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Issue with Compatibility on UE5.5.0 - Unable to Run on macOS #19

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Orign-al opened this issue Jan 15, 2025 · 0 comments
Open

Issue with Compatibility on UE5.5.0 - Unable to Run on macOS #19

Orign-al opened this issue Jan 15, 2025 · 0 comments

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@Orign-al
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Dear Authors,

I hope this message finds you well. First of all, I would like to express my sincere appreciation for the excellent plugin you have developed, which has been incredibly useful for my project. Recently, I encountered some issues when attempting to integrate the plugin into Unreal Engine 5.5.0 (macOS version). Here are the details:

Works Fine on UE5.4.4: The plugin works perfectly without any issues on Unreal Engine 5.4.4.
Not Working on UE5.5.0: However, when attempting to use the plugin on UE5.5.0, I encountered compatibility problems. I attempted to run it using RunUAT, but there were numerous errors, and it seems that certain API or functionality changes in the new version are preventing the plugin from functioning correctly.
Unable to Resolve Independently: Due to the complexity of the errors and the version updates involved, I have found it difficult to resolve the issues on my own. I would like to inquire if there are any plans to release an update for compatibility with UE5.5.0, or if you could kindly provide guidance on how to address these issues.

Specific Questions:
Has the plugin been updated to support UE5.5.0?
Are there any suggestions or solutions you could offer to help resolve the compatibility issues?
I fully understand that maintaining and updating plugins is a challenging task, and any help or advice you could provide in addressing these issues would be greatly appreciated.

Thank you for your time and support. I look forward to hearing from you.

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