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config.h
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config.h
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/* See LICENSE file for copyright and license details. */
// included patches: gaps
#include <X11/XF86keysym.h>
/* appearance */
static const unsigned int borderpx = 4; /* border pixel of windows */
static const unsigned int gappx = 8; /* gap pixel between windows */
static const unsigned int snap = 32; /* snap pixel */
static const int swallowfloating = 0; /* 1 means swallow floating windows by default */
static const int showbar = 1; /* 0 means no bar */
static const int topbar = 1; /* 0 means bottom bar */
static const int focusonwheel = 0;
static const char *fonts[] = { "monospace:size=10", "Noto Color Emoji:size=10" };
static const char dmenufont[] = "monospace:size=10";
// static const char col_gray1[] = "#222222";
// static const char col_gray2[] = "#444444";
// static const char col_gray3[] = "#bbbbbb";
// static const char col_gray4[] = "#eeeeee";
// static const char col_cyan[] = "#005577";
// bg_color
static const char bg_color[] = "#0d0d0d";
static const char col_gray2[] = "#444444";
// fg_color(text)
static const char fg_color[] = "#d9d0d0";
// change this?
// main_color
static const char col_gray4[] = "#eeeeee";
static const char main_color[] = "#b03060";
static const char *colors[][3] = {
/* fg bg border */
[SchemeNorm] = { fg_color, bg_color, bg_color },
[SchemeSel] = { col_gray4, main_color, main_color },
};
/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
/* xprop(1):
* WM_CLASS(STRING) = instance, class
* WM_NAME(STRING) = title
*/
/* class instance title tags mask isfloating isterminal noswallow monitor */
{ "Gimp", NULL, NULL, 0, 1, 0, 0 -1 },
{ "st", NULL, NULL, 0, 0, 1, 0, -1 },
{ "wezterm", NULL, NULL, 0, 0, 1, 0, -1 },
/* xev */
{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 },
{ "KeePassXC",NULL, NULL, 0, 1, 0, 0, -1 },
{ "zoom", NULL, NULL, 0, 1, 0, -1, -1 },
{ "zenity", NULL, NULL, 0, 1, 0, -1, -1 },
{ "firefox", NULL, NULL, 1 << 1, 0, 0, -1, -1 },
{ "Surf", NULL, NULL, 1 << 1, 0, 0, -1, -1 },
{ "LibreWolf",NULL, NULL, 1 << 1, 0, 0, -1, -1 },
// NOTE: picture in picture is added to all tags
// TODO: set the window position to bottom right
{ "firefox", "Toolkit", "Picture-in-Picture", ~0, 1, 0, -1, -1 },
{ "Google-chrome", NULL, NULL, 1 << 1, 0, 0, -1, -1 },
{ "discord", NULL, NULL, 1 << 2, 0, 0, 0, -1 },
{ "Element", NULL, NULL, 1 << 2, 0, 0, 0, -1 },
{ "obsidian", NULL, NULL, 1 << 3, 1, 0, 0, -1 },
{ "steam", NULL, NULL, 1 << 4, 1, 0, 0, -1 },
{ "heroic", NULL, NULL, 1 << 4, 1, 0, 0, -1 },
{ "Lutris", NULL, NULL, 1 << 4, 1, 0, 0, -1 },
{ "Spotify", NULL, NULL, 1 << 8, 0, 0, 0, -1 },
{ "nuclear", NULL, NULL, 1 << 8, 0, 0, 0, -1 },
};
/* layout(s) */
static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster = 1; /* number of clients in master area */
static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */
#include "fibonacci.c"
#include "movestack.c"
static const Layout layouts[] = {
/* symbol arrange function */
{ "[]=", tile }, /* first entry is default */
{ "><>", NULL }, /* no layout function means floating behavior */
{ "[M]", monocle },
{ "[@]", spiral },
{ "[\\]", dwindle },
};
/* key definitions */
#define MODKEY Mod4Mask
#define MODKEY2 Mod1Mask
#define TAGKEYS(KEY,TAG) \
{ MODKEY, KEY, toggleview, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask, KEY, view, {.ui = 1 << TAG} }, \
{ MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run_desktop", NULL };
static const char *termcmd[] = { "st", NULL };
static const Key keys[] = {
/* modifier key function argument */
{ MODKEY2, XK_space, spawn, {.v = dmenucmd } },
{ MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } },
{ MODKEY, XK_b, togglebar, {0} },
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
{ MODKEY, XK_i, incnmaster, {.i = +1 } },
{ MODKEY, XK_d, incnmaster, {.i = -1 } },
{ MODKEY, XK_h, setmfact, {.f = -0.05} },
{ MODKEY, XK_l, setmfact, {.f = +0.05} },
{ MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } },
{ MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } },
{ MODKEY, XK_Return, zoom, {0} },
{ MODKEY2, XK_Tab, view, {0} },
{ MODKEY, XK_q, killclient, {0} },
{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
{ MODKEY, XK_f, setlayout, {.v = &layouts[1]} },
{ MODKEY, XK_m, setlayout, {.v = &layouts[2]} },
{ MODKEY, XK_r, setlayout, {.v = &layouts[3]} },
{ MODKEY|ShiftMask, XK_r, setlayout, {.v = &layouts[4]} },
{ MODKEY, XK_space, setlayout, {0} },
{ MODKEY|ShiftMask, XK_space, togglefloating, {0} },
{ MODKEY|ShiftMask, XK_f, togglefullscr, {0} },
{ MODKEY, XK_0, view, {.ui = ~0 } },
{ MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } },
// { MODKEY, XK_Left, focusmon, {.i = -1 } },
// { MODKEY, XK_Right, focusmon, {.i = +1 } },
// { MODKEY|ShiftMask, XK_Left, tagmon, {.i = -1 } },
// { MODKEY|ShiftMask, XK_Right, tagmon, {.i = +1 } },
{ MODKEY, XK_Down, moveresize, {.v = "0x 25y 0w 0h" } },
{ MODKEY, XK_Up, moveresize, {.v = "0x -25y 0w 0h" } },
{ MODKEY, XK_Right, moveresize, {.v = "25x 0y 0w 0h" } },
{ MODKEY, XK_Left, moveresize, {.v = "-25x 0y 0w 0h" } },
{ MODKEY|ShiftMask, XK_Down, moveresize, {.v = "0x 0y 0w 25h" } },
{ MODKEY|ShiftMask, XK_Up, moveresize, {.v = "0x 0y 0w -25h" } },
{ MODKEY|ShiftMask, XK_Right, moveresize, {.v = "0x 0y 25w 0h" } },
{ MODKEY|ShiftMask, XK_Left, moveresize, {.v = "0x 0y -25w 0h" } },
{ MODKEY|ControlMask, XK_Up, moveresizeedge, {.v = "t"} },
{ MODKEY|ControlMask, XK_Down, moveresizeedge, {.v = "b"} },
{ MODKEY|ControlMask, XK_Left, moveresizeedge, {.v = "l"} },
{ MODKEY|ControlMask, XK_Right, moveresizeedge, {.v = "r"} },
{ MODKEY|ControlMask|ShiftMask, XK_Up, moveresizeedge, {.v = "T"} },
{ MODKEY|ControlMask|ShiftMask, XK_Down, moveresizeedge, {.v = "B"} },
{ MODKEY|ControlMask|ShiftMask, XK_Left, moveresizeedge, {.v = "L"} },
{ MODKEY|ControlMask|ShiftMask, XK_Right, moveresizeedge, {.v = "R"} },
// my own keybinds
// lock
{ MODKEY|ShiftMask, XK_x, spawn, SHCMD("slock") },
// screenshot
{ ShiftMask, 0xff61, spawn, SHCMD("screenshot full") },
{ 0, 0xff61, spawn, SHCMD("screenshot select") },
{ MODKEY|ShiftMask, XK_p, spawn, SHCMD("screenshot full") },
{ MODKEY, XK_p, spawn, SHCMD("screenshot select") },
// volume
{ 0, XF86XK_AudioRaiseVolume, spawn, SHCMD("volumewizard up") },
{ 0, XF86XK_AudioLowerVolume, spawn, SHCMD("volumewizard down") },
{ 0, XF86XK_AudioMute, spawn, SHCMD("volumewizard mute") },
// media control
{ 0, XF86XK_AudioPlay, spawn, SHCMD("playerctl play-pause") },
{ 0, XF86XK_AudioNext, spawn, SHCMD("playerctl next") },
{ 0, XF86XK_AudioPrev, spawn, SHCMD("playerctl prev") },
// brightness
{ 0, XF86XK_MonBrightnessUp, spawn, SHCMD("xbacklight -inc 15") },
{ 0, XF86XK_MonBrightnessDown, spawn, SHCMD("xbacklight -dec 15") },
// mute mic
{ 0, XF86XK_AudioMicMute, spawn, SHCMD("pactl set-source-mute toggle") },
{ MODKEY, XK_period, spawn, SHCMD("dmenu_emoji") },
TAGKEYS( XK_1, 0)
TAGKEYS( XK_2, 1)
TAGKEYS( XK_3, 2)
TAGKEYS( XK_4, 3)
TAGKEYS( XK_5, 4)
TAGKEYS( XK_6, 5)
TAGKEYS( XK_7, 6)
TAGKEYS( XK_8, 7)
TAGKEYS( XK_9, 8)
{ MODKEY|ShiftMask, XK_q, quit, {0} },
{ MODKEY, XK_c, movecenter, {0} },
};
/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
/* click event mask button function argument */
{ ClkLtSymbol, 0, Button1, setlayout, {0} },
{ ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]} },
{ ClkStatusText, 0, Button2, spawn, {.v = termcmd } },
{ ClkClientWin, MODKEY, Button1, movemouse, {0} },
{ ClkClientWin, MODKEY, Button2, togglefloating, {0} },
{ ClkClientWin, MODKEY, Button3, resizemouse, {0} },
{ ClkTagBar, 0, Button1, toggleview, {0} },
{ ClkTagBar, 0, Button3, view, {0} },
{ ClkTagBar, MODKEY, Button1, tag, {0} },
{ ClkTagBar, MODKEY, Button3, toggletag, {0} },
};