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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.20)
set(CMAKE_CXX_STANDARD 17)
project(libnut)
# Source
set(SOURCE_FILES
src/main.cc
src/deadbeef_rand.c
src/MMBitmap.c
)
if (UNIX AND NOT APPLE)
list(APPEND SOURCE_FILES
src/linux/keycode.c
src/linux/keypress.c
src/linux/mouse.c
src/linux/screen.c
src/linux/screengrab.c
src/linux/xdisplay.c
src/linux/highlightwindow.c
src/linux/window_manager.cc
)
elseif (UNIX AND APPLE)
list(APPEND SOURCE_FILES
src/macos/keycode.c
src/macos/keypress.c
src/macos/mouse.c
src/macos/mouse_utils.mm
src/macos/screen.c
src/macos/screengrab.m
src/macos/highlightwindow.m
src/macos/window_manager.mm
)
elseif (WIN32)
list(APPEND SOURCE_FILES
src/win32/keycode.c
src/win32/keypress.c
src/win32/mouse.c
src/win32/screen.c
src/win32/screengrab.c
src/win32/highlightwindow.c
src/win32/window_manager.cc
)
endif()
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES} ${CMAKE_JS_SRC})
# External libs
set(LIBS "")
set(INCLUDES "")
if (UNIX AND APPLE)
message(STATUS "macOS build")
list(APPEND LIBS "-framework ApplicationServices" "-framework Cocoa")
elseif (WIN32)
message(STATUS "Windows build")
elseif (UNIX AND NOT APPLE)
message(STATUS "Linux build")
list(APPEND LIBS "-lX11" "-lXtst")
endif()
if (NOT "${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
message(STATUS "No MSVC compiler in use")
set(CMAKE_CXX_FLAGS "-Wall -Wparentheses -Winline -Wbad-function-cast -Wdisabled-optimization -Wextra")
else()
message(STATUS "MSVC compiler in use")
set(CMAKE_CXX_FLAGS "/Wall /W4 /EHsc")
endif()
if (WIN32)
# Copy runtime distributable
add_custom_command(
TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_SOURCE_DIR}/3rdparty/win32/msvcp140.dll
${CMAKE_SOURCE_DIR}/3rdparty/win32/vcruntime140.dll
${CMAKE_SOURCE_DIR}/3rdparty/win32/vcruntime140_1.dll
${CMAKE_SOURCE_DIR}/3rdparty/win32/api-ms-win-crt-heap-l1-1-0.dll
${CMAKE_SOURCE_DIR}/3rdparty/win32/api-ms-win-crt-runtime-l1-1-0.dll
${CMAKE_SOURCE_DIR}/3rdparty/win32/api-ms-win-crt-string-l1-1-0.dll
${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_BUILD_TYPE}/
)
endif()
add_compile_definitions(NAPI_CPP_EXCEPTIONS)
add_compile_definitions(NAPI_VERSION=3)
# cmake-js
list(APPEND INCLUDES ${CMAKE_JS_INC})
message(STATUS "Includes: ${INCLUDES}")
list(APPEND LIBS ${CMAKE_JS_LIB})
message(STATUS "Libs: ${LIBS}")
# N-API
target_include_directories(${PROJECT_NAME} PRIVATE "${CMAKE_SOURCE_DIR}/node_modules/node-addon-api")
# Change suffix to *.node
set_target_properties(${PROJECT_NAME} PROPERTIES PREFIX "" SUFFIX ".node")
# BUILD
target_include_directories(${PROJECT_NAME} PRIVATE ${INCLUDES})
target_link_libraries(${PROJECT_NAME} ${LIBS})