-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathzynq_vdma.cpp
288 lines (244 loc) · 12.2 KB
/
zynq_vdma.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
/*
* Triple buffering example for Xilinx VDMA v6.2 IP-core,
* loosely based on Ales Ruda's work.
*
* Created on: 17.3.2013
* Author: Ales Ruda
* web: www.arbot.cz
*
* Modified on: 18.12.2014
* Author: Lauri Vosandi
* web: lauri.vosandi.com
*/
/*
* 参考文件
* https://forums.xilinx.com/t5/Design-and-Debug-Techniques-Blog/Video-Series-26-Examples-of-advanced-uses-of-the-AXI-VDMA-IP/ba-p/947566
*
* https://lauri.xn--vsandi-pxa.com/hdl/zynq/xilinx-video-capture.html
*
*/
#include <stdio.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/mman.h>
/* Register offsets */
#define OFFSET_PARK_PTR_REG 0x28
#define OFFSET_VERSION 0x2c
#define OFFSET_VDMA_MM2S_CONTROL_REGISTER 0x00
#define OFFSET_VDMA_MM2S_STATUS_REGISTER 0x04
#define OFFSET_VDMA_MM2S_VSIZE 0x50
#define OFFSET_VDMA_MM2S_HSIZE 0x54
#define OFFSET_VDMA_MM2S_FRMDLY_STRIDE 0x58
#define OFFSET_VDMA_MM2S_FRAMEBUFFER1 0x5c
#define OFFSET_VDMA_MM2S_FRAMEBUFFER2 0x60
#define OFFSET_VDMA_MM2S_FRAMEBUFFER3 0x64
#define OFFSET_VDMA_MM2S_FRAMEBUFFER4 0x68
#define OFFSET_VDMA_S2MM_CONTROL_REGISTER 0x30
#define OFFSET_VDMA_S2MM_STATUS_REGISTER 0x34
#define OFFSET_VDMA_S2MM_IRQ_MASK 0x3c
#define OFFSET_VDMA_S2MM_REG_INDEX 0x44
#define OFFSET_VDMA_S2MM_VSIZE 0xa0
#define OFFSET_VDMA_S2MM_HSIZE 0xa4
#define OFFSET_VDMA_S2MM_FRMDLY_STRIDE 0xa8
#define OFFSET_VDMA_S2MM_FRAMEBUFFER1 0xac
#define OFFSET_VDMA_S2MM_FRAMEBUFFER2 0xb0
#define OFFSET_VDMA_S2MM_FRAMEBUFFER3 0xb4
#define OFFSET_VDMA_S2MM_FRAMEBUFFER4 0xb8
/* S2MM and MM2S control register flags */
#define VDMA_CONTROL_REGISTER_START 0x00000001
#define VDMA_CONTROL_REGISTER_CIRCULAR_PARK 0x00000002
#define VDMA_CONTROL_REGISTER_RESET 0x00000004
#define VDMA_CONTROL_REGISTER_GENLOCK_ENABLE 0x00000008
#define VDMA_CONTROL_REGISTER_FrameCntEn 0x00000010
#define VDMA_CONTROL_REGISTER_INTERNAL_GENLOCK 0x00000080
#define VDMA_CONTROL_REGISTER_WrPntr 0x00000f00
#define VDMA_CONTROL_REGISTER_FrmCtn_IrqEn 0x00001000
#define VDMA_CONTROL_REGISTER_DlyCnt_IrqEn 0x00002000
#define VDMA_CONTROL_REGISTER_ERR_IrqEn 0x00004000
#define VDMA_CONTROL_REGISTER_Repeat_En 0x00008000
#define VDMA_CONTROL_REGISTER_InterruptFrameCount 0x00ff0000
#define VDMA_CONTROL_REGISTER_IRQDelayCount 0xff000000
/* S2MM status register */
#define VDMA_STATUS_REGISTER_HALTED 0x00000001 // Read-only
#define VDMA_STATUS_REGISTER_VDMAInternalError 0x00000010 // Read or write-clear
#define VDMA_STATUS_REGISTER_VDMASlaveError 0x00000020 // Read-only
#define VDMA_STATUS_REGISTER_VDMADecodeError 0x00000040 // Read-only
#define VDMA_STATUS_REGISTER_StartOfFrameEarlyError 0x00000080 // Read-only
#define VDMA_STATUS_REGISTER_EndOfLineEarlyError 0x00000100 // Read-only
#define VDMA_STATUS_REGISTER_StartOfFrameLateError 0x00000800 // Read-only
#define VDMA_STATUS_REGISTER_FrameCountInterrupt 0x00001000 // Read-only
#define VDMA_STATUS_REGISTER_DelayCountInterrupt 0x00002000 // Read-only
#define VDMA_STATUS_REGISTER_ErrorInterrupt 0x00004000 // Read-only
#define VDMA_STATUS_REGISTER_EndOfLineLateError 0x00008000 // Read-only
#define VDMA_STATUS_REGISTER_FrameCount 0x00ff0000 // Read-only
#define VDMA_STATUS_REGISTER_DelayCount 0xff000000 // Read-only
typedef struct {
unsigned int baseAddr;
int vdmaHandler;
int width;
int height;
int pixelLength;
int fbLength;
unsigned int* vdmaVirtualAddress;
unsigned char* fb1VirtualAddress;
unsigned char* fb1PhysicalAddress;
unsigned char* fb2VirtualAddress;
unsigned char* fb2PhysicalAddress;
unsigned char* fb3VirtualAddress;
unsigned char* fb3PhysicalAddress;
pthread_mutex_t lock;
} vdma_handle;
int vdma_setup(vdma_handle *handle, unsigned int baseAddr, int width, int height, int pixelLength, unsigned int fb1Addr, unsigned int fb2Addr, unsigned int fb3Addr) {
handle->baseAddr=baseAddr;
handle->width=width;
handle->height=height;
handle->pixelLength=pixelLength;
handle->fbLength=pixelLength*width*height;
handle->vdmaHandler = open("/dev/mem", O_RDWR | O_SYNC);
handle->vdmaVirtualAddress = (unsigned int*)mmap(NULL, 65535, PROT_READ | PROT_WRITE, MAP_SHARED, handle->vdmaHandler, (off_t)handle->baseAddr);
if(handle->vdmaVirtualAddress == MAP_FAILED) {
perror("vdmaVirtualAddress mapping for absolute memory access failed.\n");
return -1;
}
handle->fb1PhysicalAddress = fb1Addr;
handle->fb1VirtualAddress = (unsigned char*)mmap(NULL, handle->fbLength, PROT_READ | PROT_WRITE, MAP_SHARED, handle->vdmaHandler, (off_t)fb1Addr);
if(handle->fb1VirtualAddress == MAP_FAILED) {
perror("fb1VirtualAddress mapping for absolute memory access failed.\n");
return -2;
}
handle->fb2PhysicalAddress = fb2Addr;
handle->fb2VirtualAddress = (unsigned char*)mmap(NULL, handle->fbLength, PROT_READ | PROT_WRITE, MAP_SHARED, handle->vdmaHandler, (off_t)fb2Addr);
if(handle->fb2VirtualAddress == MAP_FAILED) {
perror("fb2VirtualAddress mapping for absolute memory access failed.\n");
return -3;
}
handle->fb3PhysicalAddress = fb3Addr;
handle->fb3VirtualAddress = (unsigned char*)mmap(NULL, handle->fbLength, PROT_READ | PROT_WRITE, MAP_SHARED, handle->vdmaHandler, (off_t)fb3Addr);
if(handle->fb3VirtualAddress == MAP_FAILED)
{
perror("fb3VirtualAddress mapping for absolute memory access failed.\n");
return -3;
}
memset(handle->fb1VirtualAddress, 255, handle->width*handle->height*handle->pixelLength);
memset(handle->fb2VirtualAddress, 255, handle->width*handle->height*handle->pixelLength);
memset(handle->fb3VirtualAddress, 255, handle->width*handle->height*handle->pixelLength);
return 0;
}
void vdma_halt(vdma_handle *handle) {
vdma_set(handle, OFFSET_VDMA_S2MM_CONTROL_REGISTER, VDMA_CONTROL_REGISTER_RESET);
vdma_set(handle, OFFSET_VDMA_MM2S_CONTROL_REGISTER, VDMA_CONTROL_REGISTER_RESET);
munmap((void *)handle->vdmaVirtualAddress, 65535);
munmap((void *)handle->fb1VirtualAddress, handle->fbLength);
munmap((void *)handle->fb2VirtualAddress, handle->fbLength);
munmap((void *)handle->fb3VirtualAddress, handle->fbLength);
close(handle->vdmaHandler);
}
unsigned int vdma_get(vdma_handle *handle, int num) {
return handle->vdmaVirtualAddress[num>>2];
}
void vdma_set(vdma_handle *handle, int num, unsigned int val) {
handle->vdmaVirtualAddress[num>>2]=val;
}
void vdma_status_dump(int status) {
if (status & VDMA_STATUS_REGISTER_HALTED) printf(" halted"); else printf("running");
if (status & VDMA_STATUS_REGISTER_VDMAInternalError) printf(" vdma-internal-error");
if (status & VDMA_STATUS_REGISTER_VDMASlaveError) printf(" vdma-slave-error");
if (status & VDMA_STATUS_REGISTER_VDMADecodeError) printf(" vdma-decode-error");
if (status & VDMA_STATUS_REGISTER_StartOfFrameEarlyError) printf(" start-of-frame-early-error");
if (status & VDMA_STATUS_REGISTER_EndOfLineEarlyError) printf(" end-of-line-early-error");
if (status & VDMA_STATUS_REGISTER_StartOfFrameLateError) printf(" start-of-frame-late-error");
if (status & VDMA_STATUS_REGISTER_FrameCountInterrupt) printf(" frame-count-interrupt");
if (status & VDMA_STATUS_REGISTER_DelayCountInterrupt) printf(" delay-count-interrupt");
if (status & VDMA_STATUS_REGISTER_ErrorInterrupt) printf(" error-interrupt");
if (status & VDMA_STATUS_REGISTER_EndOfLineLateError) printf(" end-of-line-late-error");
printf(" frame-count:%d", (status & VDMA_STATUS_REGISTER_FrameCount) >> 16);
printf(" delay-count:%d", (status & VDMA_STATUS_REGISTER_DelayCount) >> 24);
printf("\n");
}
void vdma_s2mm_status_dump(vdma_handle *handle) {
int status = vdma_get(handle, OFFSET_VDMA_S2MM_STATUS_REGISTER);
printf("S2MM status register (%08x):", status);
vdma_status_dump(status);
}
void vdma_mm2s_status_dump(vdma_handle *handle) {
int status = vdma_get(handle, OFFSET_VDMA_MM2S_STATUS_REGISTER);
printf("MM2S status register (%08x):", status);
vdma_status_dump(status);
}
void vdma_start_triple_buffering(vdma_handle *handle) {
// Reset VDMA
vdma_set(handle, OFFSET_VDMA_S2MM_CONTROL_REGISTER, VDMA_CONTROL_REGISTER_RESET);
vdma_set(handle, OFFSET_VDMA_MM2S_CONTROL_REGISTER, VDMA_CONTROL_REGISTER_RESET);
// Wait for reset to finish
while((vdma_get(handle, OFFSET_VDMA_S2MM_CONTROL_REGISTER) & VDMA_CONTROL_REGISTER_RESET)==4);
while((vdma_get(handle, OFFSET_VDMA_MM2S_CONTROL_REGISTER) & VDMA_CONTROL_REGISTER_RESET)==4);
// Clear all error bits in status register
vdma_set(handle, OFFSET_VDMA_S2MM_STATUS_REGISTER, 0);
vdma_set(handle, OFFSET_VDMA_MM2S_STATUS_REGISTER, 0);
// Do not mask interrupts
vdma_set(handle, OFFSET_VDMA_S2MM_IRQ_MASK, 0xf);
int interrupt_frame_count = 3;
// Start both S2MM and MM2S in triple buffering mode
vdma_set(handle, OFFSET_VDMA_S2MM_CONTROL_REGISTER,
(interrupt_frame_count << 16) |
VDMA_CONTROL_REGISTER_START |
VDMA_CONTROL_REGISTER_GENLOCK_ENABLE |
VDMA_CONTROL_REGISTER_INTERNAL_GENLOCK |
VDMA_CONTROL_REGISTER_CIRCULAR_PARK);
vdma_set(handle, OFFSET_VDMA_MM2S_CONTROL_REGISTER,
(interrupt_frame_count << 16) |
VDMA_CONTROL_REGISTER_START |
VDMA_CONTROL_REGISTER_GENLOCK_ENABLE |
VDMA_CONTROL_REGISTER_INTERNAL_GENLOCK |
VDMA_CONTROL_REGISTER_CIRCULAR_PARK);
while((vdma_get(handle, 0x30)&1)==0 || (vdma_get(handle, 0x34)&1)==1) {
printf("Waiting for VDMA to start running...\n");
sleep(1);
}
// Extra register index, use first 16 frame pointer registers
vdma_set(handle, OFFSET_VDMA_S2MM_REG_INDEX, 0);
// Write physical addresses to control register
vdma_set(handle, OFFSET_VDMA_S2MM_FRAMEBUFFER1, handle->fb1PhysicalAddress);
vdma_set(handle, OFFSET_VDMA_MM2S_FRAMEBUFFER1, handle->fb1PhysicalAddress);
vdma_set(handle, OFFSET_VDMA_S2MM_FRAMEBUFFER2, handle->fb2PhysicalAddress);
vdma_set(handle, OFFSET_VDMA_MM2S_FRAMEBUFFER2, handle->fb2PhysicalAddress);
vdma_set(handle, OFFSET_VDMA_S2MM_FRAMEBUFFER3, handle->fb3PhysicalAddress);
vdma_set(handle, OFFSET_VDMA_MM2S_FRAMEBUFFER3, handle->fb3PhysicalAddress);
// Write Park pointer register
vdma_set(handle, OFFSET_PARK_PTR_REG, 0);
// Frame delay and stride (bytes)
vdma_set(handle, OFFSET_VDMA_S2MM_FRMDLY_STRIDE, handle->width*handle->pixelLength);
vdma_set(handle, OFFSET_VDMA_MM2S_FRMDLY_STRIDE, handle->width*handle->pixelLength);
// Write horizontal size (bytes)
vdma_set(handle, OFFSET_VDMA_S2MM_HSIZE, handle->width*handle->pixelLength);
vdma_set(handle, OFFSET_VDMA_MM2S_HSIZE, handle->width*handle->pixelLength);
// Write vertical size (lines), this actually starts the transfer
vdma_set(handle, OFFSET_VDMA_S2MM_VSIZE, handle->height);
vdma_set(handle, OFFSET_VDMA_MM2S_VSIZE, handle->height);
}
int vdma_running(vdma_handle *handle) {
// Check whether VDMA is running, that is ready to start transfers
return (vdma_get(handle, 0x34)&1)==1;
}
int vdma_idle(vdma_handle *handle) {
// Check whtether VDMA is transferring
return (vdma_get(handle, OFFSET_VDMA_S2MM_STATUS_REGISTER) & VDMA_STATUS_REGISTER_FrameCountInterrupt)!=0;
}
int main() {
int j, i;
vdma_handle handle;
// Setup VDMA handle and memory-mapped ranges
vdma_setup(&handle, 0x43000000, 640, 480, 4, 0x0e000000, 0x0f000000, 0x10000000);
// Start triple buffering
vdma_start_triple_buffering(&handle);
// Run for 10 seconds, just monitor status registers
for(i=0; i<10; i++) {
vdma_s2mm_status_dump(&handle);
vdma_mm2s_status_dump(&handle);
printf("FB1:\n");
for (j = 0; j < 256; j++) printf(" %02x", handle.fb1VirtualAddress[j]); printf("\n");
sleep(1);
}
// Halt VDMA and unmap memory ranges
vdma_halt(&handle);
}