-
Notifications
You must be signed in to change notification settings - Fork 39
/
Copy pathNEWS
20 lines (15 loc) · 764 Bytes
/
NEWS
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
2009-10-29:
Lots of optimizations, and the code is now as close to perfect
as I will ever get: there is no repetition anywhere, C++ templates
are used to create perfect, type-safe versions of the desired
rasterizer (Gouraud, Phong, shadows, etc). Also, MSVC-specific
project file (solution) was added.
2009-03-15:
Now supporting meshes saved from shadevis, and interpolating the
ambient occlusion factor per pixel - much better looking renders.
2008-11-18:
The package now supports loading of meshes from .3ds files (3D Studio
files), via lib3ds. To avoid adding lib3ds as an external dependency
(since it appears to currently be in a state of flux), I added version
1.3.0 alongside the package sources. It will be auto-built before the
renderer package.