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Hi, I wonder if there is a way to make DotMoveSystem only create pixel movement for the Player like San Analog Move does? I want my other events to keep the default grid-based RPG Maker MZ movement. Thank you!
The text was updated successfully, but these errors were encountered:
Hi, I wonder if there is a way to make DotMoveSystem only create pixel movement for the Player like San Analog Move does? I want my other events to keep the default grid-based RPG Maker MZ movement. Thank you!
The text was updated successfully, but these errors were encountered: