Skip to content

Armour stand with equipped block #223

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
mymatsubara opened this issue Feb 6, 2023 · 2 comments
Open

Armour stand with equipped block #223

mymatsubara opened this issue Feb 6, 2023 · 2 comments
Labels
enhancement New feature or request

Comments

@mymatsubara
Copy link

mymatsubara commented Feb 6, 2023

Hi! I'm doing a little project in which I need to spawn some armor stands equipped with some blocks in the head position.
After some testing I found that I can achieve that sending the client bound packet SetEquipment, however I could not find a way to send such packet using the current API.

Does anybody know if there is already a nice way to send the SetEquiment packet?

If there isn't already a good way to send such packet, I was thinking about adding the method ``set_equipmentto theMcEntity` struct. What do you think?

@dyc3
Copy link
Collaborator

dyc3 commented Feb 6, 2023

Yeah that API seems reasonable.

We'll need to keep track of this on the server side though so we can keep clients in sync and cache packets.

@rj00a
Copy link
Member

rj00a commented Feb 6, 2023

Sounds like this would work well as a component (#199)

@rj00a rj00a added the enhancement New feature or request label Feb 6, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

3 participants