A bare metal 2D game engine for a currently non-existing portable game console using the Raspberry PI, together with a 128x160px 1.8'' ST7735 TFT LCD panel.
- Currently Raspberry Pi 3B+ (Final target will likely be a Pi Zero though*)
- ST7735 TFT LCD 128x160px
- TBD: Speaker (probably something like this)
- TBD: Controller (probably just tactile buttons with 3D printed caps)
- TBD: Custom designed 3D printable case
- TBD: Power delivery (something like this)
* Depending on whether a single core at lower frequency can handle rendering & audio & input handling
- C++
- Circle
- circle-stdlib
- 2D software texture rendering
- Input event handling
- SFX/Music output
- TBD: Custom, domain specific programming language
- TBD: Custom VM for easier development
- TBD: ...