what is the mean of vec and perPhase in SharedEncodingAttr #1667
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minisparrow
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Triton-MLIR
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To shuffle the data when copy to or load from shared memory, avoiding bank conflict. You can check https://www.nvidia.com/en-us/on-demand/session/gtcsj20-s21745/ for detailed explaination of shuffling in CUTLASS, I think it is quite similiar in Triton. |
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In SharedEncodingAttribute, what's the mean of vec and perPhase, could someone gives a detailed explaination?
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