From 5d6add51d1aa011e522fe4253ccaf69850539ef9 Mon Sep 17 00:00:00 2001 From: Tom Aisthorpe Date: Sun, 23 Jul 2023 23:49:51 +0100 Subject: [PATCH] fix(physics): use globalThis instead of global --- packages/ted/src/physics/worker/dynamic-world.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/packages/ted/src/physics/worker/dynamic-world.ts b/packages/ted/src/physics/worker/dynamic-world.ts index b765beb..8a976d7 100644 --- a/packages/ted/src/physics/worker/dynamic-world.ts +++ b/packages/ted/src/physics/worker/dynamic-world.ts @@ -28,7 +28,7 @@ export default class TDynamicWorld { constructor(private onWorldUpdate: (bodies: TPhysicsBody[]) => void) {} public async create(config: TWorldConfig): Promise { - ammo = await ammo.bind(global)(); + ammo = await ammo.bind(globalThis)(); const collisionConfiguration = new ammo.btDefaultCollisionConfiguration(); const dispatcher = new ammo.btCollisionDispatcher(collisionConfiguration);