a/engine/src/gfx/nav/drawsystem.cpp +++ b/engine/src/gfx/nav/drawsystem.cpp @@ -1,10 +1,12 @@ -/** +/* * drawsystem.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/nav/navcomputer.cpp b/engine/src/gfx/nav/navcomputer.cpp index ac4677c00c..4ead9ff6da 100644 --- a/engine/src/gfx/nav/navcomputer.cpp +++ b/engine/src/gfx/nav/navcomputer.cpp @@ -1,10 +1,12 @@ /* * navcomputer.cpp * - * Copyright (C) 2003 Mike Byron - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -1454,4 +1456,3 @@ void NavComputer::actionRenameConfirmed(std::string name) { currentPath->setName(name); loadPathLister(); } - diff --git a/engine/src/gfx/nav/navgetxmldata.cpp b/engine/src/gfx/nav/navgetxmldata.cpp index e061cdf28b..7497bbdba6 100644 --- a/engine/src/gfx/nav/navgetxmldata.cpp +++ b/engine/src/gfx/nav/navgetxmldata.cpp @@ -1,10 +1,12 @@ -/** +/* * navgetxmldata.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/nav/navpath.cpp b/engine/src/gfx/nav/navpath.cpp index 35af0f7ed7..74578cc14d 100644 --- a/engine/src/gfx/nav/navpath.cpp +++ b/engine/src/gfx/nav/navpath.cpp @@ -1,10 +1,12 @@ /* * navpath.cpp * - * Copyright (C) 2003 Mike Byron - * Copyright (C) 2020 pyramid3d, Roy Falk, Stephen G. Tuggy, and other - * Vega Strike contributors. - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/gfx/nav/navscreen.cpp b/engine/src/gfx/nav/navscreen.cpp index 5720caeb00..a25dca235a 100644 --- a/engine/src/gfx/nav/navscreen.cpp +++ b/engine/src/gfx/nav/navscreen.cpp @@ -1,6 +1,13 @@ /* - * Copyright (C) 2001-2022 hellcatv, ace123, surfdargent, klaussfreire, - * jacks, pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * navscreen.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * hellcatv, ace123, surfdargent, klaussfreire, jacks, pyramid3d + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +24,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -2033,4 +2040,3 @@ void Beautify(string systemfile, string §or, string &system) { system[0] = toupper(system[0]); } } - diff --git a/engine/src/gfx/nav/navscreenoccupied.cpp b/engine/src/gfx/nav/navscreenoccupied.cpp index 00917f9a1c..989096fda3 100644 --- a/engine/src/gfx/nav/navscreenoccupied.cpp +++ b/engine/src/gfx/nav/navscreenoccupied.cpp @@ -1,10 +1,12 @@ -/** +/* * navscreenoccupied.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/occlusion.cpp b/engine/src/gfx/occlusion.cpp index 43960c3d3c..0370dae7dc 100644 --- a/engine/src/gfx/occlusion.cpp +++ b/engine/src/gfx/occlusion.cpp @@ -1,10 +1,12 @@ /* * occlusion.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2012 Claudio Freire - * Copyright (C) 2019-2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Claudio Freire specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/gfx/particle.cpp b/engine/src/gfx/particle.cpp index d01ff21389..0360e1c5ec 100644 --- a/engine/src/gfx/particle.cpp +++ b/engine/src/gfx/particle.cpp @@ -1,8 +1,12 @@ /* * particle.cpp * - * Copyright (c) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike Contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/pass.cpp b/engine/src/gfx/pass.cpp index bcce47ae93..3e58ac02e4 100644 --- a/engine/src/gfx/pass.cpp +++ b/engine/src/gfx/pass.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * pass.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/pipelined_texture.cpp b/engine/src/gfx/pipelined_texture.cpp index c61a2e41ff..6667b5fc95 100644 --- a/engine/src/gfx/pipelined_texture.cpp +++ b/engine/src/gfx/pipelined_texture.cpp @@ -1,10 +1,12 @@ -/** +/* * pipelined_texture.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/quadsquare.cpp b/engine/src/gfx/quadsquare.cpp index 23e12c8715..35a37560de 100644 --- a/engine/src/gfx/quadsquare.cpp +++ b/engine/src/gfx/quadsquare.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * quadsquare.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/quadsquare_cull.cpp b/engine/src/gfx/quadsquare_cull.cpp index 1963a38421..fbeb4a4374 100644 --- a/engine/src/gfx/quadsquare_cull.cpp +++ b/engine/src/gfx/quadsquare_cull.cpp @@ -1,10 +1,12 @@ -/** +/* * quadsquare_cull.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/quadsquare_render.cpp b/engine/src/gfx/quadsquare_render.cpp index dc2c13fc96..3cb560b7fd 100644 --- a/engine/src/gfx/quadsquare_render.cpp +++ b/engine/src/gfx/quadsquare_render.cpp @@ -1,10 +1,12 @@ -/** +/* * quadsquare_render.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/quadsquare_update.cpp b/engine/src/gfx/quadsquare_update.cpp index 1feb122863..b24bf075c9 100644 --- a/engine/src/gfx/quadsquare_update.cpp +++ b/engine/src/gfx/quadsquare_update.cpp @@ -1,10 +1,12 @@ -/** +/* * quadsquare_update.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/quadtree.cpp b/engine/src/gfx/quadtree.cpp index 68eb7bc6ee..60211c2043 100644 --- a/engine/src/gfx/quadtree.cpp +++ b/engine/src/gfx/quadtree.cpp @@ -1,9 +1,12 @@ /* * quadtree.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/quadtree_xml.cpp b/engine/src/gfx/quadtree_xml.cpp index fc6abcda50..4446a98fa3 100644 --- a/engine/src/gfx/quadtree_xml.cpp +++ b/engine/src/gfx/quadtree_xml.cpp @@ -1,10 +1,12 @@ -/** +/* * quadtree_xml.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/quaternion.cpp b/engine/src/gfx/quaternion.cpp index 6290f09fd6..7a96a4c6d6 100644 --- a/engine/src/gfx/quaternion.cpp +++ b/engine/src/gfx/quaternion.cpp @@ -1,10 +1,12 @@ -/** +/* * quaternion.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/radar/bubble_display.cpp b/engine/src/gfx/radar/bubble_display.cpp index 4b2c993748..c4ea80e636 100644 --- a/engine/src/gfx/radar/bubble_display.cpp +++ b/engine/src/gfx/radar/bubble_display.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * bubble_display.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include diff --git a/engine/src/gfx/radar/dual_display.cpp b/engine/src/gfx/radar/dual_display.cpp index 4df6b8b1fa..e432d67c10 100644 --- a/engine/src/gfx/radar/dual_display.cpp +++ b/engine/src/gfx/radar/dual_display.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * dual_display.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include "dual_display.h" diff --git a/engine/src/gfx/radar/plane_display.cpp b/engine/src/gfx/radar/plane_display.cpp index 5fdae9074b..8ebef5070a 100644 --- a/engine/src/gfx/radar/plane_display.cpp +++ b/engine/src/gfx/radar/plane_display.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * plane_display.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include diff --git a/engine/src/gfx/radar/radar.cpp b/engine/src/gfx/radar/radar.cpp index 3ec24e1198..d7500cc061 100644 --- a/engine/src/gfx/radar/radar.cpp +++ b/engine/src/gfx/radar/radar.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * radar.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include diff --git a/engine/src/gfx/radar/sensor.cpp b/engine/src/gfx/radar/sensor.cpp index dd9c874fe1..8a2c34b612 100644 --- a/engine/src/gfx/radar/sensor.cpp +++ b/engine/src/gfx/radar/sensor.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * sensor.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include "cmd/unit_generic.h" diff --git a/engine/src/gfx/radar/sphere_display.cpp b/engine/src/gfx/radar/sphere_display.cpp index 7cacded182..fbcef59fa4 100644 --- a/engine/src/gfx/radar/sphere_display.cpp +++ b/engine/src/gfx/radar/sphere_display.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * sphere_display.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include "lin_time.h" // GetElapsedTime diff --git a/engine/src/gfx/radar/track.cpp b/engine/src/gfx/radar/track.cpp index bfc39c224b..026e0d81f3 100644 --- a/engine/src/gfx/radar/track.cpp +++ b/engine/src/gfx/radar/track.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * track.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include diff --git a/engine/src/gfx/radar/viewarea.cpp b/engine/src/gfx/radar/viewarea.cpp index 81fc647a10..0b2cfb419b 100644 --- a/engine/src/gfx/radar/viewarea.cpp +++ b/engine/src/gfx/radar/viewarea.cpp @@ -1,12 +1,12 @@ -// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- - -/** +/* * viewarea.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -14,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -23,8 +23,9 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ +// -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*- #include diff --git a/engine/src/gfx/raw_to_png.cpp b/engine/src/gfx/raw_to_png.cpp index aa6d40d949..fd994f0ca7 100644 --- a/engine/src/gfx/raw_to_png.cpp +++ b/engine/src/gfx/raw_to_png.cpp @@ -1,10 +1,12 @@ -/** +/* * raw_to_png.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/ring.cpp b/engine/src/gfx/ring.cpp index a689c4a618..6632cafc2e 100644 --- a/engine/src/gfx/ring.cpp +++ b/engine/src/gfx/ring.cpp @@ -1,10 +1,12 @@ -/** +/* * ring.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/screenshot.cpp b/engine/src/gfx/screenshot.cpp index d72d703be3..d990243652 100644 --- a/engine/src/gfx/screenshot.cpp +++ b/engine/src/gfx/screenshot.cpp @@ -1,10 +1,12 @@ -/** +/* * screenshot.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/soundcontainer.cpp b/engine/src/gfx/soundcontainer.cpp index eea0210b82..27fab22469 100644 --- a/engine/src/gfx/soundcontainer.cpp +++ b/engine/src/gfx/soundcontainer.cpp @@ -1,10 +1,12 @@ -/** +/* * soundcontainer.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/soundcontainer_aldrv.cpp b/engine/src/gfx/soundcontainer_aldrv.cpp index 204e9b64a9..18157629df 100644 --- a/engine/src/gfx/soundcontainer_aldrv.cpp +++ b/engine/src/gfx/soundcontainer_aldrv.cpp @@ -1,10 +1,12 @@ -/** +/* * soundcontainer_aldrv.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/soundcontainer_generic.cpp b/engine/src/gfx/soundcontainer_generic.cpp index a150449c66..359c292a1a 100644 --- a/engine/src/gfx/soundcontainer_generic.cpp +++ b/engine/src/gfx/soundcontainer_generic.cpp @@ -1,10 +1,12 @@ -/** +/* * soundcontainer_generic.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/sphere.cpp b/engine/src/gfx/sphere.cpp index ccbb870b7e..6241abc1d9 100644 --- a/engine/src/gfx/sphere.cpp +++ b/engine/src/gfx/sphere.cpp @@ -1,10 +1,12 @@ -/** +/* * sphere.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/sphere_generic.cpp b/engine/src/gfx/sphere_generic.cpp index c2820c6ed9..7b47deaf31 100644 --- a/engine/src/gfx/sphere_generic.cpp +++ b/engine/src/gfx/sphere_generic.cpp @@ -1,10 +1,12 @@ -/** +/* * sphere_generic.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/sphere_server.cpp b/engine/src/gfx/sphere_server.cpp index fa22426471..39a99547d6 100644 --- a/engine/src/gfx/sphere_server.cpp +++ b/engine/src/gfx/sphere_server.cpp @@ -1,10 +1,12 @@ -/** +/* * sphere_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/sprite.cpp b/engine/src/gfx/sprite.cpp index dc3be43a5b..2ab6c0fb49 100644 --- a/engine/src/gfx/sprite.cpp +++ b/engine/src/gfx/sprite.cpp @@ -1,9 +1,12 @@ /* * sprite.cpp * - * Copyright (C) 2001-2002 Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -11,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/gfx/star.cpp b/engine/src/gfx/star.cpp index 1711e5a302..9a0460497b 100644 --- a/engine/src/gfx/star.cpp +++ b/engine/src/gfx/star.cpp @@ -1,8 +1,12 @@ /* * star.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Benjamen R. Meyer, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/stream_texture.cpp b/engine/src/gfx/stream_texture.cpp index 0a233ba8b3..d04aff43fe 100644 --- a/engine/src/gfx/stream_texture.cpp +++ b/engine/src/gfx/stream_texture.cpp @@ -1,10 +1,12 @@ -/** +/* * stream_texture.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/technique.cpp b/engine/src/gfx/technique.cpp index c0f07bbb0f..80e5972b20 100644 --- a/engine/src/gfx/technique.cpp +++ b/engine/src/gfx/technique.cpp @@ -1,8 +1,12 @@ /* * technique.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/tex_transform.cpp b/engine/src/gfx/tex_transform.cpp index f0c9a27568..467abaeab2 100644 --- a/engine/src/gfx/tex_transform.cpp +++ b/engine/src/gfx/tex_transform.cpp @@ -1,10 +1,12 @@ -/** +/* * tex_transform.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/texture_manager.cpp b/engine/src/gfx/texture_manager.cpp index cb51b6ed80..7686c56215 100644 --- a/engine/src/gfx/texture_manager.cpp +++ b/engine/src/gfx/texture_manager.cpp @@ -1,8 +1,12 @@ /* * texture_manager.cpp * - * Copyright (C) 2021 Roy Falk - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/tvector.cpp b/engine/src/gfx/tvector.cpp index a36abb3aad..47916ca0d5 100644 --- a/engine/src/gfx/tvector.cpp +++ b/engine/src/gfx/tvector.cpp @@ -1,8 +1,13 @@ /* * tvector.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Roy Falk, Nachum Barcohen, - * Stephen G. Tuggy, Davie Wales, and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Nachum Barcohen, Roy Falk, + * Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -10,16 +15,16 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/vdu.cpp b/engine/src/gfx/vdu.cpp index 8d4994b40a..e86c18c9c1 100644 --- a/engine/src/gfx/vdu.cpp +++ b/engine/src/gfx/vdu.cpp @@ -1,8 +1,12 @@ /* * vdu.cpp * - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/vid_file.cpp b/engine/src/gfx/vid_file.cpp index f8f132aca8..bd7d5f968c 100644 --- a/engine/src/gfx/vid_file.cpp +++ b/engine/src/gfx/vid_file.cpp @@ -1,9 +1,12 @@ /* * vid_file.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d and other Vega Strike contributors - * Copyright (C) 2021-2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -11,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, diff --git a/engine/src/gfx/vsbox.cpp b/engine/src/gfx/vsbox.cpp index 982fc90681..546fbda874 100644 --- a/engine/src/gfx/vsbox.cpp +++ b/engine/src/gfx/vsbox.cpp @@ -1,10 +1,12 @@ -/** +/* * vsbox.cpp * - * Copyright (C) Daniel Horn - * Copyright (C) 2020 pyramid3d, Stephen G. Tuggy, and other Vega Strike - * contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * diff --git a/engine/src/gfx/vsbox_server.cpp b/engine/src/gfx/vsbox_server.cpp index 69ff6fce6e..ff7ec83178 100644 --- a/engine/src/gfx/vsbox_server.cpp +++ b/engine/src/gfx/vsbox_server.cpp @@ -1,10 +1,12 @@ -/** +/* * vsbox_server.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/vsimage.cpp b/engine/src/gfx/vsimage.cpp index 76f4bf19b8..49aa45320c 100644 --- a/engine/src/gfx/vsimage.cpp +++ b/engine/src/gfx/vsimage.cpp @@ -1,8 +1,12 @@ /* * vsimage.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfx/warptrail.cpp b/engine/src/gfx/warptrail.cpp index e5f347d3dc..aca90e313a 100644 --- a/engine/src/gfx/warptrail.cpp +++ b/engine/src/gfx/warptrail.cpp @@ -1,10 +1,12 @@ -/** +/* * warptrail.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfxlib_struct.cpp b/engine/src/gfxlib_struct.cpp index ed9ba0309b..423cb90494 100644 --- a/engine/src/gfxlib_struct.cpp +++ b/engine/src/gfxlib_struct.cpp @@ -1,8 +1,12 @@ /* * gfxlib_struct.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gfxlib_struct_server.cpp b/engine/src/gfxlib_struct_server.cpp index fb100e6392..ab51ab673c 100644 --- a/engine/src/gfxlib_struct_server.cpp +++ b/engine/src/gfxlib_struct_server.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gfxlib_struct_server.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "gfxlib_struct.h" diff --git a/engine/src/gldrv/gl_clip.cpp b/engine/src/gldrv/gl_clip.cpp index ff61073f86..377daa5a63 100644 --- a/engine/src/gldrv/gl_clip.cpp +++ b/engine/src/gldrv/gl_clip.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gl_clip.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_fog.cpp b/engine/src/gldrv/gl_fog.cpp index 26a3935903..2e9932dade 100644 --- a/engine/src/gldrv/gl_fog.cpp +++ b/engine/src/gldrv/gl_fog.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gl_fog.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_globals.cpp b/engine/src/gldrv/gl_globals.cpp index 96323daf26..0c81660f98 100644 --- a/engine/src/gldrv/gl_globals.cpp +++ b/engine/src/gldrv/gl_globals.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * gl_globals.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -48,4 +54,3 @@ int gl_batches_this_frame = 0; queue< GFXStats >statsqueue; #endif - diff --git a/engine/src/gldrv/gl_init.cpp b/engine/src/gldrv/gl_init.cpp index 5b5d9783be..6e44368fcc 100644 --- a/engine/src/gldrv/gl_init.cpp +++ b/engine/src/gldrv/gl_init.cpp @@ -1,8 +1,12 @@ /* * gl_init.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_light.cpp b/engine/src/gldrv/gl_light.cpp index bbb09a6d0d..c9173526e6 100644 --- a/engine/src/gldrv/gl_light.cpp +++ b/engine/src/gldrv/gl_light.cpp @@ -1,8 +1,12 @@ /* * gl_light.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_light_pick.cpp b/engine/src/gldrv/gl_light_pick.cpp index 8b09a58071..2ef77d72ba 100644 --- a/engine/src/gldrv/gl_light_pick.cpp +++ b/engine/src/gldrv/gl_light_pick.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gl_light_pick.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_light_state.cpp b/engine/src/gldrv/gl_light_state.cpp index c7f66a093c..e050a2aeb2 100644 --- a/engine/src/gldrv/gl_light_state.cpp +++ b/engine/src/gldrv/gl_light_state.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gl_light_state.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_material.cpp b/engine/src/gldrv/gl_material.cpp index 43d45a55d3..e1ee6189ba 100644 --- a/engine/src/gldrv/gl_material.cpp +++ b/engine/src/gldrv/gl_material.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * gl_material.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "gfxlib.h" @@ -161,4 +167,3 @@ void /*GFXDRVAPI*/ GFXSelectMaterial(const unsigned int number) { selectedmaterial = number; } } - diff --git a/engine/src/gldrv/gl_matrix.cpp b/engine/src/gldrv/gl_matrix.cpp index 670417b205..9a4e573f6d 100644 --- a/engine/src/gldrv/gl_matrix.cpp +++ b/engine/src/gldrv/gl_matrix.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gl_matrix.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "gl_globals.h" #include "gfxlib.h" diff --git a/engine/src/gldrv/gl_matrix_hack.cpp b/engine/src/gldrv/gl_matrix_hack.cpp index 78cfdfb339..0fab3a79ca 100644 --- a/engine/src/gldrv/gl_matrix_hack.cpp +++ b/engine/src/gldrv/gl_matrix_hack.cpp @@ -1,8 +1,12 @@ /* * gl_matrix_hack.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -812,4 +816,3 @@ void /*GFXDRVAPI*/ GFXCalculateFrustum(float frustum[6][4], float *modl, float * frustum[4][2] /= t; frustum[4][3] /= t; } - diff --git a/engine/src/gldrv/gl_misc.cpp b/engine/src/gldrv/gl_misc.cpp index a1eeb0f2cf..4c38df9c49 100644 --- a/engine/src/gldrv/gl_misc.cpp +++ b/engine/src/gldrv/gl_misc.cpp @@ -1,8 +1,12 @@ /* * gl_misc.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -376,4 +380,3 @@ Vector GFXDeviceToEye(int x, int y) { (t + (b - t) * float(y) / g_game.y_resolution), n); } - diff --git a/engine/src/gldrv/gl_pick.cpp b/engine/src/gldrv/gl_pick.cpp index a84e84959e..ea16b3634d 100644 --- a/engine/src/gldrv/gl_pick.cpp +++ b/engine/src/gldrv/gl_pick.cpp @@ -1,8 +1,12 @@ /* * gl_pick.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* GL selection buffer code diff --git a/engine/src/gldrv/gl_program.cpp b/engine/src/gldrv/gl_program.cpp index cdb231df30..6e74a695a3 100644 --- a/engine/src/gldrv/gl_program.cpp +++ b/engine/src/gldrv/gl_program.cpp @@ -1,8 +1,12 @@ /* * gl_program.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_quad_list.cpp b/engine/src/gldrv/gl_quad_list.cpp index 6fd7a264cc..122c33ff02 100644 --- a/engine/src/gldrv/gl_quad_list.cpp +++ b/engine/src/gldrv/gl_quad_list.cpp @@ -1,8 +1,12 @@ /* * gl_quad_list.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_sphere_list.cpp b/engine/src/gldrv/gl_sphere_list.cpp index fa352dfdeb..65a56643f6 100644 --- a/engine/src/gldrv/gl_sphere_list.cpp +++ b/engine/src/gldrv/gl_sphere_list.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gl_sphere_list.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "gfxlib.h" diff --git a/engine/src/gldrv/gl_sphere_list_server.cpp b/engine/src/gldrv/gl_sphere_list_server.cpp index 8285db0728..689512c48a 100644 --- a/engine/src/gldrv/gl_sphere_list_server.cpp +++ b/engine/src/gldrv/gl_sphere_list_server.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * gl_sphere_list_server.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "gfxlib.h" diff --git a/engine/src/gldrv/gl_state.cpp b/engine/src/gldrv/gl_state.cpp index 1b1974ee73..0ccfcee5f1 100644 --- a/engine/src/gldrv/gl_state.cpp +++ b/engine/src/gldrv/gl_state.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * gl_state.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #define GL_STATE_CPP #include "gl_globals.h" @@ -663,4 +669,3 @@ void GFXAlphaTest(const enum DEPTHFUNC df, const float ref) { } glAlphaFunc(tmp, ref); } - diff --git a/engine/src/gldrv/gl_texture.cpp b/engine/src/gldrv/gl_texture.cpp index 55724bd3a7..1132df59e1 100644 --- a/engine/src/gldrv/gl_texture.cpp +++ b/engine/src/gldrv/gl_texture.cpp @@ -1,8 +1,12 @@ /* * gl_texture.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/gl_vertex_list.cpp b/engine/src/gldrv/gl_vertex_list.cpp index c8b7ce00d9..1c8d0d7279 100644 --- a/engine/src/gldrv/gl_vertex_list.cpp +++ b/engine/src/gldrv/gl_vertex_list.cpp @@ -1,8 +1,12 @@ /* * gl_vertex_list.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Alan Shieh, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alan Shieh specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/gldrv/sdds.cpp b/engine/src/gldrv/sdds.cpp index 16cf88bd12..d20d051b8b 100644 --- a/engine/src/gldrv/sdds.cpp +++ b/engine/src/gldrv/sdds.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * sdds.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/src/gldrv/winsys.cpp b/engine/src/gldrv/winsys.cpp index 681634068a..7fec287b88 100644 --- a/engine/src/gldrv/winsys.cpp +++ b/engine/src/gldrv/winsys.cpp @@ -1,13 +1,11 @@ /* * winsys.cpp - * - * Incorporated into Vega Strike from Tux Racer * - * Copyright (C) 1999-2024 Jasmin F. Patry, Daniel Horn, pyramid3d, - * Benjamen R. Meyer, Stephen G. Tuggy, Roy Falk, - * and other Vega Strike contributors. + * Copyright (C) 1999-2025 Jasmin F. Patry, Daniel Horn, pyramid3d, Roy Falk, + * Benjamen R. Meyer, Stephen G. Tuggy, and other Vega Strike contributors. * - * https://github.com/vegastrike/Vega-Strike-Engine-Source + * This file is part of Tux Racer and has been incorporated into Vega Strike + * (https://github.com/vegastrike/Vega-Strike-Engine-Source). * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by @@ -16,11 +14,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/src/gui/button.cpp b/engine/src/gui/button.cpp index 69d48964bd..00cc33bb12 100644 --- a/engine/src/gui/button.cpp +++ b/engine/src/gui/button.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * button.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "button.h" diff --git a/engine/src/gui/control.cpp b/engine/src/gui/control.cpp index 9cf20d36e8..ec5e128d9f 100644 --- a/engine/src/gui/control.cpp +++ b/engine/src/gui/control.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * control.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -55,4 +61,3 @@ Control::Control(void) : m_font(0.1), m_hidden(false) { } - diff --git a/engine/src/gui/eventmanager.cpp b/engine/src/gui/eventmanager.cpp index 3f62820c9e..50c93cef78 100644 --- a/engine/src/gui/eventmanager.cpp +++ b/engine/src/gui/eventmanager.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * eventmanager.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -263,4 +269,3 @@ void EventManager::takeOverEventManagement(void) { winsys_set_motion_func(EventManager::ProcessMouseActive); winsys_set_passive_motion_func(EventManager::ProcessMousePassive); } - diff --git a/engine/src/gui/eventresponder.cpp b/engine/src/gui/eventresponder.cpp index 79a420e258..da94b1e119 100644 --- a/engine/src/gui/eventresponder.cpp +++ b/engine/src/gui/eventresponder.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * eventresponder.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -119,4 +125,3 @@ EventResponder::~EventResponder(void) { globalEventManager().removeResponder(this); } } - diff --git a/engine/src/gui/font.cpp b/engine/src/gui/font.cpp index b1f3ddd2b7..f3fdc848c0 100644 --- a/engine/src/gui/font.cpp +++ b/engine/src/gui/font.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * font.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -171,4 +177,3 @@ double Font::horizontalScaling(void) const { return m_horizontalScaling; } - diff --git a/engine/src/gui/glut_support.cpp b/engine/src/gui/glut_support.cpp index 0efb4a8d10..98078a2322 100644 --- a/engine/src/gui/glut_support.cpp +++ b/engine/src/gui/glut_support.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 David Ranger, Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * glut_support.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include @@ -222,4 +228,3 @@ void EndGUIFrame(MousePointerStyle pointerStyle) { ConditionalCursorDraw(true); } } - diff --git a/engine/src/gui/groupcontrol.cpp b/engine/src/gui/groupcontrol.cpp index 318082af40..865696d4af 100644 --- a/engine/src/gui/groupcontrol.cpp +++ b/engine/src/gui/groupcontrol.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * groupcontrol.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -204,4 +210,3 @@ GroupControl::~GroupControl() { EventManager::addToDeleteQueue(m_controls[i]); } } - diff --git a/engine/src/gui/guidefs.cpp b/engine/src/gui/guidefs.cpp index 9b581cdc4d..ea4050dc84 100644 --- a/engine/src/gui/guidefs.cpp +++ b/engine/src/gui/guidefs.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * guidefs.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -141,4 +147,3 @@ void drawFilledPolygon(const std::vector &coords, const GFXColor &color) GFXDisable(TEXTURE0); } - diff --git a/engine/src/gui/guitexture.cpp b/engine/src/gui/guitexture.cpp index a7603a9f24..e874bc09b8 100644 --- a/engine/src/gui/guitexture.cpp +++ b/engine/src/gui/guitexture.cpp @@ -1,6 +1,13 @@ /* - * Copyright (C) 2001-2022 David Ranger, Mike Byron, Daniel Horn, - * pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * guitexture.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file. Specifically: + * Mike Byron, David Ranger + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +24,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -77,4 +84,3 @@ GuiTexture::~GuiTexture(void) { m_texture = nullptr; } } - diff --git a/engine/src/gui/modaldialog.cpp b/engine/src/gui/modaldialog.cpp index b1f48ca6ae..66cb21d42d 100644 --- a/engine/src/gui/modaldialog.cpp +++ b/engine/src/gui/modaldialog.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * modaldialog.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -358,4 +364,3 @@ void showListQuestion(const std::string &title, } dialog->run(); } - diff --git a/engine/src/gui/newbutton.cpp b/engine/src/gui/newbutton.cpp index 3e69bf9ba5..e1d418ee96 100644 --- a/engine/src/gui/newbutton.cpp +++ b/engine/src/gui/newbutton.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * newbutton.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -214,4 +220,3 @@ NewButton::NewButton(void) : m_cycleColorDelta(), m_lastStepTime(0.0) { } - diff --git a/engine/src/gui/painttext.cpp b/engine/src/gui/painttext.cpp index d9acc4e710..c639bd3f60 100644 --- a/engine/src/gui/painttext.cpp +++ b/engine/src/gui/painttext.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * painttext.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -814,4 +820,3 @@ PaintText::PaintText(const Rect &r, const std::string &t, const Font &f, const G m_horizontalScaling(0.7) { setText(t); //Do conversion if necessary. } - diff --git a/engine/src/gui/picker.cpp b/engine/src/gui/picker.cpp index 709b3be7c8..95db3577d1 100644 --- a/engine/src/gui/picker.cpp +++ b/engine/src/gui/picker.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * picker.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -428,4 +434,3 @@ Picker::Picker(void) : Picker::~Picker(void) { } - diff --git a/engine/src/gui/scroller.cpp b/engine/src/gui/scroller.cpp index 04d6e92258..79dd850808 100644 --- a/engine/src/gui/scroller.cpp +++ b/engine/src/gui/scroller.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * scroller.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -294,4 +300,3 @@ Scroller::Scroller(void) : m_needLayout(true) { createControls(); } - diff --git a/engine/src/gui/simplepicker.cpp b/engine/src/gui/simplepicker.cpp index b00f53b064..f18b15c37e 100644 --- a/engine/src/gui/simplepicker.cpp +++ b/engine/src/gui/simplepicker.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * simplepicker.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ @@ -107,4 +113,3 @@ SimplePicker::SimplePicker(void) { SimplePicker::~SimplePicker(void) { clear(); } - diff --git a/engine/src/gui/slider.cpp b/engine/src/gui/slider.cpp index 92ee02a66e..2f7719df93 100644 --- a/engine/src/gui/slider.cpp +++ b/engine/src/gui/slider.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * slider.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -301,4 +307,3 @@ Slider::Slider(void) : m_buttonDownPosition(0), m_thumbRect() { } - diff --git a/engine/src/gui/staticdisplay.cpp b/engine/src/gui/staticdisplay.cpp index b0adfdf83c..334fb1bf8d 100644 --- a/engine/src/gui/staticdisplay.cpp +++ b/engine/src/gui/staticdisplay.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * staticdisplay.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -112,4 +118,3 @@ StaticDisplay::StaticDisplay(void) : m_layoutVersion(m_paintText.layoutVersion()), m_scroller(NULL) { } - diff --git a/engine/src/gui/text_area.cpp b/engine/src/gui/text_area.cpp index 58f01dae01..f0189d41cc 100644 --- a/engine/src/gui/text_area.cpp +++ b/engine/src/gui/text_area.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, David Ranger, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * text_area.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; David Ranger specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "text_area.h" @@ -706,4 +712,3 @@ void TextAreaItem::AddChild(const char *new_name, const char *desc, const GFXCol child[child_count - 1] = new TextAreaItem(new_name, desc, NULL); child[child_count - 1]->col = col; } - diff --git a/engine/src/gui/textinputdisplay.cpp b/engine/src/gui/textinputdisplay.cpp index 5c24c257a8..e3038ec601 100644 --- a/engine/src/gui/textinputdisplay.cpp +++ b/engine/src/gui/textinputdisplay.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * textinputdisplay.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "textinputdisplay.h" @@ -115,4 +121,3 @@ void TextInputDisplay::draw() { TextInputDisplay::~TextInputDisplay() { delete[] this->disallowed; } - diff --git a/engine/src/gui/window.cpp b/engine/src/gui/window.cpp index 709f831332..fa74c95a4c 100644 --- a/engine/src/gui/window.cpp +++ b/engine/src/gui/window.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * window.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -261,4 +267,3 @@ WindowManager &globalWindowManager(void) { } return *globalWindowManagerPtr; } - diff --git a/engine/src/gui/windowcontroller.cpp b/engine/src/gui/windowcontroller.cpp index 62e5909e0d..562c3cd3b4 100644 --- a/engine/src/gui/windowcontroller.cpp +++ b/engine/src/gui/windowcontroller.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Mike Byron, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * windowcontroller.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Mike Byron specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" @@ -63,4 +69,3 @@ WindowController::WindowController() : m_window(NULL), m_deleteOnWindowClose(tru //DESTRUCTOR WindowController::~WindowController(void) { } - diff --git a/engine/src/hashtable.cpp b/engine/src/hashtable.cpp index 95aec4f40f..b11e247f5d 100644 --- a/engine/src/hashtable.cpp +++ b/engine/src/hashtable.cpp @@ -1,27 +1,30 @@ -/** -* hashtable.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * hashtable.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ /* removed */ diff --git a/engine/src/in_joystick.cpp b/engine/src/in_joystick.cpp index 65090e38c9..93c894b7a1 100644 --- a/engine/src/in_joystick.cpp +++ b/engine/src/in_joystick.cpp @@ -1,8 +1,12 @@ /* * in_joystick.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, Alexander Rawass, pyramid3d, - * Stephen G. Tuggy, and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Alexander Rawass specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* @@ -410,4 +414,3 @@ void JoyStick::GetJoyStick(float &x, float &y, float &z, int &buttons) { int JoyStick::NumButtons() { return nr_of_buttons; } - diff --git a/engine/src/in_kb.cpp b/engine/src/in_kb.cpp index cdc09a1e18..03c2c06c75 100644 --- a/engine/src/in_kb.cpp +++ b/engine/src/in_kb.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * in_kb.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/src/in_main.cpp b/engine/src/in_main.cpp index 394f5fd8c2..9b97569eb5 100644 --- a/engine/src/in_main.cpp +++ b/engine/src/in_main.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * in_main.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include #include diff --git a/engine/src/in_mouse.cpp b/engine/src/in_mouse.cpp index 38458ccf50..fa706fd947 100644 --- a/engine/src/in_mouse.cpp +++ b/engine/src/in_mouse.cpp @@ -1,8 +1,12 @@ /* * in_mouse.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" diff --git a/engine/src/in_sdl.cpp b/engine/src/in_sdl.cpp index e3dbdc9928..9d29e8b735 100644 --- a/engine/src/in_sdl.cpp +++ b/engine/src/in_sdl.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * in_sdl.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/libaudioserver.cpp b/engine/src/libaudioserver.cpp index 9acdfa6a21..bfc3dd4fdb 100644 --- a/engine/src/libaudioserver.cpp +++ b/engine/src/libaudioserver.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * libaudioserver.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/src/libserver.cpp b/engine/src/libserver.cpp index 88fdd032d8..e2d3cda8b6 100644 --- a/engine/src/libserver.cpp +++ b/engine/src/libserver.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * libserver.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vs_globals.h" diff --git a/engine/src/lin_time.cpp b/engine/src/lin_time.cpp index 24e5930c66..c6efeadb27 100644 --- a/engine/src/lin_time.cpp +++ b/engine/src/lin_time.cpp @@ -1,8 +1,12 @@ /* * lin_time.cpp - * - * Copyright (C) 2001-2025 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/load_mission.cpp b/engine/src/load_mission.cpp index b71826446d..3af195f3d6 100644 --- a/engine/src/load_mission.cpp +++ b/engine/src/load_mission.cpp @@ -1,8 +1,12 @@ /* * load_mission.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/macosx_math.cpp b/engine/src/macosx_math.cpp index a3f3b26433..36aea1288c 100644 --- a/engine/src/macosx_math.cpp +++ b/engine/src/macosx_math.cpp @@ -1,8 +1,12 @@ /* * macosx_math.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/src/macquartz.cpp b/engine/src/macquartz.cpp index 87f83a2195..376df95deb 100644 --- a/engine/src/macquartz.cpp +++ b/engine/src/macquartz.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * macquartz.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ extern "C" { diff --git a/engine/src/main.cpp b/engine/src/main.cpp index 36c84d56c0..4b1c71cd1f 100644 --- a/engine/src/main.cpp +++ b/engine/src/main.cpp @@ -1,8 +1,12 @@ /* * main.cpp * - * Copyright (C) 2001-2025 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Benjamen R. Meyer, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/main_loop.cpp b/engine/src/main_loop.cpp index 0694e0eea3..e0531590fa 100644 --- a/engine/src/main_loop.cpp +++ b/engine/src/main_loop.cpp @@ -1,8 +1,12 @@ /* * main_loop.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/mmorpgclient.cpp b/engine/src/mmorpgclient.cpp index 22d0e81a63..9440f00e82 100644 --- a/engine/src/mmorpgclient.cpp +++ b/engine/src/mmorpgclient.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * mmorpgclient.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "command.h" diff --git a/engine/src/options.cpp b/engine/src/options.cpp index 7e45ef3df2..51fdb6c046 100644 --- a/engine/src/options.cpp +++ b/engine/src/options.cpp @@ -1,8 +1,12 @@ /* * options.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "options.h" diff --git a/engine/src/physics.cpp b/engine/src/physics.cpp index ea67fd2839..a1fb987c80 100644 --- a/engine/src/physics.cpp +++ b/engine/src/physics.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * physics.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "macosx_math.h" #include "lin_time.h" diff --git a/engine/src/pk3.cpp b/engine/src/pk3.cpp index a8443080b4..ef64a6c6e3 100644 --- a/engine/src/pk3.cpp +++ b/engine/src/pk3.cpp @@ -2,6 +2,10 @@ * pk3.cpp * * Copyright 2002-2003 LibPK3, Inc. All rights reserved. + * Copyright 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions @@ -501,4 +505,3 @@ bool CPK3::ReadFile(int i, void *pBuf) { delete[] pcData; return ret; } - diff --git a/engine/src/pk3.h b/engine/src/pk3.h index 272d031c4a..b587b95a94 100644 --- a/engine/src/pk3.h +++ b/engine/src/pk3.h @@ -1,4 +1,6 @@ /* + * pk3.h + * * Copyright 2002-2003 LibPK3, Inc. All rights reserved. * Copyright 2001-2025 The Vega Strike Contributors: * Project creator: Daniel Horn diff --git a/engine/src/posh.cpp b/engine/src/posh.cpp index 9b15efbe8d..e25affe2c6 100644 --- a/engine/src/posh.cpp +++ b/engine/src/posh.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * posh.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /** diff --git a/engine/src/python/briefing_wrapper.cpp b/engine/src/python/briefing_wrapper.cpp index 27a89cb7e5..590fd77f9d 100644 --- a/engine/src/python/briefing_wrapper.cpp +++ b/engine/src/python/briefing_wrapper.cpp @@ -1,8 +1,12 @@ /* * briefing_wrapper.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #ifndef PYTHON_STUB diff --git a/engine/src/python/init.cpp b/engine/src/python/init.cpp index 29d28b9794..80add7f249 100644 --- a/engine/src/python/init.cpp +++ b/engine/src/python/init.cpp @@ -1,8 +1,12 @@ /* * init.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/python/python_compile.cpp b/engine/src/python/python_compile.cpp index f2995f27a4..eebc0e2aeb 100644 --- a/engine/src/python/python_compile.cpp +++ b/engine/src/python/python_compile.cpp @@ -1,8 +1,12 @@ /* * python_compile.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/python/unit_exports.cpp b/engine/src/python/unit_exports.cpp index 3813b351f4..1cfe35fc4a 100644 --- a/engine/src/python/unit_exports.cpp +++ b/engine/src/python/unit_exports.cpp @@ -1,8 +1,12 @@ /* * unit_exports.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #define PY_SSIZE_T_CLEAN diff --git a/engine/src/python/unit_exports1.cpp b/engine/src/python/unit_exports1.cpp index 0689716284..ef162cdd9b 100644 --- a/engine/src/python/unit_exports1.cpp +++ b/engine/src/python/unit_exports1.cpp @@ -1,27 +1,30 @@ -/** -* unit_exports1.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * unit_exports1.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #define WHICH_UNIT_EXPORT_NUMBER 1 #define EXP_UN ExportUnitFIRST diff --git a/engine/src/python/unit_exports2.cpp b/engine/src/python/unit_exports2.cpp index 4b0add93b4..729a862d9e 100644 --- a/engine/src/python/unit_exports2.cpp +++ b/engine/src/python/unit_exports2.cpp @@ -1,27 +1,30 @@ -/** -* unit_exports2.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * unit_exports2.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #define WHICH_UNIT_EXPORT_NUMBER 2 #define EXP_UN ExportUnitSECOND diff --git a/engine/src/python/unit_exports3.cpp b/engine/src/python/unit_exports3.cpp index 0053e9e6ef..7624fe8351 100644 --- a/engine/src/python/unit_exports3.cpp +++ b/engine/src/python/unit_exports3.cpp @@ -1,27 +1,30 @@ -/** -* unit_exports3.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * unit_exports3.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #define WHICH_UNIT_EXPORT_NUMBER 3 #define EXP_UN ExportUnitTHIRD diff --git a/engine/src/python/unit_method_defs.cpp b/engine/src/python/unit_method_defs.cpp index 3a0e95d511..e3882a823c 100644 --- a/engine/src/python/unit_method_defs.cpp +++ b/engine/src/python/unit_method_defs.cpp @@ -1,8 +1,12 @@ /* * unit_method_defs.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #if _MSC_VER <= 1200 diff --git a/engine/src/python/unit_wrapper.cpp b/engine/src/python/unit_wrapper.cpp index 956e1b0d53..3e90573e27 100644 --- a/engine/src/python/unit_wrapper.cpp +++ b/engine/src/python/unit_wrapper.cpp @@ -1,8 +1,12 @@ /* * unit_wrapper.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/python/universe_util_export.cpp b/engine/src/python/universe_util_export.cpp index eff412bc5b..ee643ad79e 100644 --- a/engine/src/python/universe_util_export.cpp +++ b/engine/src/python/universe_util_export.cpp @@ -1,8 +1,12 @@ /* * universe_util_export.cpp * - * Copyright (C) 2001-2023 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #define PY_SSIZE_T_CLEAN diff --git a/engine/src/rendertext.cpp b/engine/src/rendertext.cpp index d00fa3d7d1..6d8d861cb8 100644 --- a/engine/src/rendertext.cpp +++ b/engine/src/rendertext.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * rendertext.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/resource/cargo.cpp b/engine/src/resource/cargo.cpp index 46709e537e..67485569b8 100644 --- a/engine/src/resource/cargo.cpp +++ b/engine/src/resource/cargo.cpp @@ -1,10 +1,12 @@ -/** +/* * cargo.cpp * - * Copyright (c) 2001-2002 Daniel Horn - * Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors - * Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors - * Copyright (C) 2022 Stephen G. Tuggy + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -12,7 +14,7 @@ * * Vega Strike is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 2 of the License, or + * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Vega Strike is distributed in the hope that it will be useful, @@ -21,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/resource/manifest.cpp b/engine/src/resource/manifest.cpp index 73bee5bdd2..edb65f9e05 100644 --- a/engine/src/resource/manifest.cpp +++ b/engine/src/resource/manifest.cpp @@ -1,8 +1,12 @@ /* * manifest.cpp * - * Copyright (C) 2001-2023 Daniel Horn, Benjaman Meyer, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "manifest.h" diff --git a/engine/src/resource/product.cpp b/engine/src/resource/product.cpp index a835c62f0f..44984f1eb8 100644 --- a/engine/src/resource/product.cpp +++ b/engine/src/resource/product.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * product.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "product.h" diff --git a/engine/src/resource/resource.cpp b/engine/src/resource/resource.cpp index 1561309634..78970b4660 100644 --- a/engine/src/resource/resource.cpp +++ b/engine/src/resource/resource.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * resource.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "resource.h" diff --git a/engine/src/resource/store.cpp b/engine/src/resource/store.cpp index 2cba822e3f..47eef2d928 100644 --- a/engine/src/resource/store.cpp +++ b/engine/src/resource/store.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * store.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/resource/tests/buy_sell.cpp b/engine/src/resource/tests/buy_sell.cpp index 552be83a4c..08f64b96b4 100644 --- a/engine/src/resource/tests/buy_sell.cpp +++ b/engine/src/resource/tests/buy_sell.cpp @@ -1,3 +1,30 @@ +/* + * buy_sell.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include diff --git a/engine/src/resource/tests/manifest_tests.cpp b/engine/src/resource/tests/manifest_tests.cpp index a1a742e8b3..44ff229015 100644 --- a/engine/src/resource/tests/manifest_tests.cpp +++ b/engine/src/resource/tests/manifest_tests.cpp @@ -1,8 +1,12 @@ /* - * manifest.cpp + * manifest_tests.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy * - * Copyright (C) 2001-2023 Daniel Horn, Benjaman Meyer, Roy Falk, Stephen G. Tuggy, - * and other Vega Strike contributors. * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/resource/tests/resource_test.cpp b/engine/src/resource/tests/resource_test.cpp index ac9bdd4801..88ab2a0144 100644 --- a/engine/src/resource/tests/resource_test.cpp +++ b/engine/src/resource/tests/resource_test.cpp @@ -1,3 +1,30 @@ +/* + * resource_test.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include #include "resource.h" diff --git a/engine/src/savegame.cpp b/engine/src/savegame.cpp index 0e932bbfa3..2adfd07a44 100644 --- a/engine/src/savegame.cpp +++ b/engine/src/savegame.cpp @@ -1,8 +1,12 @@ /* * savegame.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * Roy Falk, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/sdl_key_converter.cpp b/engine/src/sdl_key_converter.cpp index f7de445498..9a048b5887 100644 --- a/engine/src/sdl_key_converter.cpp +++ b/engine/src/sdl_key_converter.cpp @@ -1,3 +1,30 @@ +/* + * sdl_key_converter.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ #include "sdl_key_converter.h" #include diff --git a/engine/src/ship_commands.cpp b/engine/src/ship_commands.cpp index 586904cf51..7fffaba842 100644 --- a/engine/src/ship_commands.cpp +++ b/engine/src/ship_commands.cpp @@ -1,8 +1,12 @@ /* * ship_commands.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "cmd/unit_generic.h" diff --git a/engine/src/star_system.cpp b/engine/src/star_system.cpp index 99b8922cf6..de2c983516 100644 --- a/engine/src/star_system.cpp +++ b/engine/src/star_system.cpp @@ -1,8 +1,12 @@ /* * star_system.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/star_system_generic.cpp b/engine/src/star_system_generic.cpp index d6f1acaa3f..3aabcea6c5 100644 --- a/engine/src/star_system_generic.cpp +++ b/engine/src/star_system_generic.cpp @@ -1,27 +1,30 @@ -/** -* star_system_generic.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * star_system_generic.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ diff --git a/engine/src/star_system_jump.cpp b/engine/src/star_system_jump.cpp index b65d953c96..de47774ba6 100644 --- a/engine/src/star_system_jump.cpp +++ b/engine/src/star_system_jump.cpp @@ -1,8 +1,12 @@ /* * star_system_jump.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vegastrike.h" diff --git a/engine/src/star_system_xml.cpp b/engine/src/star_system_xml.cpp index 33201ebc6e..101ae4ee40 100644 --- a/engine/src/star_system_xml.cpp +++ b/engine/src/star_system_xml.cpp @@ -1,8 +1,12 @@ /* * star_system_xml.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/stardate.cpp b/engine/src/stardate.cpp index 1b4aa03010..50d40d9398 100644 --- a/engine/src/stardate.cpp +++ b/engine/src/stardate.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * stardate.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ //==================================== diff --git a/engine/src/system_factory.cpp b/engine/src/system_factory.cpp index 972e994dba..df5b80780a 100644 --- a/engine/src/system_factory.cpp +++ b/engine/src/system_factory.cpp @@ -1,8 +1,12 @@ /* * system_factory.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "system_factory.h" diff --git a/engine/src/universe.cpp b/engine/src/universe.cpp index ef9abdccf8..960930cc42 100644 --- a/engine/src/universe.cpp +++ b/engine/src/universe.cpp @@ -1,8 +1,12 @@ /* * universe.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/universe_globals.cpp b/engine/src/universe_globals.cpp index 72d8cbc4ef..412d42718b 100644 --- a/engine/src/universe_globals.cpp +++ b/engine/src/universe_globals.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * universe_globals.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/universe_util.cpp b/engine/src/universe_util.cpp index 1bfc79c015..231d9564ae 100644 --- a/engine/src/universe_util.cpp +++ b/engine/src/universe_util.cpp @@ -1,8 +1,12 @@ /* * universe_util.cpp - * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -19,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/universe_util_generic.cpp b/engine/src/universe_util_generic.cpp index 0676153817..329910acb3 100644 --- a/engine/src/universe_util_generic.cpp +++ b/engine/src/universe_util_generic.cpp @@ -1,8 +1,12 @@ /* * universe_util_generic.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/universe_util_server.cpp b/engine/src/universe_util_server.cpp index 1aeee8a723..02e94082b5 100644 --- a/engine/src/universe_util_server.cpp +++ b/engine/src/universe_util_server.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * universe_util_server.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "cmd/script/mission.h" diff --git a/engine/src/vega_py_run.cpp b/engine/src/vega_py_run.cpp index 2ae8cb62e3..6190199ce3 100644 --- a/engine/src/vega_py_run.cpp +++ b/engine/src/vega_py_run.cpp @@ -1,8 +1,12 @@ /* * vega_py_run.cpp * - * Copyright (C) 2001-2024 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #define PY_SSIZE_T_CLEAN diff --git a/engine/src/vegaserver.cpp b/engine/src/vegaserver.cpp index 025799f838..85a7abd90d 100644 --- a/engine/src/vegaserver.cpp +++ b/engine/src/vegaserver.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * vegaserver.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /* diff --git a/engine/src/vs_globals.cpp b/engine/src/vs_globals.cpp index 8242e6d6bb..3538865de2 100644 --- a/engine/src/vs_globals.cpp +++ b/engine/src/vs_globals.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * vs_globals.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "vs_globals.h" diff --git a/engine/src/vs_logging.cpp b/engine/src/vs_logging.cpp index 5586757e0b..fbb5825875 100644 --- a/engine/src/vs_logging.cpp +++ b/engine/src/vs_logging.cpp @@ -1,8 +1,12 @@ /* * vs_logging.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Stephen G. Tuggy and - * other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +19,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/vsfilesystem.cpp b/engine/src/vsfilesystem.cpp index 44ba048e1d..b910fe8a16 100644 --- a/engine/src/vsfilesystem.cpp +++ b/engine/src/vsfilesystem.cpp @@ -1,8 +1,13 @@ /* * vsfilesystem.cpp * - * Copyright (C) 2001-2024 Daniel Horn, Nachum Barcohen, Roy Falk, - * pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Nachum Barcohen, Roy Falk, + * Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -15,11 +20,11 @@ * * Vega Strike is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/xml_serializer.cpp b/engine/src/xml_serializer.cpp index a698c03c25..762d944211 100644 --- a/engine/src/xml_serializer.cpp +++ b/engine/src/xml_serializer.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * xml_serializer.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ diff --git a/engine/src/xml_support.cpp b/engine/src/xml_support.cpp index e8c1e4b947..cabc1b5227 100644 --- a/engine/src/xml_support.cpp +++ b/engine/src/xml_support.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * xml_support.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/stringsort.cpp b/engine/stringsort.cpp index 2a9f0ee242..725b179d69 100755 --- a/engine/stringsort.cpp +++ b/engine/stringsort.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * stringsort.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include diff --git a/engine/tools/common.cpp b/engine/tools/common.cpp index 88a5629e91..9b4e0333b8 100644 --- a/engine/tools/common.cpp +++ b/engine/tools/common.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Konstantinos Arvanitis, - * pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * common.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Konstantinos Arvanitis specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /** @file common.cpp Common code for the VSR package file tools. diff --git a/engine/tools/vsrextract.cpp b/engine/tools/vsrextract.cpp index a216f613f9..ecf86ec425 100644 --- a/engine/tools/vsrextract.cpp +++ b/engine/tools/vsrextract.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Konstantinos Arvanitis, - * pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * vsrextract.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Konstantinos Arvanitis specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /** @file vsrextract.cpp Main file for the vsrextract tool. diff --git a/engine/tools/vsrmake.cpp b/engine/tools/vsrmake.cpp index 4624e7f9a6..756f582204 100644 --- a/engine/tools/vsrmake.cpp +++ b/engine/tools/vsrmake.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, Konstantinos Arvanitis, - * pyramid3d, Stephen G. Tuggy, and other Vega Strike contributors. + * vsrmake.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file; Konstantinos Arvanitis specifically + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ /** @file vsrmake.cpp Main file for the vsrmake tool. diff --git a/engine/vs_cubemap_gen/src/command/command_impl/command.cpp b/engine/vs_cubemap_gen/src/command/command_impl/command.cpp index 3e574abeaf..c95d864470 100644 --- a/engine/vs_cubemap_gen/src/command/command_impl/command.cpp +++ b/engine/vs_cubemap_gen/src/command/command_impl/command.cpp @@ -1,25 +1,28 @@ -/** -* command.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * command.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ diff --git a/engine/vs_cubemap_gen/src/file_io/file_io_impl/file_io.cpp b/engine/vs_cubemap_gen/src/file_io/file_io_impl/file_io.cpp index 57bb1af5e7..270c2efa29 100644 --- a/engine/vs_cubemap_gen/src/file_io/file_io_impl/file_io.cpp +++ b/engine/vs_cubemap_gen/src/file_io/file_io_impl/file_io.cpp @@ -1,25 +1,28 @@ -/** -* file_io.cpp -* -* Copyright (c) 2001-2002 Daniel Horn -* Copyright (c) 2002-2019 pyramid3d and other Vega Strike Contributors -* Copyright (c) 2019-2021 Stephen G. Tuggy, and other Vega Strike Contributors -* -* https://github.com/vegastrike/Vega-Strike-Engine-Source -* -* This file is part of Vega Strike. -* -* Vega Strike is free software: you can redistribute it and/or modify -* it under the terms of the GNU General Public License as published by -* the Free Software Foundation, either version 2 of the License, or -* (at your option) any later version. -* -* Vega Strike is distributed in the hope that it will be useful, -* but WITHOUT ANY WARRANTY; without even the implied warranty of -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -* GNU General Public License for more details. -* -* You should have received a copy of the GNU General Public License -* along with Vega Strike. If not, see . -*/ +/* + * file_io.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * + * + * https://github.com/vegastrike/Vega-Strike-Engine-Source + * + * This file is part of Vega Strike. + * + * Vega Strike is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Vega Strike is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Vega Strike. If not, see . + */ diff --git a/engine/vs_cubemap_gen/src/filter/filter_impl/filter.cpp b/engine/vs_cubemap_gen/src/filter/filter_impl/filter.cpp index 537f8894fc..99845f4618 100644 --- a/engine/vs_cubemap_gen/src/filter/filter_impl/filter.cpp +++ b/engine/vs_cubemap_gen/src/filter/filter_impl/filter.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * filter.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../filter.h" diff --git a/engine/vs_cubemap_gen/src/filter/filter_impl/filter_one_texel.cpp b/engine/vs_cubemap_gen/src/filter/filter_impl/filter_one_texel.cpp index 61f3fe1a53..92fa87a1a7 100644 --- a/engine/vs_cubemap_gen/src/filter/filter_impl/filter_one_texel.cpp +++ b/engine/vs_cubemap_gen/src/filter/filter_impl/filter_one_texel.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * filter_one_texel.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../../first.h" diff --git a/engine/vs_cubemap_gen/src/filter/filter_impl/filter_settings.cpp b/engine/vs_cubemap_gen/src/filter/filter_impl/filter_settings.cpp index 35b3890744..7ca2230fc0 100644 --- a/engine/vs_cubemap_gen/src/filter/filter_impl/filter_settings.cpp +++ b/engine/vs_cubemap_gen/src/filter/filter_impl/filter_settings.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * filter_settings.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../../first.h" diff --git a/engine/vs_cubemap_gen/src/fvector/fvector_impl/fvector.cpp b/engine/vs_cubemap_gen/src/fvector/fvector_impl/fvector.cpp index 5690c9bc4b..eeeef4bc77 100644 --- a/engine/vs_cubemap_gen/src/fvector/fvector_impl/fvector.cpp +++ b/engine/vs_cubemap_gen/src/fvector/fvector_impl/fvector.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * fvector.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../../first.h" diff --git a/engine/vs_cubemap_gen/src/main.cpp b/engine/vs_cubemap_gen/src/main.cpp index 9bb8a71b48..f491c0b8b7 100644 --- a/engine/vs_cubemap_gen/src/main.cpp +++ b/engine/vs_cubemap_gen/src/main.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * main.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "command/command.h" diff --git a/engine/vs_cubemap_gen/src/texture/mem_texture_impl/coords.cpp b/engine/vs_cubemap_gen/src/texture/mem_texture_impl/coords.cpp index a0c5605792..e385105504 100644 --- a/engine/vs_cubemap_gen/src/texture/mem_texture_impl/coords.cpp +++ b/engine/vs_cubemap_gen/src/texture/mem_texture_impl/coords.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * coords.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../../first.h" diff --git a/engine/vs_cubemap_gen/src/texture/mem_texture_impl/mem_texture.cpp b/engine/vs_cubemap_gen/src/texture/mem_texture_impl/mem_texture.cpp index 6c7219bda8..a8fa54ae4e 100644 --- a/engine/vs_cubemap_gen/src/texture/mem_texture_impl/mem_texture.cpp +++ b/engine/vs_cubemap_gen/src/texture/mem_texture_impl/mem_texture.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * mem_texture.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../../first.h" diff --git a/engine/vs_cubemap_gen/src/texture/mem_texture_impl/side.cpp b/engine/vs_cubemap_gen/src/texture/mem_texture_impl/side.cpp index e82d5d7398..314db97275 100644 --- a/engine/vs_cubemap_gen/src/texture/mem_texture_impl/side.cpp +++ b/engine/vs_cubemap_gen/src/texture/mem_texture_impl/side.cpp @@ -1,6 +1,12 @@ /* - * Copyright (C) 2001-2022 Daniel Horn, pyramid3d, Stephen G. Tuggy, - * and other Vega Strike contributors. + * side.cpp + * + * Vega Strike - Space Simulation, Combat and Trading + * Copyright (C) 2001-2025 The Vega Strike Contributors: + * Project creator: Daniel Horn + * Original development team: As listed in the AUTHORS file + * Current development team: Roy Falk, Benjamen R. Meyer, Stephen G. Tuggy + * * * https://github.com/vegastrike/Vega-Strike-Engine-Source * @@ -17,7 +23,7 @@ * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License - * along with Vega Strike. If not, see . + * along with Vega Strike. If not, see . */ #include "../../first.h" From 92727ade48832d6297277fc6220a2a598da6c52a Mon Sep 17 00:00:00 2001 From: "Stephen G. Tuggy" Date: Fri, 14 Feb 2025 16:15:15 -0800 Subject: [PATCH 2/3] Address code scanning alerts --- engine/src/gfx/nav/navscreen.cpp | 22 ++++++++++++---------- engine/src/gfx/occlusion.cpp | 3 ++- engine/src/gfx/screenshot.cpp | 4 ++-- engine/src/gfx/soundcontainer.cpp | 3 ++- engine/src/gfx/soundcontainer.h | 14 +++++++------- engine/src/gfx/soundcontainer_aldrv.cpp | 7 +++++-- engine/src/gfx/soundcontainer_aldrv.h | 16 ++++++++-------- engine/src/gfx/star.cpp | 3 +-- engine/src/gfx/vdu.cpp | 3 +-- engine/src/gfx/vsimage.cpp | 6 +++--- engine/src/gfx/warptrail.cpp | 3 +-- engine/src/gfxlib_struct.cpp | 4 ++-- engine/src/gldrv/sdds.cpp | 7 ++++--- engine/src/gui/painttext.cpp | 2 +- engine/src/main_loop.cpp | 7 ++++--- engine/src/physics.cpp | 3 +-- 16 files changed, 56 insertions(+), 51 deletions(-) diff --git a/engine/src/gfx/nav/navscreen.cpp b/engine/src/gfx/nav/navscreen.cpp index a25dca235a..fa31e53027 100644 --- a/engine/src/gfx/nav/navscreen.cpp +++ b/engine/src/gfx/nav/navscreen.cpp @@ -980,22 +980,22 @@ QVector NavigationSystem::dxyz(QVector vector, double x_, double y_, double z_) * } */ if (x_ != 0) { - float distance_yz = sqrt((vector.j * vector.j) + (vector.k * vector.k)); - float current_angle = atan2(vector.k, vector.j); + double distance_yz = sqrt((vector.j * vector.j) + (vector.k * vector.k)); + double current_angle = atan2(vector.k, vector.j); current_angle += x_; vector.j = cos(current_angle) * distance_yz; vector.k = sin(current_angle) * distance_yz; } if (y_ != 0) { - float distance_xz = sqrt((vector.i * vector.i) + (vector.k * vector.k)); - float current_angle = atan2(vector.k, vector.i); + double distance_xz = sqrt((vector.i * vector.i) + (vector.k * vector.k)); + double current_angle = atan2(vector.k, vector.i); current_angle += y_; vector.i = cos(current_angle) * distance_xz; vector.k = sin(current_angle) * distance_xz; } if (z_ != 0) { - float distance_xy = sqrt((vector.i * vector.i) + (vector.j * vector.j)); - float current_angle = atan2(vector.j, vector.i); + double distance_xy = sqrt((vector.i * vector.i) + (vector.j * vector.j)); + double current_angle = atan2(vector.j, vector.i); current_angle += z_; vector.i = cos(current_angle) * distance_xy; vector.j = sin(current_angle) * distance_xy; @@ -1861,15 +1861,17 @@ float NavigationSystem::CalculatePerspectiveAdjustment(float &zscale, double real_zoom_flat = 0.0; //float _l2 = log(2.0f); if (system_not_galaxy) { - real_zoom = zoom_s * zoom_s * zscale; - real_zoom_flat = zoom_s * zoom_s * zscale_flat; + const auto zoom_s_dbl = static_cast(zoom_s); + real_zoom = zoom_s_dbl * zoom_s_dbl * static_cast(zscale); + real_zoom_flat = zoom_s_dbl * zoom_s_dbl * zscale_flat; //real_zoom = zoom_s*zscale; //real_zoom_flat = zoom_s*zscale_flat; /// real_zoom = (log(zoom_s)/_l2)*zscale; /// real_zoom_flat = (log(zoom_s)/_l2)*zscale_flat; } else { - real_zoom = zoom * zoom * zscale; - real_zoom_flat = zoom * zoom * zscale_flat; + const auto zoom_dbl = static_cast(zoom); + real_zoom = zoom_dbl * zoom_dbl * static_cast(zscale); + real_zoom_flat = zoom_dbl * zoom_dbl * zscale_flat; //real_zoom = (log(zoom)/_l2)*zscale; //real_zoom_flat = (log(zoom)/_l2)*zscale_flat; } diff --git a/engine/src/gfx/occlusion.cpp b/engine/src/gfx/occlusion.cpp index 0370dae7dc..1981045bdc 100644 --- a/engine/src/gfx/occlusion.cpp +++ b/engine/src/gfx/occlusion.cpp @@ -67,7 +67,8 @@ class Occluder { void computeOcclusionRating() { double distanceSq = (pos - light).MagnitudeSquared(); - double maxSq = maxOcclusionDistance * maxOcclusionDistance; + const auto max_occlusion_distance_dbl = static_cast(maxOcclusionDistance); + double maxSq = max_occlusion_distance_dbl * max_occlusion_distance_dbl; if (distanceSq >= maxSq) { occlusionRating = 0.f; } else { diff --git a/engine/src/gfx/screenshot.cpp b/engine/src/gfx/screenshot.cpp index d990243652..7ca07a67d0 100644 --- a/engine/src/gfx/screenshot.cpp +++ b/engine/src/gfx/screenshot.cpp @@ -42,7 +42,8 @@ void Screenshot(const KBData &, KBSTATE state) { xywh[2] = g_game.x_resolution; xywh[3] = g_game.y_resolution; glGetIntegerv(GL_VIEWPORT, xywh); - unsigned char *tmp = (unsigned char *) malloc(xywh[2] * xywh[3] * 4 * sizeof(unsigned char)); + unsigned char *tmp = (unsigned char *) malloc(static_cast(xywh[2]) * static_cast(xywh[3]) + * 4 * sizeof(unsigned char)); //memset(tmp,0x7f,xywh[2]*xywh[3]*4*sizeof(char)); glPixelStorei(GL_PACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_ROW_LENGTH, xywh[2]); @@ -66,4 +67,3 @@ void Screenshot(const KBData &, KBSTATE state) { free(tmpchar); } } - diff --git a/engine/src/gfx/soundcontainer.cpp b/engine/src/gfx/soundcontainer.cpp index 27fab22469..27bf644f9b 100644 --- a/engine/src/gfx/soundcontainer.cpp +++ b/engine/src/gfx/soundcontainer.cpp @@ -36,7 +36,8 @@ GameSoundContainer::GameSoundContainer(const SoundContainer &other) } GameSoundContainer::~GameSoundContainer() { - unload(); + // Unsafe use of this in constructor + // unload(); } void GameSoundContainer::load() { diff --git a/engine/src/gfx/soundcontainer.h b/engine/src/gfx/soundcontainer.h index bca503e602..60d636a645 100644 --- a/engine/src/gfx/soundcontainer.h +++ b/engine/src/gfx/soundcontainer.h @@ -45,11 +45,11 @@ class GameSoundContainer : public SoundContainer { public: /** - * Create a refernece to an optionally-looping sound file. + * Create a reference to an optionally-looping sound file. */ - GameSoundContainer(const SoundContainer &other); + explicit GameSoundContainer(const SoundContainer &other); - virtual ~GameSoundContainer(); + ~GameSoundContainer() override; /** * Forced loading of the resource. It's not necessary to call it, @@ -77,12 +77,12 @@ class GameSoundContainer : public SoundContainer { void stop(); /** - * Return whether or not the sound is really playing now. + * Return whether the sound is really playing now. */ bool isPlaying() const; /** - * Return whether or not the sound was triggered with play(). + * Return whether the sound was triggered with play(). * Will return true after play(), false after stop() and right * after creation. */ @@ -96,7 +96,7 @@ class GameSoundContainer : public SoundContainer { virtual void unloadImpl() = 0; /** - * Start playing. Needs not account for loopgin vs non-looping, + * Start playing. Needs not account for looping vs non-looping, * just start playing the sound. */ virtual void playImpl() = 0; @@ -104,7 +104,7 @@ class GameSoundContainer : public SoundContainer { virtual void stopImpl() = 0; /** - * Return whether or not the sound is really playing now. + * Return whether the sound is really playing now. */ virtual bool isPlayingImpl() const = 0; diff --git a/engine/src/gfx/soundcontainer_aldrv.cpp b/engine/src/gfx/soundcontainer_aldrv.cpp index 18157629df..afbac6bc3b 100644 --- a/engine/src/gfx/soundcontainer_aldrv.cpp +++ b/engine/src/gfx/soundcontainer_aldrv.cpp @@ -35,7 +35,11 @@ AldrvSoundContainer::AldrvSoundContainer(const SoundContainer &other) } AldrvSoundContainer::~AldrvSoundContainer() { - // unload already takes care + if (sound >= 0) { + AUDStopPlaying(sound); + AUDDeleteSound(sound, false); + sound = -2; + } } void AldrvSoundContainer::loadImpl() { @@ -62,4 +66,3 @@ void AldrvSoundContainer::stopImpl() { bool AldrvSoundContainer::isPlayingImpl() const { return AUDIsPlaying(sound); } - diff --git a/engine/src/gfx/soundcontainer_aldrv.h b/engine/src/gfx/soundcontainer_aldrv.h index 5ea07af7da..88b52a5792 100644 --- a/engine/src/gfx/soundcontainer_aldrv.h +++ b/engine/src/gfx/soundcontainer_aldrv.h @@ -43,18 +43,18 @@ class AldrvSoundContainer : public GameSoundContainer { public: /** - * Create a refernece to an optionally-looping sound file. + * Create a reference to an optionally-looping sound file. */ - AldrvSoundContainer(const SoundContainer &other); + explicit AldrvSoundContainer(const SoundContainer &other); - virtual ~AldrvSoundContainer(); + ~AldrvSoundContainer() override; protected: - virtual void loadImpl(); - virtual void unloadImpl(); - virtual void playImpl(); - virtual void stopImpl(); - virtual bool isPlayingImpl() const; + void loadImpl() override; + void unloadImpl() override; + void playImpl() override; + void stopImpl() override; + bool isPlayingImpl() const override; }; #endif //VEGA_STRIKE_ENGINE_GFX_SOUND_CONTAINER_ALDRV_H diff --git a/engine/src/gfx/star.cpp b/engine/src/gfx/star.cpp index 9a0460497b..9e1d192b2d 100644 --- a/engine/src/gfx/star.cpp +++ b/engine/src/gfx/star.cpp @@ -616,7 +616,7 @@ void Stars::ResetPosition(const QVector ¢) { for (int i = 0; i < 3; i++) { for (int j = 0; j < 3; j++) { for (int k = 0; k < 3; k++) { - pos[i * 9 + j * 3 + k].Set((i - 1) * spread, (j - 1) * spread, (k - 1) * spread); + pos[i * 9 + j * 3 + k].Set(static_cast(i - 1) * spread, static_cast(j - 1) * spread, static_cast(k - 1) * spread); pos[i * 9 + j * 3 + k] += cent; } } @@ -836,4 +836,3 @@ SpriteStarVlist::~SpriteStarVlist() { } } } - diff --git a/engine/src/gfx/vdu.cpp b/engine/src/gfx/vdu.cpp index e86c18c9c1..5a8533bd4f 100644 --- a/engine/src/gfx/vdu.cpp +++ b/engine/src/gfx/vdu.cpp @@ -731,7 +731,7 @@ void VDU::DrawTarget(GameCockpit *cp, Unit *parent, Unit *target) { double dist = DistanceTwoTargets(parent, target); double actual_range = dist; if ((target->isUnit() == Vega_UnitType::planet) && (target->CanDockWithMe(parent, 1) != -1)) { - dist -= target->rSize() * UniverseUtil::getPlanetRadiusPercent(); + dist -= static_cast(target->rSize()) * static_cast(UniverseUtil::getPlanetRadiusPercent()); if (dist < 0) { newst += string("Docking: Ready"); } else if (dist < target->rSize()) { @@ -1900,4 +1900,3 @@ bool VDU::CheckCommAnimation(Unit *un) const { } return false; } - diff --git a/engine/src/gfx/vsimage.cpp b/engine/src/gfx/vsimage.cpp index 49aa45320c..43f9c9863a 100644 --- a/engine/src/gfx/vsimage.cpp +++ b/engine/src/gfx/vsimage.cpp @@ -959,14 +959,14 @@ VSError VSImage::WritePNG(unsigned char *data) { png_set_swap(png_ptr); } #endif - int stride = (this->img_depth / 8) * (this->img_alpha ? 4 : 3); + intmax_t stride = (this->img_depth / 8) * (this->img_alpha ? 4 : 3); png_byte **row_pointers = new png_byte *[this->sizeY]; if (this->flip) { - for (int i = this->sizeY - 1, j = 0; i >= 0; i--, ++j) { + for (intmax_t i = this->sizeY - 1, j = 0; i >= 0; i--, ++j) { row_pointers[j] = (png_byte *) &data[stride * i * sizeX]; } } else { - for (unsigned int i = 0; i < this->sizeY; i++) { + for (uintmax_t i = 0; i < this->sizeY; i++) { row_pointers[i] = (png_byte *) &data[stride * i * sizeX]; } } diff --git a/engine/src/gfx/warptrail.cpp b/engine/src/gfx/warptrail.cpp index aca90e313a..9a82f8fb9c 100644 --- a/engine/src/gfx/warptrail.cpp +++ b/engine/src/gfx/warptrail.cpp @@ -96,7 +96,7 @@ struct WarpTrail { Vector p, q, r; r = (end - start).Cast(); r.Normalize(); - static float stretch = XMLSupport::parse_float(vs_config->getVariable("graphics", "warp_trail_stretch", "300")); + static double stretch = XMLSupport::parse_float(vs_config->getVariable("graphics", "warp_trail_stretch", "300")); r *= un->rSize() * stretch; q = Vector(0, 1, 0); p = r.Cross(q); @@ -153,4 +153,3 @@ Mesh *GetWarpMesh(int faction, warptrails *w) { } return w->factions[faction]; } - diff --git a/engine/src/gfxlib_struct.cpp b/engine/src/gfxlib_struct.cpp index 423cb90494..8b2c3d898e 100644 --- a/engine/src/gfxlib_struct.cpp +++ b/engine/src/gfxlib_struct.cpp @@ -138,11 +138,11 @@ void GFXVertexList::RefreshDisplayList() { (changed & CHANGE_MUTABLE) ? GL_DYNAMIC_DRAW_ARB : GL_STATIC_DRAW_ARB); if (changed & HAS_INDEX) { GFXBindElementBuffer(display_list); - unsigned int tot = 0; + intmax_t tot = 0; for (int i = 0; i < numlists; ++i) { tot += offsets[i]; } - unsigned int indexsize = (changed & INDEX_BYTE) + intmax_t indexsize = (changed & INDEX_BYTE) ? sizeof(char) : ((changed & INDEX_SHORT) ? sizeof(unsigned short) diff --git a/engine/src/gldrv/sdds.cpp b/engine/src/gldrv/sdds.cpp index d20d051b8b..3d2cfdb135 100644 --- a/engine/src/gldrv/sdds.cpp +++ b/engine/src/gldrv/sdds.cpp @@ -159,13 +159,15 @@ void ddsDecompress(unsigned char *&RESTRICT buffer, TEXTUREFORMAT internformat, int height, int width) { - unsigned char *pos_out = NULL, *pos_in = NULL; + unsigned char *pos_out = nullptr, *pos_in = nullptr; int bpp = 4; unsigned int sx, sy; sx = (width < 4) ? width : 4; sy = (height < 4) ? width : 4; - data = (unsigned char *) malloc(height * width * bpp); + data = static_cast(malloc(static_cast(height) + * static_cast(width) + * static_cast(bpp))); pos_out = data; pos_in = buffer; for (int y = 0; y < height; y += 4) { @@ -185,4 +187,3 @@ void ddsDecompress(unsigned char *&RESTRICT buffer, } /* END of software decompression for DDS helper functions */ - diff --git a/engine/src/gui/painttext.cpp b/engine/src/gui/painttext.cpp index c639bd3f60..40e6e7b934 100644 --- a/engine/src/gui/painttext.cpp +++ b/engine/src/gui/painttext.cpp @@ -717,7 +717,7 @@ void PaintText::calcLayout(void) { m_verticalScaling = m_font.verticalScaling(); m_horizontalScaling = m_font.horizontalScaling(); //Max line width in character reference space. - static float + static double font_width_hack = XMLSupport::parse_float(vs_config->getVariable("graphics", "font_width_hack", "0.925")); const float maxLineWidth = m_rect.size.width * font_width_hack / m_horizontalScaling; //The temporary global state for the layout operation. diff --git a/engine/src/main_loop.cpp b/engine/src/main_loop.cpp index e0531590fa..8524bc6d65 100644 --- a/engine/src/main_loop.cpp +++ b/engine/src/main_loop.cpp @@ -855,9 +855,10 @@ void createObjects(std::vector &fighter0name, numf++; QVector pox(1000 + 150 * a, 100 * a, 100); - pox.i = fg->pos.i + s * fg_radius * 3; - pox.j = fg->pos.j + s * fg_radius * 3; - pox.k = fg->pos.k + s * fg_radius * 3; + const double tmp = static_cast(s) * static_cast(fg_radius) * 3.0; + pox.i = fg->pos.i + tmp; + pox.j = fg->pos.j + tmp; + pox.k = fg->pos.k + tmp; if (pox.i == pox.j && pox.j == pox.k && pox.k == 0) { pox.i = rand() * 10000. / RAND_MAX - 5000; pox.j = rand() * 10000. / RAND_MAX - 5000; diff --git a/engine/src/physics.cpp b/engine/src/physics.cpp index a1fb987c80..1783e1bd59 100644 --- a/engine/src/physics.cpp +++ b/engine/src/physics.cpp @@ -105,7 +105,7 @@ void PhysicsSystem::Rotate(const Vector &axis) { } void PhysicsSystem::JettisonReactionMass(const Vector &Direction, float speed, float mass) { - NetForce += Direction * (speed * mass / GetElapsedTime()); + NetForce += Direction * (static_cast(speed) * static_cast(mass) / GetElapsedTime()); } void PhysicsSystem::JettisonMass(const Vector &Direction, float speed, float jmass) { @@ -188,4 +188,3 @@ void PhysicsSystem::ApplyImpulses(float Time) { *pos += (Velocity + .5 * tempforce).Cast(); Velocity += tempforce; } - From bca118e30bb4d4ab5c747e1d68ab59708c6c9c7f Mon Sep 17 00:00:00 2001 From: "Stephen G. Tuggy" Date: Fri, 14 Feb 2025 17:12:33 -0800 Subject: [PATCH 3/3] vsimage.cpp: Address one more code scanning alert --- engine/src/gfx/vsimage.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/engine/src/gfx/vsimage.cpp b/engine/src/gfx/vsimage.cpp index 43f9c9863a..73ef8a5a2d 100644 --- a/engine/src/gfx/vsimage.cpp +++ b/engine/src/gfx/vsimage.cpp @@ -959,7 +959,8 @@ VSError VSImage::WritePNG(unsigned char *data) { png_set_swap(png_ptr); } #endif - intmax_t stride = (this->img_depth / 8) * (this->img_alpha ? 4 : 3); + const uintmax_t stride = (static_cast(this->img_depth) / 8ULL) + * (static_cast(this->img_alpha) ? 4ULL : 3ULL); png_byte **row_pointers = new png_byte *[this->sizeY]; if (this->flip) { for (intmax_t i = this->sizeY - 1, j = 0; i >= 0; i--, ++j) {