let value = create_rw_signal(0);
view! {
<Space>
<Badge value max=10>
<Avatar/>
</Badge>
<Badge variant=BadgeVariant::Success value max=10>
<Avatar/>
</Badge>
<Badge variant=BadgeVariant::Warning value max=10>
<Avatar/>
</Badge>
<Badge variant=BadgeVariant::Warning dot=true>
<Avatar/>
</Badge>
<Button on_click=move |_| value.update(|v| *v += 1)>"+1"</Button>
<Button on_click=move |_| {
value
.update(|v| {
if *v != 0 {
*v -= 1;
}
})
}>"-1"</Button>
"value:"
{move || value.get()}
</Space>
}
Name |
Type |
Default |
Description |
class |
OptionalProp<MaybeSignal<String>> |
Default::default() |
Addtional classes for the badge element. |
value |
MaybeSignal<u32> |
0 |
Badge's value. |
max |
MaybeSignal<u32> |
u32::MAX |
The maximum number of the badge when its value overflows. |
variant |
MaybeSignal<BadgeVariant> |
BadgeVariant::Error |
Badge variant. |
dot |
MaybeSignal<bool> |
false |
Show badge as dot. |
children |
Children |
|
Badge's content. |