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scatterplot.R
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#' Interactive 3D Scatterplots
#'
#' A 3D scatterplot widget using three.js. Many options
#' follow the \code{scatterplot3d} package.
#'
#' @param x Either a vector of x-coordinate values or a three-column
#' data matrix with columns corresponding to the x,y,z
#' coordinate axes. Column labels, if present, are used as axis labels.
#' @param y (Optional) vector of y-coordinate values, not required if
#' \code{x} is a matrix.
#' @param z (Optional) vector of z-coordinate values, not required if
#' \code{x} is a matrix.
#' @param width The container div width.
#' @param height The container div height.
#' @param axis A logical value that when \code{TRUE} indicates that the
#' axes will be displayed.
#' @param num.ticks A three-element vector with the suggested number of
#' ticks to display per axis. Set to NULL to not display ticks. The number
#' of ticks may be adjusted by the program.
#' @param x.ticklabs A vector of tick labels of length \code{num.ticks[1]}, or
#' \code{NULL} to show numeric labels.
#' @param y.ticklabs A vector of tick labels of length \code{num.ticks[2]}, or
#' \code{NULL} to show numeric labels.
#' @param z.ticklabs A vector of tick labels of length \code{num.ticks[3]}, or
#' \code{NULL} to show numeric labels.
#' @param color Either a single hex or named color name (all points same color),
#' or a vector of hex or named color names as long as the number of data
#' points to plot.
#' @param size The plot point radius, either as a single number or a
#' vector of sizes of length \code{nrow(x)}.
#' @param cex.symbols Equivalent to the \code{size} parameter.
#' @param flip.y Reverse the direction of the y-axis (the default value of
#' TRUE produces plots similar to those rendered by the R
#' \code{scatterplot3d} package).
#' @param grid Set FALSE to disable display of a grid.
#' @param stroke A single color stroke value (surrounding each point). Set to
#' null to omit stroke (only available in the canvas renderer).
#' @param renderer Select from available plot rendering techniques of
#' 'auto' or 'canvas'. Set to 'canvas' to explicitly use non-accelerated Canvas
#' rendering, otherwise WebGL is used if available.
#' @param signif Number of significant digits used to represent point
#' coordinates. Larger numbers increase accuracy but slow plot generation
#' down.
#' @param bg The color to be used for the background of the device region.
#' @param xlim Optional two-element vector of x-axis limits. Default auto-scales to data.
#' @param ylim Optional two-element vector of y-axis limits. Default auto-scales to data.
#' @param zlim Optional two-element vector of z-axis limits. Default auto-scales to data.
#' @param pch Optional point glyphs, see notes.
#' @param ... Additional options (see note).
#'
#' @return
#' An htmlwidget object that is displayed using the object's show or print method.
#' (If you don't see your widget plot, try printing it with the \code{print} function.)
#'
#' @section Interacting with the plot:
#' Press and hold the left mouse button (or touch or trackpad equivalent) and move
#' the mouse to rotate the plot. Press and hold the right mouse button (or touch
#' equivalent) to pan. Use the mouse scroll wheel or touch equivalent to zoom.
#' If \code{labels} are specified (see below), moving the mouse pointer over
#' a point will display the label.
#'
#' @section Detailed plot options:
#' Use the \code{renderer} option to manually select from the available
#' rendering options.
#' The \code{canvas} renderer is the fallback rendering option when WebGL
#' is not available. The default setting \code{auto} automatically chooses
#' between
#' the two. The two renderers produce slightly different-looking output
#' and have different available options (see above). The WebGL renderer
#' can exhibit much better performance.
#'
#' Use the optional \code{...} argument to explicitly supply \code{axisLabels}
#' as a three-element character vector, see the examples below. A few additional
#' plot options are also supported:
#' \itemize{
#' \item{"cex.lab"}{ font size scale factor for the axis labels}
#' \item{"cex.axis"}{ font size scale factor for the axis tick labels}
#' \item{"font.axis"}{ CSS font string used for all axis labels}
#' \item{"font.symbols"}{ CSS font string used for plot symbols}
#' \item{"font.main"}{ CSS font string used for main title text box}
#' \item{"labels"}{ character vector of length \code{x} of point labels displayed when the mouse moves over the points}
#' \item{"main"}{ Plot title text}
#' \item{"top"}{ Top location in pixels from top of the plot title text}
#' \item{"left"}{ Left location in pixels from center of the plot title text}
#' }
#' The default CSS font string is "48px Arial". Note that the format of this
#' font string differs from, for instance, the usual `par(font.axis)`.
#'
#' Use the \code{pch} option to specify points styles in WebGL-rendered plots.
#' \code{pch} may either be a single character value that applies to all points,
#' or a vector of character values of the same length as \code{x}. All
#' character values are used literally ('+', 'x', '*', etc.) except for the
#' following special cases:
#' \itemize{
#' \item{"o"}{ Plotted points appear as 3-d spheres.}
#' \item{"@"}{ Plotted points appear as nice circles.}
#' \item{"."}{ Points appear as tiny squares.}
#' }
#' Character strings of more than one character are supported--see the examples.
#' The \code{@} and {.} option exhibit the best performance, consider using
#' one of those to plot large numbers of points.
#'
#' @section Plotting lines:
#' See \code{\link{lines3d}} for an alternative interface.
#' Lines are optionally drawn between points specified in \code{x, y, z} using
#' the following new plot options.
#' \itemize{
#' \item{"from"}{ A numeric vector of indices of line starting vertices corresponding to entries in \code{x}.}
#' \item{"to"}{ A numeric vector exactly as long as \code{from} of indices of line ending vertices corresponding
#' to entries in \code{x}.}
#' \item{"lcol"}{ Either a single color value or vector of values as long as from; line colors
#' default to interpolating their vertex point colors.}
#' \item{"lwd"}{ A single numeric value of line width (for all lines), defaults to 1.}
#' \item{"linealpha"}{ A single numeric value between 0 and 1 inclusive setting the transparency of all plot lines,
#' defaulting to 1.}
#' }
#'
#' @note
#' Points with missing values are omitted from the plot, please try to avoid missing values
#' in \code{x, y, z}.
#'
#' @references
#' The three.js project: \url{http://threejs.org}. The HTML Widgets project: \url{http://htmlwidgets.org}.
#'
#' @examples
#' # Example 1 from the scatterplot3d package (cf.)
#' z <- seq(-10, 10, 0.1)
#' x <- cos(z)
#' y <- sin(z)
#' scatterplot3js(x, y, z, color=rainbow(length(z)))
#'
#' # Same example with explicit axis labels
#' scatterplot3js(x, y, z, color=rainbow(length(z)), axisLabels=c("a", "b", "c"))
#'
#' # Same example showing multiple point styles with pch
#' scatterplot3js(x, y, z, color=rainbow(length(z)),
#' pch=sample(c(".", "o", letters), length(x), replace=TRUE))
#'
#' # Point cloud example, should run this with WebGL!
#' N <- 20000
#' theta <- runif (N) * 2 * pi
#' phi <- runif (N) * 2 * pi
#' R <- 1.5
#' r <- 1.0
#' x <- (R + r * cos(theta)) * cos(phi)
#' y <- (R + r * cos(theta)) * sin(phi)
#' z <- r * sin(theta)
#' d <- 6
#' h <- 6
#' t <- 2 * runif (N) - 1
#' w <- t^2 * sqrt(1 - t^2)
#' x1 <- d * cos(theta) * sin(phi) * w
#' y1 <- d * sin(theta) * sin(phi) * w
#' i <- order(phi)
#' j <- order(t)
#' col <- c( rainbow(length(phi))[order(i)],
#' rainbow(length(t), start=0, end=2/6)[order(j)])
#' M <- cbind(x=c(x, x1), y=c(y, y1), z=c(z, h*t))
#' scatterplot3js(M, size=0.5, color=col, bg="black", pch=".")
#'
#' # Plot text using 'pch' (we label some points in this example)
#' set.seed(1)
#' x <- rnorm(5); y <- rnorm(5); z <- rnorm(5)
#' scatterplot3js(x, y, z, pch="@") %>%
#' points3d(x + 0.1, y + 0.1, z, color="red", pch=paste("point", 1:5))
#'
#' \dontrun{
#' # A shiny example
#' shiny::runApp(system.file("examples/scatterplot", package="threejs"))
#' }
#'
#' @seealso scatterplot3d, rgl, points3d, lines3d
#' @importFrom stats na.omit
#' @export
scatterplot3js <- function(
x, y, z,
height = NULL,
width = NULL,
axis = TRUE,
num.ticks = c(6, 6, 6),
x.ticklabs = NULL,
y.ticklabs = NULL,
z.ticklabs = NULL,
color = "steelblue",
size = cex.symbols,
stroke = "black",
flip.y = TRUE,
grid = TRUE,
renderer = c("auto", "canvas"),
signif = 8,
bg = "#ffffff",
cex.symbols = 1,
xlim, ylim, zlim, pch="@", ...)
{
.callcon <- rawConnection(raw(0), "r+")
save(file=.callcon, list=ls())
.call <- rawConnectionValue(.callcon)
close(.callcon)
# validate input
if (!missing(y) && !missing(z)) {
if (is.matrix(x))
stop("Specify either: A three-column matrix x or, Three vectors x, y, and z. See ?scatterplot3js for help.")
x <- cbind(x = x, y = y, z = z)
}
if (is.list(x))
{
if (!all(lapply(x, ncol) == 3)) stop("x must be a three column matrix")
x <- lapply(x, function(y) {
ans <- if (is.data.frame(y)) as.matrix(y) else y
na.omit(ans)
})
} else
{
if (ncol(x) != 3) stop("x must be a three column matrix")
if (is.data.frame(x)) x <- as.matrix(x)
if (!is.matrix(x)) stop("x must be a three column matrix")
x <- list(na.omit(x))
}
NROW <- nrow(x[[1]])
if (missing(pch)) pch <- rep("o", NROW)
if (length(pch) != NROW) pch <- rep_len(pch, NROW)
renderer <- match.arg(renderer)
# Strip alpha channel from colors and standardize color values
if (!is.list(color)) color <- list(color)
color <- lapply(color, function(x) col2rgb(x, alpha=TRUE))
a <- lapply(color, function(x) as.vector(x[4, ]) / 255) # alpha values
color <- lapply(color, function(y) apply(y, 2, function(x) rgb(x[1], x[2], x[3], maxColorValue=255)))
bg <- sub("^(#[[:xdigit:]]{6}+).*$", "\\1", bg, perl = TRUE)
options <- c(as.list(environment()), list(...))
options <- options[!(names(options) %in% c("x", "y", "z", "i", "j", "a"))]
# javascript does not like dots in names
names(options) <- gsub("\\.", "", names(options))
# re-order so z points up as expected.
x <- lapply(x, function(y) y[, c(1, 3, 2), drop=FALSE])
# set axis labels if they exist
if (!is.null(colnames(x[[1]])) && is.null(options$axisLabels))
options$axisLabels <- colnames(x[[1]])[1:3]
# Avoid asJson named vector warning
colnames(x[[1]]) <- NULL
# The Javascript code assumes a coordinate system in the unit box. Scale x
# to fit in there.
n <- NROW
mn <- Reduce(pmin, lapply(x, function(y) apply(y[, 1:3, drop=FALSE], 2, min)))
mx <- Reduce(pmax, lapply(x, function(y) apply(y[, 1:3, drop=FALSE], 2, max)))
if (!missing(xlim) && length(xlim) == 2) {
mn[1] <- xlim[1]
mx[1] <- xlim[2]
}
if (!missing(ylim) && length(ylim) == 2) {
mn[3] <- ylim[1]
mx[3] <- ylim[2]
}
if (!missing(zlim) && length(zlim) == 2) {
mn[2] <- zlim[1]
mx[2] <- zlim[2]
}
x <- lapply(x, function(x) (x[, 1:3, drop=FALSE] - rep(mn, each = n)) / (rep(mx - mn, each = n)))
if (flip.y)
{
x <- lapply(x, function(y)
{
y[, 3] <- 1 - y[, 3]
y
})
}
if ("center" %in% names(options) && options$center) # not yet documented, useful for graph
{
x <- lapply(x, function(y) 2 * (y - 0.5))
# FIXME adjust scale/tick marks
}
if (!("linealpha" %in% names(options))) options$linealpha <- 1
if (!("alpha" %in% names(options))) options$alpha <- a
# convert matrix to a array required by scatterplotThree.js and strip
x <- lapply(x, function(y) as.vector(t(signif(y, signif))))
options$vertices <- x
# Ticks
if (!is.null(num.ticks))
{
if (length(num.ticks) != 3) stop("num.ticks must have length 3")
num.ticks <- pmax(1, num.ticks[c(1, 3, 2)])
t1 <- seq(from=mn[1], to=mx[1], length.out=num.ticks[1])
p1 <- (t1 - mn[1]) / (mx[1] - mn[1])
t2 <- seq(from=mn[2], to=mx[2], length.out=num.ticks[2])
p2 <- (t2 - mn[2]) / (mx[2] - mn[2])
t3 <- seq(from=mn[3], to=mx[3], length.out=num.ticks[3])
p3 <- (t3 - mn[3]) / (mx[3] - mn[3])
if (flip.y) t3 <- t3[length(t3):1]
pfmt <- function(x, d=2)
{
ans <- sprintf("%.2f", x)
i <- (abs(x) < 0.01 && x != 0)
if (any(i))
{
ans[i] <- sprintf("%.2e", x)
}
ans
}
options$xticklab <- pfmt(t1)
options$yticklab <- pfmt(t2)
options$zticklab <- pfmt(t3)
if (!is.null(x.ticklabs)) options$xticklab <- x.ticklabs
if (!is.null(y.ticklabs)) options$zticklab <- y.ticklabs
if (!is.null(z.ticklabs)) options$yticklab <- z.ticklabs
options$xtick <- p1
options$ytick <- p2
options$ztick <- p3
}
# lines
if ("from" %in% names(options))
{
if (!("to" %in% names(options))) stop("both from and to must be specified")
if (!is.list(options$from)) options$from <- list(options$from)
if (!is.list(options$to)) options$to <- list(options$to)
f <- function(x) # zero index and make sure each element is an array in JavaScript
{
a <- as.integer(x) - 1
if (length(a) == 1) a <- list(a)
a
}
options$from <- Map(f, options$from)
options$to <- Map(f, options$to)
if (!("lwd" %in% names(options))) options$lwd <- 1L
if ("lcol" %in% names(options)) # discard alpha, normalize line colors
{
if (!is.list(options$lcol)) options$lcol <- list(options$lcol)
lc <- Map(function(x) col2rgb(x, alpha=FALSE), options$lcol)
options$lcol <- Map(function(x) apply(x, 2, function(x) rgb(x[1], x[2], x[3], maxColorValue=255)), lc)
}
}
# validate animation frames
if (length(options$from) != length(options$to)) stop("mismatched line from/to animation coordinates")
N <- length(options$from) - length(options$vertices)
if (N > 0) # not enough vertex positions, replicate as needed
{
options$vertices <- c(options$vertices, replicate(N, options$vertices[[length(options$vertices)]], FALSE))
}
# Don't create the widget; instead only return the options
if (!is.null(options$options) && options$options) return(options)
# create widget
ans <- htmlwidgets::createWidget(
name = "scatterplotThree",
x = options,
width = width,
height = height,
htmlwidgets::sizingPolicy(padding = 0, browser.fill = TRUE),
package = "threejs")
ans$call <- match.call()
ans$.call <- .call
ans$points3d <- function(...) stop("Syntax for adding points has changed: See ?points3d for examples.")
ans
}
#' Add points to a 3D scatterplot
#'
#' @param s A scatterplot object returned by \code{\link{scatterplot3js}}.
#' @param ... Optional new point arguments (see examples) following \code{\link{scatterplot3js}} syntax.
#' @return A new scatterplot htmlwidget object.
#' @note This function replaces the old \code{points3d} approach used by \code{scatterplot3d}.
#' @examples
#' \dontrun{
#' x <- rnorm(5)
#' y <- rnorm(5)
#' z <- rnorm(5)
#' scatterplot3js(x, y, z, pch=".", xlim=lim, ylim=lim, zlim=lim) %>%
#' points3d(x + 0.2, y + 0.2, z, color="red", pch=paste("point", 1:5))
#' }
#' @export
points3d <- function(s, ...)
{
stopifnot("scatterplotThree" %in% class(s))
n <- list(...)
if (names(n)[1] == "") names(n)[1] <- "x"
if (names(n)[2] == "") names(n)[2] <- "y"
if (names(n)[3] == "") names(n)[3] <- "z"
if (is.null(n$x)) return(s)
e <- new.env()
con <- rawConnection(s$.call, "r")
load(file=con, envir=e)
close(con)
e <- as.list(e)
if (is.data.frame(e$x)) e$x <- as.matrix(e$x)
if (!is.null(e$y))
{
e$x <- cbind(e$x, e$y, e$z)
e$y <- NULL
e$z <- NULL
}
if (is.data.frame(n$x)) n$x <- as.matrix(n$x)
if (!is.null(n$y))
{
n$x <- cbind(n$x, n$y, n$z)
n$y <- NULL
n$z <- NULL
}
N <- nrow(e$x)
if (length(e$color) != N) e$color <- rep(e$color, length.out=N)
if (length(e$pch) != N) e$pch <- rep(e$pch, length.out=N)
if (length(e$size) != N) e$size <- rep(e$size, length.out=N)
if (is.null(e$labels)) e$labels <- ""
if (length(e$labels) != N) e$labels <- rep(e$labels, length.out=N)
M <- nrow(n$x)
if (is.null(n$color)) n$color <- "steelblue"
if (is.null(n$pch)) n$pch <- "@"
if (is.null(n$size)) n$size <- 1
if (length(n$color) != M) n$color <- rep(n$color, length.out=M)
if (length(n$pch) != M) n$pch <- rep(n$pch, length.out=M)
if (length(n$size) != M) n$size <- rep(n$size, length.out=M)
if (is.null(n$labels)) n$labels <- ""
if (length(n$labels) != M) n$labels <- rep(n$labels, length.out=M)
# Combine old and new arguments...
e$x <- rbind(e$x, n$x)
e$color <- c(e$color, n$color)
e$pch <- c(e$pch, n$pch)
e$size <- c(e$size, n$size)
e$labels <- c(e$labels, n$labels)
do.call("scatterplot3js", args=e)
}
#' Add lines to a 3D scatterplot
#'
#' @param s A scatterplot object returned by \code{\link{scatterplot3js}}.
#' @param from A vector of integer indices of starting points.
#' @param to A vector of integer indices of ending points of the same length as \code{from}.
#' @param color Either a single color value or vector of values as long as \code{from} of line colors;
#' line colors default to interpolating their vertex point colors.
#' @param lwd A single numeric value of line width (applies to all lines).
#' @param alpha A single numeric value of line alpha (applies to all lines).
#' @return A new scatterplot htmlwidget object.
#' @note This function replaces the old \code{points3d} approach used by \code{scatterplot3d}.
#' @examples
#' \dontrun{
#' x <- rnorm(5)
#' y <- rnorm(5)
#' z <- rnorm(5)
#' scatterplot3js(x, y, z, pch="@", color=rainbow(5)) %>%
#' lines3d(c(1, 2), c(3, 4), lwd=2)
#' }
#' @export
lines3d <- function(s, from, to, lwd=1, alpha=1, color)
{
stopifnot("scatterplotThree" %in% class(s))
e <- new.env()
con <- rawConnection(s$.call, "r")
load(file=con, envir=e)
close(con)
e <- as.list(e)
e$from <- from
e$to <- to
if (! missing(color)) e$lcol <- color
e$lwd <- lwd
e$linealpha <- alpha
do.call("scatterplot3js", args=e)
}
#' @rdname threejs-shiny
#' @export
scatterplotThreeOutput <- function(outputId, width="100%", height="500px") {
shinyWidgetOutput(outputId, "scatterplotThree", width, height, package = "threejs")
}
#' @rdname threejs-shiny
#' @export
renderScatterplotThree <- function(expr, env = parent.frame(), quoted = FALSE) {
if (!quoted) expr <- substitute(expr) # force quoted
shinyRenderWidget(expr, scatterplotThreeOutput, env, quoted = TRUE)
}