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DogViewController.swift
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//
// DogViewController.swift
// Dog3.0
//
// Created by Kelsy McColgan on 11/11/18.
// Copyright © 2018 Kelsy McColgan. All rights reserved.
//
import UIKit
class DogViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
return ownedDogList.count
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
// #warning Incomplete implementation, return the number of rows
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath)
/*
let cell = UITableViewCell(style: UITableViewCell.CellStyle.default, reuseIdentifier: "Cell")
*/
cell.imageView?.image = ownedDogs[indexPath.row]
return(cell)
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destination.
// Pass the selected object to the new view controller.
}
*/
}