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Store entire objective in sessions instead of only the sm definition
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Now we can read the session's objectives during scoring instead of
reading from the contract file (which misses gamechanger objectives)
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grappigegovert authored and RDIL committed Sep 2, 2024
1 parent 5e7ebd3 commit 59627c4
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Showing 7 changed files with 31 additions and 12 deletions.
2 changes: 1 addition & 1 deletion components/contracts/sessions.ts
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,7 @@ const SESSION_SET_PROPS: (keyof ContractSession)[] = [
const SESSION_MAP_PROPS: (keyof ContractSession)[] = [
"objectiveStates",
"objectiveContexts",
"objectiveDefinitions",
"objectives",
]

/**
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14 changes: 9 additions & 5 deletions components/eventHandler.ts
Original file line number Diff line number Diff line change
Expand Up @@ -124,7 +124,7 @@ export function registerObjectiveListener(
let context = objective.Definition.Context || {}
let state = "Start"

session.objectiveDefinitions.set(objective.Id, objective.Definition)
session.objectives.set(objective.Id, objective)

const immediate = handleEvent(
// @ts-expect-error Type issue, needs to be corrected in sm-p.
Expand Down Expand Up @@ -359,7 +359,7 @@ export function newSession(
difficulty,
objectiveContexts: new Map(),
objectiveStates: new Map(),
objectiveDefinitions: new Map(),
objectives: new Map(),
ghost: {
deaths: 0,
unnoticedKills: 0,
Expand Down Expand Up @@ -691,10 +691,14 @@ function saveEvents(
session,
)

for (const objectiveId of session.objectiveStates.keys()) {
for (const [objectiveId, objective] of session.objectives) {
try {
const objectiveDefinition =
session.objectiveDefinitions.get(objectiveId)
const objectiveDefinition = objective.Definition

if (!objectiveDefinition) {
continue
}

const objectiveState = session.objectiveStates.get(objectiveId)
const objectiveContext =
session.objectiveContexts.get(objectiveId)
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8 changes: 5 additions & 3 deletions components/scoreHandler.ts
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ import {
difficultyToString,
EVERGREEN_LEVEL_INFO,
evergreenLevelForXp,
isTrueForEveryElement,
handleAxiosError,
isObjectiveActive,
levelForXp,
Expand All @@ -31,7 +32,7 @@ import {
sniperLevelForXp,
xpRequiredForLevel,
} from "./utils"
import { contractSessions, enqueueEvent, getCurrentState } from "./eventHandler"
import { contractSessions, enqueueEvent } from "./eventHandler"
import { getConfig } from "./configSwizzleManager"
import { controller } from "./controller"
import type {
Expand Down Expand Up @@ -151,7 +152,8 @@ export function calculateScore(
gameVersion === "h1" ||
contractData.Metadata.Id ===
"2d1bada4-aa46-4954-8cf5-684989f1668a" ||
contractData.Data.Objectives?.every(
isTrueForEveryElement(
contractSession.objectives.values(),
(obj: MissionManifestObjective) =>
obj.ExcludeFromScoring ||
contractSession.completedObjectives.has(obj.Id) ||
Expand All @@ -161,7 +163,7 @@ export function calculateScore(
contractSession.completedObjectives,
)) ||
"Success" ===
getCurrentState(contractSession.Id, obj.Id),
contractSession.objectiveStates.get(obj.Id),
),
fractionNumerator: 2,
fractionDenominator: 3,
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2 changes: 1 addition & 1 deletion components/types/types.ts
Original file line number Diff line number Diff line change
Expand Up @@ -256,7 +256,7 @@ export interface ContractSession {
compat: boolean
currentDisguise: string
difficulty: number
objectiveDefinitions: Map<string, unknown>
objectives: Map<string, MissionManifestObjective>
objectiveStates: Map<string, string>
objectiveContexts: Map<string, unknown>
/**
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13 changes: 13 additions & 0 deletions components/utils.ts
Original file line number Diff line number Diff line change
Expand Up @@ -774,3 +774,16 @@ export function getSublocations(gameVersion: GameVersion): SublocationMap {

return sublocations
}

export function isTrueForEveryElement<Type>(
iter: Iterable<Type>,
test: (elem: Type) => boolean,
): boolean {
for (const element of iter) {
if (!test(element)) {
return false
}
}

return true
}
2 changes: 1 addition & 1 deletion tests/src/__snapshots__/databaseHandler.test.ts.snap
Original file line number Diff line number Diff line change
Expand Up @@ -36,8 +36,8 @@ exports[`contract session storage > can read and write a basic contract session
"markedTargets": [],
"npcKills": [],
"objectiveContexts": [],
"objectiveDefinitions": [],
"objectiveStates": [],
"objectives": [],
"pacifications": [],
"recording": "NOT_SPOTTED",
"sessionStart": 1234,
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2 changes: 1 addition & 1 deletion tests/src/databaseHandler.test.ts
Original file line number Diff line number Diff line change
Expand Up @@ -71,7 +71,7 @@ const basicFakeSession: ContractSession = {
difficulty: 2,
objectiveContexts: new Map(),
objectiveStates: new Map(),
objectiveDefinitions: new Map(),
objectives: new Map(),
ghost: {
deaths: 0,
unnoticedKills: 0,
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