-
Notifications
You must be signed in to change notification settings - Fork 164
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
How to Create a Custom Simulation Environment? #78
Comments
You can download all environments from the unity asset store https://assetstore.unity.com/ |
Do you know how to add a new environment? |
@maplecod Hi, did you solve the problem? |
@mw9385 You can't add a new environment, the forest density can be modified |
@maplecod Thanks. I need to stick to the original environments. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I have known that we should render the environment by unity.
And in the file
rosed agile_autonomy flightmare.yaml
we can change theenv_idx
to set different pre-set envs.But I wonder where are these pre-env(streets. wasteland, etc) files located? I have found out the whole folder
rpg_flightmare
and have no idea.Additionally, how can I create other env beside those mentioned in the paper?
Thanks a lot !
The text was updated successfully, but these errors were encountered: