You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When throwing a bomb into the corner of blocks/walls that are perpendicular to one another with a missing block/wall at the junction point it will clip and go through it. This works either being "inside" a room and "outside" a room.
(Sorry about the quality, had to compress it 4 times for it to be less then the 10mb limit from GitHub)
2024-07-08.19-48-01.1.1.1.mp4
While testing this I also found out that the corner of the walls don't match up, I should be able to align myself in one corner, walk straight back and still be aligned with the corner, however, if I hit the wall behind me I get moved to side a little bit and get misaligned (Can be seen on video).
The text was updated successfully, but these errors were encountered:
Yeah, it's a known problem, thanks! I think we can fix it by adding boundary box to bombs similar to the one the player has. Right now bombs are treated basically like points.
When throwing a bomb into the corner of blocks/walls that are perpendicular to one another with a missing block/wall at the junction point it will clip and go through it. This works either being "inside" a room and "outside" a room.
(Sorry about the quality, had to compress it 4 times for it to be less then the 10mb limit from GitHub)
2024-07-08.19-48-01.1.1.1.mp4
While testing this I also found out that the corner of the walls don't match up, I should be able to align myself in one corner, walk straight back and still be aligned with the corner, however, if I hit the wall behind me I get moved to side a little bit and get misaligned (Can be seen on video).
The text was updated successfully, but these errors were encountered: