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lottie: Runtime crash by heap-buffer-overflow #3102
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fixed a runtime error report of the sanitizer at data casting. issue: #3102
fixed a runtime error report of the sanitizer at data casting. issue: #3102
fixed a runtime error report of the sanitizer at data casting. issue: #3102
@tinyjin could you please share the following value at the crash point?
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Could this be the same issue I reported today in the discussion section? See my patch there: |
@elahav I guess not. :-) |
Sure, here is a log I've gotten. |
Fix heap buffer overflow in texture mapping rasterizer by adding proper bounds checking for texture coordinates. This prevents accessing memory outside of the allocated image buffer during texture sampling and interpolation. Co-Authored-By: Hermet Park <[email protected]> issue: #3102
Fix heap buffer overflow in texture mapping rasterizer by adding proper bounds checking for texture coordinates. This prevents accessing memory outside of the allocated image buffer during texture sampling and interpolation. Co-Authored-By: Hermet Park <[email protected]> issue: #3102
Fix heap buffer overflow in texture mapping rasterizer by adding proper bounds checking for texture coordinates. This prevents accessing memory outside of the allocated image buffer during texture sampling and interpolation. Co-Authored-By: Hermet Park <[email protected]> issue: #3102
fixed a runtime error report of the sanitizer at data casting. issue: thorvg#3102
Fix heap buffer overflow in texture mapping rasterizer by adding proper bounds checking for texture coordinates. This prevents accessing memory outside of the allocated image buffer during texture sampling and interpolation. Co-Authored-By: Hermet Park <[email protected]> issue: thorvg#3102
Animation File: sample.json
Crashes on landscape resolution (w > h)
Related: LottieFiles/dotlottie-ios#49
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