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Unified input handling for modifiers/mouse #1157

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zhiayang opened this issue Nov 24, 2019 · 0 comments
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Unified input handling for modifiers/mouse #1157

zhiayang opened this issue Nov 24, 2019 · 0 comments
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@zhiayang
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It would be nice to be able to check, from anywhere in the game, whether the shift key is down, or the mouse button is down, or something like that.

Helps a lot with mouse+modifier actions (eg. shift+drag for #1153), and potentially in the future for control+click multi-select?

@rexim rexim added the invalid label Nov 30, 2019
@rexim rexim closed this as completed Nov 30, 2019
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