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XCBuildConfiguration.cs
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XCBuildConfiguration.cs
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using UnityEngine;
using System.Collections;
namespace UnityEditor.XCodeEditor
{
public class XCBuildConfiguration : PBXObject
{
protected const string BUILDSETTINGS_KEY = "buildSettings";
protected const string HEADER_SEARCH_PATHS_KEY = "HEADER_SEARCH_PATHS";
protected const string LIBRARY_SEARCH_PATHS_KEY = "LIBRARY_SEARCH_PATHS";
protected const string FRAMEWORK_SEARCH_PATHS_KEY = "FRAMEWORK_SEARCH_PATHS";
protected const string OTHER_C_FLAGS_KEY = "OTHER_CFLAGS";
public XCBuildConfiguration( string guid, PBXDictionary dictionary ) : base( guid, dictionary )
{
}
public PBXDictionary buildSettings {
get {
if( ContainsKey( BUILDSETTINGS_KEY ) )
return (PBXDictionary)_data[BUILDSETTINGS_KEY];
return null;
}
}
protected bool AddSearchPaths( string path, string key, bool recursive = true )
{
PBXList paths = new PBXList();
paths.Add( path );
return AddSearchPaths( paths, key, recursive );
}
protected bool AddSearchPaths( PBXList paths, string key, bool recursive = true )
{
bool modified = false;
if( !ContainsKey( BUILDSETTINGS_KEY ) )
this.Add( BUILDSETTINGS_KEY, new PBXDictionary() );
foreach( string path in paths ) {
string currentPath = path;
if( recursive && !path.EndsWith( "/**" ) )
currentPath += "/**";
// Debug.Log( "adding: " + currentPath );
if( !((PBXDictionary)_data[BUILDSETTINGS_KEY]).ContainsKey( key ) ) {
((PBXDictionary)_data[BUILDSETTINGS_KEY]).Add( key, new PBXList() );
}
else if( ((PBXDictionary)_data[BUILDSETTINGS_KEY])[key] is string ) {
PBXList list = new PBXList();
list.Add( ((PBXDictionary)_data[BUILDSETTINGS_KEY])[key] );
((PBXDictionary)_data[BUILDSETTINGS_KEY])[key] = list;
}
currentPath = "\\\"" + currentPath + "\\\"";
if( !((PBXList)((PBXDictionary)_data[BUILDSETTINGS_KEY])[key]).Contains( currentPath ) ) {
((PBXList)((PBXDictionary)_data[BUILDSETTINGS_KEY])[key]).Add( currentPath );
modified = true;
}
}
return modified;
}
public bool AddHeaderSearchPaths( PBXList paths, bool recursive = true )
{
return this.AddSearchPaths( paths, HEADER_SEARCH_PATHS_KEY, recursive );
}
public bool AddLibrarySearchPaths( PBXList paths, bool recursive = true )
{
return this.AddSearchPaths( paths, LIBRARY_SEARCH_PATHS_KEY, recursive );
}
public bool AddFrameworkSearchPaths( PBXList paths, bool recursive = true )
{
return this.AddSearchPaths( paths, FRAMEWORK_SEARCH_PATHS_KEY, recursive );
}
public bool AddOtherCFlags( string flag )
{
Debug.Log( "INIZIO 1" );
PBXList flags = new PBXList();
flags.Add( flag );
return AddOtherCFlags( flags );
}
public bool AddOtherCFlags( PBXList flags )
{
Debug.Log( "INIZIO 2" );
bool modified = false;
if( !ContainsKey( BUILDSETTINGS_KEY ) )
this.Add( BUILDSETTINGS_KEY, new PBXDictionary() );
foreach( string flag in flags ) {
if( !((PBXDictionary)_data[BUILDSETTINGS_KEY]).ContainsKey( OTHER_C_FLAGS_KEY ) ) {
((PBXDictionary)_data[BUILDSETTINGS_KEY]).Add( OTHER_C_FLAGS_KEY, new PBXList() );
}
else if ( ((PBXDictionary)_data[BUILDSETTINGS_KEY])[ OTHER_C_FLAGS_KEY ] is string ) {
string tempString = (string)((PBXDictionary)_data[BUILDSETTINGS_KEY])[OTHER_C_FLAGS_KEY];
((PBXDictionary)_data[BUILDSETTINGS_KEY])[ OTHER_C_FLAGS_KEY ] = new PBXList();
((PBXList)((PBXDictionary)_data[BUILDSETTINGS_KEY])[OTHER_C_FLAGS_KEY]).Add( tempString );
}
if( !((PBXList)((PBXDictionary)_data[BUILDSETTINGS_KEY])[OTHER_C_FLAGS_KEY]).Contains( flag ) ) {
((PBXList)((PBXDictionary)_data[BUILDSETTINGS_KEY])[OTHER_C_FLAGS_KEY]).Add( flag );
modified = true;
}
}
return modified;
}
// class XCBuildConfiguration(PBXType):
// def add_search_paths(self, paths, base, key, recursive=True):
// modified = False
//
// if not isinstance(paths, list):
// paths = [paths]
//
// if not self.has_key(base):
// self[base] = PBXDict()
//
// for path in paths:
// if recursive and not path.endswith('/**'):
// path = os.path.join(path, '**')
//
// if not self[base].has_key(key):
// self[base][key] = PBXList()
// elif isinstance(self[base][key], basestring):
// self[base][key] = PBXList(self[base][key])
//
// if self[base][key].add('\\"%s\\"' % path):
// modified = True
//
// return modified
//
// def add_header_search_paths(self, paths, recursive=True):
// return self.add_search_paths(paths, 'buildSettings', 'HEADER_SEARCH_PATHS', recursive=recursive)
//
// def add_library_search_paths(self, paths, recursive=True):
// return self.add_search_paths(paths, 'buildSettings', 'LIBRARY_SEARCH_PATHS', recursive=recursive)
//
// def add_other_cflags(self, flags):
// modified = False
//
// base = 'buildSettings'
// key = 'OTHER_CFLAGS'
//
// if isinstance(flags, basestring):
// flags = PBXList(flags)
//
// if not self.has_key(base):
// self[base] = PBXDict()
//
// for flag in flags:
//
// if not self[base].has_key(key):
// self[base][key] = PBXList()
// elif isinstance(self[base][key], basestring):
// self[base][key] = PBXList(self[base][key])
//
// if self[base][key].add(flag):
// self[base][key] = [e for e in self[base][key] if e]
// modified = True
//
// return modified
}
}