Physically based renderer based on Nori in C++11
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Updated
Jun 13, 2023 - C++
Physically based renderer based on Nori in C++11
Computing definite integrals using a Monte Carlo method.
The inspections on some important literatures, mainly including codes.
Homeworks on "Computational Statistics" course
Master Lab: Conditional Resampled Importance Sampling and ReSTIR
📈 Course Deterministic and Stochastic Integration Techniques: Stochastic experiments
Implemented algorithms from a numerical stochastic methods university course
Integration with Monte Carlo method
Programs written using MPI and OpenMP
First one day project for the computational statistics module.
CUHK Course code: STAT 3011 | This course is designed to strengthen students' ability in statistical computing as well as in processing and analysing data. Students are required to participate in several term projects with emphasis on techniques of data management and analysis.
Monte Carlo Ray Tracer implemented from scratch in C++. Made in the course TNCG15 Advanced Global Illumination and Rendering at Linköping University.
Computation of the noise intensity spectrum induced by turbulent boundary layer on the surface of subsonic passenger aircraft using eigen frequencies approach.
A new Python wrapper for the Cuba library
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