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tomthumb.go
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/**
** The original 3x5 font is licensed under the 3-clause BSD license:
**
** Copyright 1999 Brian J. Swetland
** Copyright 1999 Vassilii Khachaturov
** Portions (of vt100.c/vt100.h) copyright Dan Marks
**
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions, and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions, and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the authors may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**
** Modifications to Tom Thumb for improved readability are from Robey Pointer,
** see:
** http://robey.lag.net/2010/01/23/tiny-monospace-font.html
**
** The original author does not have any objection to relicensing of Robey
** Pointer's modifications (in this file) in a more permissive license. See
** the discussion at the above blog, and also here:
** http://opengameart.org/forumtopic/how-to-submit-art-using-the-3-clause-bsd-license
**
** Feb 21, 2016: Conversion from Linux BDF --> Adafruit GFX font,
** with the help of this Python script:
** https://gist.github.com/skelliam/322d421f028545f16f6d
** William Skellenger ([email protected])
** Twitter: @skelliam
**
*/
package tinyfont
var TomThumb = Font{
BBox: [4]int8{8, 6, 0, -5},
Glyphs: []Glyph{
/* */ Glyph{Rune: 32, Width: 0x8, Height: 0x1, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x0}},
/* ! */ Glyph{Rune: 33, Width: 0x8, Height: 0x5, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80, 0x80, 0x0, 0x80}},
/* " */ Glyph{Rune: 34, Width: 0x8, Height: 0x2, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0}},
/* # */ Glyph{Rune: 35, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xe0, 0xa0, 0xe0, 0xa0}},
/* $ */ Glyph{Rune: 36, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xc0, 0x60, 0xc0, 0x40}},
/* % */ Glyph{Rune: 37, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x20, 0x40, 0x80, 0x20}},
/* & */ Glyph{Rune: 38, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xc0, 0xe0, 0xa0, 0x60}},
/* ' */ Glyph{Rune: 39, Width: 0x8, Height: 0x2, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80}},
/* ( */ Glyph{Rune: 40, Width: 0x8, Height: 0x5, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0x80, 0x80, 0x40}},
/* ) */ Glyph{Rune: 41, Width: 0x8, Height: 0x5, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x40, 0x40, 0x40, 0x80}},
/* * */ Glyph{Rune: 42, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x40, 0xa0}},
/* + */ Glyph{Rune: 43, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x40, 0xe0, 0x40}},
/* , */ Glyph{Rune: 44, Width: 0x8, Height: 0x2, XAdvance: 0x3, XOffset: 0, YOffset: -2, Bitmaps: []uint8{0x40, 0x80}},
/* - */ Glyph{Rune: 45, Width: 0x8, Height: 0x1, XAdvance: 0x4, XOffset: 0, YOffset: -3, Bitmaps: []uint8{0xe0}},
/* . */ Glyph{Rune: 46, Width: 0x8, Height: 0x1, XAdvance: 0x2, XOffset: 0, YOffset: -1, Bitmaps: []uint8{0x80}},
/* / */ Glyph{Rune: 47, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x20, 0x40, 0x80, 0x80}},
/* 0 */ Glyph{Rune: 48, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xa0, 0xa0, 0xa0, 0xc0}},
/* 1 */ Glyph{Rune: 49, Width: 0x8, Height: 0x5, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xc0, 0x40, 0x40, 0x40}},
/* 2 */ Glyph{Rune: 50, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x20, 0x40, 0x80, 0xe0}},
/* 3 */ Glyph{Rune: 51, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x20, 0x40, 0x20, 0xc0}},
/* 4 */ Glyph{Rune: 52, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0xe0, 0x20, 0x20}},
/* 5 */ Glyph{Rune: 53, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x80, 0xc0, 0x20, 0xc0}},
/* 6 */ Glyph{Rune: 54, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x80, 0xe0, 0xa0, 0xe0}},
/* 7 */ Glyph{Rune: 55, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x20, 0x40, 0x80, 0x80}},
/* 8 */ Glyph{Rune: 56, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0xa0, 0xe0, 0xa0, 0xe0}},
/* 9 */ Glyph{Rune: 57, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0xa0, 0xe0, 0x20, 0xc0}},
/* : */ Glyph{Rune: 58, Width: 0x8, Height: 0x3, XAdvance: 0x2, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x80, 0x0, 0x80}},
/* ; */ Glyph{Rune: 59, Width: 0x8, Height: 0x4, XAdvance: 0x3, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x40, 0x0, 0x40, 0x80}},
/* < */ Glyph{Rune: 60, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x40, 0x80, 0x40, 0x20}},
/* = */ Glyph{Rune: 61, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xe0, 0x0, 0xe0}},
/* > */ Glyph{Rune: 62, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x40, 0x20, 0x40, 0x80}},
/* ? */ Glyph{Rune: 63, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x20, 0x40, 0x0, 0x40}},
/* @ */ Glyph{Rune: 64, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xa0, 0xe0, 0x80, 0x60}},
/* A */ Glyph{Rune: 65, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xa0, 0xe0, 0xa0, 0xa0}},
/* B */ Glyph{Rune: 66, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xa0, 0xc0, 0xa0, 0xc0}},
/* C */ Glyph{Rune: 67, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x80, 0x80, 0x80, 0x60}},
/* D */ Glyph{Rune: 68, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xa0, 0xa0, 0xa0, 0xc0}},
/* E */ Glyph{Rune: 69, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x80, 0xe0, 0x80, 0xe0}},
/* F */ Glyph{Rune: 70, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x80, 0xe0, 0x80, 0x80}},
/* G */ Glyph{Rune: 71, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x80, 0xe0, 0xa0, 0x60}},
/* H */ Glyph{Rune: 72, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0xe0, 0xa0, 0xa0}},
/* I */ Glyph{Rune: 73, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x40, 0x40, 0x40, 0xe0}},
/* J */ Glyph{Rune: 74, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x20, 0x20, 0xa0, 0x40}},
/* K */ Glyph{Rune: 75, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0xc0, 0xa0, 0xa0}},
/* L */ Glyph{Rune: 76, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80, 0x80, 0x80, 0xe0}},
/* M */ Glyph{Rune: 77, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xe0, 0xe0, 0xa0, 0xa0}},
/* N */ Glyph{Rune: 78, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xe0, 0xe0, 0xe0, 0xa0}},
/* O */ Glyph{Rune: 79, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xa0, 0xa0, 0xa0, 0x40}},
/* P */ Glyph{Rune: 80, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xa0, 0xc0, 0x80, 0x80}},
/* Q */ Glyph{Rune: 81, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xa0, 0xa0, 0xe0, 0x60}},
/* R */ Glyph{Rune: 82, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xa0, 0xe0, 0xc0, 0xa0}},
/* S */ Glyph{Rune: 83, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x80, 0x40, 0x20, 0xc0}},
/* T */ Glyph{Rune: 84, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x40, 0x40, 0x40, 0x40}},
/* U */ Glyph{Rune: 85, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0xa0, 0xa0, 0x60}},
/* V */ Glyph{Rune: 86, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0xa0, 0x40, 0x40}},
/* W */ Glyph{Rune: 87, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0xe0, 0xe0, 0xa0}},
/* X */ Glyph{Rune: 88, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0x40, 0xa0, 0xa0}},
/* Y */ Glyph{Rune: 89, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0x40, 0x40, 0x40}},
/* Z */ Glyph{Rune: 90, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x20, 0x40, 0x80, 0xe0}},
/* [ */ Glyph{Rune: 91, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x80, 0x80, 0x80, 0xe0}},
/* \ */ Glyph{Rune: 92, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x80, 0x40, 0x20}},
/* ] */ Glyph{Rune: 93, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x20, 0x20, 0x20, 0xe0}},
/* ^ */ Glyph{Rune: 94, Width: 0x8, Height: 0x2, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xa0}},
/* _ */ Glyph{Rune: 95, Width: 0x8, Height: 0x1, XAdvance: 0x4, XOffset: 0, YOffset: -1, Bitmaps: []uint8{0xe0}},
/* ` */ Glyph{Rune: 96, Width: 0x8, Height: 0x2, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x40}},
/* a */ Glyph{Rune: 97, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xc0, 0x60, 0xa0, 0xe0}},
/* b */ Glyph{Rune: 98, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0xc0, 0xa0, 0xa0, 0xc0}},
/* c */ Glyph{Rune: 99, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0x80, 0x80, 0x60}},
/* d */ Glyph{Rune: 100, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x60, 0xa0, 0xa0, 0x60}},
/* e */ Glyph{Rune: 101, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0xa0, 0xc0, 0x60}},
/* f */ Glyph{Rune: 102, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x40, 0xe0, 0x40, 0x40}},
/* g */ Glyph{Rune: 103, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0xa0, 0xe0, 0x20, 0x40}},
/* h */ Glyph{Rune: 104, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0xc0, 0xa0, 0xa0, 0xa0}},
/* i */ Glyph{Rune: 105, Width: 0x8, Height: 0x5, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x0, 0x80, 0x80, 0x80}},
/* j */ Glyph{Rune: 106, Width: 0x8, Height: 0x6, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x0, 0x20, 0x20, 0xa0, 0x40}},
/* k */ Glyph{Rune: 107, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0xa0, 0xc0, 0xc0, 0xa0}},
/* l */ Glyph{Rune: 108, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x40, 0x40, 0x40, 0xe0}},
/* m */ Glyph{Rune: 109, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xe0, 0xe0, 0xe0, 0xa0}},
/* n */ Glyph{Rune: 110, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xc0, 0xa0, 0xa0, 0xa0}},
/* o */ Glyph{Rune: 111, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x40, 0xa0, 0xa0, 0x40}},
/* p */ Glyph{Rune: 112, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xc0, 0xa0, 0xa0, 0xc0, 0x80}},
/* q */ Glyph{Rune: 113, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0xa0, 0xa0, 0x60, 0x20}},
/* r */ Glyph{Rune: 114, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0x80, 0x80, 0x80}},
/* s */ Glyph{Rune: 115, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0xc0, 0x60, 0xc0}},
/* t */ Glyph{Rune: 116, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xe0, 0x40, 0x40, 0x60}},
/* u */ Glyph{Rune: 117, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xa0, 0xa0, 0xa0, 0x60}},
/* v */ Glyph{Rune: 118, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xa0, 0xa0, 0xe0, 0x40}},
/* w */ Glyph{Rune: 119, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xa0, 0xe0, 0xe0, 0xe0}},
/* x */ Glyph{Rune: 120, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xa0, 0x40, 0x40, 0xa0}},
/* y */ Glyph{Rune: 121, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xa0, 0xa0, 0x60, 0x20, 0x40}},
/* z */ Glyph{Rune: 122, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xe0, 0x60, 0xc0, 0xe0}},
/* { */ Glyph{Rune: 123, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x40, 0x80, 0x40, 0x60}},
/* | */ Glyph{Rune: 124, Width: 0x8, Height: 0x5, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80, 0x0, 0x80, 0x80}},
/* } */ Glyph{Rune: 125, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x40, 0x20, 0x40, 0xc0}},
/* ~ */ Glyph{Rune: 126, Width: 0x8, Height: 0x2, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xc0}},
/* */ Glyph{Rune: 127, Width: 0x8, Height: 0x5, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x0, 0x80, 0x80, 0x80}},
/* */ Glyph{Rune: 128, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xe0, 0x80, 0xe0, 0x40}},
/* */ Glyph{Rune: 129, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x40, 0xe0, 0x40, 0xe0}},
/* */ Glyph{Rune: 130, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x40, 0xe0, 0x40, 0xa0}},
/* */ Glyph{Rune: 131, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0x40, 0xe0, 0x40}},
/* */ Glyph{Rune: 132, Width: 0x8, Height: 0x5, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80, 0x0, 0x80, 0x80}},
/*
*/ Glyph{Rune: 133, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x40, 0xa0, 0x40, 0xc0}},
/* */ Glyph{Rune: 134, Width: 0x8, Height: 0x1, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0}},
/* */ Glyph{Rune: 135, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x80, 0x60}},
/* */ Glyph{Rune: 136, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xa0, 0xe0, 0x0, 0xe0}},
/* */ Glyph{Rune: 137, Width: 0x8, Height: 0x3, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0x40}},
/* */ Glyph{Rune: 138, Width: 0x8, Height: 0x2, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xe0, 0x20}},
/* */ Glyph{Rune: 139, Width: 0x8, Height: 0x1, XAdvance: 0x3, XOffset: 0, YOffset: -3, Bitmaps: []uint8{0xc0}},
/* */ Glyph{Rune: 140, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xc0, 0xa0}},
/* */ Glyph{Rune: 141, Width: 0x8, Height: 0x1, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0}},
/* */ Glyph{Rune: 142, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xa0, 0x40}},
/* */ Glyph{Rune: 143, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xe0, 0x40, 0x0, 0xe0}},
/* */ Glyph{Rune: 144, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x40, 0x60}},
/* */ Glyph{Rune: 145, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x60, 0xe0}},
/* */ Glyph{Rune: 146, Width: 0x8, Height: 0x2, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80}},
/* */ Glyph{Rune: 147, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xa0, 0xa0, 0xc0, 0x80}},
/* */ Glyph{Rune: 148, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xa0, 0x60, 0x60, 0x60}},
/* */ Glyph{Rune: 149, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xe0, 0xe0, 0xe0}},
/* */ Glyph{Rune: 150, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -3, Bitmaps: []uint8{0x40, 0x20, 0xc0}},
/* */ Glyph{Rune: 151, Width: 0x8, Height: 0x3, XAdvance: 0x2, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80, 0x80}},
/* */ Glyph{Rune: 152, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0xa0, 0x40, 0x0, 0xe0}},
/* */ Glyph{Rune: 153, Width: 0x8, Height: 0x3, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x40, 0x80}},
/* */ Glyph{Rune: 154, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80, 0x0, 0x60, 0x20}},
/* */ Glyph{Rune: 155, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x80, 0x0, 0xc0, 0x60}},
/* */ Glyph{Rune: 156, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xc0, 0x0, 0x60, 0x20}},
/* */ Glyph{Rune: 157, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x0, 0x40, 0x80, 0xe0}},
/* */ Glyph{Rune: 158, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x20, 0x40, 0xe0, 0xa0}},
/* */ Glyph{Rune: 159, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0x40, 0xe0, 0xa0}},
/* */ Glyph{Rune: 160, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0x40, 0xe0, 0xa0}},
/* ¡ */ Glyph{Rune: 161, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xc0, 0x40, 0xe0, 0xa0}},
/* ¢ */ Glyph{Rune: 162, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x40, 0xa0, 0xe0, 0xa0}},
/* £ */ Glyph{Rune: 163, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xc0, 0xa0, 0xe0, 0xa0}},
/* ¤ */ Glyph{Rune: 164, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xc0, 0xe0, 0xc0, 0xe0}},
/* ¥ */ Glyph{Rune: 165, Width: 0x8, Height: 0x6, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x80, 0x80, 0x60, 0x20, 0x40}},
/* ¦ */ Glyph{Rune: 166, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x20, 0xe0, 0xc0, 0xe0}},
/* § */ Glyph{Rune: 167, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0xe0, 0xc0, 0xe0}},
/* ¨ */ Glyph{Rune: 168, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0xe0, 0xc0, 0xe0}},
/* © */ Glyph{Rune: 169, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0xe0, 0xc0, 0xe0}},
/* ª */ Glyph{Rune: 170, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x20, 0xe0, 0x40, 0xe0}},
/* « */ Glyph{Rune: 171, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0xe0, 0x40, 0xe0}},
/* ¬ */ Glyph{Rune: 172, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0xe0, 0x40, 0xe0}},
/* */ Glyph{Rune: 173, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0xe0, 0x40, 0xe0}},
/* ® */ Glyph{Rune: 174, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0xa0, 0xe0, 0xa0, 0xc0}},
/* ¯ */ Glyph{Rune: 175, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x60, 0xa0, 0xe0, 0xa0}},
/* ° */ Glyph{Rune: 176, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x20, 0xe0, 0xa0, 0xe0}},
/* ± */ Glyph{Rune: 177, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0xe0, 0xa0, 0xe0}},
/* ² */ Glyph{Rune: 178, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0xe0, 0xa0, 0xe0}},
/* ³ */ Glyph{Rune: 179, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x60, 0xe0, 0xa0, 0xe0}},
/* ´ */ Glyph{Rune: 180, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0xe0, 0xa0, 0xe0}},
/* µ */ Glyph{Rune: 181, Width: 0x8, Height: 0x3, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0xa0, 0x40, 0xa0}},
/* ¶ */ Glyph{Rune: 182, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xa0, 0xe0, 0xa0, 0xc0}},
/* · */ Glyph{Rune: 183, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x40, 0xa0, 0xa0, 0xe0}},
/* ¸ */ Glyph{Rune: 184, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x40, 0xa0, 0xa0, 0xe0}},
/* ¹ */ Glyph{Rune: 185, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0xa0, 0xa0, 0xe0}},
/* º */ Glyph{Rune: 186, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0xa0, 0xa0, 0xe0}},
/* » */ Glyph{Rune: 187, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x40, 0xa0, 0xe0, 0x40}},
/* ¼ */ Glyph{Rune: 188, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0xe0, 0xa0, 0xe0, 0x80}},
/* ½ */ Glyph{Rune: 189, Width: 0x8, Height: 0x6, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xa0, 0xc0, 0xa0, 0xc0, 0x80}},
/* ¾ */ Glyph{Rune: 190, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x20, 0x60, 0xa0, 0xe0}},
/* ¿ */ Glyph{Rune: 191, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0x60, 0xa0, 0xe0}},
/* À */ Glyph{Rune: 192, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0x60, 0xa0, 0xe0}},
/* Á */ Glyph{Rune: 193, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xc0, 0x60, 0xa0, 0xe0}},
/* Â */ Glyph{Rune: 194, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0x60, 0xa0, 0xe0}},
/* Ã */ Glyph{Rune: 195, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0x60, 0x60, 0xa0, 0xe0}},
/* Ä */ Glyph{Rune: 196, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0xe0, 0xe0, 0xc0}},
/* Å */ Glyph{Rune: 197, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0x80, 0x60, 0x20, 0x40}},
/* Æ */ Glyph{Rune: 198, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x20, 0x60, 0xe0, 0x60}},
/* Ç */ Glyph{Rune: 199, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0x60, 0xe0, 0x60}},
/* È */ Glyph{Rune: 200, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0x60, 0xe0, 0x60}},
/* É */ Glyph{Rune: 201, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0x60, 0xe0, 0x60}},
/* Ê */ Glyph{Rune: 202, Width: 0x8, Height: 0x5, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x40, 0x80, 0x80, 0x80}},
/* Ë */ Glyph{Rune: 203, Width: 0x8, Height: 0x5, XAdvance: 0x3, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0x40, 0x40, 0x40}},
/* Ì */ Glyph{Rune: 204, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0x40, 0x40, 0x40}},
/* Í */ Glyph{Rune: 205, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0x40, 0x40, 0x40}},
/* Î */ Glyph{Rune: 206, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xc0, 0x60, 0xa0, 0x60}},
/* Ï */ Glyph{Rune: 207, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x60, 0xc0, 0xa0, 0xa0}},
/* Ð */ Glyph{Rune: 208, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x20, 0x40, 0xa0, 0x40}},
/* Ñ */ Glyph{Rune: 209, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x80, 0x40, 0xa0, 0x40}},
/* Ò */ Glyph{Rune: 210, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0x40, 0xa0, 0x40}},
/* Ó */ Glyph{Rune: 211, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xc0, 0x60, 0x40, 0xa0, 0x40}},
/* Ô */ Glyph{Rune: 212, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0x40, 0xa0, 0x40}},
/* Õ */ Glyph{Rune: 213, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x40, 0x0, 0xe0, 0x0, 0x40}},
/* Ö */ Glyph{Rune: 214, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0xe0, 0xa0, 0xc0}},
/* × */ Glyph{Rune: 215, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x80, 0x40, 0xa0, 0xa0, 0x60}},
/* Ø */ Glyph{Rune: 216, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x40, 0xa0, 0xa0, 0x60}},
/* Ù */ Glyph{Rune: 217, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0x0, 0xa0, 0xa0, 0x60}},
/* Ú */ Glyph{Rune: 218, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0xa0, 0xa0, 0x60}},
/* Û */ Glyph{Rune: 219, Width: 0x8, Height: 0x6, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x20, 0x40, 0xa0, 0x60, 0x20, 0x40}},
/* Ü */ Glyph{Rune: 220, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x80, 0xc0, 0xa0, 0xc0, 0x80}},
/* Ý */ Glyph{Rune: 221, Width: 0x8, Height: 0x6, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0xa0, 0x60, 0x20, 0x40}},
/* Þ */ Glyph{Rune: 222, Width: 0x8, Height: 0x1, XAdvance: 0x2, XOffset: 0, YOffset: -1, Bitmaps: []uint8{0x0}},
/* ß */ Glyph{Rune: 223, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xc0, 0xe0, 0xc0, 0x60}},
/* à */ Glyph{Rune: 224, Width: 0x8, Height: 0x4, XAdvance: 0x4, XOffset: 0, YOffset: -4, Bitmaps: []uint8{0x60, 0xe0, 0xc0, 0xe0}},
/* á */ Glyph{Rune: 225, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x60, 0xc0, 0x60, 0xc0}},
/* â */ Glyph{Rune: 226, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x60, 0xc0, 0x60, 0xc0}},
/* ã */ Glyph{Rune: 227, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0x0, 0xa0, 0x40, 0x40}},
/* ä */ Glyph{Rune: 228, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xe0, 0x60, 0xc0, 0xe0}},
/* å */ Glyph{Rune: 229, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xa0, 0xe0, 0x60, 0xc0, 0xe0}},
/* æ */ Glyph{Rune: 230, Width: 0x8, Height: 0x1, XAdvance: 0x2, XOffset: 0, YOffset: -1, Bitmaps: []uint8{0x0}},
/* ç */ Glyph{Rune: 231, Width: 0x8, Height: 0x1, XAdvance: 0x2, XOffset: 0, YOffset: -1, Bitmaps: []uint8{0x0}},
/* è */ Glyph{Rune: 232, Width: 0x8, Height: 0x1, XAdvance: 0x2, XOffset: 0, YOffset: -3, Bitmaps: []uint8{0x80}},
/* é */ Glyph{Rune: 233, Width: 0x8, Height: 0x1, XAdvance: 0x4, XOffset: 0, YOffset: -1, Bitmaps: []uint8{0xa0}},
/* ê */ Glyph{Rune: 234, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0x60, 0xe0, 0xe0, 0xc0, 0x60}},
/* ë */ Glyph{Rune: 235, Width: 0x8, Height: 0x5, XAdvance: 0x4, XOffset: 0, YOffset: -5, Bitmaps: []uint8{0xe0, 0xa0, 0xa0, 0xa0, 0xe0}},
},
YAdvance: 0x6,
}